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Sinbad (Magi) and Italy!

Journal Entry: Sun Mar 31, 2013, 2:49 PM


Happy Easter everyone! :)

I'm working on my newest cosplay here.
I'm making Sinbad from Magi!~

We are going to cosplay as Sinbad&Kougyoku at Modena, Italy, event called Play-Cos!…

I thought that you guys would like to see some WIP, so here you go. Some stuff I have made in the past few days.

I used Worbla ( on every part. I shaped it with a hot air gun and bare hands~

Sinbad cosplay WIP 1

Bracelets and rings.

Sinbad cosplay WIP 3


Sinbad cosplay WIP 2

More Sword!

Sinbad cosplay WIP 4



What do you think?
More updates coming up!


  • Reading: Game of Thrones
  • Watching: Fairy Tail
  • Drinking: Glögiä perkele!
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Sketch of my new project... a Night Light
Sheogorath by ReneFelem

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No comments have been added yet.'s about an outcast of No.6 with white hair who meets up with his boyfriend to sneak in and implode a building and then lock a girl up in the tower. The boyfriend implants a bee pupae in his neck, which makes his white hair brown, and cures him of the strange scar on his skin. The outcast and his boyfriend break up, then the outcast gets into the city with a police escort. He is sad about losing his boyfriend the whole way, but is happy once he gets inside No.6. Then, he meets up with the girl again, tells her he doesn't want to have sex but she asks anyway. He then works his way up the social ladder, starting in a small bakery then eventually moving into a huge, high-tech building, in which he finds a small boy who he injures then throws out the window.

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Taken from the site news:


Everyone who is waiting for the print release of Chapter 2, here is a progress report! The Deimos mini-smut-comic is finished, which is great, and I'm now in the middle of working on the Cain and Abel mini-smut-comic… which I have been waiting FOREVER to do! I'm so glad to get my black claws into this. So hold tight, my sweethearts, these goodies are on their way to you! I'll make more announcements as things develop!

Thank you so much for your patience!:heart:

/// :iconabellaplz: STARFIGHTER STAMPS :iconcainlaplz: ///
:iconstarfighterplz1::iconstarfighterplz2::iconabel-plz::iconcain-plz::icondeterminedabelplz::icondeterminedcainplz::iconabelnoesplz::iconcainnoesplz::iconabelishappyplz::iconcainishappyplz:starstampfighter by not-so-gloriousOK TO FAVE Cabel stamp2 by STARFIGHTER-FANCLUBcain_stamp by HavokPandaabel_stamp by HavokPandaOK TO FAVE Abel stamp1 by STARFIGHTER-FANCLUBsf_stamp2 by HavokPandaOK TO FAVE Cabel stamp3 by STARFIGHTER-FANCLUBOK TO FAVE Cabel stamp1 by STARFIGHTER-FANCLUB

..And one for Machine!

Machine by Sharkfu




/// FAQ ///…

/// FANCLUBS ///



/// TUMBLR (NSFW) ///

/// Hamlet_Machine TWITTER ///

/// Starfighter FACEBOOK ///…
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I'll be at Yaoicon this weekend! Here's the site:

My table will be in the Dealer's Room this year! I'll be selling all the usuals to be found in the site shop- plus necklaces and sticker sheets!

ALSO! I'll be doing a SPECIAL PANEL at 6pm on Saturday! ( Filled with prizes, some smutty sketches, and shameless flirting.

Meeting readers is seriously the best thing ever and I hope I get to see you, if you're attending!


/// :iconabellaplz: STARFIGHTER STAMPS :iconcainlaplz: ///
:iconstarfighterplz1::iconstarfighterplz2::iconabel-plz::iconcain-plz::icondeterminedabelplz::icondeterminedcainplz::iconabelnoesplz::iconcainnoesplz::iconabelishappyplz::iconcainishappyplz:starstampfighter by not-so-gloriousOK TO FAVE Cabel stamp2 by STARFIGHTER-FANCLUBcain_stamp by HavokPandaabel_stamp by HavokPandaOK TO FAVE Abel stamp1 by STARFIGHTER-FANCLUBsf_stamp2 by HavokPandaOK TO FAVE Cabel stamp3 by STARFIGHTER-FANCLUBOK TO FAVE Cabel stamp1 by STARFIGHTER-FANCLUB

..And one for Machine!

Machine by Sharkfu




/// FAQ ///…

/// FANCLUBS ///



/// TUMBLR (NSFW) ///

/// Hamlet_Machine TWITTER ///

/// Starfighter FACEBOOK ///…
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EDIT: 11/18/2014

So, as I said of tumblr, I want to thank everyone for their support! We collected almost 10000 through Indiegogo donation! I know it's far from what the goal is but don't worry! We are planing phase two of the campaign! We will not stop just because we didn't reach our goal out of a first try! :D We will fight until we finally get there!

To everyone who donated and shared the campaign: Thank you! Your support is what helped us get even this far, we really couldn't have done without you! ;u; As I said above, we will continue to fight until our goal is reached so we aren't stopping just yet!

I will update everyone once phase two starts and I will most likely reopen Special Order (and add new ideas for it). If I still owe you those, don't worry! I quite busy with the School Festival (which was a total success! The photo's are here! ) and now that it's over, I'm going to work on them during this and next week! :D Thank you for your patience!


NEW VIDEO!!! We finally reached over 5000, let's try to get as far as we can!! BIG THANKS TO EVERY SUPPORTERS WHO HELPED SO FAR!!


If still unable to donate, consider sharing this link, we will much appreciate it!



Fly-Sky-High's special offer!- CLOSED by Fly-Sky-High

  • Contribute to our INDGIEGOGO page
  • The given amount of contribution you donate allows you get a piece of work from me under the price I will set bellow.
  • All you have to do is show me proof of your contribution, like a screenshot of it being sent and such and you will get a price from me
  • Your screenshot and award you want to be drawn should be sent via notes.


  • Send 1$ and I will make you a sketch, same style (lines) as posted on this deviation and up to 3 characters in the pic (or you can offer more and get a sketch for each extra 1$ you send)
  • Send 10$ and you will get a lineart of up to 2 characters you order 
  • Send 20$ and I will lineart, color and cellshade a single character you order.



Let's talk about this briefly now-IMPORTANT

I was going post everything of what is going on but I figured I should make a video of it or at least a recording, it would be easier for your to understand (at least as far as my english goes lol)

To put it simply of what is going, the organization Sakurabana and it's club (counting in many activities that is happening there, as well as Mugen manga school which I attend to) is in big trouble. 
Sakurabana logo by Fly-Sky-High
They are the organizers of biggest Japanese pop culture convention on Balkans, Japanizam, as well as many mini events relating to same subject (Chibicon, Death Note or Berserk Day etc.), not to mention events with friendly games and gaming (video game tournaments, Fantasy Role Play days, card game tournaments etc.).

Japanese embassy and few others who support us still has their doors open to help but this is something beyond their power...

Current issue is manly spacing. I haven't talked about it here, but we moved couple of times for a past year and it seems like both cases will end on a bad note. The renting we pay for the space located in the center of the city (which is a necessity so everyone has a decent approach to the club, despite the higher prices on rent) is BEYOND EXPENSIVE, not to mention that neighbors keep blaming us for issues the old building has and pretty much has nothing to do with us, we are just easiest to blame because of "kids" and for being newbies there.

We've come to the point where paying for high rents and constantly being kicked out or yelled at by owners is no longer tolerable.

Luckily, the founders of the club (where I'm a member who helps as much as one can) are rather focused on solving the problem rather than confronting people who wouldn't even care as long as they get loads of money from us.

Our current goal is to collect enough money to buy our own space (apartment or a montage house or anything that is more available to us). One would think that's not a hard task but as much as support we get with Japanese embassy, according to law, they can't help us found a space where Sakurabana can be, only things relating to culture even if our club represents just that. NO ONE ELSE founds our club, the people that work there are all volunteered workers and they don't earn to keep this club alive. The money that club DOES earn all goes to anime merch, mangas for manga library and mini events I mentioned above. All for good fun to say it simply.

We can't even ask our country for help because when we did they could just say this to us: "To which political party do you belong to?" which is a real shame and I am ashamed everything in Serbia functions based on which party we are in (and there are plenty that hold big companies in their grasp and don't give a shit about those that they can't benefit from). They don't care about culture any more and am I not saying this because we are with this big problem but also looking on how other cultural programs are barely holding up, especially since my father is a teacher of folk dance so I understand the struggle.

I would mention a lot more things here but I said I will keep it short so I will mention all the details in the video.


Now, before you run off thinking "I'm sorry, I can't help, I'm as poor as you are *poofs a moth out of a wallet*" there is something you CAN DO to help us and doesn't involve just donating.


I am sure this is a subject anyone can relate to. I am sure many of you live in places where something as japanese pop culture (from anime and manga to music and culture aline) is not as well accepted and understand how rare it is to find someone who finds it interesting in local places and not just on the internet. We want to protect this place as it is a type of sanctuary, a place where we can gather and be tolerable toward one another, play games and learn together, discuss about things we love... we choose to come to this place instead of staying isolated at home feeling unaccepted by people around us (as personally and speaking for many friends, we were teased, bullied and mocked for our own interests we love). We want to keep Sakurabna and Japanizam alive as much as we can, even if it means giving our own effort and money to make it so because we love our "second home".

In the video, I will explain what Sakurabana means to me and how much it saved me, not even joking here.


  • If you wish to donate, so far we have this current working paypal e-mail:

    (please keep in mind this is an e-mail I used to get my commissions payment but it is no longer used for that, it belongs to the founder of the Sakurabana, Vortodox, who earlier kindly offered to help me earn something using his paypal. THIS E-MAIL IS NO LONGER USED FOR COMMISSIONS. It is now primary e-mail used ONLY FOR DONATION TO SAKURABANA CLUB FOR THE MENTIONED GOAL). Yes, this means I no longer have an e-mail for personal commissions but that is fine because Paypal will be in full function in our country (meaning we will be able to get and not just send money through it) starting October 8th. I will be getting my own paypal next month but this is not what is important now.
  • Despite mentioned above, I WILL BE DOING COMMISSIONS ONLY TO DONATE TO THE CLUB FROM NOW ON. Yes, it means cutting off my only way of earning something and giving it all to Sakurabana. THAT is how much this means to me! If you want, you can always commission me under current prices OR you can wait for a bit until I make a special event where I could make art giveaways for given amount of money you donate to Sakurabana. If you can suggest anything that can work for us both do comment and leave that suggest, I'm happy to consider anything that can help.
  • Donate on INDIEGOGO site!

  • For the locals, there will be a bank or a drawing account where you can donate money via deposit slip.
  • And finally, as mentioned above, SPREAD THE WORD! I will be honest, our country is a deep shit with economy as it is, all our hope is poured mostly from international incomes we can get as a donation. If you spread awareness (by copying or linking this journal, reblogining, posting on fb, your art pages, anything what works for you) then you can help us gain some more interest of other people who are willing to help even just a bit. Anything goes. I know this is hard as barely anyone reads about things that probably has nothing to do with them but at least keep this in mind: WE ARE DOING THIS FOR THE SAKE OF KEEPING SOMETHING THAT IS BARELY NOTABLE HERE ON BALKAN. WE WANT TO MAKE IT BIG SO ANYONE FROM ANY COUNTRY IN THE WORLD COULD COME VISIT OUR CONVENTION AND HAVE FUN INSTEAD OF KEEPING THE SPACE LIMITED AND SMALL DURING JAPANIZAM. WE ALREADY KNOW PEOPLE FROM VARIOUS EUROPIAN COUNTRIES COME HERE EVERY YEAR TO ENJOY A CONVENTION THEY PROBABLY DON'T HAVE IN THEIR OWN COUNTRY. THIS IS WHERE WE GATHER TO ENJOY SOMETHING WE ALL LOVE. PLEASE SUPPORT IT!
If you have anything you can suggest that can help us feel free to do so. You can also comment and suggest what I personally can do through art that can benefit both of us, instead of just giveaway I mentioned above. 

Thanks for reading! I will work on making a video which may help you guys understand more about this situation (and mostly from personal perspective).

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As you all are aware, Junjou Mistake the mini series manga will have it's own anime. So far, no word on when.

However, after watching the new episodes of Season 2 Sekai Ichi Hatsukou, I have noticed certain characters from Junjou appearing out of nowhere. You all have seen sleeping Misaki of course (I believe 2nd or third episode, I squealed of course), and the so called "Usagi Beer" :rofl:.

I have heard rumor and read on the comments that Junjou Mistake might appear in Sekai Ichi Hatsukou season 2 close to it's ending season. Only thing we can do now is wait and keep a close watch on every episode. :la:

I love the show and totally spazzed when season 2 finally came out. :D Keep watch the new episodes. If you spot something no one else noticed (don't spoil the episode of course) Junjou Related, comment about it.:D

Have a wonderful weekend.
Right now I'm a bit sick so I'll try to get better to post more for you guys


Mass Effect References

Journal Entry: Sun Nov 27, 2011, 12:11 PM
Provisions for use.

These references are provided with permission from BioWare under provisions as listed below. Please note: I am in no way affiliated with BioWare or EA.

  1. Copyright cannot be assumed over anything created from usage of the reference images (BioWare owns the copyrights to the characters).
  2. No commerce. People cannot sell or profit from the images or works based on them – not even for charity (it tends to get very complicated very quickly)
  3. BioWare must be credited as the copyright holder for the reference images , this holds true for derivative works as well though (things created based on the references provided).
  4. You can’t represent yourself as a BioWare or EA employee, agent or representative.

#1, #2, #3 should be noted by everyone using these images (#2 doesn't mean that BioWare couldn't pay you for an idea and use it themselves, though.)

Some time ago, I created a tumblr account (which can be found here).  I'm not sure if I will ever get around to posting anything in it (or figuring out how to use it), but if anyone wants to make requests there, feel free to do so.

Characters (Generic or nameless):

Characters (Plot or named NPCs):

Characters (Protagonist/Squadmates):


Enemies - Cerberus

Enemies - Reaperised

Multiplayer - Characters

Multiplayer - Weapons



Weapons (Heavy):

Weapons (Melee/Omni-tool):

Weapons (Standard):

There may be others not currently listed.  You can search the reference gallery if you can't find what you're looking for here.  Please note that if you can't find something after searching for it, you can always make a request.

Unused in-game ship models can be found here.

The Mass Effect font can be found here.

Free counters!
A library of Mass Effect references. Please note that all of these models are made, and owned, by BioWare/EA.

You are free to use them however you want.
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XPS 10.9.4 -- Wardrobe Edition Release (Final version)
XNA Model Viewer
Model made available for XNALara by :iconbubblecloud: -- Original model made by Crefun--5329…

    :: WHAT'S NEW ::
  • Wardrobe feature. XPS supports now conforming clothes. The clothing model, named Outfit.mesh, requires only the necessary bones and snap to the matching bones from the character model, named Character.mesh. Load first the character. After this load the clothes. The clothes move and pose now following the Character. Poseable sticklove demo model (73.97KB ) :
  • ChangeBoneNames feature. XPS can now rename bone names on the fly by loading a model which contains the original game bone names. Put a file called BoneDict.txt inside the same folder like XNALara XPS.exe. The content of this dictionary are the "original bone name" a  'semicolon' and the "XNALara naming convention".
    Example Blender… to XNALara/XPS… a :

    Upper_arm.L;arm left shoulder 2
    Lower_arm.L;arm left elbow
  • Reported by :iconsumirehaikuxna: A rare crash when renaming a bone is fixed now.
  • Reported by :icongoha7777: A click to "Close window" icon X works now on the same way like File-->Exit
  • Reported by :iconkinasuki: "Restore scene" and "Load scene" refresh now the "optional item" list correctly
  • Reported by Hongfire skeev: "Auto Texture" feature with proper flat "Bump map's" for easy "render group" renaming without changing the texture section
  • Reported by :iconutopian-mk: Result image saved as a .png file works now fine with BLOOM effect
  • XPS can now save images using the formats .BMP and .TGA or .TIF for the images
  • BUG fix for "load scene" without "loading models" marked
  •  Requested by :iconkinasuki: "Make items optional" with preview feature.
  • New render group 32 -- the shader expects one diffuse texture on its input and supports a specular highlight  parameter as value. Example: 32_metal_20.6
  • New render group 33 -- the shader expects one diffuse texture on its input and supports transparency and  a specular highlight  parameter as value. Example: 33_silck_13.2
  • More information by loading/converting a .mesh.ascii file to .mesh  
  • The "Modify" menu contains many new functions for modder. Even feature which are missing inside Blender.
    • New menu item "Remove seams between mesh parts" to smooth mesh's. Not available in Blender.
    • New menu item "Fixing moving gaps between mesh parts" to fix the Blender "Bone weight copy" BUG
    • New menu item "Flip face normals" to toggle the "Normals"
    • New menu item "change backface culling behavior" to flip faces clockwise/ anticlockwise
    • New menu item "Swap Y-Z normals" to convert a model between right and left handed coordinate system
    • New menu item "Negate Y normale"  to convert a model between right and left handed coordinate system
    • New menu item "Fixing moving gap inside a mesh part" to repair wrong weight paintings
    • New menu item "Smooth mesh part" like the Blender feature "Remove double vertices"
    • Requested by :iconatlantib:  New menu item "removing seams inside of mesh (on the borders of UV map)" Not available in Blender.

Download link XNALara/XPS 10.9.4 (or higher)  (2.44MB ) click the right side of this image to download ;)

Download link XNALara/XPS 10.9.4  SKYDRIVE
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Not to be attempted if you have less than 2GB ram or your pc WILL crash. It's hard to run on the minimum requirements but it is possible.

Carring on from yesterdays tutorial with panelling. 

In the panel you intend to use for you building or 3D object use the tool shown in the red square. Options will appear though I hid mine for now to show you what the 3D plane looks like. When you select the tool click and drag to the borders of your panel.

Untitled-1 by DraconianRain

Now the properties panel will open for what you wish to put in this area. This can range from guns to motor bikes to housing and city scapes. The best part however is that you can build your OWN 3D objects to place in here. I'm going to show you how to arrange in perspective, change to line art only or line art and toning. Before I go on this is for any trolls:

I am not endorsing cutting corners or showing how to be lazy. Manga studio allows you to be a one artist team. This is good for those who can not afford to hire a landscape artist or another artist to do BG's and buildings. I am not promoting being lazy or to help artists work backwards. This is just another inventive and creative way to get work done. Next tutorial I will cover perspective rulers to show how to draw buildings and rooms as best I can.

In the image below where I marked with a little red square. This is the import folder that should take you to the sample 3D models. You can place your own 3D models in here though I think they have to be obj. files or lwo. files (Object files and Light Wave Object files). Or you can place models you purchase to use in your manga studio. Click and explore. I want a building. 1) Because I can't draw what I need yet though I am getting closer with practise and 2) I am not ready for perspective just yet 3) I can't pay an artist to do it and I doubt any one would like to work for free ;)

Untitled-2 by DraconianRain

You can click and preview the objects before you choose. I chose a residential block. As shown below. The first box I marked is one of two ways you can move your object. You can move, scale and change perspective by using the xyz axis like in other 3D programs. The colours correspond in square 2. If you move them around they both update each other. Eg If you move the red ring then the red Y Axis in the properties tab will update the degrees and angel which you could further adjust numerically if you choose. The grey ring in square 2 is how you scale. The arrows move in two directions. The Up arrow, up and down, the blue into the distances and up close and the green left to right.

Untitled-1 by DraconianRain

It takes some getting use to but arrange your view. Then when you are ready to set to a screentone click the rendering button at the top of the properties window.

This should appear-
Untitled-3 by DraconianRain

You can add more greys for depth and detail but I like to work with the minimum and add natural textures myself later. Red square 1 is the shading. If you untick you get soft shading, and if you click inbetween the colours then the next grade of grey appears which you can slid up and down. Be aware that the more tones you add the slower it will process. If manga studio freezes wait. You may have to wait over an hour if you don't have the minimum ram and processor speed. But wait and then save immediately. The second red square as marked above is the tone settings. My image is huge so I am going to change my lines to 30. Leave the angle as is. Select tone. Only select raster if you want a coloured inking like it already has. Preview for a preview and ok when you're happy.

It will create it's own folder consisting of the grey colouring render, screentones and line art which will be labeled as outline. This is how you can get your own buildings drawn and toned for you without really doing it but setting it up can be a hassle and hard. In the end though it is better to try to draw it yourself and gain your own style of buildings to match your characters but again as I per mentioned, not all of us have a team to work with. This is a popular method with webcomic artists working solo and for no profit. To my knowledge there is a lot of school content for anyone wanting to do shojo school romances etc.

Below in the red square I have opened my 3D folders.
Untitled-4 by DraconianRain
As you can see there is the layers I said. Now if you decide those tones are too big or too small double click the tone layers one at a time. The properties tab will update with a tone tab, there you can manually change without hitting undo and re-rendering.

To prevent lag I like to merge my folder into one layer when I am 100% satisfied and certain I am not going to want to change it. You just right click the main folder and select merge.

Untitled-5 by DraconianRain

On that note, if you find you need to merge specific layers all you have to do is hold down ctrl and left click. Below image shows this effect and then right click and you will now see merge layers is enabled. With the exception of line art I don't recommend merging just to clean up. If you want it to be neater then I suggest keeping well organised layers inside folders. And beleive me, the better you get at using this program the more folders you will need.

Untitled-6 by DraconianRain

This is all that is necessary to using the 3D objects. They have 3D mannequins for learners needing a proportion guide with different body types. You will probably have to move your 3D layer down and your line art on top. 3D seems to go straight to the top by default.

One more reminder, I am not promoting lazyness for any one that may take offence to this tutorial. This is simply a feature I was asked to explain and talk about. There are many other features to explore but it is simply a matter of click it and find out what happens ;D

Hope this has helped somewhat. Any questions, feel free to ask.
Help with using the 3D models and how to render them as line art and screentoned
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