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This is my first capital ship design in Star Wars Universe. So let me know what you think about her.
It a new ship commissioned in New Republic Era when Alliance is more concerned about holding onto & govern territory rather than space & and movement denial. As the organisation became a legit government, establishing a police & defense force became priority rather than engaging in hit & run guerila tactics against a superior force.
However, time & again engagements in galactic conflict proved that oversized not so efficient battleships does not have distinctive tactical advantages other than physchological surpression. Their costs to maintain & run does not compansate against their average battle performance. So New Republic went for smaller more efficient multi-tasking ships for the planetary police forces and advance scouts of their main fleets.
CEC FR-75 is a new breed of ship designed for escort/point missions for fleet operations as well as independent police duty in some remote systems. She is as fast as CR-90 corvettes with ability to take more punishment and nearly as heavily armed as Infamous Corellian gunships. Its ability to operate in atmosphere also gives her a distinct tactical variety. Although their concept and philosophy differed from Kuat Drive Yards CEC engineers acknowledged some basic design advantages of Star Destroyers when a "war ship" is concerned. the Bridge moved to a position where the full path of guns are visible & observation of battlefield is more easier. Its 12 quad laser cannons & three Dual turbolaser batteries as well as a frontal tractor beam gives her a varied multi-engage capacity.
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Been playing a lot of Star Wars: The Old Republic recently and had a hankering to draw some spaceships. This is a pretty basic freighter (maybe a courier - it does have pretty big engine blocks).
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X-Wing Alliance tech Library - Lancer Frigate
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Among all the fighters int UTF navy fleet, few are maneuvrables as the Hades. With three retro engines, this fighter is able to accomplish complex trajectories in space or in atmosphere conditions.
majors abilities of the Hades is to reach target fastly with the help of the fourth plasma engines generation. High speed, maximum maneuvrability make it a dangerous enemy to catch.
Even with this capacities, the lack of main weapon strike disadvantage the Hades in dog fight. But the Navy engeneers add him an extended Missile bay with ability to bring one of the most efficient missile type, the Wasp High Velocity Missile.
This Missile is specialized in fighters / bombers interception, with a very high sensibility to locate the différence in structure coherence of enemy ship.
The Wasp work very well, even if it possesses an light splash damage or impact strenght, it generally enough to put out of action smallest targets.
The main weaponry of the Hades consist in on gun point which can fit mainly three differents gun.
The Circe is a double Ion projector with high shield penetration capacity. Once it had down the shield, the Circe disrupt the thin armor of the target in its structure coherency.
The Damocles is a mass driver with a magnetic coil that propulse small shell with extreme velocity. It is generally the prefered weapon by pilots, because it can reduce enemy fighters in a single volley.
The Encelade is the latest addition to the Hades weaponry. This tremendous plasma gun deals heavy damage in structure and shield , but has a low fire rate, due to the fact that it pump his energy directly from the four engine, lowering the top speed of the Hades also. Despite this, it bring a better alpha striking capacity and versability to the fighter.
In the race of speed, The Hades is only surpass by the Typhoon, but it has more maneuvrability and can carry missile. Anyway, it's always a good thing to deploy Hades space superiority fighter within a fleet.
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Here is a a complete list of my Rebel and Republic Starfighters. This will be updated whenever I made a new fighter. They are all to scale.

Designs by:
Z-95, X-wing, Y-wing, V-wing, B-wing and A-wing by LucasArts
E-wing by Brand-X and Fate of the Galaxy Dev Team
D-wing by Industrial Light and Magic modeler Warren Fu
H-wing and Gamma 2 by Adam Kopala
NTB-630 by Howard Day, thanks to Major Payne for assistance with the model.

All models and textures by Majestic aka me.
Special thanks to Adam Kopala for allowing me to use his own models to make low poly versions of his designs.
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This is a render for SWTOR Sith Starship.

Original image: [link]

Original stock from Bioware
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I you use, please give credits, or comment here.

Thanks!
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Another fighter from the Tie family, the Tie Hunter, with s-foils like the X-wing.
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The Gladiator is used for Heavy attack as well as Space Superiority and Long range interception with the 4 Nightstalker Missiles with 1000km plus range. Main armament is 4 Plasma Lances backed up by 6 heavy lasers. A reactor on the lower "wing" supplies power to the jump engines mounted in the rear of the upper "wing" or to the plasma lances during combat operations. A Ferrari Y312 Screamer engine is in each side boom giving a top speed of 0.03LY per second. The pilot sits up front with the WSO operator in the rear
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This is a new fighter I designed for my Star Wars RPG. It is manufactured by Slayn&Korpil (The guys who designed Bwing with Adm. Ackbar). Since designers are Verpine & they are insectoid in nature I thought their newly designed interceptor should resemble one.
I also added swing wings for docking & quick deployment & storing advantages in mind also different wing positions are utilised in atmosphere for better maneuverability. The neck contains a rotating gyro for head guns in the tradition of creating a stable platform for the pilot while assisting in better accuracy (same principle was used in Bwing in much greater extent)
This is a post endor ship used in New republic navy
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Re-envisioning of the X-Wing Alliance Tech library
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