"Temporal flux is a phenomenon whereby an object is phased out of of the spacetime continuum, and can cause temporal displacement."
Graphics by :
A collaboration project with my Totally Terrific (and Tremendously Talented) Teammate, MagicnaAnavi who has managed (without being aware of it) to push my audio production abilities well beyond their previous limits, and boost local coffee sales.
Graphics artist's comments:
Photoshop cs3 +wacom intuos4, reference purchased from www.shutterstock.com
Note: Since I've seen both the music and text quotes (of which I'm the author) pop up all over the net - I don't mind if you decide to post stuff wherever, though at least make a link back to this page and let me know when you do, thanks.
My first Avatar-inspired deviation! yeah, only took like - a year and a half, but the timing seemed right and hopefully this turned out to be what is arguably one the the coolest pieces inspired by that movie anyone will ever see
Scroll down to zoom in Scroll up to zoom out. Or use Shift or Control keys to do either. Click and drag to look around.
I could have gone for a ground view showing one of the many epic landscapes. But that can always be done later. I don't see much of the space scene seen very early on in the film, so that combined with the fact I promised many people my next 360 "Vue It" work was going to be a space one just meant it was the right theme to choose. It was at least lighter in polygon count than my first two that were very "tree-heavy" bumping their polygon counts into the several millions which resulted in countless crashes. Still had a fair amount with this but comparatively not as bad so bouts of swearing while making this was minimal
As for technical aspects, this was testing a version of Vue that can't actually render planets to its limits, that along with clever use of postwork allowed me to simulate a pretty authentic looking world below the viewer anyway. Rendering would have taken eons for me and so I got help, so I'll jump to credits for help before continuing: SOULSSHINE Did the rendering after I made the scene, took WAY too long on my comp. Smattila exported it into this Flash format after I had completed all the artwork. Anyway, this required constant hopping between Vue 7 and Photoshop as some areas needed to be painted on and then brought back into the 3D world again to be rendered with the right amount of distortion and then composed in Photoshop again etc. I won't ramble on, Ill just say it was as hard to do as it looks, so just enjoy it!
"The Frostiron Mountains delight in laboring travelers with weeks of near impassable crags and cliffs; but for the Frostiron Couriers whose feet play upon the ancient moored structures throughout you may expect only two days wasted, albeit a possibly abrupt passage into the afterlife."