5 Ways to Avoid Being DiminishedThere's a discussion brewing in comics about artists being more diminished as of late--that readers, reviewers, and publishers are focusing too much on writers rather than the artists who draw the book. I agree it's happening, but I'm not sure it's worth sounding an alarm over. I never felt diminished, but maybe I'm part of the exception. Maybe it's because I'm an artist and a writer.5 Ways to Avoid Being Diminished10 months ago in Personal More Like This
Either way, I do have a few thoughts on what artists can do to pull themselves out from under the rug.
1. DON'T DRAW LIKE A COG.
If you conform to a "house style", then you're at higher risk of being treated like an interchangeable cog in the comics machine. Yes, you're more likely to get consistent work, but you won't stand out as much. Therefor you'll be sought after less by big name writers, you're less likely to make a lasting impression on reviewers and readers, and you'll have a harder time getting raises (12 others draw like you and for less money).
I also suggests inking yourself if it helps. Penc
DA volume 1 - DeviantART anthologyDISCLAIMER #1!: This is not an official DeviantART project and DeviantART will not be involved in making selections or in processing any royalty payments.DA volume 1 - DeviantART anthology1 year ago in Personal More Like This
I have always loved anthologies. Growing up in Britain 95 percent of the comics were weekly anthologies so it has been firmly ingrained in my psyche.
I've always felt that anthologies are a good platform for experimentation, trying new ideas and styles, introducing new talent and especially good to read in the bathroom. I'll never forget the impression Heavy Metal had on me when I first saw it.
They're perfect for those moments when you've read through the 100 comics you've bought that month and realized there wasn't a single complete story in the pile.
I've recently relaunched two previously successful anthologies, A1 and MONSTER MASSACRE.
I have also been enjoy
5 Career Killers“Whatever happened to that guy? The guy that drew that thing?5 Career Killers2 months ago in Personal More Like This
Comic careers are like any other career in entertainment: if you don't stay relevant and adapt to a trend, you'll eventually peak and then bottom out. But there are more things that can help end a career. Here's a list of 5 that I've been thinking about lately.
1. SOCIAL MEDIA TAKE-DOWN
The creator does something that somehow goes viral, turning his (or her) readers against him. Bad behavior at a convention, sexual harassment online, or a semi-racist Tweet made worse by bumbling attempts to correct it. Or maybe the creator gets blamed for something innocent: innocent comments taken out of context, or involvement in a controversial project that he had no say over. Whatever the case, “social media take-downs” can harm careers, leaving a permanent black mark on your career.
I imagine this one is the most common: no matter how hard you work—and no matter how much a
5 Reasons to WriteI wrote a blog once that urged comic artists to try writing their own books. I held back a bit on what I said--Punk Rock Jesus hadn't come out yet, so I didn't feel like I had the proper authority to really speak up.5 Reasons to Write2 years ago in Personal More Like This
Since then, there's been a lot more discussion about the etiquette of publishers toward their freelancers, the recent rise of creator owned books, and the effects of Hollywood moving into comics (or vice versa). And as friend of mine at Newsarama pointed out recently, I'm one of a few guys who's found a middle ground--not only because I'm writing and drawing my own book, but because my OGN is partially owned by DC Comics.
Certain events of the last year have created new concerns within our industry. Do you still need to work for big publishers if you want to "make it"? Do they deliver a better product than creator owned books? Are the Big Two treating creators as fairly as they've always been? Between the rise of digital comics and comic-based movies, are creators getting
4 Kinds of StorytellingHere's an old journal from 2010 about storytelling. Because I have a lot more readers these days, I think I'm going to start reposting some of my earlier posts for my newer audience. So for you old timers, feel free to skip.4 Kinds of Storytelling1 year ago in Personal More Like This
In full disclosure, I slightly edited this journal to make it a little more balanced (while also fixing a ton of typos).
I feel like the word "storytelling" gets thrown around a lot in our industry. Yet when I look out there at some comics, I don't always see a lot of evidence for it.
It feels like people in comics pros--myself included--often use the word only because we feel like we're supposed to. Over the years enough professionals have been accused of being poor storytellers to the degree that everyone is now afraid of being a pinup artist as opposed to a bona fide storyteller. But it's not enough just to claim you're a storyteller.
Most people reading this probably h
13 Thoughts About (Comics) Art.I’ve finished working & I’m too wired to sleep so I’m breaking my rule & posting some of the thoughts about art I’ve jotted down lately. If you follow me you already know I’m ridiculous. If not then just know I believe all art advice is usually wrong/a bad idea. Or at least meant to be tested. So I’m in on the joke here…13 Thoughts About (Comics) Art.1 year ago in Personal More Like This
1: Artists aren’t born or made. They’re cultivated. You ain’t special. Maybe you could be. But probably not. … I dunno maybe you are.
2. Never forget that in comics your serious, heart felt, absurd & torturous thoughts will be voiced by drawings w/squiggly lines for mouths.
3. The important part of the word “realistic” is “istic”. Whatever you do it’s not going to be reality. Only informed by it.
4. Ultimately all art is abstraction. Reality is the boundary you push toward, against or run along side. But even that’s subjective right?
5. At times it’
Stop the perfectionismOn my Tumblr site someone asked me for some general advice for an aspiring comic creator. This is what was on my mind. Thought I'd share it here on Deviantart as well.Stop the perfectionism3 years ago in Personal More Like This
Right now all I can think of is something I've been thinking about lately. And that is the depression some of us artists get about our art. Like our expectations aren't just "My drawings need to be good!", they are "My art needs to be PERFECT."
So I would suggest always try to improve, gain confidence, but expect good/average output. Don't expect perfect art, ever. By doing this only causes you to be frustrated, which in turn causes mistakes, which pisses you off more, then you're stuck in a lame spiraling circle downward to the pathetic whiny artist. Which in turn kills your deadline. Giving yourself freedom from perfection makes drawing much easier and better art is produced and on time.
I'm currently working on this piece where it started out difficult, I had high expectations for it, I was in a bad mood, nothing was
Don't make PERFECT art...Just read a journal by :iconwya: read it, it's pretty good.Don't make PERFECT art...3 years ago in Personal More Like This
I have a few thoughts on the subject and I figured I'd share them.
I'm a bit of a perfectionist like so many of us. Anything I do repeatedly I create systems for. Whether it's making coffee, or breaking down a script. I used to be that way about art in general, but that had to go.
As I got a little older and my taste became more refined (not better just more specific) I noticed the artists I enjoyed showed that less is more, things that look "human" are fun and unpredictable, and that the artists that fit these categories must not be as "in control" as we think they are. They are free and confident. Yeah they erase, but THEY USE THEIR GUT, NOT THEIR BRAIN. They create EXCITING art BECAUSE of imperfections.
But at that point I wasn't drawing things in similar styles, I was still trying to be perfect, and my simple roughs were more exciting than my finals. Then I realized "perfection" wasn't me. I felt like my hands were literal
Riddick 'Rule the Dark' Semi-FinalistsIn the Riddick 'Rule the Dark' Fan Art contest, we challenged you to show us how Riddick rules the dark, based on the trailer and asset pack. We saw amazing renditions of this fierce survivor, showcasing Riddick's strength and determination. The competition was stiff, but our judges narrowed it down to the top 25. These will now be sent to Riddick Director, David Twohy, to select the final three Winners. Congratulations to the top 25 Semi-Finalists below!Riddick 'Rule the Dark' Semi-Finalists1 year ago in Official deviantART Contests More Like This
The remaining 22 Semi-Finalists will receive:
3-Month Premium Membership
2,000 deviantART Points
Read Contest ArticleRead Official RulesBro
Something about dedication in drawing improvementUPDATED: 2013/11/02 Added 1 personal suggestion at the bottom...Something about dedication in drawing improvement1 year ago in Personal More Like This
Couple of days ago I came across a series of notes & quotes made my various Japanese artists on how to improve drawing. This was not really an article per say but more of cut & paste collection from different source, so the artists had very different background varying from manga-ka, animators & illustrators (including general illustration). While some of them did have specific approach in development, majority of them had 1 thing in common. Which is to weight the practice in quantity, in other word "draw as much as you can".
To me this was rather obvious cause I some what went through this practice earlier in my as I became so called "Artist". (Well that's what people call me and not what I personally feel...) Although the difference is that initially I didn't do it because I wanted to improvement but I just picked up pencil because I like drawing. But in any case their was couple of
5 Comic Book Truths (that I don't think are true)There are lots of tips, chestnuts, and other pieces of advice that I've heard over the years--tidbits of wisdom passed on from one generation to the next, from professional to professor to prospective student. Some of them are drawing tips, some of them are tricks to dealing with publishers, and some are general guidelines on how to survive in comics. Most of them are useful and true and will stand the test of time, but a few of them have become hackneyed platitudes and have gone unquestioned for too long. Here are 5 that I'm questioning...5 Comic Book Truths (that I don't think are true)1 year ago in Personal More Like This
1. READERS WILL ONLY LOOK AT A PANEL FOR 5 SECONDS, SO DON'T SWEAT IT TOO MUCH.
I understand the intention of this bit of wisdom, and I mostly agree with it: drawing great interiors is important, but at the same time, you don't want to get bogged down with small details that most readers won't even notice.
But here's my concern with this: if you treat every panel like it's disposable, then you're less likely to make an impact with reader
How to Make 2D Tile sets for games Part 1 + MoreHey everyone!How to Make 2D Tile sets for games Part 1 + More2 years ago in Personal More Like This
I just uploaded a new tutorial, the first in the series, all about making 2D tiles and tile sets for games!
Things covered in this episode:
- The anatomy of a basic tileset
- Setting up and using Photoshop's grid system for making tiles
- Using Photoshop's Offset filter to make tiles seamless
- Adapting a tiling texture into a tileset
- Some results of a finished basic tileset
- Thoughts and some opinions!
- I forgot to master the audio. Sorry if I sound just a tad muffly!
Also recently uploaded by Tyler Edlin, this video about perspective drawing where I also have a segment about how to make perspective grids in Photoshop!
By the way, have you been paying attention to my tumblr? I post stuff like this more often there, as I only see my DA journal as a means to communicate about mo
TO THE ASPIRING ARTISTS OUT THERE... TEDxTEDxTalk in Sinchon, Seoul at the Seodaemun Art Center, South Korea, JULY 28thTO THE ASPIRING ARTISTS OUT THERE... TEDx2 years ago in Personal More Like This
TED.com Event information: http://www.ted.com/tedx/events/4471
Murphy Apprenticeship updateHey all!Murphy Apprenticeship update5 months ago in Personal More Like This
Everyone that donated to the Kickstarter, thanks for being patient. We hit a few delays due to the loss of our dog, Red, and my broken collar bone/shoulder which delayed The Wake. But me, my wife, and my students are almost done making the final touches, and we hope to have digital and hardcover editions available soon.
I'm thrilled to say that 3 out of 5 of my students have landed work with major publishers--two with Marvel and one with Boom! Studios...and Cafe Racer isn't even out yet. I'd love to think that the Apprenticeship had a hand in their success, but the truth is that each artist got work based on the caliber of the talent they possessed long before I got my hands on them. I did what I could for them on my end, which included sharing all my editorial contacts, vouching for their professionalism with publishers, and advising with contracts where I could. When Cafe Racer is published, I plan on handing out copies to every editor I can while
New SBFF this SaturdayIt's that time again! Another brand new Super Best Friends Forever will air this Saturday, May 26. You can catch the short during the DC Nation block on Cartoon Network, 10-11am PST. There's only two more to go, so be sure to catch it!New SBFF this Saturday3 years ago in Personal More Like This
Don't know about DC Nation and SBFF? Check out this old journal entry: http://fyre-flye.deviantart.com/journal/?offset=1#/d4rmmsf
No More Unauthorized ArtworkRegarding the debate of whether comic artists should continue selling unauthorized prints/sketches of characters they don't own, I think Bissette and his legal advisor are 100% correct. So from now on, I won't be doing any sketches or commissions at shows of any character that I don't own. Am I rolling over in fear of Marvel? Maybe, but as it states below, they're in their legal right to come after me if there's ever a dispute. I love to complain about the Big Two, but I can't (in good conscience) get upset at them if I'm breaking the rules myself. Being DC exclusive, maybe I can get a waiver that allows me to sketch DC characters, so I'll keep you updated.No More Unauthorized Artwork3 years ago in Personal More Like This
From Steve Bissette's FB page:
ALERT, ALL COMICS CREATORS: With permission, I'm quoting key points my dear friend and own legal advisor/contract consultant (since 1992) Jean-Marc Lofficier raised on his posts to a Yahoo forum discussing Ty Templeton's cartoon concerning the Gary
Superstar comic artists all gone?I read this cool article by Josh Flanagan over on Ifanboy asking if there are any superstar artists anymore. Read it here. http://ifanboy.com/articles/are-there-any-superstar-comic-artists-left/Superstar comic artists all gone?3 years ago in Personal More Like This
I don't know what I'm talking about most of the time. I can easily have my views changed since its all a bit trivial, but this is how I see it currently. Feel free to change my mind! Discuss!
Ive said this before but it seems like there are two main types of comic readers. There are character fans, and comic fans. Nothing is wrong with either! But character fans make up MOST of the comic reading, and they love their characters, so they are mainly a DC fan or Marvel fan, a certain character from their youth fan. Its what sells the most, its what most comic shops make most of their money from. It's all fine and good. But to them, I think mainly the characters (not the creators) are the real superstars for them. They'll buy the comic most of the time no matter W
Why are we slower?About a month ago I finally got to meet an art hero of mine, Klaus Janson, a well known pro who's been in the industry for over 30 years. A mutual friend introduced us, and we hit it off right away. The group of us went through the Village hitting pub after pub, and soon I was drunk enough to ask Klaus something that had been bugging me.Why are we slower?3 years ago in Personal More Like This
I asked him if modern comic artists are, on average, slower than we used to be. He said yes, and I agreed.
From the Golden Age until the 80s, pencillers were generally expected to turn in at least two pages a day, while an inker was expected to turn in around 3-4. There were a handful of exceptions, I'm sure, but most of the artists could pump out pages like human printing presses. In the current comic industry, it's completely reversed: while a handful of artists can still hit this speed, the vast majority can't. Pencillers today struggle to produce a page-per-day, while inkers (those who still ink with ink) are hitting around 2.
So what happened? I'v
The Love that Binds SDCC's Artists' Alley.If you participated in Artists' Alley this year on the floor of San Diego Comic-Con, in the far left corner of the Con by Hall G, then this is a journal especially for you. It's also a journey for readers, or members of deviantART who want to get a glimpse into something incredible deviantART's community does each year.The Love that Binds SDCC's Artists' Alley.1 year ago in DeviantART Announcements More Like This
The event this year was brilliant. We are so incredibly proud of every exhibiting artist in the alley. And today, we're just as war-torn and beaten up from all the action as you are. This is my first productive cycle on our first day off in a few weeks. I probably should be doing what I imagine our other teammates are doing, relaxing! Instead, my heart is pounding, my mind is racing, my jaw clenching at times. Some things just need to be said and I can't rest until they are.
We're also proud of the patrons who visited Artists' Alley and either spoke with artists about their projects, commissioned or purchased illustrations, comic-books, etc. and supported the ~200 artis
average pay rates for comic book artists:"Generally, the good graphic novels fetch $100 - $300 per page, although professionals who have been in the industry for a long time can command as much as three times that amount. In fact, one elite illustrator commanded as much as $1,000 a page (on a 22-page comic book)! Most of the popular titles that artists, like David Cassaday, work on are monthly issues, which end up providing him with a six-figure salary. The back-end royalties on merchandise, trade paperbacks and movie royalties are also generous."average pay rates for comic book artists:1 year ago in Personal More Like This
"In 2008, Sean Jordan, founder of Army Ant Publishing, claimed established freelance comic book artists were paid anywhere from $220 to $4,400 per book project, which breaks down to $10 to $200 per page. Pencil and inker artists can ask for $75 to $200 a page. Colorists often fall in the range of $35 to $125, and writers and letterers make $10 to $50 a page. A lucky few dozen famous artists working for to
SEOUL SESSIONS: EPISODE 2"From creativecontrol.tv comes Episode 2 of Seoul Sessions, "The Foreign Exchange." LeSean Meets TV Animation Director Kim Kidoo at JM Animation Studios and talks about The Korean Animation Industry. Follow @ twitter.com/LeSeanThomas"SEOUL SESSIONS: EPISODE 22 years ago in Personal More Like This
"Creative Control TV is an online TV network which features coverage of talents in music, fashion and the arts. It has collaborated with artists like Curren$y, Ski Beatz, Mos Def, J. Ivy, Big K.R.I.T., Smoke DZA, the London Souls, Locksmith, Genesis the Greykid, Erykah Badu, and Terri Walker."
Good luck on your projects!
The Sean Murphy ApprenticeshipI'm thinking about taking on some students for a two week "boot camp" course in comics--based off the classic master/apprentice style of education. But before I move forward with the idea (and begin Kickstarting), I wanted to get your feedback and see if anyone is interested in enrolling this winter. Please pass this along (Twitter/facebook) to anyone you think might be interested.The Sean Murphy Apprenticeship1 year ago in Personal More Like This
I bought a house in Portland, Maine this past weekend. It's a 5 bedroom, 4 bathroom Victorian house that's been newly renovated. The top floor is finished and will become the drawing studio for 5 students. The idea is to furnish the building with tables, chairs, couches, beds, a TV, a library, a photo studio (for taking reference images) and all the other amenities that would create the school.
After selecting the 5 students (I'll take submissions that will be juried later on), we'll all meet in Portland this winter for the two week apprenticeship. The students will live i