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Yea.. a barrel, simple as it can be ;p
I have a lot of stuff currently modeling/baking ect.
So i wanred to do a quick speed texturing.
Everything made in 4h.

Viewing in Marmoset ;]

Source files
[link]
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Modeled in Maya textured in Photoshop. Realtime render Marmoset toolbag! :D
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Just some props I've been working on for my game contract with Osiris Studios. All props are reading from the same 2k texture sheet.
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An old polish van.

12k triangles, 1 4k map (dif + spec + nor + emmisive). Around 2 weeks.

More info: [link]

Turntable: [link]
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3dsmax and ddo
rendered in marmoset
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Finished up my quick weekend project. Rendered in max using 3 point shader, based off of a concept by Artyom Vlaskin. 1200 tris/1024 texture
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mein motöer~ zbrush and then showing off in marmosett, im happy how it looks it was really a ton of work and time :D
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[link]

Personal work for my portfolio :D

I know some artists like to make damaged or old leather chairs.

I wanted my chair model to be new and clean :D

Visit my Blog: [link]
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Turtle from a school project im working on together with some other students. Im doing most of the texturing for the project.
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Made for a tafe assignment. The idea was to make a turret in any style for an RTS game, with a tri limit of 3500. The best 3 of the class win a prize of some description. :D

Hope you like ittttttttt

Programs used; Maya, xNormals, Photoshop, Marmoset

If you're interested you should check out my friend/classmate Renee's turret too; [link]
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