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  • Mood: Thanks
  • Listening to: eternal blaze - mizuki nana
  • Reading: my journal
  • Eating: tobleron
  • Drinking: milk
i have a comic series and decided to do a animation of it using MMD.. the real moving animation with sound effects and voices

want to be an voice actor/actress?

here is what you have to do..
record your voice and post it in youtube and send the link to me..
i will send you a note if your voice is ok for the character you want to voice over..

look at my gallery for the characters. tell me what character you want..
and i think it will take awhile to make the whole series.. {even though i'm just a starter in mmd} but check for any of my journal
i will write a journal of the characters...

if you want. try this lines if you haven't think of what to say while recording your voice..

"Have you ever heard a song from so long ago with so many memories tied to it that it made you cry? And didn't you with that you could go back into time when everything seemed so much simpler and carefree? Those are songs that are the soundtrack of our lives... the ones that bring back childhood memories, best friends, first love, first heartbreak... the memories."
sorry it's a little long..

BUT if the character you want is a female one.. you have to be a female..
not a half half ok? ahaha what i mean is no gay and lesbian.. sorry for my rude words.. but i really want this anime to be great...
but if you think your voice deserves to be that character then give it a try..
and send me a link..

btw. we will have songs for the series.. this is the opening soundtrack.. we will remake this one with our powerful voices…
here! i have new accepted character/s
:iconkilala1148: as fallen angel comic characters~rina gonzalez by colorfulsparklelover
:iconcolorfulsparklelover: as fallen angel comic characters~melody openwings by colorfulsparklelover here's my voice… i want to be a part of it too! ^_^ thanks for the people who's interested!!!!
:iconruu-miha: as fallen angel comic characters~cathy ashenvale by colorfulsparklelover
:iconsiiahh: as fallen angel characters : kiara by colorfulsparklelover she owns the model..  special thanks to you!!!!
:icon5starcountdown: as fallen angel comic characters~carlos pascual by colorfulsparklelover ^_^
:iconryuuhachirou: as fallen angel characters : lily by colorfulsparklelover she's my best friend in real life!!! and i think she's good with the character.. ♥
:iconritsukuo: as S.S. Cosmos (create Your Own Fashion Series) DL by colorfulsparklelover S.S. COSMOS
Tenioenai: as fallen angel characters ~ SHANE HEARTBREAKER by colorfulsparklelover shane heartbreaker

new open characters:
 fallen angel characters ~ DARK REVOLUTION by colorfulsparklelover fallen angel characters ~ JEWEL COLDWIND by colorfulsparklelover fallen angel characters ~ katty happypaws by colorfulsparklelover fallen angel characters ~ rio happypaws by colorfulsparklelover S.S. Cherry (create Your Own Fashion Series) by colorfulsparklelover fallen angel characters ~ carol snowbringer by colorfulsparklelover
and can someone think a good opening theme song and closing theme song for the series?
Some of the best perverted MMD dances with motion DLS

***Look in the info for DL links***
***Use Nicosound to get MP3 files***

Lambda Driver
DL -…
View Dance -

Hip Swing
DL -…
View Dance -

Libera Me
DL and View -…

Hardcore Butterfly
DL -…
View -

Tail Dance
Dl -…
View -

Private Photo shoot
DL -…
View -…

Thank me later. :3
  • Mood: Love
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:bulletblack: :bulletblue: :iconvocaloid-donation: :bulletblue: :bulletblack:
Please donate at the icon above to Vocaloid-Donation for Vocaloid-fanclub!

13 February 2013

There are rumors being spread around the internet that Project Diva Arcade might reach southern Californian arcades soon! More word on whether these rumors are confirmed or not later.

Megpoid English's trial is now available for download! You can use it for 14 days after you download it.

1 February 2013

Looks like it's Megurine Luka's 4th (belated) birthday! Here are some features in celebration of Luka's birthday, which was on January 30th! Megurine Luka is the 3rd installment of Crypton's Character Vocal series.

Belladonna by Ruuya

Megurine Luka Song: Fake or Fate?
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:bulletblack: :bulletblue: :iconvocaloid-donation: :bulletblue: :bulletblack:
Please donate at the icon above to Vocaloid-Donation for Vocaloid-fanclub!

29 November 2012

Internet Co, Ltd has recently tweeted that they are going to make an English version of Megpoid Gumi. It is expected to be released Feb 2013 in conjunction with VOCALOID Trans-Pacific, the move to bring VOCALOID to America and popularize it. You can listen to a very quick demo of her singing "I Love You".

26 November 2012

Hey guys, would you like to practice singing some Vocaloid songs? There are users on YouTube who post videos with romaji lyrics with on vocal and off vocal versions of Vocaloid songs! These users include Kyoukaraa, ReddieKaraoke, and Rediakaikai. If you know anyone else who post Vocaloid karaoke, go ahead and tell us and we'll feature them here. Have fun with your karaoke!

25 November 2012

GoodSmile Company has come out with a new Miku Nendoroid for the holiday season! They have come out with the Santa Ver. of Hatsune Miku.

17 November 2012

Megpoid the Music#'s official website has announced that the official release date for its game will be March 28, 2013. There will also be limited edition releases that will include two figures.

13 November 2012

A beta for a new game called Hatsune Miku Live Stage Producer has recently been released and it's available in the Google Play Store, but it's only available for Japanese devices. More information about this game can be read here.

11 November 2012

This is late on our part, but if you haven't already been informed...
The wait is finally coming to an end! Synchronicity Part 3 will be released on December 19th of this year!!
It is rumored that the title will be "Requiem of the Spinning World".

Also, the third installment will be a part of Hitoshizuku-P and Yama's first album together called "EndlessroLL".
More information about how you can pre-order the album is given in this journal entry.

Here is also a to the preview of the album!
Click "Play movie" and enjoy!

And if you notice, the second last picture they show is of Rin and Len finally able to meet which will be part of the third installment!

8 November 2012

Avanna the Celtic vocaloid has finally been given a mascot!
According to the wiki, she is 18 years old, her illustrator is AkiGlancy (EmpathP), and Zero-G Ltd is the distributor.

Reference Art:

Avanna Front and Back Ref sheet by AkiGlancy

Full Body Art:

Avanna Full Body Art by AkiGlancy

Box Art:

Avanna Official Artwork by AkiGlancy

(Visit AkiGlancy's DeviantArt profile for more information!)

You can also hear her demo that was played at NekoCon!

5 November 2012

Today is the 8th Birthday of MEIKO! Here are a some features to celebrate her birthday!

Vocaloid - Escape of Salmhofer the Witch by Zoltruke

MEIKO Song: スズメノナミダ

MEIKO facts:
:bulletred: MEIKO is the only Crypton Vocaloid without blue eyes.
:bulletred: MEIKO is the first female Japanese Vocaloid.

4 November 2012

Our new Contributors are Anemone-OF-Jonquil, silverharmony, Skychii, and tunaluka! We hope that our new Contributors will help your experience in Vocaloid-fanclub!

3 November 2012

A new project was recently revealed at DC Expo that aims to spread the VOCALOID culture to the US throughout other parts of Asia! Read the full article here.

Also, there will be Project Diva F for the PS3 (note that it's a capital "F" for the PS3 instead of a lowercase "f" for the VITA). This will be the Dreamy Theater version to Project Diva f. Here's the official website! Save data can be exchanged from the VITA to PS3. There will be 6 new songs with matching outfits to go with the songs. There will also be new clothing accessories.

3 November 2012

Looks like GoodSmile Company is going to be releasing new Vocaloid Nendoroids of Lily and Gumi!

And we finally have a preview video of Rosetta for the new Megpoid the Music# game coming out in the future!
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  • Mood: Eager
12/29/12 - Published
09/19/13 - Updated video links
08/05/14 - Added PacP's video translated by ryukendo123

Please note that this tutorial is made by audiencefromspace as of 12/29/12 specifically designed for the 3D animation program MikuMikuDance and not any other animation programs. MikuMikuMoving has similarities with MMD but due to some changes with that it would be better to assume that this won't work with it. I made this with very limited knowledge I accumulated from my experience and other tutorials as well as NO PROPER SCHOOLING (Yes you can do it without going to any animation schools). I tested these theories myself over and over to ensure credibility. This will also assume that you at least know the basic functions of MMD, otherwise go watch the video in VPVP site again.

Terminologies marked with ASTERISKS are terms I just made-up to make them easy to remember
ex. Normal curve**

Also PacP made interpolation tutorials already a long time ago and it was not translated before. Now thanks to ryukendo123 it is now translated. This tutorial was made before the translation so there are bound to be differences.
[Video 1 link]
[Video 1 translated]

[Video 2 link]

The tutorial contains three parts and must be read in order for better understanding
  1. Part 1 - Interpolation Curve Tutorial [Current Journal]
  2. Part 2 - Random Information
  3. Part 3 - Motion Tracing



Interpolation curve is one of the most forgotten yet useful feature in MMD. Its main function is to correct the transitions between keyframes. The "smoothness" on the flow of the movements is only an effect of proper usage of this feature. If you tried animating in flash before, you will be at least familiar with the ease-in-out and "tweens" concepts as this will be very similar to that.

First take a look at the following motion data


On the left is a motion data with edited interpolation graph
On the right is the one with constant (default or without) interpolation. Notice that she stutters a bit and the one on the left is nicer to look at isn't it?
Both of these motion data are exactly the same and the only differences are their interpolation curves
Back to TOC


Q: Where is the graph located at?

A: It is found in the lower left of MMD's GUI shown in this picture below

Q: What are the X and Y in the graph for?

A: The Y axis represents the frame that will be shown. The X axis represents the time it will take to reach that frame.

Now let's take a look at the graph below. The blue box represents the horizontal line which is interpreted as slow movement. The red box means that on that point, it will take LESS TIME to reach a certain FRAME.

There's really no need to measure it, just remember that the more vertical the line is, the faster the movement will be. Imagine a roller coaster going slow on flat areas and fast on steep areas.

Q: How to use it?
A: First click on a keyframe. The keyframe will then become red as shown in the picture and then drag the red crosses on the curve to change it. If there's no keyframe for that timeline, register that particular bone first to create a keyframe.


Note: The affected keyframes are ALL frames before it until it reaches the previous keyframe which is the yellow un-highlighted dot on the timeline. It's possible to edit multiple keyframes' interpolation curves at the same time by highlighting them all before moving the red crosses.
Back to TOC


Constant Curve** - Like the name implies, the time and frame are directly proportional to each other. This is the default interpolation and the one we must not see in our motion data. Of course it's possible to use it on certain occasions

Launch Curve** - This is a slow-to-fast interpolation and used mostly by IK bones. A connector curve.

End Curve** - A fast-to-slow interpolation and used to designate last movement. Usually connected with launch curve. Mostly used by IK bones.

Normal Curve** - A slow-fast-slow interpolation and the one that MUST be always used. Normal bones always use this curve.

Middle Curve** - A fast-slow-fast and most of the time connected between launch and end curves. This is the rarest of them and the hardest to use.
Back to TOC


Copy – Copies the curve on the selected keyframe. It is not possible to copy different curves at the same time
Paste – Pastes the curve on the selected keyframes
Liner – Resets the curve into a constant curve
Auto Adjust – When checked, the program automatically creates interpolation for distances (X,Y,Z positions) for IK bones but automatically resets rotations. It's better to uncheck this if not in use or editing the curves

The drop down tells what specifically the curve is for
X, Y, Z axis move – These are the interpolation curve for the IK bones' movement in the 3D space.
Rotation – For rotations and the only one that affects normal bones.
Distance – Same for X, Y, Z axis move but this instead affects all of the three at the same time.
View angle – This is unique as it is for camera only. Despite the name, this is actually for Zoom and View angle perspective.
Back to TOC


What we really are doing by editing the interpolation is adding imaginary physics to our models. Think of them as having a certain weight

Also there's no need to make the curve as exactly the ones previously shown. Make different combinations and see which one works best on the situation.

And lastly Keyframes are absolute positions which means that no matter how you edit the interpolation curve, it will not exceed that point

Connecting interpolation curves with Launch, End and Middle curves will be discussed on Part 3
Back to TOC

I will post a changelog if there's any major changes in here. If there's any grammatical errors, difficult to understand or whatever just point them and I'll see what I can do. Also if you got any questions, I'll answer them as best as I can. Can be on note, comment or pm me on Youtube whichever works for you! (Don't email me)

Quick Links
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win $30 or 2400 points (updated)

Sat Jan 12, 2013, 11:43 AM

Edit 1 (Prize updated) : 1st place will also receive a  a chibi from :iconanimamagica: along with the cash/point prize, plus 2nd and 3rd place will also receive headshot from :iconanimamagica:

Edit 2 (Another prize update) : 1st place will now also receive a knee up picture from me, 2nd place will receive a waist up picture from me, and 3rd place will receive a headshot from me. I hope adding these new prizes gets you all pumped up. :)   

Edit 3 (OC info update) : Just in case you guys didn't see it before, these are just my original OCs here, but I have actually a ton more and you are free to draw any of them. They can all be found here…

Edit 4 (Prize update) Full body for 1st, half body for 2nd, and a bust for 3rd by :iconruri-tan:

Edit 5 (Deadline change) Due to people asking for a little more time I have changed the deadline to June 6th which gives you a little over another week to finish your entry.

Edit 6 (Prize update) 1st place will get a full body (female only) pic by :iconlady-nightstars:

I am holding a little contest at the moment were the winner will receive $30 or 2,400 :points: and I understand that people usually have time frame issues, so that is why this contest will not end until May 24th, the last day of my spring college semester. :D

:bulletblue: What you have to do :bulletblue:

You simply need to draw one or more of my OCs and submit it here on DA. I will be making a little list below here with a reference image and a description of each of the characters below.

:bulletblack: Rules :bulletblack:

- You can submit as many entry's as you want, there is no cap.
- You can add your own OCs or characters from original series, but must contain at least on of my characters in the work
- You must send me a link to the artwork, because I will not be randomly searching around to see if anyone made else made a entry.
- If it is contains anything that would make it against DA rules, plz upload on separate site and note me the link.
- No gore or scat in the pics, just because I really hate that stuff.
- Ecchi,hentai, and stuff like that is allowed, but if it violates DA rules, plz upload to another site and send me a link via note.
- Anything submitted after the 24th of May will be ineligible for any prizes.

:bulletblue: My OCs :D :bulletblue:

:bulletblue: Alice :bulletblack:
Alice by O-kra


Alice actually is a 80 year old witch who was obsessed with her fading beauty and desired to always look young. So one day she decided to cast a spell on herself to make her young and immortal, but as she cast her spell one of her pets accidently broke a vile in Alice's home and caused her to lose her focus. In stead of turning into her 21 year old self, she accidently turned into her 12 year old self. Not only that, but the spell was permanent and could not be altered. Now she carries all the knowledge she held for the last 80 years in her head, but trapped in a 12 year old girls body.

On order to keep some company around in her immortal life, she occasionally finds new pets and turns them into human/animal hybrids to keep her company in her never ending 12 year old life.

In order to provide for the ingredients for her new spells and potions she built a little cafe, known as the magic cafe, attached to her house and has some of her golem act as waitresses for the customers.

She also loves to test out new spells from time to time and sometimes will use her pets as guinea pigs.

:bulletpink: Nia :bulletwhite:
Human/hybrid form Nia by O-kra
Animal form:…


Nia use to be an average desert fox, locked up in a house with her mistress, Alice the witch. One day when her mistress was trying and make herself immortal, but Nia accidently knocked over one of Alice's prized potions she had made at the age of 12 and because of this, accidently caused her mistress to turn her self into a 12 year old for the rest of her life.

Her mistress didn't want to spend the rest of her immortal life as a 12 year old alone, so she decided to also transform Nia into a animal/human hybrid, who could talk and think like a normal human being, but Nia still has her original tendencies and she is a little but of a ditz .

She can change at will from her original desert fox form or into her sexy human form, but her ears and tail still remain no matter what form she is in.

She is energetic, very loving towards others, and has a very simple mind, almost like the mindset of a little girl.

:bulletred: Cherie :bulletblack:
Cherie by O-kra

Cherie is Alice's golem. Alice made her back when she was still young and had her perform task for her. basically she was like her maid.

Cherie does have personal opinions on certain things, but for the most part she will follow any orders given to her by Ms. Alice.

Alice will mostly now have her work in the cafe attached to there house. For some reason they love it when Cherie comes and gives them there order.

:bulletpink: Miyoshi :bulletblack:
Neko form Miyoshi by O-kra
Animal form: a black cat
Miyoshi use to be a stray cat living on the streets near a dance studio. Occasionally she would be able to her the music inside and watch some of the girls dance around. She really enjoyed watching it, but one day a little girl, by the name of Alice came and took her home with her. Alice was a witch and used her powers to turn the little black cat into a little Neko girl. She could think, talk, but the thing she liked the most was dancing around.

Her best friend in the house with them was probably Nia. Nia was carefree and Miyoshi would sometimes get her to play with her around the house when she was board.

:bulletgreen: Haru :bulletblue:
Haru by O-kra


Haru was abandoned by her parents when she was younger, because of strange things going on around her. She lived in an orphanage until she was about 2 years old. She was adopted by a strange women by the name of Cherie.

When Cherie brought her back to her home, she introduced her to a 12 year old girl by the name of Alice. Alice was actually a lot older then she looked and was also a powerful witch. Alice had heard about Haru's strange abilities and had Cherie,her golem, go and adopt her. She took her under her wing as a daughter/apprentice.

Haru is now in middle school, but when she isn't in her normal classes, she is in her magic classes with Alice as her teacher.

:bulletblack: Jordan :bulletwhite:
Jordan by O-kra


Jordan is another Golem created by Alice to serve as her maid, but also help in the cafe like Cherie. There is one thing though that makes Jordan kind of special however. While Alice was making here from some very cheap clay, she had accidently formed both a female and male genitals on her and caused Jordan to be the first hermaphrodite/futa Golem ever created.

The genitals was also the cause of another freak accident with Jordan. Because she/he had both types of genitals, from time to time Jordan will switch from her girly personality to his guy personality, both are out going and happy and love to make other happy.

I hope to see a lot of entries here in the course of the next several months and also if you wouldn't mind telling me if you are thinking of joining, that way I at least know people are wanting to join in this contest. :D

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Just a small feature to show you some of the great artwork people have made recently from my stock. Please take a moment to visit these lovely artists and enjoy their pretty things!

someone anyone by thegrinchloverSamantha Byrne by MimePinkya scent of dahlias by SchirakiRaging Idun by xX-Guen-Xxcon: Assassin Maid by leinwizardAayla Secura by kellymckernanThe Silver Knight by keelerleahSoraka by Little-RoisinFire At will by DolltrixSorcery by NiyuifyLet it rain by chels-pooPractice pose 2 by Katoons88AU Ezio by YazoraPink by ingunnbfantidote to everything by crespellaLike a Cat: Mosi Kiwidinok by WanderingKotkaArt Trade: Zafina by Speckled-EggThistle Flower on the prowl by krahkaFemale marauder Warhammer fan art by derpingtimmyFish Fellreed by AwepossumGuild Master by HarpyMarxTanis - Transform by evionTies by pilarouro
  • Mood: Awestruck
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Im sharing this around because its something I feel extremely strong about. I wont sit idly by and let good artists be strongarmed into feeling jugded, second guessing and self censoring (removing from portfolio) their own work.
If you feel that way, my message to you is this:

Fellow artists,

I received some really troubling PM's today. Please don't feel you need to self-censor your work if you enjoy making pinups / sexy girls. Don't remove it from your folios, and never, ever, second guess what you enjoy spending your free time making. Especially don't feel judged because you appear to not be a champion of a cause of any kind. Regardless of how prominant of an artist you are, or where you work in our industry, your free time, is YOURS. Feel free to express who you are, NOT who other people think you should be.

Your eternal friend,

  • Listening to: Silence
  • Watching: Game of Thrones Season 2
  • Playing: Record of Argarest War ZERO
  • Drinking: Rice Milk
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100 Drawing Challenge

Journal Entry: Sun Jun 24, 2012, 2:27 AM
  • Listening to: The Wishing Wife- Kate Rusby
  • Reading: A tiny bit marvelous- Dawn French
  • Eating: Much better these days.
  • Drinking: Not enough these days.

1.) Make 100 pics each pic having a theme listed below. Each pic should have ONE and only ONE theme to it, for it to count.

2.) No time limit so have fun

3.) The main picture should be drawn but not limited to. for all fair purposes, people are allowed to use their paint programs and photo shop to create the pic.

3a.) pics should be of own artistic ability. You may not edit photos, or break any other rules set out in the Da etiquette policy. Your pics can be anything from sketches and doodles to great master pieces. Just have fun with it.

4.) The list below is to be placed somewhere in your journal for others to see that……
A.)You are in the challenge
B.)What you have completed

5.) make sure to update this list and check off what is done and make a link to the pic

6.) In the comments for your art work note if it is part of the list and what ONE theme it is.

You are also welcome to contact me if you wish to buy any of these for yourself.


1. Introduction
2. Love
5. Seeking Solace
6. Break Away
7. Heaven
8. Innocence
9. Drive
10. Breathe Again
11. Memory
12. Insanity
13. Misfortune
14. Smile
15. Silence
16. Questioning
17. Blood
18. Rainbow
19. Gray
20. Fortitude
21. Vacation
22. Mother Nature –GOD's creation
23. Cat
24. No Time
25. Trouble Lurking
26. Tears
27. Foreign
28. Sorrow
29. Happiness
30. Under the Rain
31. Flowers
32. Night
33. Expectations
34. Stars
35. Hold My Hand
36. Precious Treasure
37. Eyes
38. Abandoned
39. Dreams
40. Rated
41. Teamwork
42. Standing Still
43. Dying
44. Two Roads
45. Illusion
46. Family
47. Creation
48. Childhood
49. Stripes
50. Breaking the Rules
51. Sport
52. Deep in Thought
53. Keeping a Secret
54. Tower
55. Waiting
56. Danger Ahead
57. Sacrifice
58. Kick in the Head
59. No Way Out
60. Rejection
61. Fairy Tale…
62. Magic
63. Do Not Disturb
64. Multitasking
65. Horror
66. Traps
67. Playing the Melody
68. Hero
69. Annoyance…
70. 67%
71. Obsession
72. Mischief Managed
73. I Can't
74. Are You Challenging Me?
75. Mirror
76. Broken Pieces
77. Test
78. Drink
79. Starvation
80. Words
81. Pen and Paper
82. Can You Hear Me?
83. Heal
84. Out Cold
85. Spiral
86. Seeing Red
87. Food
88. Pain
89. Through the Fire
90. Triangle
91. Drowning
92. All That I Have
93. Give Up
94. Last Hope
95. Advertisement
96. In the Storm
97. Safety First
98. Puzzle
99. Solitude
100. Relaxation

I'll update this journal every time I complete one!

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2/12/2015 Update: Commissions are closed until further notice. I'll be streamlining the inquiry and submission process. Stay tuned.

The Short

Let me bring your characters to glorious 3D!

I'm offering 4 basic packages.
Basic Low Polygon Models… and…

High Polygon Models… and… and…

Current Generation Game Models……

Busts… and…

You can choose any stage of completion, or any combination. Here are just some examples of what the terminology entails.
Composite render……

What You Need to Do
Send me your designs, I will make them 3D.
Send me a note or an email at , and we'll spend some time consulting to get you the right price for what you need.

What You Get
Renders of your character to your specifications and the source files in your preferred format (if you're capable of viewing them) so you can play with and observe the model all you wish. Use your model for future drawing references!
I can also export to game engines like UDK or Unity.

The Long
Do you have a character you would like to see rendered in glorious 3D?
Whether it's for personal use or you're looking for some assets for a project you're working on, I can help you out.
I'm doing an experimental first run of this. So, availability is limited for the moment. As the submission and construction process is streamlined over time, I will be able to open up more slots.

How this works
If you are interested, send me a Note or an email at We will chat about the details of what you want, where I will give you an accurate price estimate on the work you want.
You give me your references and designs; I give you a model. It's as awesome as that.

I'm open to tackle pretty much any subject matter at this point. If you're interested in something but wish to keep it private, I respect that and will work with you.

What you get
Every model gets rendered to your specifications. Before hand, we will determine the requirements: textures, pose, facial expression, lighting, etc. You will receive high resolution renders of your model based on those requirements. The number of renders is determined by your intended usage and requirements.  If post-render work is required (such as painting in hair, saliva, or graphic elements), additional renders will understandably cost extra. Otherwise, if you just want a simple render from different angles, I would put that limit around 10.
If you have the capacity to view your model, I will also give you all the sources materials. So, if you commission a fully rigged game character, you could have free access to pose and re-render all you desire. Use it for your game projects or for future drawing references. Or you could just put it in to obscene positions.
I work in 3ds Max, ZBrush, and Photoshop. I can export to a large number of formats.
If you have certain requirements for your game project available, I can also export files to game engines like UDK or Unity.

If you know what you want, and have all the designs, I can probably finish models in about 2 weeks (again, depending on complexity).

3D characters are highly variable in their construction and specifications. All prices listed below are estimates. If your character is more simple or more complex, that will adjust the price accordingly. I will do a consultation with every person who is interested in getting a model so we can work out an exact price.
If you are unsure on whether or not you can afford a model, send me a message, and we'll talk. I would rather you know the exact scope of your model than leave it to speculation and assume a certain price point.

I am currently offering 4 basic packages.

Basic Low Poly - Full Body ~$60-300+
This can range from extremely low polygon counts (~200 triangles) to moderate-level polygon counts (~3,000 triangles).
This is reserved for characters that don't need all the bells and whistles of high-end game models.
Simple characters with relatively quick turnaround time.… and…

High Poly - Full Body ~$300-700+
We're talking potentially millions of polygons.
Sculpted and posed to your specifications. With or without textures.
This is a model that is generally suited best for a single pose.… and…

Current Generation Game Model – Full Body ~$700+
All the features expected of current generation games.
Diffuse, specular, normal, emissive, etc. High res textures.
This gets a high poly model, and a low poly model to project all those beautiful details onto.… and…

Bust - $60-300+
The head and shoulders (or that general area) on a pedestal, floating in space, cropped off, whatever you want, really.
Are you looking for something with a high or low polygon count? Take in to consideration the prices of the above items and adjust the potential cost accordingly.… and…

You can choose any stage of completion, or any combination. Here are just some examples of what the terminology entails.
Composite render……

Things to note that can effect the price:
Are you prepared?
If you can supply your own model sheets and designs, that will keep the price down. If your designs aren't up to the standard of the model you want, or if you don't have designs, that can hike up the price. For example, if you would like a high polygon model, but can only supply a crude drawing on a napkin, we would need to find a solution.
What you give me is what you'll get.

Realistic vs stylized?
Do you want a realistic character or something that's more cartoony or stylized? Making something stylized or more simple can drop the price, while a realistic character requires a fair amount more work.

A current generation model can use many different texture maps at high resolutions. Are you looking to keep the price down? Consider getting something without a texture or a minimal use of them. It still looks quite nice.…
This generally looks best with High Poly models.

One pose or many?
Setting up a character for one pose is considerably more simple than getting a character set up for being fully posable. If you only want your character to be seen in one pose, that can save you money.

Revisions on a 3D model are not easy. Adding parts or changing details mid-production can set the entire model back a fair amount. With that in mind, if you want any revisions made, there will be a price attached to it, depending on the depth of the change. If you're ordering a complex model, I will approach you at different stages of production to get approval before moving on to the next. This is a courtesy intended to correct any potential disconnect when transitioning from 2D concepts to a 3D model. This is not a free pass to make changes that are not on the originally approved designs. Once a stage has been approved, I can't go back without having to charge for the changes.

What I Probably Won't Do:
Facial rigging
I can pose singular facial expressions fine enough, but rigging it all up to controllers is a huge area that I am not the most well-versed in. I'd rather steer clear of this. But, if you have a ton of money and just feel like throwing it at me to set up a facial rig, I would consider it.

Another complex system that just jumps the time commitment through the roof. I can pose things to appear dynamic in single-posed commissions, but if you wanted a character with flowing hair or a cape that wraps around the body as they move, that's beyond my expertise.

Paypal only, please.

Any lingering questions?
Send me a note or an email
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