Quick Tips to Child DialogueThese are more like observations in no particular order or consequence (and again, don't apply to every character), but should come in handy with bringing your character to life. Best of luck!Quick Tips to Child Dialogue4 years ago in Writing More Like This
The younger the child, the more intimate the dialogue.
Consider the difference between a five-year-old child calling his mother "Mommy" and a teenager using "Ma" or "Mother".
Nicknames are important.
They also indicate a closeness between characters or an affinity for another character.
Important things are given important names.
There is a good reason that the child's favorite stuffed dinosaur is named Mr.Dino.
Young children tend to use their own terms to describe something if they don't know the proper term.
Until the child learns the proper term for a magazine, it's a "floppy picture book."
Save the bigger words and the more intelligent speech for the older child.
Younger children have a limited vocabulary because their experience is limited. Ther
Character Development QuestionCharacter Development Question5 years ago in Other More Like This
Individual Character Sheet
Name: (Full name, and nicknames).
Age/Birth Date: (x-) / (mm/dd/yyyy)
Race/Origin:Race (Country ; (father/mother) + Race ( Country; father/mother)
Birth Place: City, Country.
Zodiac Sign: (Depending on the culture they identify with, or what you're familiar with)
Class In Society Now/ Growing Up: (Lower/Middle/Upper; City/Country)
Gender: (What do they identify as? Ex. Female, Male, Trans, Gender queer, etc.)
Orientation: (Preference in partner(s). )
Main/Major/Minor/Side (Circle or Highlight)
? relationship to main character:
Character Transition: (How do they change from the start of the story to the end.)
Quick Look Characteristics
Zodiac Sign Stereotype: (Include only relevant information.)
Best: (Simple 1 to 3 word, words only.)
Worst: (Simple 1 to 3 word, words only.)
This character is capable of: lying, cheating, stealing, killing, fighting, hating. (Circle or highlight)
Proofreading Tips #7: Introductory ClausesProofreading Tips #7: Introductory Clauses2 years ago in Writing More Like This
As the name implies, an introductory clause is a dependent clause at the beginning of a sentence. The preceding sentence, in fact, contained such a clause. Use commas to separate introductory clauses and certain phrases from independent clauses. Introductory phrases of more than five words or phrases containing verbal elements also require commas. Dependent clause openers include:
Some examples are:
"As expected, she could not turn in the homework on time."
"In the fall of last year, we held a family reunion." (use a comma after a phrase containing five or more words)
"To decide, they held a contest." (use a comma after an introductory phrase, regardless of length)
This is one area where comma use can be tricky. When in doubt, stop and think about what you are trying to say. Does the phrase warrant a pause? If so, a comma is probably needed.
Interactive #1: Both Sides of the EquationInteractive #1: Both Sides of the Equation3 years ago in Writing More Like This
Here we go. Welcome to a new idea of mine called an "interactive." Recently, I've been spending a lot of time learning about literature. I've learned a bunch of new things, but I found that I was learning the most when I had other people to talk with and exchange ideas. Now I already spend a lot of time talking with my lovely commenters, but my tutorials are focused on advice, what to do and what not to do. I wanted to know: How could I integrate discussion into a writing aid?
As I stroked my magnificent, imaginary beard, an idea occurred to me. What if I wrote a writing aid whose main purpose was to have big, group discussion with one another rather than just read what I have to say? That's what this is. What I'm going to do is bring up a topic and a general exercise or question for writers to think about. At the end, I'm going to get specific and have mini-assi
Basic PLOTTINGBasic PLOTTING5 years ago in Writing More Like This
A plot is the pattern a story follows, the most common being:
All successful (read: popular) stories have patterns. Sometimes it's simple, sometimes it's complex, but all of the stories read or told often enough to remain in the popular mind of any culture have a pattern, a plot.
Here are some examples of simple plot patterns
American Dream Version:
He became very rich.
The Heroic version:
He became the leader of his people.
He died in the middle of a glorious battle to defend his land, and became a legendary figure that would never be forgotten.
Aristotle's Elements of a Greek Tragedy - simplified:
Act One: He rose to glory.
I'm Suing You: Why Do We Make Mary Sues?I'm Suing You: Why Do We Make Mary Sues?3 years ago in Writing More Like This
First of all, I freely admit that what I say isn't gospel. I am a total amateur at art and writing. I've learned everything that I know via the internet and a few drawing books. It's just that I appreciate all of the tutorials here on dA that have helped me out, and I want to put a little bit of my own methods back in.
Let me get this out of the way: I only write tutorials if I feel that I have something to add to the topic or if I feel like it's one that few people touch on. So then why on Earth am I writing about Mary Sues? Everyone's written about them! And it's true; this topic has been well-explored in countless places that it seems pointless to go over it again. Heck, you can find one of my favorite Sue-torials here (WARNING: THESE THINGS ARE HILARIOUS). I'm not even going to tell you what a
10Q Writers' Tutorial: SettingTen Easy Questions to Fix Your Fantasy Setting10Q Writers' Tutorial: Setting5 years ago in Writing More Like This
(may also work for sci-fi)
A fantasy story has to take place somewhere. And what better surroundings for your epic/tragic/blood-thirsty tale of war/love/orc-beauty-pageants than your mystical land of Neverheardofit?
Imagine it! The ragged mountains clad in purple fog. The bubbling streams sparkling with fairy magic. The sleepy-eyed dragons emerging from their noble lairs, their flickering tongues tasting the sweetness of battle in the air.
(Or just some spaceships and laser guns. This is a sci-fi tutorial too.)
You can certainly feel the magic (or techno-awesome) but, for some reason, your readers just aren't getting it. They keep asking awkward questions or, worse than that, not reading further than the first chapter.
You could give up in despair: A tragic artist, never to be understood.
Or you could try this simple little Ten Question Tutorial. It can't hurt,
The Cracks Begin to Show: Making Flawed CharactersThe Cracks Begin to Show: Making Flawed Characters3 years ago in Writing More Like This
First of all, I freely admit that what I say isn't gospel. I am a total amateur at art and writing. I've learned everything that I know via the internet and a few books. It's just that I appreciate all of the tutorials here on dA that have helped me out, and I want to put a little bit of my own methods back in.
I've run across an odd myth about fictional characters here on good ol' deviantART: If my character isn't a Mary Sue then I've definitely written a good character. Sadly, this is not so. A Mary Sue (see here for more) is just a specific kind of bad character. Not all bad characters are Mary Sues. It would be like saying that since the movie you made isn't Birdemic or The Room, it's a good movie. Erm that's not quite the case. Maybe your skills are only OK. What's a budding writer to do?
Making a good character is a lot more complex than just avoiding
Proofreading Tips #1: RedundanciesProofreading Tips #1: Redundancies3 years ago in Writing More Like This
Have you ever thought about how redundantly we speak in every day conversation? Sometimes this passes into our writing. For graduates especially, we are unfortunately trained to add extra "padding" into our text to reach a desired word count.
Word redundancies (known as pleonasms and sometimes given the nickname of "baby puppies") are one such way. Here is a list highlighting such phrases--avoid using these at all costs:
advance warningalter or changeassemble togetherbasic fundamentalscollect togetherconsensus of opinioncontributing factordollar amounteach and everyend resultexactly identicalfew in numberfree and cleargrateful thanksgreat majorityintegral partlast and finalmidway betweennew changespast historyperfectly clearpersonal opinionpotential opportunitypositively certainproposed planserious interestrefer backtrue factsvisible to the eyeunexpected surprisesurrounded on all sidesnull and voidpoisonous venomfilled to capacityreason is becausenatural instinctpast e