A Guide to Character DevelopmentNumber One: The CharacterA Guide to Character Development2 years ago in Writing More Like This
Before we really get into the fun nit and grit of character development, you're going to need to have filled out the basics. The best advice that I can offer up for this is to fill out multiple questionnaires and profiles about your character. It's a pretty simple task; you can find questionnaires and profiles all over deviantART and the internet in general (in fact I'll just link you to a few in the author's comment below). It's also not a bad idea to take some Mary-Sue/Gary-Stu tests. Don't take them to heart or take them too personally. They're merely a decent building block step to realizing weaknesses and strengths to work on in character personality. Still, if the rating is obnoxiously high, it's a safe bet that you need to scrap the character and start over or really work out all those kinks you mistakenly put into their bio.
The important things to factor in m
Clumsy is not a character flawRandomize a number 1-50 a couple of times and collect some character flaws on demand!Clumsy is not a character flaw1 year ago in Writing More Like This
1. Arrogance: thinks hir is better than everyone else.
2. Keeps grudges: even if an apology is accepted, don't expect anything to change.
3. Cherry-picked reality: hir will conveniently ignore parts of reality that hir does not want to accept (such as not being what hir wants to be).
4. Emotionally abusive: hir will degrade, gaslight, control, or otherwise abuse others without the use of physical violence.
5. Violent: hir cannot control hir's temper, and will break things or hit others to express anger.
6. Self-centered: hir always puts or thinks of hirself first, even if the focus should be on others.
7. Codependent: hir gets unhealthily attached to others and cannot function well without them.
8. Argumentative: it seems like hir starts arguments just for the sake of doing so.
9. Forceful: hir doesn't seem to care about "no" -- whether it's trying to push hir away or trying to assert a position.
Lineart RulesRules:Lineart Rules2 years ago in Personal More Like This
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Questions? Please ask!
Build a Town or City MemeHistoryBuild a Town or City Meme4 years ago in Settings More Like This
1. Who founded the town and when?
2. What was the location like before it was founded as a town?
3. What were some of the indigenous people in the area like before the town started to boom (if it did)?
4. Where is it exactly?
5. What county is the town/city located in?
6. What were the demographics when it was first founded? Was it mostly French? German? Asian? African?
7. Why was it founded? Were the people escaping persecution? Free land? Looking for something else?
8. What was the main industry in this town when it was founded? Was there a lot of fur trading in the area? Logging? Car manufacturing?
9. Depending on how old this town was then, how did the Revolutionary War affect it? The Civil War? World War One? World War Two? Vietnam?
10. Have any major disasters occurred? Fire? Plague? Flood? Tornado?
11. Have there been any hate groups in the area? Ku Klux Klan? Neo-Nazis? Has there been a history of
sundown laws or has this town been pretty tolerant?
12. Have any famous p
Ultimate Character ProfileGeneral Profile Info:Ultimate Character Profile5 years ago in Other More Like This
Nickname(s) (if any):
Occupation (how do they feel about their job?):
Economic Status (now and in the past):
Environment (how has it affected them now and in the past):
Religious Beliefs (how important is it to them?):
Body Type (endomorphic, ectomorphic or mezomorphic):
Hair (colour and style):
Accessories/Weapons (if any):
Powers (if any):
Magic and Powers:
Does this character know magic (spells, etc)?:
Does this character possess any kind of superpower?:
What are the limitations of this magic or power?:
What are the weaknesses of this magic or powe
World Building Formula pt. 3World Building FormulaWorld Building Formula pt. 36 years ago in Writing More Like This
Section 3: People
Culture at a Glance
What sort of real life culture, or cultures, is your world copying or a blend of?
Is your world more globalization, with cultures mingling and perhaps homogenizing Or are the cultures of your world more separate and distinct?
What does the language sound like? How difficult is translation?
Are there state religions, common sayings, and cultural beliefs present? Even if a particular culture is individualistic, common beliefs will be present.
How does the geography of you world interact with its inhabitants culture?
What sort of real life or historical government are like the one your people in your imaginary cultures live under?
Heres a list of real-life governments that have been used in our history and literature: