Mary-Sue: Part 4Mary-Sues: In a FightMary-Sue: Part 42 years ago in Reviews & Guides More Like This
From a petty cat fight with slaps and hair pulling, to an action-packed superhero vs. super villain brawl, action scenes can start anywhere; however writing them effectively is harder than planning on who wins. It isn't just about writing down who hit who, and if you don't describe how a character handles the situation, you can accidentally make him or her seem stronger than they should be. If the character seems too powerful without explanation, your audience will point the finger and label it a Mary-Sue, and you don't want that (unless you're purposefully writing a parody). Action scenes, whether it's important to the overall plot or not, are an effective tool to establish your characters' strengths and weaknessesweakness being just as essential to highlight, if not more so, than strengths. But first, you have to know how to write a fight scene in order to know where to insert these vi
Art TipsI am writing this for a friend and for anyone else who may find it useful. The following treatise is by no means law or the only way to do things. It's only what I know or believe so far and it's probably not applicable to most styles except those similar to my own. Take from it what you will.Art Tips3 years ago in Reviews & Guides More Like This
1.) Gesture drawings: Yeah, I know, it's one of the most annoying criticisms you'll get "you need to do more gesture drawings!" Stifle your reflex to kick them into a volcano and do it. Your art will be better for it. Try to set aside at least 15 minutes a day for gesture drawing.
2.) Draw from life: If you've been drawing or painting for any significant amount of time, you've probably heard this one too. Second verse, same as the first. Do it, your art will be better for it. Observational skills are KEY to representational art and the more you hone them, the more skilled you will become. Try to imprint on things you see around you; think of life as like a big How To catalog.
3.) Variation: Varia
The DilemmaTake the bloody to the castle, lock them up all nice-and-tight.The Dilemma1 year ago in Free Verse More Like This
The clock bellows twelve on the moonlight gaze, we shake the windows and run with fright.
Down the stairs and around the torches, through the mirrors and behind the books.
Towards the bell tower in the eastern wing, we sneak in the night like lifeless crooks.
We race to our mother, up high in the chamber, she waits for us to consume her mind.
To free her of the price of seduction, to leave her soul and past behind.
Alas, tis not us who can do such a thing; we shall ask the God of Death.
We pray he will answer and return to our dilemma, to put out the flame with a single breath.
100Q to Develop a Character100 Questions to Develop a Detailed Character100Q to Develop a Character4 years ago in Sketches More Like This
Ever have trouble deciding what side of an argument your character will take? Do you have trouble remembering small details about your character, and often change them accidentally in the middle of a story? Try this list of one hundred questions to solidify your knowledge of your character. Feel free to use this and post it as its own deviation. Just please link it to me in a comment if you do. Try to answer the questions in as much specific detail as possible. This is for you, so there is no use in cheating on it. I would suggest doing two for each character: one for the beginning of your story, and one for the end, to reflect the changes that happen.
1. What is your character's name? Do they have a nickname?
2. Is your character male or female? What is their sexuality? What role does it play in your story?
3. How old is your character? Does their age matter to them emotionally or socially?
4. How tall is your character? Does it affect the
The CartDown the empty roads and greyish fields, travels a cart of wares, unwanted and dead.The Cart1 year ago in Free Verse More Like This
With its darkened body and rusted wheels, it screeches for love, never blinded nor fed.
Jars fill its sides, trapping children and chimeras; they remain motionless in the hands of stealth.
Alas, not a hand from afar dares to touch them, never poor and filthy, never spotless with wealth.
Lesson 1 - Basics of MeterQUOTE OF THE DAYLesson 1 - Basics of Meter7 years ago in General Non-Fiction More Like This
"Life is tons of discipline. Your first discipline is your vocabulary; then your grammar and your punctuation. Then, in your exuberance and bounding energy you say you're going to add to that. Then you add rhyme and meter. And your delight is in that power."
- Robert Frost
As Robert Frost is saying, meter and rhyme are not the most important parts of writing. They are the most intricate when creating poetry, but poems can be written without them. I began my poetry with free verse, and gradually became more and more fixed as I went on to learn more about how meter affects the poem, and how rhyme, alliteration, assonance, and the like also affect the reader's experience with a piece of poetry. And my free verse is all the better for it. Even if you never write another fixed poem after finishing this course, an intricate understanding of the rules of conventional poe
100 Word Challenge List100 Word Challenge List:100 Word Challenge List4 years ago in Humor More Like This
6. Shooting Star(s)
25. Teddy Bear
37. Panic Switch
46. Fire Ball
77. MAGICAL WORD OF YOUR CHOICE!
How to Hook a ReaderHow to Hook a Reader5 months ago in Reviews & Guides More Like This
I should note that this article will be primarily concerning YA fiction, as that is what I know most about. You may notice that some of these openings use elements that I cautioned against in an earlier article. Told ‘ya there were bountiful exceptions to writing “rules.”
The Voyage of the Dawn Treader by C.S. Lewis
“There was a boy called Eustace Clarence Scrubb, and he almost deserved it.”
This one is just awesome. I adore some subtle humor in a book, and it’s a great way to start out if you’re witty enough. This short and amusing opening line tells us a lot about the character in a very short time. His name also gives an indication that he is not from the land of Narnia, but is probably from England, if this book is to be similar to the ones prior to it in the series. We know something about his age in t
How to Make a BadassBadasses. The media's chock-full of them. Ever since the 80s-90s darker and edgier characters have been steadily emerging as main characters instead of staying as the usual bad guy role. Today, they're so prevalent that it seems like every other game, film, or comic we pick up has some form of dark, chaotic, trench-coat wearing protagonist. Chances are, you want some of the sweet, darkly feeling of badassery to rub off on you too. So here are some tips to help you on your way to making one of the coolest, hardest, fastest, strongest, ass-kickingest, tired-of-these-snakes motherfuckerest badassed character of all time.How to Make a Badass4 years ago in Editorial More Like This
1. Clothes Like how Abercrombie and Fitch is a big, flashing sign that says, "hey, I'm a stylin' dresser!" the outfit of the badass should always scream, "move bitch, get out the way." And nothing says that better than a goddamn fucking trenchcoat.
"But no one wears a trench coat in broad daylight! It looks stupid!"
Hah! Tell that to Dante or Keanu Re
apples, dammitThe Big Secret to Learning How to Draw:apples, dammit5 years ago in Editorial More Like This
In the Beginning... You see an apple, and you draw an apple. You look at your drawing, and it's utter crap. It looks nothing like the real thing, and you wonder why. "Hey, a real apple is red and round. My drawing is red and round. Huh. What's wrong?"
You draw some more apples. Many times.
And finally, one day, you have a Eureka! moment. You realize, *d'oh!* a real apple isn't entirely round! It's wider at the top, narrower underneath. It's got funky little lumps at the bottom. It's got a dip like a crazy deep belly button at the very top. You draw another apple. The result is better, but it's still crap. Much nicer crap than before, but still.... Hmm.
You draw more apples. Repeat.
Another day of drawing, another Eureka! moment. Hello! The red isn't really red. This particular apple is slightly darker than true red. And it's got some tiny tan spots on it. And at the top, the red turns into a pale green color near the stem. You draw an apple once
How To Make a Real MonsterTales of monsters have been around since mankind was old enough to feel fear of the dark. Quite possibly even longer. And despite many thousands of years since, monsters still remain popular unto this day. You see them everywhere, stores, films, media, video games, comics, etc. A lot of people want to create monsters themselves. But how does one stand out in a world already so saturated with goblins and swamp creatures? How does one seem unique while managing to use an element that may have been done many times throughout history?How To Make a Real Monster4 years ago in Editorial More Like This
Never fear. For in this guide, we will turn everything you've been taught about monsters thus far and turn it upside down. You will be taught how to create a real monster.
1. Getting With the Times Let's get one thing straight. Century-old tales can be only interesting for so long in an age of iPods and portable microwaves. Therefore, we need to make our monsters appeal to the times. As in, we need to make them appeal to the audien