YOUR IDEAS HAVE VALUE!!I have to kind of make a post about this subject since it comes up a lot in discussions
Your art has worth! it does not need marketing or any kind of promotion . Even your ideas have value too. So companies and people trying to take advantage of such things is simply not right and we as artists need to change.
If you spend hours and hours honing your skills as an artist. Then people shouldn't assume that you are willing to give that away for free.
All the time I get a message for people asking for free work , or work that I won't get paid for now, but they will promote my website. I do not need help promoting myself. I can handle that quite well on my own. ( FUNNY PART IS I NEVER PROMOTED MY ART AT ALL I JUST DID IT AND I GOT BETTER AND MORE PEOPLE BEGAN TO LOOK AT IT MORE AND MORE, I DID ART AND PUT IT ON A WEBSITE , NOTHING MORE) People also do the kick-starter thing. They say we cannot pay but if your project gets funded we can pay you after.
LITERALLY all of these scenarios would n
IS ART SCHOOL BAD?? 0_OBTW THIS IS LONG ASS POST , BUT ENCOURAGE YOU TO READ THIS IS IF YOU ARE A PERSON CONSIDERING ART FOR A CAREERIS ART SCHOOL BAD?? 0_O2 years ago in Personal More Like This
EDIT: I ADDED NUMBER 3 IN CAUSE THAT WAS KIND OF AN IMPORTANT LESSON TOO. HAHA
Usually I am pretty quiet when it comes to the community and its dealings with drama . But I feel like I have to write my two cents about this topic.
A lot of people have been throwing around this post around about how art schools are terrible and are not worth it ya. I am sure you can find the article somewhere if you just google it . Though everyone is entitled to their own opinion I feel that I should talk about both sides of the coin when it comes to art school.
Now I have went to art school , and have done well for myself , I have worked internationally and worked for some big companies , and currently at the moment I actually teach at an art school as well.
SO THE ULTIMATE QUESTION: IS ART SCHOOL A WASTE OF TIME?
WELL THERE IS NO BLACK AND WHITE ANSWER
What I believe is that art school i
How to Create Fictional Highlights and ScalesHow to Create Fictional Highlights and Scales2 years ago in Personal More Like This
Click on the image above to view a 10 minute video tutorial for digital artists.
The Three problems with how we learn art: pt.1 I've been thinking about how and why we learn to draw for a few years now. I started self-analazing my own drawing and character design thought process when I began writing my first art instruction book, "Creating Characters with Personality". It was harder than I thought to verbalize how I've learned and how I process drawing. This has led me to start looking back at my artistic life and how I learned art. What made me learn the most? What drove me to draw and stick with it? What led to others I knew as a child to stop drawing? I think I'm ready to present some of those thoughts here on DA and hear what you think. So, this is part 1 of three in a series. I'm not sure where this is leading, but step one is my establishing an online art instruction school called Taught ByA PRO (www.taughbyapro.com) that will (in phase one) concentrate on drawing instruction for all forms of media. Here we go:The Three problems with how we learn art: pt.11 year ago in Personal More Like This
I believe there are T
The Three problems with how we learn art: pt.3I've been thinking about how and why we learn to draw for a few years now. I started self-analazing my own drawing and character design thought process when I began writing my first art instruction book, "Creating Characters with Personality". It was harder than I thought to verbalize how I've learned and how I process drawing. This has led me to start looking back at my artistic life and how I learned art. What made me learn the most? What drove me to draw and stick with it? What led to others I knew as a child to stop drawing? I think I'm ready to present some of those thoughts here on DA and hear what you think. This is part 2 of three in a series. I'm not sure where this is leading, but step one is my establishing an online art instruction school called Taught ByA PRO (http://www.taughtbyapro.com) that will (in phase one) concenThe Three problems with how we learn art: pt.31 year ago in Personal More Like This
The Three problems with how we learn art: pt.2 I've been thinking about how and why we learn to draw for a few years now. I started self-analazing my own drawing and character design thought process when I began writing my first art instruction book, "Creating Characters with Personality". It was harder than I thought to verbalize how I've learned and how I process drawing. This has led me to start looking back at my artistic life and how I learned art. What made me learn the most? What drove me to draw and stick with it? What led to others I knew as a child to stop drawing? I think I'm ready to present some of those thoughts here on DA and hear what you think. This is part 2 of three in a series. I'm not sure where this is leading, but step one is my establishing an online art instruction school called Taught ByA PRO (http://taughtbyapro.com) that will (in phase one) concentrate on drawing instruction for all forms of media. Here we go:The Three problems with how we learn art: pt.21 year ago in Personal More Like This
I believe there are T
Are you on the right track? + Fuck Talent!Am I on the right track?Are you on the right track? + Fuck Talent!9 months ago in Personal More Like This
This is a thing people often wonder and think it's a complicated to find out, but it is actually pretty simple. It's a different question you need to ask yourself based on different topics.
As for: Fuck talent! You'll find it if you scroll down
Topic 1: Am I on the right track to becoming a better artist?
Does your work from today, look closer to your initial goal than your work from last week? (this needs to be both in skill and idea.)
Good skills: Honing your technique, training you muscle memory, being more knowledgeable about your tools and art rules. With art rules I mean: Perspective, form, light, texture, composition.
Good ideas: Storytelling, characteristics, charm, emotion and design. Not just making things look polished but also convey something more, something that brings it to life and speaks to pe
Why it's so important to unite as artists.We are with many though yet we are with few. We're all divided over little subgroups such as, fantasy illustrators, concept artists, comic book pencilers, photomanipers, techartists, anime drawers, realism sketchers etc. You might even find your place at multiple sections.Why it's so important to unite as artists.10 months ago in Personal More Like This
I found that the biggest united groups on Deviant Art are mostly evolved around fan art, such as Sonic, or My little pony.
Observations aside, I think the good thing about those groups is that they serve for companionship. Being an artist all by yourself with no one to share/talk about/discuss your work with can feel rather lonely. And that lonely feeling is not encouraging at all. Most of us keep a lot of things taboo as well, like techniques or rates. If we were more openly with these the changes of being underpaid or missing out on a job because someone else does it for hardly any money at all will grow slimmer. People should know what they are worth and not be afraid to ask for it.
When I joined Devia
A question I get a lot.I get this question a lot. ( six times in the past two days)A question I get a lot.1 year ago in Personal More Like This
How can I draw like you?
This is my point of you on this question.
Once again.. this is just MY opinion, and not everybody will agree with it.. but.. here it is
I'd probably not recommend you try to emulate my style or my way or working.
What I would recommend though is that you try to go outside and sketch, sketch people in the street, people walking, sitting, getting up, taking off their clothes or putting them back on, people hugging, people fighting, people in conversation in a group, people on the bus, swimming, dancing, eating, ( lot's of eating as it is pretty hard to convey exactly the feeling of eating), sleeping, people thinking... If you want to tell stories, most of your images should have people thinking.. that's what is going to make your images come alive.
Use a tablet if you have one, a sharpie, a pastel, a rock dipped in ink..anything that can make a mark.
The tool is cool, but secondary.. first.. you n
DA COMMISSIONS: WTF?I wanted to share this post I've seen on Tumblr. As a professionnal artist, I already know that I underprice my commissions. When you are a freelance, a drawing is generally 500€ to 1000€ when you're a beginner. On DA, I generally sell them at 30/50€. What to think about the new commission system, knowing that I'm already leaving my commissions for a low price?DA COMMISSIONS: WTF?1 year ago in Personal More Like This
You can easily understand: why do you open commissions then?
Well,I love drawing for other people, and most of commissionners don't even know the real price of a drawing (now you know!). But when I open commissions, this is because I've got the time, because I love to share with commissionners, to know their universe, OCs...and because it helps me to buy new fabric for reenactments too, for sure. But... Well... Shame on you DA! O_o
How can you sell a service for only 0.2/0.4$, knowing that DA takes 20% too?! O_o
It may be a good news for commissionners, but DA, you're killing the artists by making people think that a drawing cos
Artist tips on styleArtist tips on style2 years ago in Personal More Like This
Click on the image to view a 10 minute video about how to develop your own unique style.
If you like it, let me know in the comments or share it with your friends.
Sending positive vibes to you all!
Quick NoteI was recently asked about how to go about studying anatomy. Keep in mind that anatomy is likeQuick Note1 year ago in Personal More Like This
icing on a cake. The underlying shape and form must be defined before you can start throwing
it in there. lol I'll be going over this base anatomy in the cliff notes. That being said, the best way
to study anatomy ( I think ) is to study function. If you understand interlocking forms, guess what?
You know how to draw, arms, legs and the torso. If you understand stacking forms you now have the tools
to draw intricate areas like the armpit, hips, arms reaching side view etc.
There's a few things I think about when I incorporate anatomy.
1.) Will it help flow?
2.) Will it reinforce my underlying form?
3.) Do I even need to show it in this image?
4.) What is the figure doing?
5.) Where is the weight?
the list goes on.
The simplest way to think of anatomy is this. If you take two pencils and position them in
FAQFAQ1 year ago in Personal More Like This
Since I get a lot of mails and comments that asks similar things, I have tried to put together a FAQ, since I am having a hard time replying to every one of them individually.
One thing you must understand though, is that art is different for everyone, so some of the things you will have to learn and discover for yourself. Unfortunately I do not have all the answers for you.
What's your job?
I am a freelance comic artist. Clients ask of me to draw: Cover art (CD/Film/Books), writing/pencilling/inking/colouring of comics and manga, game/film concept art, storyboards, character design, workshops, logo designs, mascot designs, TV host (comic/manga/japan/game related). I do both private and commercial commissions since about 2006. You can contact me for work at Mikikoponczeck@gmail.com or Mikiko_p
Merry Christmas and SHIPS!!!I friggin' love this grey weather, like you have no idea. So I leap on any chance I get to go out into it, and as always I force :icongellyh: to come with me. Following some advice we went to the Maritime Museum in Amsterdam yesterday to see the LKJSDKLZDJLKS replica of the18th century East Indiaman Amsterdam.Merry Christmas and SHIPS!!!2 years ago in Personal More Like This
Caution: Slippery when wet.
EEEEEEEEE SHIPS!!! Of course this totally counts as research for my animation major this year and everything,
The Captain gets all the best things.
Chillin' in the Captain's Cabin.
To the Captain's Command!
We found some BARRELS!!
Biggest goddamn barrels I've ever seen.
And also tried our hands at the guns.
Gellyh knows how to use a swivel cannon.
Evidently ... I don't.
But it was seriously cramped in there, especially in the guests' cabins for transporting important people.
No, I mean really, really cramped.
Fooling around top-side:
Fabulous view from up here, daaarling~
And then there was a gallery full
Disney layoffs, 2D animation, and youA very nervous animation student (he didn't say, but I assume he is studying 2D animation) asked me about my opinions on the state of animation these days. What are the companies thinking with laying off all the employees, not doing 2D animation, canceling great TV series, etc.? Are the business people just evil? AND the even bigger question: Is John Lassiter a jerk (or worse) for letting all the 2D animators at Disney go yesterday?Disney layoffs, 2D animation, and you2 years ago in Personal More Like This
MY ANSWER: I have a slightly controversial (for an artist) perspective on businesses and business people. Over all, I like them. At times, I have even been grateful for them. (Steady paychecks should never be taken for granted. Wait till you don't have one one day, then you'll know!) Remember, we live in a world where businesses are expected to make money to stay alive. It's called capitalism. Others call it "business". That means, the animation world isn't any different from any other job/company
You love art Right? Then work for free. Yeah!"The Sticky Affair of Startups"You love art Right? Then work for free. Yeah!2 years ago in Personal More Like This
This week I go over the strange things startup companies will say to get complete strangers (i.e. freelance illustrators) to work for free.
Check it out, and let me know what you think.
Do it---> http://garretaj.blogspot.com/
Do Artists Matter?Do we matter?Do Artists Matter?1 year ago in Personal More Like This
I'm specifically talking about "us" as designers, artists, or creative people. Do artists matter?
I have two personal stories that have helped me gauge and answer that question for myself. I hope they help you too.
(SIDE NOTE: I believe in a God and I believe that God loves me and leads my path but that I have free will and can turn from his leading and do my "own thing". Both of these stories have a TON of "God flavoring" that would make them much longer, so know that they are there if you want to read between the lines and find them. In short, both stories are answers to prayer.)
After 9/11 I felt worthless. Making cartoons just wasn't important in the new post 9/11 world. Firemen, policemen, construction workers, teachers, healthcare workers, architects- really, anyone that contributes to rebuilding our world and its infrastructure, those people had important jobs to do. We
Bobby Chiu's 4 keys to setting good goalsGOOOAAALS! The World Cup is the perfect time to talk about goals.Bobby Chiu's 4 keys to setting good goals7 months ago in Personal More Like This
Setting good goals is useful to not just artists but anyone who wants to achieve something.
When I graduated college and started my career, my goals were unfocused. Basically, I just wanted to get a job doing what I love, which in my case is of course drawing and painting. That was my whole goal. I didn't aim for anything more than that, and as a result, my career went nowhere.
Then, after reflecting on my career and examining the careers of people I admired (again, not just artists), I developed a master plan for my success that basically boiled down to four things:
1. Recognize the importance of setting goals.
Let's say you have the extraordinary ability to kick a ball farther and more accurately than anyone you know. As a result, you want to become a soccer player. But then when you're on the soccer pitch and the ball comes to you, you just kick it as hard as you can in what
FF-02: Critique Theory + TechniqueCritiquing SystemsFF-02: Critique Theory + Technique2 years ago in Art Features More Like This
Here are a few techniques + approaches to improve
the quality and helpfulness of your critiques!
Critiquing could almost be an art form in and of itself! It's complex, but needs to be accessible. It can be approached from many different perspectives; there are no right answers. In essence, critique is like collaborative problem solving!
You as critic work with an artist to identify a problem (maybe one that they themselves are unaware of), then you work together to find a solution to it. They communicate through their existing body of work, and the technique they've developed or concept they've expressed. You communicate through your observations, impressions, and suggestions!This guide is designed to give you some new ideas about how you might approach your critiques from a different angle! It contains questions for you to ask, as well as tec
The manic mania when you're Arting.Whenever you create something you go through various stages before it is finished (if you want to finish it that is, not all artwork is meant to be finished.) I've noticed that these creative stages that you go through in that small time period of just one artwork is a manic type of emotional storm.The manic mania when you're Arting.1 month ago in Personal More Like This
Funny enough, being artists also means you're probably a more sensitive person than most.
This following stage story is based on my own experience. Yours might be completely the same or perhaps you encounter different emotions thought he development stages. They are sort of placed in order, but you usually don't experience all of them in one artwork. (or do you?)
01 The brewing stage.
You got this idea in your head of the thing you want to make. It is not a completely clear vision, but you slowly get worked up and cannot wait to get started working on it. Sometimes if it takes to long for you to get started (procrastina
My Two cents on Portfolio ReviewsYou know, I see quite a bit of portfolio on a regular basis, and even more so when I go to comic con and CTN.My Two cents on Portfolio Reviews2 years ago in Personal More Like This
This time around was the same thing, I saw quite a few portfolios. Some good ones and some that miss the mark.
There were a few in particular that caught my eye.. a few extremely good ones, and a few that just didn't work, and I wanted to try and share my opinions about portfolios in general.
This is just my point of view, based on MY experience and definitely not a definitely law, rule, or "must do". Just what I noticed in many student's and young professional's portfolios.
The first thing that strikes me is how similar portfolios can be from one student to another..I can almost always tell when one student is from Art Center, San Jose State, Otis, Sheridan or any other major school. It's a good thing and a bad thing. Mainly a bad thing though
Just a few personal thoughts on portfolios since I just came back from comic con and saw a ton over there.
Your portfolio should be a r
An Aereoscopic Adventure!An Aereoscopic Adventure!2 years ago in Art Features More Like This
i have always been a huge fan of art books. in fact i would say that 99 percent of my bookshelves are filled with art books ranging from animation to fashion design and everything visual in between. it was partly why i am so excited to have produced my own book, Walking Your Octopus. one of my goals with this project was to create an art book that was also an art object and this vision guided every aspect of the book's production. as we all know ebooks are becoming more and more popular and i struggled with how my book which was a celebration of all things analog might fit into the digital space. fortunately my very creative friend eric, had the solution...Aereoscope.
my friend Eric Daniels works with
desktop recording?Hey guys,desktop recording?3 years ago in Personal More Like This
I was wondering if any of you know of a good program that allows me to record my desktop in a good quality without making photoshop or Sai lag. :C
I've seen Camstudio recommended a lot, but it lags my PC pretty bad and the results aren't convincing.
Any free (and safe) alternatives you've tried out? The most important part being no lag, and good quality video.
I'd really like to get back to making process/tutorial videos on youtube. u 3u;
As always, your comments and suggestions are very much appreciated! (sorry if I can't always reply to all!)
Big Annual Contest - And the Winners are... WINNERSBig Annual Contest - And the Winners are...2 years ago in Personal More Like This
Congratulation to every participants. We have 48 entries for this theme, this is wonderful !! So I decide to give for every entrant a llama badge to thank him/her for his/her interest ♥
Well, it is time to reveal the three creations which enjoyed the most. And the winners are...
Every century in our world holds different degree of beauty, even human's interpretation of beauty changes along the course of time. Artists, photographers and writers here in deviantArt have displayed marvelous works depicting their interpretation of beautiful wonders - The elegance of a woman, the solitude of an emerald forest and even the beauty of falling in love. Yes, beauty is a big subset for all things. That is why we
Where to get started before you can apply for workThere is no such thing as suddenly knowing when you are ready to turn yourWhere to get started before you can apply for work11 months ago in Personal More Like This
passion into your profession. But there is a way of measuring your chances on being
able to get work and eventually sustain a living from it.
Accepting commissions or freelance for low payment won't help you. You can think any penny counts, but it will lower the worth of your work and damage the market.
How to measure that you are ready?
You probably have high goals, but they are usually not your first step. You must search out the clients who can be that first step. Often found in the card game industry, book cover illustrations and smaller game company's.
Look at the artwork shown by a company such as the card game company: Fantasy Flight games. Compare your skills with the average of their artworks. If it matches yours, you will have a chance. However, keep in mind that those artworks had been done in a limited timeframe, usually within 12 hour