Another digital painting created from scratch in Photoshop CS5. As usual I used the vanishing point tool to set up my perspective and used the lasso tools to get the crisp edges. About 4 days work in total. The original image is about 9 or 10 thousands pixels wide.
The image was created for Opposable Games, based in Bristol, Uk. This image is not available to buy as it's copyrighted by the client.
The 4th image for MaiaGame. This image is not available to buy as it's copyrighted by the client. Took about 2 weeks, on and off. I used the vanishing point tool for perspective guides. Not sure what the story is behind the scene, so even I have to wait and see! I am very glad to have the game art in PCGamer. The toughest part of the image was the characters and pig/rodent - I wish humans and animals were made out of square blocks instead of complicated dynamic shapes!!
A digital painting which took about 3 days to complete. I used a 3D grey-scale render as a guide for the main shapes. All done in Photoshop CS5. This image is not available to buy as it's copyrighted by the client.
I am currently doing a lot of work for Mek Tek as I am part of the team. The game we are working on is Heavy Gear Assault. This work is great fun and is pushing my skills to the limits. This image will shortly be available in all wallpaper sizes.
The 3rd image I created for Opposable Games opposablegames.com/ This image is not available to buy as it's copyrighted by the client.
All created from scratch in Photoshop CS5. I used the trusty (but unstable) vanishing point tool for perspective and the lasso tools to get the sharp edges. The characters were posed by myself but i painted new heads and clothing.
All painted in Photoshop. Made it up as I went along. This image is a personal project, so doesn't belong to anyone else, i.e. a client. To buy the full license to this image would cost £40 ($65). It's a camera view of a Police depot, set in 2071. A defensive shield keeps hooligans in or out as needed.