Levine killed BioShock movie project, Why?It was BioShock creator Ken Levine who pulled the plug on Universal's in development BioShock movie, after budget cuts left the project compromised, Levine told Edge at this week's BAFTA event in London.
"There was a deal in place and it was actually in production at Universal, and Gore Verbinski was directing it," said Levine. "And what happened was – this is my theory – it's a very big movie and Gore was very excited about it and he wanted to make a very dark, what he would call a 'hard-rated' horror film – an R rated film with a lot of blood. Then The Watchmen came out – and I really liked The Watchmen – but it didn't do well for whatever reason and the studio got cold feet about making an R rated $200 million film.
"So they said, 'Gore, what about it if it was an $80 million film?' and enough time had gone by where Gore didn't want to make an $80 million dollar film."
Levine continued: "They brought another director in and I didn't really see the match
The Art of BioShock InfiniteDark Horse Comics has announced The Art of BioShock Infinite, a deluxe hardcover book set to be released on February 27, 2013. The book will feature production designs and concept art focused on Booker, Elizabeth, Songbird and the Heavy Hitters, which include the Motorized Patriots, the Handymen, the Boys of Silence and the Siren.The Art of BioShock Infinite3 years ago in Personal More Like This
Art will also show off the populace of Columbia and several of the features revealed so far, including airships, the concepts behind Sky-Hooks and Vigors and much more. The Art of BioShock Infinite will also feature an introduction from Irrational creative director Ken Levine and is currently available for pre-order on Amazon. http://www.amazon.com/The-Art-BioShock-Infinite-Levine/dp/1595829946/ref=sr_1_2?ie=UTF8
BioShock Infinite Collector's Editions RevealedBioShock Infinite will be out for PlayStation 3, Xbox 360, and Windows platforms on February 26, 2013 for $59.99, but those among you who are flush with cash will also have the option of spending more on two different collector's editions. A $79.99 Premium Edition and $149.99 Ultimate Songbird Edition are both loaded with extras that won't be included with the standard release.BioShock Infinite Collector's Editions Revealed3 years ago in Personal More Like This
The cheaper of the two options comes packed with a 3-inch keychain replica of the Murder of Crows vigor bottle, a lithograph by Jorge Lacera, a resin-cast Handyman miniature to go with Plaid Hat Games' upcoming BioShock Infinite board game, a mini art book, a soundtrack download, platform-specific digital content (Avatar goods for Xbox 360, themes for PS3/PC), and an in-game Upgrade Pack to start your adventure with.
The Ultimate Songbird Edition includes all of the above, along with a 9.75-inch Songbird statue designed by Robb Waters, the Irrational Games concept artist behind the look of the Little Sisters, Sa
Would You KindlyWould you kindly...Would You Kindly3 years ago in Free Verse More Like This
Would you kindly release me?
I have no will to become a puppet,
a slave of your greed and power lust.
Would you kindly show your face?
Using those you murdered,
to mask your malicious intent.
Would you kindly confront me,
as man and not as the coward you are.
The final showdown.
Would you kindly bleed,
against the floors you tried so hard,
to rip from the hands that made it.
Would you kindly die,
an irony matched by no other.
Your power made you only weaker.
Would you kindly...
kindly, my dear.
Show me the way out.
The way up.
Would You Kindly - Bad Ending Would you kindly...Would You Kindly - Bad Ending3 years ago in Free Verse More Like This
Would you kindly lie,
filling my head with a false life.
The life you wanted.
Would you kindly make me a monster,
tell me to become the villain,
turn the Atlantic into a fiery-massacre.
Would you kindly lead me,
a shadow, twisted and deformed,
down every evil hall of the city.
Would you kindly toss me about,
like the wreck of the plane itself,
crumbled on the murky ocean floor.
Would you kindly warp my mind,
a mind I never had control of,
a puppet on a bloodied string.
Would you kindly...
Kindly, you bastards.
For every drop of blood I spill for you,
the more the city belongs to me.
BioShock Infinite: What It Tells Us About the GameIt’s amusing watching people describe the latest BioShock Infinite trailer as if developer Irrational were long lost and sending up a flare from the heart of some dark continent. Where did people think the game had gone? Did they miss the memo? The game was only announced two years ago, after all, and it’s been delayed once, and then by just a few months — from mid-October 2012 to Feb. 26, 2013.BioShock Infinite: What It Tells Us About the Game3 years ago in Personal More Like This
In the trailer, we get a closer look at Columbia, the mysterious floating sky-city occupying the game’s alternate history-verse circa 1912, decades before either BioShock or BioShock 2‘s 1960s-era gene-mangling tangos take place somewhere under the sea (though in fairness we’re still not certain the two worlds are linked).
We’re also given a closer look at the Sky-Hook, which resembles a claw-tipped prosthesis held as if clutching and aiming a rifle one-handed. Here we see the Sky-Hook doubling as a mangling tool, the end spinning like a circular saw bl