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started out as a phone call doodle and got fleshed out little by litte trough the days when i had some time left.
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ok here´s a lame azz skeleton with a sword. the basic modell. i always wanted to draw one anyways. castlevania 64. but... there´s lots of them in the game so i do more crazy versions soon.
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his the fastest sword fighter between the demon guild right now. his confidence makes him arrogant though....
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hat design anybody?
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Further character developments for my WIP comic book Squad, as well as some developments of the squad armor that Sergeant Phyllis hates so much to don. "You get shot, you get shot! What is there to armor about?" she argues. "It's essential in the first part of the story," I said. "Pssssssh #&#>X<*%!" She hisses.

I'm using Sarge Phyllis as the base for the armor design for all the characters. I just so love to draw her! =P My inspiration for the armor is from Halo, and my prime concern is that I might've gone too close. What do you think? Too Master Chief? Workable? Please let me know your thoughts! ;)

Happy to say that the story is going well. However it has taken quite a grim tone, so I've been thinking about upping the target audience age a bit in the visual side. Thus I've been playing around with maybe ditching the previously done big-head, child-like proportions and making them a tad more adult. Challenging, but I kind of like this new evolution. I wager there'd be more evolutions to come for the designs while I write the story, but I think I'll stick to this style for now.
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some more small monster sketches

yeah the client wanted some monsters wich a few remind of mechas and monster from pirates of the caribbean.

copyright: Daniel Llorin Stauffer
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space future punk opera character no. 1
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The concept of heavyunderwaterarmor for shark.
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Ah, sorry about the lack of science fiction paintings of late, I'm in the spot for characters and comics.

Here's Dunn Hensley the medic in some action poses, for my comic Squad which I'm working on. The characters are getting more and more refined and the story's going along pretty well. I got a little stuck writing it lately, so I thought I'd draw the characters in the meantime.

I'm concerned about Dunn due to the bulkiness of his design and also that his uniform is a little unusual, so I practiced drawing him in some action poses to stubbornly iron out issues, because I don't intend to take the easy way out by changing my intended design. After many tries, I find him quite fun and easy to draw. I think that if I alter the design for convenience' sake, I'd dilute the essence of the world I am planning for in the comic.

I chose the symbol 'Y' to represent medicine in the world of Squad as compared to the red cross or the crescent moon.

Previous versions of Dunn Hensley:
[link]
[link]

Let me know what you think! ;)
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