Basics : HistoryNow that you know how your character acts and reacts, maybe even the way they think, it's time to construct their history! This section, also sometimes called the "Bio", short for "Biography", is meant to contain any important events which happened in the character's past.Basics : History5 years ago in Writing More Like This
Kara's history isn't exactly a good example of that, however, since I tried to sever all the bonds I could between her and any world other than the tutorial world, and roleplays never do take place in the tutorial world (to my knowledge; if you've already witnessed a roleplay taking place in there, please tell me; I'd like to see the log). Unfortunately, that means that this tutorial will not feature a leading example...
When writing history, you might need to review personality and fit either to the other to make everything fit together; you wouldn't want to write all of your character's history without even realizing that several bits didn't fit with the personality, right?
Remember that any of the main history cat
Basics : AlignmentsYou may have noticed by now that certain chatrooms ask for you to fill out an "alignment" section for your character sheet. This isn't their sexual orientation, nor is it if they are wall-eyed or cross-eyed. It's actually their tendencies towards good or evil as well as law or chaos. DnD players will be familiar with these.Basics : Alignments5 years ago in Writing More Like This
Every character follows what they think is the right thing to do, but each character has a different definition of what is right and what is wrong, as well as what they should do about it, and that is defined by their alignment. A character on the "good" alignment, for example, would think it will be right to help someone who's in danger. An evil character would think it might be best if the person didn't manage to overcome the ordeal, whereas a neutral character wouldn't mind either way. The way the character will ensure that their choices are carried out is their alignment towards law or chaos; lawful characters will usually try to stir up as little attention as t
A Guide to (Useful) Character Reference SheetsThis guide won't give you a character sheet to fill out, but will walk you through the key features of character reference sheets (CRS), why pre-designed ones are useless, and give you tips on creating one that will be far more useful than any pre-existing questionnaires. Let’s get started.A Guide to (Useful) Character Reference Sheets2 years ago in Writing More Like This
§1. What’s the point of a CRS?
A character reference sheet, as the name indicates, is the reference document containing salient information that makes up your character. It is merely a tool. It is not for publication and your readers don’t need to see it. It exists to give you, the writer, a fixed point of reference. The information on a CRS is a package of traits your character brings with them into every chapter, and the point of having it written down is to give you 1) a firmly established understanding of your character and how they should act in every given situation; 2) something to come back to in case you’re uncertain of how to write a cha
Basics : PersonalityIf there's one thing which I look out for in a character sheet, it's the personality section. Of all the details you can add to a character sheet, personality is arguably the most important and the most crucial of them all. It defines exactly who your character is above their name, age, gender and species. That is who they truly are, because that is what people will see about them beyond what they look like and first impression, and the way that the character will act towards other people. "Other people" isn't just everyone in general; if a certain type of people will make your character act differently, it should be mentioned.Basics : Personality5 years ago in Writing More Like This
It's crucial that your character features a personality which you like and which you think you have a chance at imitating efficiently in a roleplay. If you don't like their personality, then chances are you won't like the character at all, and if you can't play the character's personality correctly, the other person or people you roleplay with may get disinteres
My Notes 1- FoodMy Notes 1- Food6 years ago in Writing More Like This
My Notes #1-Food:
-Trencher bread was used as plates(four-day old brown bread, given to the poor latter on).
-Children could not have red meat or fruit(bad for health) but they could have milk.
-Nobility hunted year long(deer, boar, game birds)
-Richer houses enjoyed grated cheese mixed with herbs and eggs to make "herbolace"(a cross between scrambled eggs and an omelet).
-For a bed time or morning drink, they would sometimes have "Cauldles" (Egg yolks, honey, wine, and bread crumbs mixed and heated together).
-Swans and Peacocks were popular for banquet food.
-Most common people of Europe ate bread and pottage(a soupy stew sometimes with scraps of dried meat, bacon, or dried fish.).
-Country people baked bread, towns people bought it or paid the bread maker to cook their loaves in his oven.
-Meals of roast meat or fresh fish considered a novelty among peasants.
-Most houses possessed a herb garden for medicines or flavoring.
-Honey was used to sweeten
Nomenclature dictionary (updated)Nomenclature dictionary (updated)4 years ago in Writing More Like This
Nomenclature dictionary for the good Speculative Evolutionist
A brief English-to-Latin/Greek dictionary which I made to assist in the creation of specific names for speculative creatures.
I hope it is useful.
I´ll be adding more terms to the list, so you´d better keep looking.
*Note: "-us" is for "a"
Aquatic: Aquaticus, hydro-, potamus; mergulus, mergus (to dive)
Ancestral: Proto-, eo-
Ancient: Archaeo-, archaeos, antiquus, vetus
Angry: Iratus, iracundus
Arm: Brachius, brachio-
Armored: Hoplo-, Hoplos, armato-, armatus
Assassin: Phoneus, percussor, sicarius
Backbone: Spina, spino-
Bald: Calvus, nudis, levus, gymnos
Bark (tree): Corticus
Beak: Ryncho-, -rynchus, rampho-, -ramphus
To bear: Phorus-, -phorus
Beast: Therus, -therium
Tips for the Messy WriterWhen the Muse StrikesTips for the Messy Writer3 years ago in Writing More Like This
I don't know about you, but most of my ideas for writing come to me in the shower. There I'll be, rinsing the shampoo from my hair, and suddenly a line flits through my head - a line so beautiful, so perfectly balanced between the universal and the personal that if I do not capture it immediately my muse will torment me with silence the rest of the year. Generally this situation ends with me haphazardly wrapped in a towel, running down the hall past the rest of the household - who have now learned to politely look the other way - to the dry erase board on the refrigerator where I can scribble out the thought before it evaporates into the ether.
If this is a situation familiar to you, then you may be what I call a messy writer. Messy writers are those for whom organization is not always advantageous, or even possible. This short guide offers five rules I've discovered help keep me on track once I've started a writing task. I hope you'll find them h
Choosing a Companion: A GuideChoosing a CompanionChoosing a Companion: A Guide5 years ago in Writing More Like This
Alright, you've got your hero, your villain, your damsel maybe even a style of transformation and a monster too. Wanna know what comes next? No idea, yet! You should have figured out your companion aaaaaaages ago.
There's very little that's more important than a good companion. Whether it's to lend support or kick them down, no hero can do it alone. Even if they really wish they could.
The Loyal Companion: Most, though not all, companions fall into this overhead. Otherwise, they'd stab them in the back and run the moment they could. (See further down for that.)
This is basically the companion that stands by the hero's side through thick and thin, a Sam for a Frodo. Whether this is because of a deep friendship, a sense of honor, or a secret relationship between the characters is all up to you and your audience's imagination. Frankly, the reason matters less than the character themselves - this is the one you don't wanna mess with. When the Loyal Companion is hurt, t
Writers Notes - DialogueWriters Notes - Dialogue4 years ago in Writing More Like This
Dialogue is the speech between characters. It is when the narrator (you) stops telling the story and the characters speak instead.
Here's some pointers regarding dialogue writing:
Never write dialogue like real-life speech. Why? Because if you listen to real-life speech it is littered with umms and ahhs and errs. Anyone who has ever sat through a meeting or an assembly listening to someone droning on umming and ahhing will know just how frustrating it is. The last thing you want is to inflict that on your reader.
Real life also has moments where you completely forget what you're saying or get side tracked and run off on a tangent or get interrupted. Now all these things can be added to dialogue but in small amounts. We all know someone in life who constantly interrupts us when we talk, they can't wait for your part of the conversation to end so they talk over you. Fine, have a char
A World Building and Novel Writing GuideThe List System - A World Building & Novel Writing Organization GuideA World Building and Novel Writing Guide2 years ago in Writing More Like This
If you are like me, you are someone who finds a lot of benefit in making lists and keeping a lot of notes. This has naturally lead me into developing my own system in organizing my numerous story projects, in a way that keeps them easily accessible, clear, and able to hold any and all Information I need.
World building and Plot making are sometimes time-intensive processes. They can be spread out over long distances of time, or larger chunks of building sprees. Whatever works for you is great! If you aren't sure, listen to your whims. This is a very flexible and customizable system that can flow however you do. This method however is not for everyone, if you are not a list oriented person, this may seem more like a chore. If you are unsure, give it a try and see how well it works out for you.
This entire system centers around using and modifying a basic template. I use this templat
A Guide to Writing StyleA Guide to Writing Style6 years ago in Writing More Like This
Writing Style - The Bottom Line
Words are like sunbeams. The more they are condensed, the deeper they burn. - Robert Southey
Prose is architecture, not interior decorating. - Ernest Hemingway
Writing style is made up of two things: cadence and variation.
Good style is clear, readable, and invisible. Its purpose is not to attract attention to itself but to transport readers into the world of your story. If your readers notice your style without purposefully intending to study it, your style needs to be improved and refined. Good style, however, is transparent so that your readers simply see the characters and world of your story rather than the words you use to portray them.
To write with cadence simply means that your writing should sound natural. If it sounds right to you, it probably is--but if it doesnt sound right,