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Finally I found time to finish this....
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Another concept ror personal project
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another cyber creature....
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Just for practice
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Vertical Takeoff Low Altitude Assualt - Transport Modular Helicopter

Very old concept (2010) for the canceled project
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Potemkin Dev Blog: [link]

Another gun concept. The evaporator. On impact it sucks the moisture out of a large area, literally turning anything in the area into dust. Used for flash-destroying vegitation

This weapon works similarly to a grenade launcher or rocket launcher in function, it's the only "heavy" weapon in the game and ammo is exceedingly rare.
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So, here is some new stoff for my BA.
I have almost never drawn or painted mech and technichal stuff. But i wanted a mech in my ba so badly, that i tried it. I had lot of fun creating it and it will be definitely not the last one.
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Unfortunately still don't have time for rendering so I leave this one as sketch
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Potemkin Twitter: [link]
Potemkin Dev Blog: [link]

This is how I usually design weapons, just black silhouettes at the start.

This was my first pass (done a few months ago) for weapons on Potemkin. I really hadn't done any concepts in a long time so I was still pretty rusty.

Most of them aren't being developed much further or are have been dropped. For example the Gravity Hammer was fun to design but just doesn't fit the game. Also wanted to go in more of a direction of having non-weapons as weapons instead of handing the player 10 different assault rifles in a horror game.
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Another cyborg
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