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  • Listening to: Booming Orchestral Scores
  • Reading: Assorted comics.
  • Watching: TV
  • Playing: Skyrim (why DO people rave over Elder Scrolls?)
  • Eating: Junk.
  • Drinking: Water.
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As much as I love my school, Academy of Art University, it's not necessary to attend a special art school in order to learn about art. Because of the internet, there are plenty of resources available for those who are self-motivated and eager to learn.

I'll start with some of the cheapest resources, ending with more expensive ones:

1. Blogs, podcasts and livestreams. Most professional artists keep blogs, and these things are free treasure troves of information. The best blogs don't only show off art, they also give tips about the business of art and introduce you to new resources. Try starting with Muddy Colors, a super informative blog run by several professional painters and sculptors:  For podcasts, check out Chris Oatley's artcast:… Also check out the Awesome Horse Studios livestream:

2. Online tutorials and videos. I basically taught myself digital painting by combining techniques I found in tutorials here on Deivantart. Not all tutorials are created equal, but I recommend studying a bunch by your favorite artists and taking whatever you find helpful from them.

3. Online figure drawing tool: use this website for an hour twice a week, and you've basically got yourself a free figure drawing class:

4. Books. Go check out your library's store of art books. My recommendations are two books by James Gurney: "Color and Light" and "Imaginative Realism." These books are jam-packed with knowledge, beautiful paintings, and some fun stuff about designing vehicles and creatures.

5. Magazines. Whether you're using traditional mediums (International Artist magazine) or digital (ImagineFX magazine), there's a magazine out there for you. These magazines often feature step-by-step tutorials, but the drawback is that the tutorials focus on very specific things, such as "how to paint a romantic sunset scene." They're good for inspiration and staying on top of trends and new artists; they're not so good for learning basics.

6. Community College. Sure, they probably don't offer advanced concept art courses, but community colleges are good for basic drawing and painting, plus they're dirt cheap. This is a good way to get in some live figure drawing.

7. Online Art Schools. I haven't personally used these yet, but they're worth looking into. Although the prices are definitely higher than a community college, it's still cheaper than going to a private art university. Many of these online schools boast some pretty well-known teachers. A recently launched online school, the Lamppost Guild, has an inexpensive Introduction to Illustration class taught by Justin Gerard.  Kevin Keele and Stephen Silver teach at Schoolism CG Master Academy is more concept-art oriented. (Note: although my school, Academy of Art University, offers classes online, I don't recommend them because the tuition is so high.)

8. Mentorship. This is kind of a new thing that artists are doing online. It varies from person to person, but basically it's private art tutoring. As you might expect, it's quite expensive and is best for intermediate artists rather than beginners. But if your favorite artist is offering mentorship, it might be worth saving up for. Check out Noah Bradley's online mentorship:…  or Charlie Bowater:…

None of these resources can teach you everything – it's important to use a combination of these to get a well-rounded skill set. And remember, there is no replacement for pure quantity of time spent drawing. Don't let yourself get stuck on trying to learn the "right" way to draw - just keep drawing!!
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A Taste of True Blood

Journal Entry: Sat May 4, 2013, 6:15 PM
true blood by bemycookiemonster True Blood by kokey True Blood: Tara by stokesbook Sam Merlotte by alice-castiel True Blood Lafayette by Lun-art Pam - True Blood by Ursisus True Blood Jason by Lun-art Hard Hearted Hannah by ratgirl84 Alcide Herveaux by ladarkfemme Jessica: true blood by DTrigger True Blood Sookie Eric by choffman36 True Blood Eric PSC by MJasonReed True Blood Jessica PSC by MJasonReed True Blood Bookmark by masochisticlove Sookie Stackhouse - True Blood by MarkAndrewNeilson  True Blood Bill Compton by Dr-Horrible True Blood Oh Yes by ZhaoT TRUE BLOOD by S-von-P Jessica Hamby  -True Blood- by MarkAndrewNeilson true blood: pam by chemcial23 True Blood by BritneyBlack True Blood Eric's portrait by Dhesia Eric and Sookie True Blood by SmartyPie  Frailty in Blue: Eric Northman by MohaniRose Eric True Blood 3 by Mizidora

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Don’t push your luck, Leo Valdez; I still hate you.

–Calypso to Leo Valdez, in The House of Hades

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Contests, projects and challenges from around deviantART to inspire your creations (and give you the opportunity to win cool stuff!).

Theme Pokemon XY Celebratory Contest
Medium N/a
Ends Sign-ups end 27 August 2013

Theme Original Character Tournament set in a version of the underworld
Hosted by ~Xouri
Medium Visual (except photography) and written
Ends 31 August 2013

Theme Tales of Trees
Hosted by #TreeLovers and #Treephotographers
Medium any, in the proper group
Ends 31 August 2013

Theme #InternationalFAQ icon contest
Hosted by #InternationalFAQ      
Medium Icons
Ends 01 September 2013

Theme "Elven Pride" is a 3D fantasy theme challenge
Hosted by ManipulateThis
Medium Photomanipulation
Ends 01 September 2013

Theme Guess what's written in this deviation
Hosted by Valz138
Medium N/a
Ends 04 September 2013

Theme Think Difference
Medium Literature, Drawings and Paintings, Photography and Photomanipulation, Artisan Crafts
Ends 15 September 2013

Theme Blood RAIN
Hosted #DarkArt-Challenges
Medium Manipulations
Ends 16 September 2013

Theme Under the Solar Flares
Hosted by #Furry-Tales
Medium All
Ends 01 October 2013

Theme Hetalia Art Contest!
Hosted by KalteEinsamkeit
Medium Digital, traditional, pixel and literature
Ends 26 October 2013

Theme Project AWW
Hosted by Nameda and her Gangstas of Love
Medium N/a
Ends Ongoing

If you're running a contest, project or challenge and would like fella to help promote it, please send a note to the group with the theme, who is hosting it (and individual deviant, or a group), the medium(s) accepted, the deadline for entries and a link to where more info can be found and we'll list it here.

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Rather than answering these individually over and over again, I'm just going to leave this here and add to it as needed:

First off!
- I'm not telling you which princess I'm doing next.
- I would appreciate it if you didn't tell me what character I should do next, or what you're looking forward to, or what character you hope I'll do!  It's very sweet and I definitely appreciate the sentiment, but consider the fact that you're something like the 400th person to tell me about Elsa, or Anna, or Merida- it's not adding a lot to the conversation.
- No, I'm not doing any Kingdom Hearts characters.  There's no particular historical precedent, so they don't really have anything to gain from this series.

Are you going to do Merida?

Are you going to do Elsa and Anna?

Are you going to do any more pieces in this series?
Yes!  Let it be assumed that I will continue doing these until stated otherwise.

Which princess are you going to do next?
I honestly don't know until I start working on it, and I also don't like spoiling the surprise.

Can I make a request?
Please don't!  There are only so many Disney princesses, so requests come across as a bit redundant.

I'm researching all of the Disney princesses simultaneously, actually, since I tend to find reference for one while I'm looking through books for another.  As to the order in which I do them, it's completely up to my whim.

For further clarification, I literally have a list of the female (or otherwise) characters in the grand Disney pantheon- I know what my options are, I can promise I'm not forgetting anyone, and I don't have some master plan where I know which one's I'm going to be doing.

When are you going to do [INSERT DISNEY CHARACTER HERE]?
See above- I also don't have some master plan as to the order of these things.  I usually have a couple files going at once.

Oh hey, look at that.

What about Alice/Esmeralda/Jane Porter and all of Disney's other non-royals (or, in Kida's case, non-official royals)?
They are not being ignored.  I have some weirdly obscure Disney tastes, though, so you might end up seeing a certain cowgirl on a catfish before you see Esmeralda.

What about the men/ancillary characters like Aladdin and Lottie?
I'm honestly not planning that far ahead, and I also have a lot of other non-Disney art projects that I'd rather spend time on.  Granted, Inca Emperor Kuzco would be...  Yeah.  Epic.  We'll see.

Are you going to do Anastasia?
I'm afraid not.  I never liked the film much (Let's ignore the fact that I own the soundtrack what of it SHUT UP DON'T JUDGE ME), and I want to stick to Disney.  It's what I grew up with.

Actually, I meant Cinderella's stepsister, Anastasia.
Oh!  Well then.  Possibly.

Did you know the original story of [DISNEY PRINCESS] actually took place in [YEAR] and/or [PLACE]?
Yes!  I've researched all of these to a fault.  If it honestly feels like I've missed something please do comment, but also remember that I'm basing these specifically on the Disney versions...  Imperfections and all.  Sometimes the date of the original source material is relevant (Pocahontas, Esmeralda, etc), sometimes it isn't.

No, but really, Princess Badroulbadour is supposed to be from China, and-
Yup!  I read that Wikipedia page too.

I disagree with your choice of time period, and only one of us can be right!
In the long run, these are compleeeeetely for personal gratification and enjoyment.  Sure, The Little Mermaid fits pretty well into 1837, but I don't like the '30's (seriously guys WHAT IS THIS NONSENSE:… ) and Ariel's legomutton sleeves are placed high enough to scream "Belle Epoche," so, y'know.  Loophole.  I'm thrilled to hear how other people interpret the films, just not to the point that I'm going to go back and change my art.

Well these aren't entirely period accurate, are they?
These are for fun.  Stylistic liberties have been taken.  If the films themselves are at about 50% historical accuracy, these are more around 85-90%.  Closer, but they're not diagrams.

Why are all their eyes closed?
I really like the demure sideways/lowered glance, so after doing Belle looking down at her mirror it seemed like another way to tie the series together.  I like that they're not engaging the viewer, that they're in their own world, but in the long run I just really enjoy drawing them!  It implies large eyes without looking too cartoony.

Are you doing these because you hate the original Disney princess dresses?  THEY'RE SO PRETTY WHAT IS YOUR PROBLEM I BET WALT IS ROLLING IN HIS GRAVE
These aren't meant to be better, just more historically accurate.  Don't freak out.

How long does it take you to finish one of these?
Judging from my process videos, somewhere around ten hours if you don't count pauses, the earlier design process, etc. It depends- some of the princesses were pretty effortless, but it takes a lot more time and thought when I'm less familiar with the time period.

How long does it take you to research each character?
Hard to say! I'm researching a lot of these simultaneously, so these are now the result of research spread out over the course of months, or even years. It's a lot easier if I'm familiar with the time period- Cinderella and Ariel were proverbial walks in the park- but sometimes it's a solid week of reading books, looking up inspiration, doing studies. I put way more work into it now that I did back in the beginning.

Do you have any suggestions as to where I can research historical costuming?
I do, finally!  You can go check out the journal entry here… , and I'll try to update it regularly.

What specific references were you looking at while designing Jasmine's costume?
Racinet's plates were a primary source of inspiration:…, along with paging through sites about Persian miniature painting and middle eastern clothing terminology. have handled her completely differently had I drawn her today, but these are the references I was looking at at the time.

Can I cosplay your costumes?
Please do, I encourage it!  All I ask is that I get to see photos of the final product. :)

Favourite Disney princess?
LILO I DON'T CARE IF SHE ISN'T A PRINCESS. Best all around Disney character. Ever.
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Img-00a by techgnotic

In a business of massive ego and terrible behavior directed at slicing and dicing their competition, Leonard Nimoy was known as a total gentleman, a class act all the way and a consummate professional at every turn.

For several generations around the globe he will be forever “Mr. Spock,” the half-human, half-Vulcan first officer of the U.S.S. Enterprise, a United Federation starship exploring distant galaxies on television’s cult phenomenon, Star Trek (1966–69). His first autobiography was, “I Am Not Spock” (1975) and his second, “I Am Spock” (1995). Leonard Nimoy, who died today February 27, 2015, was both Spock and artist and so much more. His multi-faceted life in the arts reflected the 1960s–era of radical cultural flux and personal self-discovery that changed America and the world.

Star Trek was created and produced in the mid-1960s by Gene Roddenberry who, as a U.S. Army Air Force pilot in WWII, survived the crash of a B-17E Flying Fortress and flew 89 combat missions, earning him the Distinguished Flying Cross and the Air Medal. Star Trek would be one of the last pop culture entertainments reflecting America’s post-WWII public presumption that American intervention, even military, was always unquestionably a force for good in foreign conflicts worldwide. American science & technology, “enterprise,” democracy and basic goodness were on the march to save the world. The Vietnam War and Watergate scandal would soon shatter this grand illusion.

Nimoy’s “Spock” alter ego on Star Trek was of mixed heritage.

His mother was a human. His father was a Vulcan. In the world of Star Trek, the original main “tribes” of players were the humanoid good guys of the United Federation of Planets. The Vulcans were an alien race who had managed to suppress all emotion from their psyches as a way to avert destructive violence. The Vulcans were usually allied with the Federation. The Romulans originated as a rebel group of Vulcans who rejected the suppression of emotions. They shared the same ultra-logical, ultra-intellectual mindset as the Vulcans, but they could be politically devious and often went in and out of alliance with the Federation in the struggle to defend the universe against the Klingons, the pure evil nemesis race. Spock’s half-human/half-Vulcan no-nonsense personality, only occasionally evincing emotion in a rare moment of concern for Captain Kirk or an even rarer smile, made for moments of wonderful comic relief. Spock became an international pop icon of the scientific explorer leading humanity into the future.

After Star Trek’s cancelation in 1969 and before its resurrection in syndicated reruns and sci-fi conventions, Nimoy became a regular on Mission: Impossible and appeared in numerous other television shows.

He also won acclaim for his roles on stage, including productions of Vincent, Fiddler on the Roof, The Man in the Glass Booth and One Flew Over the Cuckoo’s Nest.

As an artist, Nimoy was not satisfied by only acting in only acting on television, in films and on stage, as well as directing other actors. He parlayed his fame as “Spock” into getting published as a poet and performing regular public readings of his poems. His final book of poetry, A Lifetime of Love: Poems on the Passages of Life, was published in 2002. Trekkies wanting to check out his poetry are encouraged to visit the online Contemporary Poets index of The HyperTexts. Nimoy’s poems are simple, accessible and mostly about moments in the experience of loving and being loved.

For Susan

people we love

and strangers too

are shedding tears

and walking

sad and dusty streets

your hand touches mine

and comforts me

love is the beginning

and the end

Nimoy’s life-long interest in photography manifested itself in two controversial coffee table edition publications of his portraiture.

Shekhina, published in 2005 is a celebration of Jewish femininity and sensuality — Nimoy’s intent being to cut across stereotypes of “cold” Jewish women. Defenders of the faith seemed to be more offended by Nimoy’s acceptance of “Shekhina” as a legitimate goddess in the Jewish pantheon than by the nudity in most the photos. The Full Body Project (2007) took Nimoy’s objective of redefining female beauty to a new level with a series of portraits of full-figure females in classic nude poses.

Spock Lives! The Second Coming. (1979)

After its cancellation, Roddenberry continued to lobby Paramount for a revival of Star Trek as a feature film, pointing to the reruns’ success in worldwide syndication and then the Star Wars sensation in 1977. The success of Close Encounters of the Third Kind finally got Paramount to relent. Star Trek: The Motion Picture was a moderate success but suffered from a script that was a couple notches too “hard sci-fi” in plotting, dealing with an Earth-launched space probe that achieves full A.I. sentience. It seeks to return to its Earthly creator (as humans yearn to reunite with God?), and is killing everybody who gets in the way of this reunion. Nevertheless, the film did well enough to get a second one greenlighted – and Leonard Nimoy would return as Spock on the big screen in the six Star Trek sequels that featured the original TV series characters. Nimoy would direct two of these sequels as well.

Spock Lives! The Third Coming. (2009)

When Paramount decided to “reboot” their Star Trek film franchise with new actors replacing the TV series’ iconic players, there was great trepidation about fan response. But J.J. Abrams managed to work his magic in capturing the tenor and excitement of the original shows – and the ghostly cameo of Leonard Nimoy as “Spock Prime” sealed the deal with fans, who gave their fulsome approval to the relaunch. The sequel, 2013’s Star Trek Into Darkness, would again feature a “Spock Prime” cameo – and be Leonard Nimoy’s final appearance in a film.

Leonard Nimoy was an actor who never stopped pursuing other forms of artistic expression, most of which he had some success with. His singing career was ridiculed by critics and fans alike, but he persisted in trying, anyway. In the space of two decades between volumes of autobiography, he was forced to reconcile himself to his persona being, in fact, part “Spock,” forever, whether he liked it or not. The poet in him finally accepted and embraced the proposition.

He was a talented actor, director and photographer. He was an artist’s artist.

I have worn more masks than I can remember

I have been a face without a name

And when like you I ask the final question

Who on earth am I supposed to be

I always come full circle to the answer, me, only me…always me

Leonard Nimoy


Live long and prosper.

For several generations around the globe he will forever be “Mr. Spock,” the half-human, half-Vulcan first officer of the U.S.S. Enterprise, a United Federation starship exploring distant galaxies on television’s cult phenomenon, Star Trek (1966-69). He entitled his first autobiography, “I Am Not Spock” (1975) and his second memoir, “I Am Spock” (1995). Leonard Nimoy, who died today (2.27.15), was both Spock and so much more. His multi-faceted life in the arts reflected the 1960s-era of radical cultural flux and personal self-discovery that changed America and the world.

Curator: ellenherbert

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Hi. I went through depression in my senior year of high school. I felt lonely, guilty, ugly, unworthy of love, painfully isolated. Being alone at night was the worst, because that's when all the dark thoughts would come and I would fight the thoughts of cutting myself. I wrote a lot of bad poetry. I cried all the time and didn't even know why. I thought about what heaven might be like, and I wished I was there.

I told my parents. I got therapy. I got medicine. I got better.

Since then, I've gone to college. I studied abroad in Japan. I fell in love and married a cute guy. He and I are making a video game together! Now I'm going to graduate school and I'm learning to become a children's book illustrator. I live in a bright apartment where I can see squirrels climbing in the trees outside my window. I love baking muffins and popovers and other yummy things. Not every day is rainbows and sunshine, but in general I am a very happy girl and I LOVE my life.

As a teenager, I never could have imagined that my life would turn out so awesome. Your depression will tell you that it will never get better, that your life will never be much anyway, that you're not worth it, that you will never be happy again and the best you can hope for is the peace and quiet of death. It's not true. It feels true, but it's not. Keep telling yourself that: it feels true, but it's not.

Tell an adult that you trust. Get help. Get therapy and medicine, if that's what it takes. And if that adult doesn't help you, tell another adult and another and another until someone takes you seriously. Don't give up. Your life is going to be so amazing!
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It's been quite a while since I wrote a preachy "THINK ABOUT YO' ART"-type journal, and some of my newer watchers may not know that this is a particular(ly annoying) habit of mine.  This is a subject I've had on my mind for quite some time for a number of reasons, and it's recently coalesced into a semi-soluble form so here we go.  (As an aside- this journal does have some recycled ideas from a previous post of mine, but obviously I hadn't really said everything I wanted to on the subject.)

It's no mystery that I love this website.  I came in at the tail end of the pre-critique wonder years, when the internet discovered and exploited that, yes, we don't always produce the highest quality art here.  There's a lot of unpleasantness directed towards DeviantArt.  At RISD, I made a point to never mention that I had an account here, because of the looks of disgust I would get haha and people would think about me differently.  It was something to be ridiculed over.  

I honestly think we're entering a new phase, though.  There are a lot of professional artists joining up on DA, recognizing it for a fantastic way to interact with other people in a language we all speak.  It's a combination of a portfolio website and Facebook, and it's ahead of its time and it's fantastic.  I no longer hide from anyone that I am a very active member here, and every single honest-to-god work offer I've gotten has come directly from my connections on this site.

However, like I said, I think we're entering a new phase, and I have some thoughts.

If you're a creative person and you have a facebook, you have undoubtedly read Ira Glass's poignant quote about taste.  If you need a refresher:


"What nobody tells people who are beginners — and I really wish someone had told this to me . . . is that all of us who do creative work, we get into it because we have good taste. But there is this gap. For the first couple years you make stuff, and it's just not that good. It's trying to be good, it has potential, but it's not.

But your taste, the thing that got you into the game, is still killer. And your taste is why your work disappoints you. A lot of people never get past this phase. They quit. Most people I know who do interesting, creative work went through years of this. We know our work doesn't have this special thing that we want it to have. We all go through this. And if you are just starting out or you are still in this phase, you gotta know it's normal and the most important thing you can do is do a lot of work. Put yourself on a deadline so that every week you will finish one story.

It is only by going through a volume of work that you will close that gap, and your work will be as good as your ambitions. And I took longer to figure out how to do this than anyone I've ever met. It's gonna take awhile. It's normal to take awhile. You've just gotta fight your way through."

God bless you, Ira Glass.  I mean, the man works in radio and speaks well for a living, so nothing I can say after that is going to be quite as affecting.  Acknowledging everything he's just said and after meditating on if for months, I've got to say that I don't entirely agree with him.  I don't think anything he's said is incorrect, but I do believe that there's another side, which he didn't really get to: taste development.  

"Taste Level" is one of those phrases bandied about in art school and no one can really put their finger on it but they know it's something we're all aiming for.  

Shall we take a look at what I considered my "best to date" 5 years ago?  best of 2006 by toerning

You know that "Draw This Again!" meme?  Those honest to god alarm me.  If I were to "draw this again" with the piece I posted above, the right panel would be empty, because I no longer believe it's worth drawing.  Not to get down on the subject matter or anyone who likes it.  

I could easily say this ditty: Ardee's Getting Crunk by toerning is a recent and very similar piece.  Lurchy posture, focus on pretty lady, lots of hair, lack of explicit storyline, indulgence in the media.  The thing is, that drawing was done in an hour, and almost not shared at all because it is so far from the level of finish I usually require from myself.  That purple drawing, on the other hand, I slaved over for DAYS.  DAYS.  And it was my MASTERPIECE.  

I'm trying to say I'm not immune. I obviously maintain plenty of the same visual fetishes that I had 5 years ago.  However.  I no longer think "pretty lady, big hair" merits an illustration, I now recognize that those are simple aesthetic soft spots of mine, in which I allow myself to indulge every once in a while when, for instance, I'm on vacation.  And there are certain items of questionable taste I'll NEVER grow out of: Fanart, cleavage, backlighting.  God knows I work them in whenever possible.

The thing is, I have yet to see a "Draw This Again!" meme that makes any notable changes to composition, content, or impact of the work.  Is a person's ability to draw more convincing clothing folds or a more roguish grin evidence of what they have accomplished in their last two+ years of artistic development?  This is a matter of taste, and we are limiting ourselves.

Defenders of DeviantArt (such as myself) like to say that we encourage each other to improve, but it is my opinion that we also perpetuate bad habits and insulate ourselves against real-world standards.  Taste is a big deal.  And as a community, we don't have the best taste.  We allow ourselves to draw sketchbooks full of faces and measure our improvement by how many times we had to erase the eyelashes before they looked right.  We balk at the idea of considering composition, of learning color theory, of trying to put story into our works, because it's a vast and unfamiliar ocean and it's comfy here in the shade of the DA umbrella.  We convince ourselves we don't WANT to do that stuff, anyway, this is just for fun, and if we wanted to do complete illustrations, we would!

Well maybe this is true and I don't mean to criticize hobbyists, and obviously I used to follow this exact code of conduct, but even those of us who are genuinely content to just practice running poses or angry faces should accept that there is a greater standard of taste outside of DA and we are willfully shutting it out.

Taste Level is the doorway through which we peek at every Skill aspect.  DeviantArt has programmed us to see Expression, Posing, and Media through the tiny crack in between the door and the frame and to think that's all that's there.  But if we were to open that door, there is just so much more behind it.  Skill is only one part of artistic development.  Yes, skill encompasses technique, anatomy, expression, composition, value, narrative, anything else you can think of.  But without Taste, we would ignore all of that in favor of a really stellar pair of eyebrows.  

I don't want to close with any aggressive demands like "it's time to man up" or whatever, but now you know my thoughts, and I'm looking forward to hearing anything you guys have to say.  Thanks for reading.
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Digitally Delicious: February 12th

Wed Feb 12, 2014, 7:00 AM
Dream Deer by sherrae78

little girl 2 by SansaXIX

Elemental Lord by Changinghand

In the walls... by AndyKluthe

Sleep... by DigitalCutti

~ Oasis City ~ by ChristianGerth

The Fish by Noldofinve

Risen from burning ashes by cat-meff

Zeros Blaze by EnferDeHell Zeros Blaze by EnferDeHell

The Shaman sketch (Kokochu the Eremit) by Phobs The Shaman sketch... by Phobs

Snake dragon by antilous Snake dragon by antilous

Mom? by WojciechFus

Swan of Tuonela by MartaNael  Swan of Tuonela by MartaNael

Winter - Turtle island by PagodaComics  Winter - Turtle island by PagodaComics

Fruit season by louten Fruit season by louten

Medieval Town by RhysGriffiths

Monarch by hibbary

The Order of Irradiance by mistermojo28 The Order of Irradiance by mistermojo28

Witch Fall by anotherwanderer  Witch Fall by anotherwanderer

The Dryad and the Traveler by kelleybean86  The Dryad and the Traveler by kelleybean86

Sign from Heaven by Aeon-Lux

Steampunk Isis by Valyavande

amulet by Amap0la

travel by blazewu travel by blazewu

Stardress by Mikandii Stardress by Mikandii

Time to thank by MarioTeodosio Time to thank by MarioTeodosio

Remember That Time by lost-tyrant

What did you say? by Kyoux

Revenge by kakotomirai

Features from the Digital Art galleries.
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