So after seeing my partner playing the iOS game "Tiny Thief" (which is really cute and you should check it out) I got inspired to play around again with Sophie Houlden's Flash game platform maker: edward.sophiehoulden.com/
It's just the bare bones basics of a single screen platformer, but just thought it'd be fun to throw something together.
After getting past the start screen you may have to click the screen one more time to get the character moving (not sure why at this stage). I'll hopefully find what the problem is soon and update.
"People can't become clothing! People are people! Clothing is clothing!"
This took a while. Probably because I was trying to learn how to render in Maya which is a nightmare. Everything is so...technical in Maya. But it does give you more control on overall look. That is if you know what you are doing. Otherwise you will just end up making things worse. Hopefully, next project won't take as much time. Gonna try and make something more fun. I always wanted to make Panty Anarchy. But I also kind of like Shoukuhou Misaki from 'A Certain Scientific Railgun'. Bottom line: I wanna sculpt long blonde hair.
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W A S D - move around hold SPACE bar - how high you aim left mouse - fire 1 - 9mm, gun 2 - .44 Deagle
as you can see it is still an unfinished product, just take it as a tech demo. thanks
This is my 2010 animation graduation project I basically 1-man-army finished this game from scratch that includes Art/Design Gameplay Design Animation Actionscriptting (AS3) Implementing sound efx (i hired a great music producer)
it was quite a personal achievement, and proof to myself what I'm capable of.
i'm thinking of getting a small team to get started on making game.. and i need some coders, if anyone is interested....