Wanted to try a battlescene for quite a time now. There are some things bothering me, but I am really happy with the outcome, especially considering that it's my first attempt! And here's the 720p version on my Youtube Channel: [link]
I was testing i-ray for 3d max.. Render time for 300 passes was around 50-60 seconds and resolution 720p. Unfortunately Deviantart messes up videos and cuts the quality down quite a bit so I suggest you download the original file here:
Here the promised timelapse of this piece: Didn't record it in real time, as I knew it would take too long until completions. Hope that gives you a helpful inside, but if you have any questions then go ahead and ask!
This is the senior thesis film that me and two of my peers made at the Kansas City Art Institute. It is the story of a boy and his feathered companion and how they are trying to get back into the city that they have been rejected from. The solution: kill a giant worm that has been terrorizing the city.
Here is a quick breakdown of what each of us was responsible for in the film:
Andy Alberto, (Me, frostbitedude): All 3d aspects of film, all compositing, All 3d backgrounds, character design and development of worm, special effects.
Casey Parkhurst, (Parkhurst): 2d boy character, 2d architecture, 2d interior backgrounds, crowd character designs.
This is my senior thesis film from Ringling College of Art and Design, that I co-created with my partners, Lindsey St.Pierre , and Ashley Graham (Blog: ashleygrahamart.blogspot.com/ )!
The film won the 2013 gold Student Academy Award for animation! We are so honored!! The reception of the film has been wonderful and we are all really grateful to everyone who helped us to be able to create it!!
Our musical score was composed by Corey Wallace, and the sound by Mauricio D'Orey
We used Autodesk Maya, Nuke, Photoshop, and Pixar's Renderman to create it
The film centers around the Mexican Holiday Dia de los Muertos, or Day of the Dead. Hope you enjoy!
Ozo chases NÚnÚ the crazy ostrich to get his egg back.
'Ozo' was my final project movie at Supinfocom (3D/2D CG school) with Martin Brunet, Leslie Martin, and Mathieu Garcia. I created the project, wrote the scenario, gag ideas, did the visual development/concept art, and animated some shots (the two owl shots and most of the tiny creatures ones)
The movie is in full 3D (3dsmax), all the textures were painted by hand and post production was done with After Effects.
Music was made by Julien Begault, and sound design by Neal Williams.
If you're interested in my work, you can email me: firstname.lastname@example.org and dont forget to check out my portfolio: [link]
Here are some animated GIFS from the movie:
By the way, do you have a story writing talent?
I'm looking for writers for my next movie and you don't even need to be a professional. I'd like to give people who want to see their ideas animated a chance.
So if you think you have an idea, you may either reply my journal [link] or simply send me an email/note