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Just realized I hadn't posted a screenshot in a long time.
Recently we added a glow system, and night became a lot darker to compensate for it. Certain pokemon can produce light though!

This is the poor part of the main city.
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Working on battles for my mmo, this is my first underwater battle background (MAY CHANGE).
I'm planning on animating it in-game with bubbles, water currents, etc.

Trying to keep backgrounds simpler because a) easier/quicker to make, b) they don't distract too much and c) I can easily reuse parts and create different backgrounds per route.

No, you cannot use this please do not ask. This does not have the hp bar/etc as it's a mockup but they will be there in-game.
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Just a small preview of a new town in Ametrine: The Minegrounds City; very known for their exported iron work. The Minegrouds are however rarely visited by people from out of town, since a lot of monsters live here.
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Apologies for the terrible animation, the real game is a lot smoother. I wanted to show it off but you have to see all the animations to really appreciate it. It's impossible to really create a gif of it though!

There was a lot of a demand for an underwater route on the mmo so I started work on it! The end product might look very different, I'm hoping to add like a wavy overlay. Also the pokemon don't stay still they do swim about.

Oh! That current works like a ledge, you can only cross it in one direction!
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Title ~Cilerba
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This one is a few snippits from Tempostone Cave. The first cave map in the game, it's quite large, but straightforward. I hope you guys like it! Please restrain from ripping tiles or editing them please, I've seen too many bastardised versions of tiles ripped from PR, which are not mine to give away. Remember the hard work put into these screenshots, maps, and this game, by the fabulous and talented community of artists and programmers found here.

It's good to be back :]


Tiles by ~SirAquakip ~TyranitarDark =CallMeGav
Map by =CallMeGav
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Shadefern Forest
That's how Shadefern Forest look like now.

OWs by Kuroda-Taiki and blazeknight
Tiles and miscellanea by DaybreakM
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Welcome to Ruvidonia Town. You can ignore the time, a D/N system is being worked on currently. Anyway, this is the last town and area in the first demo. I hope you like it, and I hope it signifies that we've been working hard working towards a release for you all! I won't mention dates juuuust yet, but we're getting a heck of a lot closer.

As always, thanks for the support, and be sure to check out the Team & Credits and Official Thread.

All the best guys, have a good day!
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Haven't posted much MMO wise so here's the latest map I've made.
It's the Academy where you start out the game, which also includes the lab where you get your starter!

Enjoy :3
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This is the first of what will be a series of screenshots from Saltempo City. This is going to be the "hub" city within the Hawthorne region, which is also the base for our 6th Guardian "Chadwick", the hot-shot wielder of Fire Types. Forgive me for being a bit rusty, but expect some more detailed screenshots soon, this is a very large and ambitious city :]

Team & Credits.
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Similar to Hidden Grottos, my region Atlas has pokemon Nests instead! When you visit them, there might be an abandoned pokemon egg for you to take! The pokemon will be a surprise :D

I'm thinking in some cases maybe having a pokemon guarding the egg that has to be defeated first (which you could also catch). Or instead, there's some "mean" pokemon with bad intentions that you have to save it from.

I always thought eggs were a great idea but underused. Most eggs you'll ever have are ones you've bred yourself, and you know exactly what they are and you're doing it usually for battlling. This way you have a chance of getting special pokemon and the fun of not knowing what it's gonna hatch into!
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