Creative Near-Sightedness. Do you have it?Thanks to a brief comment recently made by a friend, it spurred me into coining the phrase 'Creative Near-Sightedness' to describe something I've battled with and continue to battle with, throughout my journey. I hope that this might make some sense to others out there and shed some similar light on your situation like it has mine.
I have achieved some of the big goals I've set myself in life, but have always had trouble with achieving some of the more creative goals, due to the fact that, they are often rather ambiguous to begin with, for example:
How do you quantify / visualize a goal like 'I want to be a good artist' when being good is completely relative?
So firstly I want to break it down into a couple of things that might seem simple commonsense, but in my case something I need to constantly remind myself of:
The first thing is: Keep the major goal clear and simple!
Something you can understand and describe to someone simply when they ask you 'but what actually is it?'
Lacking Motivation? I hope this helps.Copied directly from the polycount thread:Lacking Motivation? I hope this helps.2 years ago in Personal More Like This
FYI My longest post on PC ever. Sorry in advance - OP I hope there's something useful in this for you. I'm back in your thread and giving you my morning before breakfast, is my way of saying ' I care '.
Usually between 1 - 5 NEW students, per day come to me for random pieces of advice. Some from here @ PC , some from Deviant Art - Mostly from Deviant art.
It's always the same questions maybe worded slightly differently and I do my best to answer every single time, every single message. Sometimes I get behind and have to catch up at the end of the week but I do my best.
As well as those, I did 2 10+ question interviews last week, on my time, for students who were still in school. For school essays, papers, projects etc that contain the same questions they always do.
I'm exposed to 'all this' *makes a big circle shape with hands* on a fairly constant basis. Everything that encompasses 'young artists trying to find their way in this scary fucking
how to scam an artist... be careful!!!I decided to share an article!how to scam an artist... be careful!!!2 years ago in Personal More Like This
it's very important because we are exposed to a threat.
A guide on "how to hire an artist" to take advantage of the innocence of talented artists.
I received many STRANGE requests but I never answered!
The world has no respect for the members of deviantart!
we are not stupid bitches ಠ_ಠ
I don't know how to comment! read it! SHARE IT here or on facebook
and be careful! Don't underestimate yourself!
How to Make 2D Tile sets for games Part 1 + MoreHey everyone!How to Make 2D Tile sets for games Part 1 + More2 years ago in Personal More Like This
I just uploaded a new tutorial, the first in the series, all about making 2D tiles and tile sets for games!
Things covered in this episode:
- The anatomy of a basic tileset
- Setting up and using Photoshop's grid system for making tiles
- Using Photoshop's Offset filter to make tiles seamless
- Adapting a tiling texture into a tileset
- Some results of a finished basic tileset
- Thoughts and some opinions!
- I forgot to master the audio. Sorry if I sound just a tad muffly!
Also recently uploaded by Tyler Edlin, this video about perspective drawing where I also have a segment about how to make perspective grids in Photoshop!
By the way, have you been paying attention to my tumblr? I post stuff like this more often there, as I only see my DA journal as a means to communicate about mo
ANIME CURRICULUM?If there were an Art University in America that decided to introduce a "ANIME PRINCIPLES" class in their animation program, A class that would not only cover the art of creating TV production/feature anime, art history and it's understanding, but taught by, say-- Peter Chung-- with special periodical class visits throughout the semester by Japanese Animation Directors from Gainax, Madhouse, Studio Pierrot, Bones, Ghibli and Production I.G. ( with english translators of course) with the final thesis of a 3 minute short to be shown to them for judging. And the top graduates were to be awarded and a year internship at any of these studios,ANIME CURRICULUM?3 years ago in Personal More Like This
Would you attend something like that? or not?
Want to make an Anime? Dai Sato tells you how.I know there are a lot of foreign art/animation fans here on DA, fans of works and artists from Europe and Japan. Dai Sato, the legendary writer for classic, foreign TV shows such as COWBOY BEBOP, GHOST IN THE SHELL and WOLF'S RAIN explains the process of creating an animated series in japan. Take notes for you students/fans out there and enjoy!Want to make an Anime? Dai Sato tells you how.2 years ago in Personal More Like This
Is it Worth it ? Polycount Thread.A couple of people pm'd me suggesting I should spread this far and wide, I'm glad some people find my past failures useful haha!Is it Worth it ? Polycount Thread.3 years ago in Personal More Like This
Here are my two contributions:
Its absolutely worth it if its what you want.
Let me put my cock hat on for just a second.
*has now become a dickhead*
imo n00bs that I have worked with, talked with, hung out with *think* and say they want to be in the games industry, but tbh they only *kind of* want it.
They want all the cool shit, without the slog through the mud for the first 3 - 5 years to get there. They want instant rockstar status, to tell their friends, to be cool nerds etc.
My lecturer at Qantm, stood up in an auditorium and told the entire room of 70 odd brand new students that at the end of this diploma, there would only be about 20 people left, of which 10 or so would pass, and only 2 or 3 may get a job, of which 1 or maybe 2 will be in the games industry for any great length of time.
That stuck with me big time, and what he
Spreading Semi-Realism appreciation!Spreading Semi-Realism appreciation!2 years ago in Art Features More Like This
'Cloud rhapsody' by anndr
Since I believe the efforts of semi-realism artists are not sufficiently appreciated, because there are so many fantastic illustrations in this style that does not have the right visibility on here, I decided to create an article to advertise these artists that are, for me, the 'new faces' of this fashionable and yet so difficult art style.
First of all, Semi-realism is a drawing style derived from mangas but more complex in terms of style. Indeed, if we want to be more precise, it is the missing link between mangas and digital art. No giant eyes but neither skin blemishes.
I would really appreciate if dA could add a category for this particular art style but I can easily admit the boundaries to define this style are very labile.
Well, after this brief introduction, I'm featuring some samples of this style from real
Regarding unemployment / Freelance *UPDATED*From the polycount discussion over here: http://www.polycount.com/forum/showthread.php?t=113798Regarding unemployment / Freelance *UPDATED*2 years ago in Personal More Like This
I get the sense that some HR people (& immigration) look at 'not working inhouse' as being unemployed - mainly because it's so hard to prove exactly how long you were *actually* working on freelance.
If I was to look at it that way, then I've been unemployed for periods of up to 3 years.
I got over worrying about money and financial problems back when I had little to no money to worry about - and I think that's helped me to no end. Life seemed to be stuck on replay when I was in that frame of mind i.e. creating stuff because I HAD to get a job. Years would go by, and it never ever worked out for me, somehow I'd always end up in exactly the same place until I put in the time to find something I enjoyed, and simply worked at that no matter where it took me.
I have friends on my list who have been without a job or freelance work for ages, but they are also the same guys who don't have
Suggesting a Daily DeviationSuggesting a Daily Deviation3 years ago in Personal More Like This
What is a Daily Deviation?
The Daily Deviation is a daily feature chosen from the galleries here on deviantART.
A small assortment of submissions are chosen each day by a select group of staff/volunteer members who wish to showcase an image which they found impressive or otherwise interesting enough to deserve being brought to the attention of the community-at-large.
The staff/volunteer members responsible for selecting submissions for the daily feature often are open to suggestions and individual community members may direct their attention by noting the appropriate Community Volunteer or staff member with a direct link to the deviation which you are suggesting and a brief description about why you think the work in question should be featured.
How To Suggest a Daily Deviation:
-Find a deviation on deviantART that you would like to see feat
Feedback For Favorites ContestFeedback For Favorites Contest2 years ago in Deviant Events More Like This
Created for thorns' Complaint Challenge.
Feedback Generated As Of February 1st: 4,085
The +Fav and Run Phenomenon.
Have you ever received Favorites on your deviations, but did not receive any comments or critiques? Have you added a user's work to your Favorites, but never left them any comments or feedback on those pieces? Many would agree that while views and favorites are great, that comments and critiques are the most valuable. This contest aims to fill that void, by giving deviants a chance to return to the artwork they collected and provide feedback for it.
To leave Comments, Feedback, and Critiques on Deviations in your Favorites Collection.
Go through your Favorites Gallery, and comment on the deviations you find there that you did not leave a comment on. You may also
How to stay MotivatedHow to stay Motivated.How to stay Motivated8 months ago in Personal More Like This
I’m writing this article for the type of people who say that just can’t find motivation to:
Make a portfolio
Finish a painting
Work on their personal project
I got three tips I’m about to write, and it’s just advice and things that I found useful for myself. If you are capable to do any of these things you should definitely try them.
Fear. Get rid of it. If you are fearful of the outcome it will unmotivate you immediately. Just finish whatever it is and think about how you can improve after. If you can’t see what you need to improve ask someone else to tell you. There is always room to improve, and if you go into a critique with an open mind you will grow exponentially.
Think of it like this. If you were running one lap, and half way through you stopped because you were afraid you were going to throw up or pass out, you will never really know how fast you can run that lap. You didn’t push yours
Tip of the day: ImprovementTip of the day: Dedicate yourself to continuous improvement as if your future depends on it.. because it does.Tip of the day: Improvement3 years ago in Personal More Like This
Advice for Aspiring Artists Pt. 1So this has been on my mind a bit lately and I was just struck with the sudden urge to write about it. It's a bit long so I've broken it in to three parts, but if you're a beginning artist I would recommend reading through it, it might just get you aimed in the right direction.Advice for Aspiring Artists Pt. 12 years ago in Personal More Like This
This started a couple days ago when I was trolling facebook and someone had posted some artwork, and one of the comments was something along the lines of "Nice! What tutorial did you use for this?" which prompted an immediate and violent facedesk on my part. I hear things like this all the time and would like to help dispel some myths about learning art; so after 9 years of drawing and 3 years of hardcore education and study, here's what I've learned about how to get better at art:
WISDOM NUMBER ONE! Getting better demands consistent, hard work. That's it. That's the magical secret that great artists never seem to get to in their tutorials; it's that one pivotal thing that makes the difference between
To All Aspiring Artists Out There........http://vimeo.com/85040589To All Aspiring Artists Out There........1 year ago in Personal More Like This
So often, I get people asking for my secrets, praying to some god to give them what I have, asking me for my Photoshop brushes, joking that I must have sold my soul to Satan, that I must be cheating somehow, asking what programs I use in hopes that there is some magic "art button."
I'm sorry but...... No.
There are no secrets. No god and no devil had anything to do with it. There are no magic Photoshop brushes. There is no magic art button. There are no magic programs that will do the work for you. You can get Poser- some of the images that come out of it are lovely and if that makes you happy, fine. But if you want to do more than play with 3D paper dolls, to make your own art, to realize the wildest imaginings of your dreams exactly how you see them....
THERE. ARE. NO. SHORTCUTS.
Do you know how I got here?
Lots of it. Maybe I have some inborn talent? I don't know. But really, it's mostly WORK. You want to get good at something? Want it more tha
How to Remove 'More Like This'So last week I wrote a journal on the intrusive eyesore that is the "More Like This" feature. Tons of people complained to HQ that we preferred it as a button, and why.How to Remove 'More Like This'2 years ago in Personal Journal More Like This
- Revert it back to a button. It's still button for a few Deviants, how hard is it to take it back to that?
- Make it collapsible or Drop Down menu.
- Move it further down the page, past the artists information and "More from this artist".
- Make it smaller than the the thumbnails of the artists own work.
- Make it customizable so we can choose what we feature beside our own artwork. As of now, it's advertising our old crap AND Scraps. (as well as other people's art we don't want there) I had to store my Scraps so they wouldn't show up in it
- show LESS thumbnails.
- The distribution of exposure is terribly unfair. many people are forced to advertise others, while some deviants only advertise their own work.
It's a good feature, and good idea, no
Poser Material BasicsI just got a bunch of scenes to use for testing and promos. The meshes are wonderful, and the textures are, too. Unfortunately, almost all of the materials are unusable for me. I'm now in the process of replacing the materials because they're broken in Poser. Control maps have the wrong gamma, Reflection_Lite_Mult and/or Reflection_Kd_Mult are on, and the diffuse shading, specular, and reflection are handled incorrectly. Materials that shouldn't glow do, and ones that should glow don't. Some of this I can and do correct with scripts, but a lot has to be fixed by hand. In a 30 prop set with several materials each, it's kind of a bear to fix them all.Poser Material Basics1 year ago in Personal More Like This
These are great products, but they could be much better if they just had better materials that performed more consistently.
I know Poser users pretty much never complain about materials, so I doubt vendors are hearing about this. But I've loaded props to a plain scene (one infinite, one IBL or envir
Been living a terrible lie for the past 2 yearsCan you believe that the levels of pressure ive been using its the one on top and not the one under?Been living a terrible lie for the past 2 years3 months ago in Personal More Like This
For past two years, ive been on a several depression, works taking like 3 times the amount it took me , i was like maybe, because im learn new things and im leveling up by adding extra effort, i noticed people uploading art and art like they were eating candies, this depressed me more, why its taking too long, why my work looks like its 80% finished but why i cant get the 20% right, why even if i spend 3 extra days on the image why still looks like a 80% painting? WHHYYYYYYYYYYYYYYY? What am i doingwrong , did i just forgot my talent? Did my talent expired just like that. Comments like this were in my mind each time i was working on a new piece, moving the hand and not getting the line i wanted, if i wanted a gray color i had to choose a gray color or will be impossible to get same gray with using a black on my tablet, there were no light pressure on my tablet, its like the first 30% of
Symphonic Hue: PUBLIC ART SUBMISSIONSSUBMISSIONS ARE NOW CLOSED.Symphonic Hue: PUBLIC ART SUBMISSIONS2 years ago in Personal More Like This
DEADLINE EXTENSION: March 14, 2013 at 23:59 EST.
My late Valentine's gift to you all is a deadline extension. I'll be expecting to receive submissions on White Day in return. There will be no further extensions for any reason whatsoever. B)
Hello! For those of you who are interested, we will be accepting public art submissions to fill up some extra slots in the artbook starting today. There are a limited number of slots available for public submissions. So, all submissions will go through a selection process by the D0LLARS staff.
Please read through all of the rules and regulations for artwork submissions below before asking any questions. Any artwork that fails to meet any of the following will be automatically disqualified.
By submitting your artwork, you are acknowledging the following terms and conditions:Theme: Express your interpretation of the colors and emotions conveyed in a specific music genre. Please, pic
1 year in and some things I've learnedWell I have been drawing consistently for 1 year. I have improved a great deal but am still no where near my end goal. I am still working on it and understand it's a marathon and I am getting there 1 step at a time. In this last year I have learned a lot of things, some of which I am gonna pass on to anyone reading this that is just starting out.1 year in and some things I've learned5 months ago in Personal More Like This
It really doesn't matter which one you are using, a wooden #2 is really all you need. A mechanical can be nice starting if you really want that sharp point but after a while you realize a sharp point is not always what you want. A clutch is cool too but it's really just a wooden pencil without the wood. I mostly use my clutch, well just because I bought it but there are plenty of greats on youtube and else where that just use a good old wooden #2
You're just starting, do you really need a box full of 2h's-8b's? No, no you don't. Why would you? You haven't learned anything yet and a simple #2 HB is really all you need. Us
DO YOU KNOW THESE ARTISTS?It's been a while since i've shared some of my favorite deviants. Here's a list of talent that some of you may or may not be aware of that i've been drooling over lately. I love this place!DO YOU KNOW THESE ARTISTS?2 years ago in Personal More Like This
Check 'em out!:
:iconmonk-art: Fabian Schlaga. LEGEND. If you haven't heard of this guy, you're missing out!
:iconsaspy: Saspy's work is amazing. The female mega-talent from Italy shows no sign of slowing down with her bright and fun approaches to character design, expressions and energy.
:iconjoel27: Joel is currently my FAVORITE ARTIST on Deviantart. Just flip through his gallery and you might find yourself there all day.
:icontchokun: French Artist who worked on online games and flash shorts such as WAKFU is not to be missed. serious talent here
:iconrikkitikki: Rikkitikki's light hearted animation influence illustrations are something to fall in love with. He's got a detective concept he's been playing with that shows the main characters quite often and i usually fave when he draws th
Thank you for 100 000 Subscribers on YoutubeWe just hit 100 000 subscribers on Youtube and I am floored. It seems like just yesterday that we were celebrating 50 000, then 80 000. 100 000 is larger than the population of a number of countries (I LOOKED IT UP XD) I can't believe that you folks have stuck with us and our silly little videos. We've been doing what we love for 6 years now and putting it on camera, I never thought that doing that would make us one of the most subscribed to cosplay-related Youtube channels out there.Thank you for 100 000 Subscribers on Youtube11 months ago in Personal More Like This
The support we've received over the years has been astounding, and I can't thank every single one of you enough for being interested in our cosplays, our videos and our lives. We're not amazing. We're not the best. We're just a bunch of wacky people who love the hobby and the creative/social experiences that it brings. Looking back from where we started I can retrospectively see that we've all come so far, and I feel that our videos reflect not just a growth in our cosplay/video work, but also our growth
Monthly Contest #03 - Halloween [CLOSED]And the winner is...Monthly Contest #03 - Halloween [CLOSED]4 months ago in Personal More Like This
♥ Congratulations lainey-nesu! ♥
There were some absolutely amazing entries this month but Trick or Treat! really stood out for me. The soft colours are lovely, as is the spooky yet adorable feel of the image ♥
lainey-nesu, you receive your one month sub from me shortly. Congrats!
And thanks for all of your wonderful entries guys!
Oh, guys. Do you remember those little contests I used to host back when I had money for prizes? Me too. And I miss them. So I've decided to ignore my oft-dire financial situation and bring them back.
The primary purpose of these contests is to have art-based fun. While there is obviously that element of competition there, the idea is to enjoy the process of creating your art rather than worrying about winning. It's not about perfection, it's not about skill, it's about doing. You have an
Cyber RealityTime for another editorial of sorts, this time about a notion that isn't only common on deviantART but in all other areas of the internet:Cyber Reality3 years ago in Personal More Like This
"It's just the internet."
Drama, stupid pictures, damning statements, making yourself look like an ass, abusing other people, name calling, posting stolen work, acting unprofessional, completely ignoring grammar and punctuation, etc. It's just the internet! Hakuna Matata. It's not like it's real life or anything.
Sure. You keep telling yourself that when you lose that job opportunity in a few years because your potential employer decided to google your name during the application process.
The belief that "it's just the internet" hasn't been relevant since the mid-to-late '90s when dial-up and AOL were king. At that point, YES, it was just the internet. The internet and real life were pretty separate because everybody and their dog weren't online at that time. Employers went off of interviews, resumes, and references from other people. Many pe
features!Remember, if you fav the journal, you will get more exposurefeatures!1 year ago in Personal More Like This
Owl - Ballpoint pen by alxseStig by IncisisIt's a bird, it's a plane, It's a Female Dynamo? by MrGutierrezgood vs evil by rahulnsm
Emma - Serenity by WarOnRealityRustic Cat by MadesaMorning gift by plumes7278
Naydim's Cold by DyrindaCorbeau au ciel de feu by shiniusGlasses Face Monica XnO's by Ferreson
Punished Snake by TheseusShipTINA by SaintDillA Study in Pink by henryruss
Self Portrait by Ravenwolf89Angel Colored by PiccolartPeach Bomber by ArtsyVana
Yoite by Ravna-RestaTwenty Two by SearchProjectsKing under the Mountain by forcecrush
Don't f**ck with Commander! by touya-donogrim of crimson field (w/ progress gif) by SUPARIORhoslyn Lethe I by SheridansArt
RAT TREATENING DOG by GooffiThe Rain-forest eyes by Cristian-BilinskiSub Rosa-Update by Astera-T