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And Here: society6.com/AlixInsanity/Froz…

Do you wanna build a snowman?
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I went back and tweaked the stone bridge I made a while back. Better texture and more detail in the stone.

The pathway texture is updated so it fits with the modular brickroad seamlessly

Road surface and most of the brickwork is hand painted too
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Greetings,

i'd like to show you the first screenshots of my upcoming realtime fantasy game environment project (yeah... what a nice word... ^^). I used "CryEngine 2" to realize this fantasy scenario and hope to finish it very soon.

The fantasy scene i created is just for portfolio purpose and there won't be a deathmatch map or something like that. This thing is not a mod, although the fps would be adequate for use in a video game.
On my old "Intel Quadcore 6600" (using a "Ati Radeon HD 4870" graphic card) the map runs fine (System -> Win7 64 bit with high graphic specs ingame). The fps are between 13 and 26 frames. They would be even better if i spent more time on optimization, but since this project is just for visual demonstration i focussed more on design than on performance.

All models have been created by me, except some of the original crysis plants & rocks and two small tree model packs, the "European Nature Set" by Michael Betke and the "Pine Tree Pack" by "Mr.Guybrush II" and "Orange_Duck". I used 3D Studio Max, ZBrush and Photoshop for the models (and some other little tools) and the Sandbox2 editor (respectively the Crysis SDK) for the map itself.

I will upload more screenshots and an ingame trailer within a few weeks. I will also post more information when it's done.

Hope you'll like the first screens. ;-)
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Preview of a Tavern which is going to go into an up-and-coming broswer based medieval fantasy town simulator, I am working on.
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Screenshot interior of the tower from the game "Tangled"
Full size please ;)
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I finally got unity and i made this small environment for testing :)

No normal maps, just geometry and lightmaps.
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So I went ahead and did a rough guesstimate of what I think is all the designs on Elsa's gloves are like.   The small pattern on the edges are located where the front and back side seams of her gloves intersect. (Believe there are only two of these)  The large flower piece on the top is on the middle of her hand.  The larger but simple upside down v with a dot in it is located on the edge of the glove on the front and back sides (I believe there are only two of these as well).  Then finally, the edge of her glove is lined with the little upside down v's with the line shape in them.  I did this design flat but on the actual glove it would curve.  Anyway, hope this helps someone.

Elsa's Gown Designs:   fav.me/d71bk4e
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Having some downtime so i used it for some mech practice. 
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"With the increasing role of women in social life due to the impact of World War I, women’s rights movements effected fashion. A boyish look was embraced by women across Europe. The masculine look was emphasized with flat chests, flat hips, short hair styles and full skirts were abandoned. Low-waist dresses with shorter hemlines were introduced and for the first time women’s legs were to be seen, also making it easier for women to dance the Charleston." description  from the Fashion Designer's Guide Book, you can buy the book here : www.createspace.com/4625177

1910s:
Disney Princesses in 1910s Fashion by Basak Tinli by BasakTinli

For individual Princesses throughout 20th Century fashion: basaktinli.deviantart.com/gall…
Ariel in 20th century fashion by BasakTinliSnow White in 20th century fashion by BasakTinliRapunzel in 20th century fashion by BasakTinli
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Final image:
Inside the Bog Witch's Hut by Lyraina

Playing in the same world as this one:
The Rounded Ridge by Lyraina
The Rounded Ridge (Dev Sheet) by Lyraina
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