Spent most the night just working on shapes and shape play. Took an initial stab at streamlining Frankenborgs silhouette, less bubble muscles and slimming down the tech. Somewhere between Gears of War and Tron is what I'm thinking, plus save me or anyone from drawing 100 cables every panel or so. Gloves should have a battle mode, also threw down a battle armor mode, tho its mostly just his top. I'll be back on this Thurs night.
About this project: Well if you don't know my history with this project, over the next year or so you will lol. What I started working on in 2007... damn. 2007, I'm restarting again with mah buddy Kevin Grevioux. Right now its design work for a possible cartoon, perhaps sequential work in the future. I'll be doing a regular podcast once a month or so covering my history and continued progress with Monstroids. _________________________________________________ Sketchcraft - The podcast for art, design, and process junkies. - [link]
We are introducing a new type of photo which clearly shows the natural movement of the human body doing various activities such as walking, running, jumping, somersaults, karate punches, kicks, sword fighting, etc. ... [link] Each pose is extremely sharp which allows you to zoom in on every detail in stunning Hi-Res 4896 x 3264