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You want it? You want to believe? So help me and share it!
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Nintendo Wii! Nintendo Wii! Nintendo Wii! Nintendo Wii! Nintendo Wii! Nintendo Wii! Nintendo Wii! Nintendo Wii! Nintendo Wii! Nintendo Wii! Nintendo Wii! Nintendo Wii! Nintendo Wii! Nintendo Wii! Nintendo Wii! Nintendo Wii! Nintendo Wii! Nintendo Wii! Nintendo Wii! Nintendo Wii! Nintendo Wii! Nintendo Wii! Nintendo Wii! Nintendo Wii! Nintendo Wii! Nintendo Wii! Nintendo Wii! Nintendo Wii! Nintendo Wii! Nintendo Wii! Nintendo Wii! Nintendo Wii! Nintendo Wii! Nintendo Wii! Nintendo Wii! Nintendo Wii! Nintendo Wii! Nintendo Wii! Nintendo Wii! Nintendo Wii!
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This is probably the best thing that I've made, from the comments of the others. It's now anything that great though.

Just use it, capture the screen, and ta-da! A M&L scene is finished here!

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EDIT: You can always upload your work to dA. Be sure to let me know (reply here) if you do, since I want to see how you use my program.
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just for fun, and for fan!
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OMFG ITS LIKE... MARIO 64 STRETCH FACE THINGY BUT... 16 BIT ROFL K

...so yeah, click and pull on stuff jk DUR (pull on his mouth and make him talk yourself LOL)

and yes, im using it as a preloader for one of my upcoming animations @.@ it will be 100x better though
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My first shot at a walk cycle animation using my favorite paisano! :D

Programs: Photoshop, Flash

Music: Super Mario Land Birabuto Kingdom

Mario (c) Nintendo
Animation (c) Chris "Air-City" Ayer


Here's the Youtube version for anyone who's curious:

www.youtube.com/watch?v=4X5ugW…
___________________________________

FACEBOOK: www.facebook.com/aircitystudio…
TUMBLR: air-city.tumblr.com/
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So this is continuation to my experiments with music. One of important new features of Flash 10 is possibility to extract raw music data + feed raw music data to sound card as stream of bytes. All that together allows to do manual sound filters that alter sound as it is passed to SoundCard. Here is one I really wanted to do :D

So click Load and pick some mp3 file. Then try changing Pitch slider position. To the right it starts to play faster. To the left it starts to slow down until stopping completely and then playing in reverse :D

For those who are curious I used linear interpolation when stretching it and average when squeezing. Tough it is little bit glitch and my technique is limited as I can only use whole steps. That's why I use only steps like 1/2 or 4 for speed... Will need to experiment/work on it more.


Also having a lot of fun listening a lot of music with 1/2 or 2 speed. Or with -1 speed :D Funny that pop starts to sound like metal sometimes at 1/2 :rofl:


Update:
Ok spent some time thinking and made number of changes to my interpolation algorithm. Now it allows any type of step. Not only powers of 2 :) So you can very smoothly change speed of play which sounds really cool :D Should be cool to use this effect in some say racing game where with higher speeds music plays faster :) Or with games where slowmo is used :)
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[link]

Mario is on a quest to save the Princess from Bowser,
And I hope that's rain... Yes, it has to be... No?.... WTF >o< AHHHHHH
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30 FRAMES A SECOND. NEVER. AGAIN.

Had this idea rolling around in my head for about a year now and finally got around to making it a reality. Special thanks to ~ChaoticAngel09, Autumnsweetheart, and xRosieRevengex for their wonderful voice work in this!

Scout Here is an average class
That no one understands
Heavys, Soldiers, Demos
Always killing him with a blast
There's Crits, Kabooms,
and Headshots too
While everything goes amiss
but his n00by little helper friends get all the crits
but only with a jar of piss
They are the RED team and not the BLU team
I AM FULLY CHARGED!
HUDD HUDD HUDD HUDDAH!
RED team and not the BLU team
Scattergun, Bonk Boy, Force-a-Nature, Winger
Hats n Hats n Hats n Hats
Small hats, Big Hats, Oh did I mention Hats?
RED team and not the BLU team
They'll make you wish that you had the crits
in TEAM FORTRESS 2


Edit: Quick update to fix the audio sync issues
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Next up in the koopaling animation cycles is sly tough guy, Roy Koopa. He's still has his signature ground pound, but unlike SMB3 and Super Mario World, he is the second boss you fight rather than the fifth. Since he now dwells in desert land, he has an excuse to wear those Roy Orbison-esque sunglasses. 5 more to go!

Coming Later Than Sooner: LEMMY KOOPA!

UPDATE: I added voices and SFX cuz, well, some of the others will require it. Special thanks to [link] for the suggestion
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