Creative Near-Sightedness. Do you have it?Thanks to a brief comment recently made by a friend, it spurred me into coining the phrase 'Creative Near-Sightedness' to describe something I've battled with and continue to battle with, throughout my journey. I hope that this might make some sense to others out there and shed some similar light on your situation like it has mine.
I have achieved some of the big goals I've set myself in life, but have always had trouble with achieving some of the more creative goals, due to the fact that, they are often rather ambiguous to begin with, for example:
How do you quantify / visualize a goal like 'I want to be a good artist' when being good is completely relative?
So firstly I want to break it down into a couple of things that might seem simple commonsense, but in my case something I need to constantly remind myself of:
The first thing is: Keep the major goal clear and simple!
Something you can understand and describe to someone simply when they ask you 'but what actually is it?'
Lacking Motivation? I hope this helps.Copied directly from the polycount thread:Lacking Motivation? I hope this helps.2 years ago in Personal More Like This
FYI My longest post on PC ever. Sorry in advance - OP I hope there's something useful in this for you. I'm back in your thread and giving you my morning before breakfast, is my way of saying ' I care '.
Usually between 1 - 5 NEW students, per day come to me for random pieces of advice. Some from here @ PC , some from Deviant Art - Mostly from Deviant art.
It's always the same questions maybe worded slightly differently and I do my best to answer every single time, every single message. Sometimes I get behind and have to catch up at the end of the week but I do my best.
As well as those, I did 2 10+ question interviews last week, on my time, for students who were still in school. For school essays, papers, projects etc that contain the same questions they always do.
I'm exposed to 'all this' *makes a big circle shape with hands* on a fairly constant basis. Everything that encompasses 'young artists trying to find their way in this scary fucking
how to scam an artist... be careful!!!I decided to share an article!how to scam an artist... be careful!!!3 years ago in Personal More Like This
it's very important because we are exposed to a threat.
A guide on "how to hire an artist" to take advantage of the innocence of talented artists.
I received many STRANGE requests but I never answered!
The world has no respect for the members of deviantart!
we are not stupid bitches ಠ_ಠ
I don't know how to comment! read it! SHARE IT here or on facebook
and be careful! Don't underestimate yourself!
Want to make an Anime? Dai Sato tells you how.I know there are a lot of foreign art/animation fans here on DA, fans of works and artists from Europe and Japan. Dai Sato, the legendary writer for classic, foreign TV shows such as COWBOY BEBOP, GHOST IN THE SHELL and WOLF'S RAIN explains the process of creating an animated series in japan. Take notes for you students/fans out there and enjoy!Want to make an Anime? Dai Sato tells you how.3 years ago in Personal More Like This
How to Make 2D Tile sets for games Part 1 + MoreHey everyone!How to Make 2D Tile sets for games Part 1 + More2 years ago in Personal More Like This
I just uploaded a new tutorial, the first in the series, all about making 2D tiles and tile sets for games!
Things covered in this episode:
- The anatomy of a basic tileset
- Setting up and using Photoshop's grid system for making tiles
- Using Photoshop's Offset filter to make tiles seamless
- Adapting a tiling texture into a tileset
- Some results of a finished basic tileset
- Thoughts and some opinions!
- I forgot to master the audio. Sorry if I sound just a tad muffly!
Also recently uploaded by Tyler Edlin, this video about perspective drawing where I also have a segment about how to make perspective grids in Photoshop!
By the way, have you been paying attention to my tumblr? I post stuff like this more often there, as I only see my DA journal as a means to communicate about mo
ANIME CURRICULUM?If there were an Art University in America that decided to introduce a "ANIME PRINCIPLES" class in their animation program, A class that would not only cover the art of creating TV production/feature anime, art history and it's understanding, but taught by, say-- Peter Chung-- with special periodical class visits throughout the semester by Japanese Animation Directors from Gainax, Madhouse, Studio Pierrot, Bones, Ghibli and Production I.G. ( with english translators of course) with the final thesis of a 3 minute short to be shown to them for judging. And the top graduates were to be awarded and a year internship at any of these studios,ANIME CURRICULUM?3 years ago in Personal More Like This
Would you attend something like that? or not?
Regarding unemployment / Freelance *UPDATED*From the polycount discussion over here: http://www.polycount.com/forum/showthread.php?t=113798Regarding unemployment / Freelance *UPDATED*3 years ago in Personal More Like This
I get the sense that some HR people (& immigration) look at 'not working inhouse' as being unemployed - mainly because it's so hard to prove exactly how long you were *actually* working on freelance.
If I was to look at it that way, then I've been unemployed for periods of up to 3 years.
I got over worrying about money and financial problems back when I had little to no money to worry about - and I think that's helped me to no end. Life seemed to be stuck on replay when I was in that frame of mind i.e. creating stuff because I HAD to get a job. Years would go by, and it never ever worked out for me, somehow I'd always end up in exactly the same place until I put in the time to find something I enjoyed, and simply worked at that no matter where it took me.
I have friends on my list who have been without a job or freelance work for ages, but they are also the same guys who don't have
Advice for Aspiring Artists Pt. 1So this has been on my mind a bit lately and I was just struck with the sudden urge to write about it. It's a bit long so I've broken it in to three parts, but if you're a beginning artist I would recommend reading through it, it might just get you aimed in the right direction.Advice for Aspiring Artists Pt. 12 years ago in Personal More Like This
This started a couple days ago when I was trolling facebook and someone had posted some artwork, and one of the comments was something along the lines of "Nice! What tutorial did you use for this?" which prompted an immediate and violent facedesk on my part. I hear things like this all the time and would like to help dispel some myths about learning art; so after 9 years of drawing and 3 years of hardcore education and study, here's what I've learned about how to get better at art:
WISDOM NUMBER ONE! Getting better demands consistent, hard work. That's it. That's the magical secret that great artists never seem to get to in their tutorials; it's that one pivotal thing that makes the difference between
Encouragement for art studentsHey guys,Encouragement for art students10 months ago in Personal More Like This
Always being around students and teaching; there's something I've started to notice. I'm able to see which students push and have the strong desire to get better
and ones that draw with their mouth. I've stopped wasting time on the ones that draw with their mouth.
Most beginner students give up too easy. I see more potential in them then more advanced artists I draw with. There are some of my friends I stopped
calling out because I came to realize that they just kinda want to get better. ( I also don't want their attitude rubbing off on me.) They say they want to get better but it's clear that they just "kinda" want to get better. One guy asks a lot ," What are you working on? " As soon as I answer with explanation he always responds with, " Man I should be working on that." Then does nothing. Actually that's not true, he tells students the stuff I told him like he had figured it out. I don't mind becaus
Some more tips to FreelancingJust over a year ago, I compiled a small list of things you need to get started as a Freelance artist.Some more tips to Freelancing2 years ago in Personal More Like This
Let's accelerate a little bit, and assume that now you're in the business and have a pretty good groove going. While the core principles are still paramount to anything else, here are some quick one-shot tidbits of information that will assuredly save your bacon.
Back up everything, including the backups.
When working digitally, it's so easy to accidentally delete something off your hard drive and be unable to get it back. I've done this a few times myself. Even had entire hard drives fail on me. But it has been a very, very long time since the last time I had to redo an image from the start. Sure, I've had crashes that put me back an hour, I've merged layers together in a manner that ruins my work flow and makes the file unusable. But fixing these issues isn't nearly as painful
DO YOU KNOW THESE ARTISTS?It's been a while since i've shared some of my favorite deviants. Here's a list of talent that some of you may or may not be aware of that i've been drooling over lately. I love this place!DO YOU KNOW THESE ARTISTS?3 years ago in Personal More Like This
Check 'em out!:
:iconmonk-art: Fabian Schlaga. LEGEND. If you haven't heard of this guy, you're missing out!
:iconsaspy: Saspy's work is amazing. The female mega-talent from Italy shows no sign of slowing down with her bright and fun approaches to character design, expressions and energy.
:iconjoel27: Joel is currently my FAVORITE ARTIST on Deviantart. Just flip through his gallery and you might find yourself there all day.
:icontchokun: French Artist who worked on online games and flash shorts such as WAKFU is not to be missed. serious talent here
:iconrikkitikki: Rikkitikki's light hearted animation influence illustrations are something to fall in love with. He's got a detective concept he's been playing with that shows the main characters quite often and i usually fave when he draws th
15 Min. Comic Writing Lesson15 Min. Comic Writing Lesson3 years ago in Personal More Like This
I was thrilled to be a guest on the award-winning Writing Excuses podcast hosted by Brandon Sanderson (Mistborn, The Wheel of Time), Mary Robinette Kowal (Shades of Milk and Honey) and Howard Tayler (Schlock Mercenary).
In 15 minutes we sweep through a brisk chat all about comic writing technique, differences from prose, working with artists and breaking into the comic business.
Please give it a listen and share the link with others.
Advice for Aspiring Artists Pt. 2Here's the continuation of yesterday's journal discussing the importance of hard work. If you missed it, click here!Advice for Aspiring Artists Pt. 22 years ago in Personal More Like This
In part two I'm gonna talk about one of the biggest roadblocks I hear from artists who are having difficulty getting in to good study habits, so without further ado...
WISDOM NUMBER TWO!! Don't wait for perfect weather and stop making excuses. So often I hear things like "I don't want to waste paper" or "I don't know what to draw" or "I haven't found a good tutorial" or "I don't want to study perspective" or any number of things along those lines. I'll be blunt and just put the answer out there now: get over it. If you want to be an artist, you have to do the work, end of story. And with all the time you've spent thinking, wondering, being uncertain, and searching for that magical art secret of power, you could have filled 10 pages in your sketchbook today and inc
WEBCOMICKERS: What are we afraid of?Anxiety and ComicsWEBCOMICKERS: What are we afraid of?1 year ago in Personal More Like This
For the Month of March, we polled webcomic users on Deviantart, Twitter, and forums, posing the question:
What are the challenges that make you most anxious when beginning a new story or project?
We got a lot of excellent responses and more than a few webcomickers were willing to bare all their anxieties and frustrations!
Any advice for conquering any of these infamous terrors? What worked for you?
Tell us in the comments!
Top 5 Anxiety issues
1. Confidence/Self-doubt (22%)
:icontheblackwonderland: "i'm just afraid people might not like it and all the work would be for nothing"
:iconwhiskeyii: "To clarify, I think it's a combination of self-doubt and being overwhelmed. For whatever reason, I feel more comfortable when a setting in my head has been well fleshed-out, but it gets to the point where I start thinking about minor thin
Realities of working at a video games studioHeerrrooo! Second vid vid of the week is here!Realities of working at a video games studio2 years ago in Personal More Like This
Some chatty chatter about the game industry in here, check it out! Oh and the start of another painting
Is it Worth it ? Polycount Thread.A couple of people pm'd me suggesting I should spread this far and wide, I'm glad some people find my past failures useful haha!Is it Worth it ? Polycount Thread.3 years ago in Personal More Like This
Here are my two contributions:
Its absolutely worth it if its what you want.
Let me put my cock hat on for just a second.
*has now become a dickhead*
imo n00bs that I have worked with, talked with, hung out with *think* and say they want to be in the games industry, but tbh they only *kind of* want it.
They want all the cool shit, without the slog through the mud for the first 3 - 5 years to get there. They want instant rockstar status, to tell their friends, to be cool nerds etc.
My lecturer at Qantm, stood up in an auditorium and told the entire room of 70 odd brand new students that at the end of this diploma, there would only be about 20 people left, of which 10 or so would pass, and only 2 or 3 may get a job, of which 1 or maybe 2 will be in the games industry for any great length of time.
That stuck with me big time, and what he
Suggesting a Daily DeviationSuggesting a Daily Deviation3 years ago in Personal More Like This
What is a Daily Deviation?
The Daily Deviation is a daily feature chosen from the galleries here on deviantART.
A small assortment of submissions are chosen each day by a select group of staff/volunteer members who wish to showcase an image which they found impressive or otherwise interesting enough to deserve being brought to the attention of the community-at-large.
The staff/volunteer members responsible for selecting submissions for the daily feature often are open to suggestions and individual community members may direct their attention by noting the appropriate Community Volunteer or staff member with a direct link to the deviation which you are suggesting and a brief description about why you think the work in question should be featured.
How To Suggest a Daily Deviation:
-Find a deviation on deviantART that you would like to see feat
DO YOU WANT TO ANIMATE IN JAPAN? JAPAN WANTS YOU!The Japan Image Council (JAPIC) has announced that they are now accepting applications for their "Animation Artist in Residence Tokyo 2014″ program.DO YOU WANT TO ANIMATE IN JAPAN? JAPAN WANTS YOU!2 years ago in Personal More Like This
The project, organized by the Agency for Cultural Affairs (Bunka-cho/Government of Japan) and run by the Japan Image Council since 2010, is a residency that "aims to provide three outstanding young animation artists from around the world with an opportunity to come to Tokyo and create new works while directly interacting with Japanese animation culture."
The artists selected will spend 70 days in Tokyo, between January 7 and March 17th, 2014. The program will provide travel expenses, living allowance, and rental accommodations, as well as the opportunity to interact with the Japanese animation community.
APPLY HERE: http://japic.jp/eng/2013/05/information-for-prospective-applicants-4/
Feedback For Favorites ContestFeedback For Favorites Contest3 years ago in Deviant Events More Like This
Created for thorns' Complaint Challenge.
Feedback Generated As Of February 1st: 4,085
The +Fav and Run Phenomenon.
Have you ever received Favorites on your deviations, but did not receive any comments or critiques? Have you added a user's work to your Favorites, but never left them any comments or feedback on those pieces? Many would agree that while views and favorites are great, that comments and critiques are the most valuable. This contest aims to fill that void, by giving deviants a chance to return to the artwork they collected and provide feedback for it.
To leave Comments, Feedback, and Critiques on Deviations in your Favorites Collection.
Go through your Favorites Gallery, and comment on the deviations you find there that you did not leave a comment on. You may also
Advice for Aspiring Artists Pt. 3And now for the dramatic conclusion to the epic trilogy. Heroes will rise, bad habits will fall, in this last chapter we'll discuss how to focus your efforts and learn the most and improve quickly with your studies. If you missed them, click these links for Part One and Part Two. And now for...Advice for Aspiring Artists Pt. 32 years ago in Personal More Like This
WISDOM NUMBER THREE!!! Work smart and leave your comfort zone. This part is my qualifier for art school, tutorials, and educational resources in general, because they can be good, but only if you make them good. Once you've gotten in to the habit of drawing consistently, it's important to start being mindful of what you're drawing, how you're drawing it, and why you're drawing it. A key ingredient of success is hard work, but if that work isn't purposeful it might not move you
the myth about talentMany people are under the assumption many of the high profile artists in the digital art community are mainly good because of talent. This is not completely true(in my opinion). What does make them great is the simple fact of constant and regular practice. But if you still like to cling to the word, then talent is just in other words an ambition and motivation. This word,"talent" has been branded with something that you think is something that can only be inherited and if you dont have it you are doomed to fail. Many people has lost potential careers because of this.the myth about talent3 years ago in Personal More Like This
well folks let me put that myth to rest because i think anyone with ambition and motivation can learn any tool and any skill.And if you are not learning it, it is because you are not working hard enough on it.its simple as that.The practice will open your eyes and you will develop to see things in different ways, once again this has nothing to do with talent. Once your understanding of all the levels of art gets wide
Spreading Semi-Realism appreciation!Spreading Semi-Realism appreciation!3 years ago in Art Features More Like This
'Cloud rhapsody' by anndr
Since I believe the efforts of semi-realism artists are not sufficiently appreciated, because there are so many fantastic illustrations in this style that does not have the right visibility on here, I decided to create an article to advertise these artists that are, for me, the 'new faces' of this fashionable and yet so difficult art style.
First of all, Semi-realism is a drawing style derived from mangas but more complex in terms of style. Indeed, if we want to be more precise, it is the missing link between mangas and digital art. No giant eyes but neither skin blemishes.
I would really appreciate if dA could add a category for this particular art style but I can easily admit the boundaries to define this style are very labile.
Well, after this brief introduction, I'm featuring some samples of this style from real
the importance of failingsOften times i see many artists on all levels expressing their expectations from their current progress and seeing it as they fail. They feel this way because the type of level that is set is not only high but its constantly changing to grow higher even as they are progressing passed levels of artistic skills.the importance of failings2 years ago in Personal More Like This
Imagine a horse rider holding a fishing pole with sugar(your artistic level you want to reach) by the end of the string. And you the artist is the horse pursuing it.You are progressing forward but your goal is also being set higher as you progress.
And of course you will never ever reach the level that is constantly changing and i think this is an idea that every eager and striving artist should be comfortable with. To be comfortable with failing.This is not to say that you wont reach new levels , because you will.The levels you set up when you started out are much lower then the levels you set in your current phase.
The tough part is of course to stay on trac
Experiment Part 1: Training Your EyeSo my buddy karuvan is trying to learn how to draw properly. He's been on a roll as far as progressing. But he's stuck at a standstill. This is an experiment that I've done with him and that he's working on in order to train his eye. I decided to share the conversation and experiment with you guys for you all to apply to your study habits and advancement in drawing and art.Experiment Part 1: Training Your Eye3 years ago in Personal More Like This
Karuvan: I randomly drew over my old pic. Ain't gonna do it over, was just curious on how much I could have done better.
Robaato: Quick question... like... who's work at this point do you really want yours to be close to? I'm tryna gauge what level you're trying to achieve.
K: lol... Joel is becoming a huge influence.
R: Ok. I have a test for you.
R: I want you to replicate this picture exactly as it is to the best of your ability:
understand a painting study dont just copyThis is purely an observation from my point of view but whenever i see a study or painting based on a masterpiece or a screen plate. The results are almost in every case very good.So this tells me that our ability to copy is quite good and its not really required to be a high level artist.Junior level to mid level ones can pull this off easily too. Everything you need to know is already in the image we are trying to copy so it becomes a recipe for us.understand a painting study dont just copy2 years ago in Personal More Like This
the important thing though is to not "copy" it but to understand it and deconstruct a work method from it.And if you understand that then the work based from your own mind will be alot better.
When i see this kind of work , for me its not the level of detail and accurcy that one puts in the copied artwork that impresses me, but the images based on that learned knowledge afterwards. And to tell you the truth not many people understand this knowledge or are aware of how important it is to understand it.But the interesting phenomenon is that