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Realm of Fantasy

The Warrior and the Mage

presented by the Realm of Fantasy

(Volume 1)

The Journey Continues...

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Volume 1

"Free your imagination, and the world will follow"

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There is no such thing as suddenly knowing when you are ready to turn your
passion into your profession. But there is a way of measuring your chances on being
able to get work and eventually sustain a living from it.
Accepting commissions or freelance for low payment won't help you. You can think any penny counts, but it will lower the worth of your work and damage the market.

:bulletblue: How to measure that you are ready?

You probably have high goals, but they are usually not your first step. You must search out the clients who can be that first step. Often found in the card game industry, book cover illustrations and smaller game company's. 
Look at the artwork shown by a company such as the card game company: Fantasy Flight games. Compare your skills with the average of their artworks. If it matches yours, you will have a chance. However, keep in mind that those artworks had been done in a limited timeframe, usually within 12 hours.

:bulletblue: What to show in your portfolio?

Don't show to many artworks, you will always be judged by your worst piece.
Show the work that is suitable for the company's you'd like to work for. Show work that they would be able to fit in to their game right away, proving you are the right person to do so. Did you know that if you're a paid DA member you can make a portfolio website through DA? You will find it in the menu :)

:bulletblue: What to write in your CV?

Don't write about those years you worked in the supermarket or you black belt in karate, they will not care and again it looks unprofessional. Don't share your high school information or grades. If you have done a uni course related to art, you should put that information in there.
Other sections will be: Languages, Software, Art achievements( like book/magazine features.) art-courses and previous clients. Are there no previous clients? That is okay.
Don't advertise yourself as a freshly graduated person, you don't have to lie about it, but avoid the mention if possible.

:bulletblue: How to approach a company for work?

Never come across as a fan. You, of course like their work, and would like to create artwork for them, but don't phrase your fandom to them, it will come across as inexperienced. 
Explain what you can offer the company or the company's art-team with your personality and passion. 

:bulletblue: How to calculate your basic freelance rate?

The price must include: Your rent, other living costs like food & bills, equipment(pc,software and Wacom), training-days(the days you wont be working for clients) and taxes( add 21%, this variate's per country so do your research).
1 year of rent (500x12)+ (600x12)1 year of living expenses+(1500) 1 year of equipment= 14700 euro.
The year has 365 days approximately 250 workdays. 50 days will probably be spend, without a client to work for, sick, or holiday. But those days will still need to be covered so they will stay included.

14700 euro : 250 days= 58.80 euro a day. + 21% taxes(12.34 euro) =  71.14 euro.

That 71.40 a day will give you a very basic living in a country such as the Netherlands. However, if you'd like to be able to pay a vacation, a nice Christmas, a car? You have a child to take care of?
Don't forget you need to save up for a pension too! As a freelancer that needs to come from your own wallet!!
This will most certainly higher the price to a 120 euro a day easily. 
Most professional rates are between 120-500 euro a day! But these are from experienced artists and you should be able to achieve that within 1 year. But please don't ever work for lower than this previous calculation has shown you. Flipping burgers would be more sustainable otherwise XD.

These website's feature okay freelance work from individuals from time to time:
DA jobs forum.
CGhub jobs forum.

Ofcourse you will always have to keep honing your skills and strive to become better every day to climb up the career ladder :D

I wish you guys goodluck!! :D
Let me know if you have some other questions about this that I haven't covered :D

More journals for artists and creatives :D (Big Grin)
The 5 bullshit myths of concept art.Concept art is getting bigger and bigger. More people know what it is nowadays, it gets shown in the media more often and more books get released. This automatically results into more people wanting to become concept artists. So many artschools are now creating special courses all towards game art or concept art. (Game art can also include UI design, 3D modeling etc.).
Yet it is a fairly new thing to most people and the idea of "becoming a concept artist" has grown rapidly over such a short time that a lot of people who are new to it seem to get a lot of misguide info. I am going to try to list this misguided info and direct you to the correct info.
(Again I would always advise you to do your own research and form your own knowledge and not just simply agree with what you read online, not from anyone, not from me. Even though i'm right ;) .. ofcourse. :P *wink *wink )
  Are you on the right track? + Fuck Talent!Am I on the right track?
This is a thing people often wonder and think it's a complicated to find out, but it is actually pretty simple. It's a different question you need to ask yourself based on different topics.
As for: Fuck talent! You'll find it if you scroll down :P
:bulletblue: Topic 1: Am I on the right track to becoming a better artist?
Does your work from today, look closer to your initial goal than your work from last week? (this needs to be both in skill and idea.)
:bulletgreen: Good skills: Honing your technique, training you muscle memory, being more knowledgeable about your tools and art rules. With art rules I mean: Perspective, form, light, texture, composition.
:bulletgreen: Good ideas: Storytelling, characteristics, charm, emotion and design. Not just making things look polished but also convey something more, something that brings it to life and speaks to pe
How to win Art-contests! (+ Caldyra winners!)Let me start by saying how incredibly happy I am with all these amazing and inspiring entries! This definitely calls for doing another such contest soon!
Most of you have really tried their best and it shows! I couldn't have asked for better or more, choosing the winners among these was already aching my brains.
This journal will show the winners and the special mentions but also a bit about how to higher your changes on winning contests (maybe good for the next one).
This was my contest for those interested:

How to win contests?!
The change on winning a contest always gets smaller based on the amount of people joining in, however this doesn't mean that your work will be diminished by the numbers.
Here is a list of tips and tricks to make sure that your work gets into the top 10 !
:bulletblue: Triple read the contest's description. Make sure you got every detail right.
In this case it was pretty important that the Skyworm loo
A big black hole called: Procrastination.Procrastination is an infinite cycle that becomes bigger and bigger the longer it's there and the time wasted being sucked into it is a dark matter of nothing.
:P hahah I figured this was the most dramatic way to put it, but yeah, it's real and it sucks.
For those who don't know what it means: Procrastination is the practice of carrying out less urgent tasks in preference to more urgent ones, or doing more pleasurable things in place of less pleasurable ones, and thus putting off impending tasks to a later time, sometimes to the "last minute" before the deadline.
We all suffer from procrastination. It is pretty innocent when you have it with household chores or packing your suitcase before you go on a holiday. 
But it becomes a serious problem when you do it with the important things in your life. I take it you're an artist if you're reading this and the biggest aim of being an artist is to be an even better one.
As shown in previous journals there are many
What do do as an artist in training.There are many ways to Rome they say. But I find most aspiring artists lost and asking me for guidance
and this is what I tell them.
Find out for yourself what you really want to do with art, there are so many different professions.
Graphic designer, Concept artist (mobile and high end), Illustrator of bookcovers, or card games.
Once you can make your pick, or at least pick 1 or 2 you must find the best work on the market in those fields. 
Find out what makes the best art of your favorite field the best art. What do they paint? How do they paint it? With knowing this you can find out about the things you need to study.
The most basic study aims are the following:
:bulletblue: Lighting.
What forms of light art there? And how does it influence things?
The book Color and Light by James Gurney will give you a lot of insight.
:bulletblue: Shapes.
How do you paint shapes? How do you light them the right way?
You will learn a l
Where to get started before you can apply for workThere is no such thing as suddenly knowing when you are ready to turn your
passion into your profession. But there is a way of measuring your chances on being
able to get work and eventually sustain a living from it.
Accepting commissions or freelance for low payment won't help you. You can think any penny counts, but it will lower the worth of your work and damage the market.
:bulletblue: How to measure that you are ready?
You probably have high goals, but they are usually not your first step. You must search out the clients who can be that first step. Often found in the card game industry, book cover illustrations and smaller game company's. 
Look at the artwork shown by a company such as the card game company: Fantasy Flight games. Compare your skills with the average of their artworks. If it matches yours, you will have a chance. However, keep in mind that those artworks had been done in a limited timeframe, usually within 12 hour
This is why you (and your art) get ignored.People often get the sense of being ignored in the art-scene, especially here online. We all try so hard to get our foot in the door, it's like trying to stuff yourself in an overfull bus like a sardine in a can.
Sometimes you just want to socialize with other artists you admire and you seem to be talking into a brick wall or perhaps you've send your portfolio to a company over a dozen times and still don't even seem to get the smallest response or feedback. I will try and tell you WHY you get ignored and HOW you can get noticed instead.
I will go through the following cases of being ignored:
:bulletgreen: Your comment.
:bulletgreen: Your art.
:bulletgreen: Your Portfolio.
:bulletyellow: Do know, that even though being ignored feels very personal it's hardly ever personal at all! 
:bulletblue: Your comment(s) gets ignored.
It happens ever so often. You notice an artwork or a discussion and you weigh in with your opinion or admiration, perhaps even some feedback? T
The problematic behavior of online artists.There is a bunch of things online artist do terribly wrong on a regular basis. Some of it might be directly aimed to you and some might be things you from others. 
:bulletblue: Way too little time spend on painting/practice.
:bulletblue: People making nit pick pointers.
:bulletblue: The extreme fuzz about labels and methods.
:bulletblue: Witch-hunting/ talking smack.
However I'd like to start with a totally opposite note:
This year I've also experienced great support from the art community for which I'm dearly grateful for.
:icontituslunter: got me an amazing birthday gift(video), made by him and fellow awesome artists:
And the support I've had this past week with the event of my sisters death has been incredibly helpful. (Thank you for all the donations, there are no more worries about money anymore thanks to you awesome people!)

:bulletred: (most of) You seem to spend way to li
Don't let the crap of the internet brainwash you.warning: This journal is my opinion and my view on things. I support open-mindedness and the possibility of anything.
The internet is full of it: People with strong opinions. Usually about 'how to do things' and 'how to absolutely not do things'.
Ask any given person this question: What is good art?
They will all give you a different answer and some of those answers are waaaay to specific for their own good.
Meaning they have a very specific view on what is good and see other work that does not meet up those qualifications as: bad, fake or cheating.
It is natural to have a preference toward certain topics or techniques when making art, but it's wrong to push those ideas upon others as a set of rules. (kinda like forcing someone into a religion)
Art should be a free medium for people to express themselves, even if this means their work goes against your standards or deems unpleasant for your taste.
(Child pornography, animal cruelty etc not included, there are limits to

The stuff that artists go through.There are so many pro's and con as to being an artist, professional or as a hobby. 
It feels nice to be able to express yourself through something you make and when that something turns out to be looking good we get this sense of accomplishment. 
Most of the time though there are bad feelings mixed with the good ones.
:bulletblue: Not being understood. Those moments where your friends or family does not understand that you have to desire to be alone and work on your art. Those copious amounts of hours you spend working and they wonder why you wouldn't rather be outside relaxing in the sun or hang out with your friends.
The only people who will ever fully understand this are other artists or simply very understandable people. It's important they they will eventually understand so there wont be any hurt feelings. Try to explain ti as calmly and rational as you can, perhaps with using examples in terms they  would understand.

  Overcome your unfair obstacles.We all have certain obstacles that gives us the feeling of: 'This is so unfair!.'
To me it's one of the most annoying feelings in the world because in general we don't really know how to deal with it. One little part of us says: 'Don't whine about it, you are just being jealous.' the other part of you tells you: 'If I didn't have this obstacle or disability I would rule the world!!'
So you bounce around  anger, sadness, hopelessness and envy. 
If you were just sad about something or simply angry it would be a lot easier to deal with, you cry or you just vent a bit towards a friend. 
But how to deal with he feeling of unfairness? 

:bulletblue: There are many things that can form this unfair obstacle for you.
Physical obstacles such as: MS, Lyme disease, Arthritis, Color blindness, missing fingers?
Mental obstacles such as: Depression, being a procrastinator (yes I'm naming it because it's a mental blockade that keeps y
Fast lane to becoming a better artist.I often get this very question: How did you get this good this fast?

Now as I consider myself not being as good as people tell me, even struggling quite often with being an artist in general. 
I do know how to get better and how to reach it fast. I'm still growing as I go and it's the main thing that keeps me going.
You need to get into the right mindset and the rest will follow. With the rest I mean:
1. Willpower.
2. Endurance.
3. Positive energy.
4. The NEED to draw.
:bulletblue: Seeing growth in your work gives you the courage to work harder. You know that feeling when you're just about done with an image
and feel like this image is better than your last one, that great feeling. Use it!
:bulletblue: Do studies! Lots of them!! Make film shot studies, live object studies, master-painting studies. They will teach you a lot about composition, lighting, colors, shapes storytelling etc. 
You will hardly notice that you are learning thing
Why it's so important to unite as artists.We are with many though yet we are with few. We're all divided over little subgroups such as, fantasy illustrators, concept artists, comic book pencilers, photomanipers, techartists, anime drawers, realism sketchers etc. You might even find your place at multiple sections.
I found that the biggest united groups on Deviant Art are mostly evolved around fan art, such as Sonic, or My little pony. 
Observations aside, I think the good thing about those groups is that they serve for companionship. Being an artist all by yourself with no one to share/talk about/discuss your work with can feel rather lonely. And that lonely feeling is not encouraging at all. Most of us  keep a lot of things taboo as well, like techniques or rates. If we were more openly with these the changes of being underpaid or missing out on a job because someone else does it for hardly any money at all will grow slimmer. People should know what they are worth and not be afraid to ask for it.
When I joined Devia
Are you being honest with yourself?As part of becoming good at something you need to be able to reflect upon yourself. Judge your own abilities and work and consider the possibility that what ever you have been doing it wrong all along. Or perhaps you're actually being to hard on yourself and you're better than your conscious is telling you. (This is bad too because it leads to insecurities.)

Signs that you might overestimate your current skills.
Do you often feel these things when you look upon work from good artists?:
I can totally do this too.
This is not so hard, I can do this faster.
My work is way more interesting.
It's not fair that this person gets way more attention than I do.
Why am I not being recognized for my skills.
This other technique is cheating! (photo-bashing, using reference, filters, effects etc)
I don't need to draw and learn all day to become this good.
I spend 2 hours on a painting, Masterpiece!!
Signs that you might underestimate your skills.
Do you ofte
When someone brings your art down...Putting our art out there makes us very vulnerable, especially when you've made something close to your heart. Perhaps something of your own fantasy, a story, a fan fiction your passionate about?
As much as most of us really want to improve, we also simply want to make art because we love it and when we share it there is a slight hope there is someone out there who will love it too.
There are all kinds of ways other people can bring you down by saying something about your art, or by doing nothing at all! Perhaps YOU are even part of making someone feel down and you're not realizing it!

:bulletblue: The harsh critique.
This person might want to help you or simply likes to bring you down. In either case this person will write in length about your lack of technique, uniqueness and/or skill. 
:bulletred: Respond option: Thanks but no thanks! Tell this person you appreciate the time spend on their post, but you rather hear constructive c
How to deal with or get feedback.Getting feedback or critiques may be hard for people.
Some people want it really bad but can't seem to get it, at least not from the people he/she is hoping for.
And other get it all the time but feel a little attacked or bullied by it.
Pretty much anyone with eyes and some intelligence is able to spot mistakes or irregularities in someone's work. This person doesn't have to be more skilled than you. 
However, this person... might be wrong.... 
:bulletpurple: How do you judge a critique?
You initially made your artwork according to the knowledge you currently have. Leaving room for mistakes in the elements you're not trained or knowledgeable in. Or perhaps you think you know something and you are not aware that it's wrong.
When someone gives you feedback, even though it might feel incorrect. Take a little time to do some extra research on the matter. 
:bulletblue: You can ask others if they agree with someone's  feedback.
:bulletblue: You can search online (wit
So tired of not achieving what you want?So tired of not achieving what you want?

Everyone has something they really want dearly, a career, to have a certain loved one, to be able to make certain things...
The most common one among us artist are:
- I want to be able to draw better
- I want to be able to draw like "this"person.
- I want to earn money with my drawing.
- I want to be able to draw what I imagine in my head.
- I want more people to appreciate my art.
- I want more feedback from artists I admire.
- I want more..
- I want better....
All this wanting.. dreaming of... hoping for.
How about doing it!! With these sort of "wants", it's a matter of DOING IT!
How? You ask?
There are many ways, but the usual and only answers to those desires are: 
- Spend the most time you have on drawing/painting.
- Go and ask people for help, it is okay to do so!
- Look at that amazing artwork and try and figure out how this person made it, perhaps he/she will tell you? Perhaps this person has made a video or tutoria
Avoid getting ripped off by a client.As a freelancer most of your business takes place online, which makes it really easy
for people to rip you off. How many times have we seen the following scenario's:
1- Someone offers a descent payment for your artwork but wants you to do an art-test first.
after the art-test you're being told you're not good enough. Later you find out that other people
got to do different art-test topics and also weren't good enough. The client clearly ripped people off to get free artwork.
2- Someone offers good money for your artwork. The sketch gets approved so you continue working. Right when it's done the total image suddenly becomes a great disappointment and the client ends up not paying you.
These were just 2 examples of situations that happen a lot to freelancers. There are many more like it.
:bulletblue: How to detect if a client is a bit fishy...
Does their email address look professional? Some legit people may use their Gmail address, with their real name or nickname, those are questionabl

The emotional shield that prevents hurt.Being an artist = Being sensitive.
We all know it. Making something and then showing it out there makes you very vulnerable, emotionally.
What if people think it's shit? What if they think it's weird... what will they think? Will that reflect on how they think of me as a person?
I know what some of you are thinking right now... 'You should care less about what people think of you or you art.'
In a sense you are right.. than again, you SHOULD care what people think of you and your art! They are your market and potential clients.
It's easier when you're already doing your dream job and couldn't care less for other potential directions... but most of us will always stay interested in new opportunities.
They= Everyone who see your personality and/or artwork.

Being an artist = Being lonely.
Artists of a certain type tent to stick together. Industry veterans seems to ignore the public eye and the internet fully. Some artists in the making clut
Being a miserable artist = being a bad artist.I recently felt it being one of the most important things, not just for an artist; being happy with what you do. No one wants to get up every morning thinking.. shit .. another work day. Of course there can be days, maybe even a full week of that, but the majority of your time you should be feeling content and happy even.
With that lack of love and enthusiasm it is most likely reflected into your work.

Now it's not always your own fault that your work doesn't make you happy and doesn't feed your creative monster. But it can be in these cases.
You make your OWN workday miserable when:
:bulletblue: If you don't speak your mind and stand up for your opinion and values.
:bulletblue: If you're not open minded regarding feedback and new techniques.
:buletblue: If you don't aim for improvement. (though aiming for perfecting all the time can be stressful)
:bulletblue: when you allow yourself to work under stressful circumstances for too long.
These are
Timing fucking matters.Time does a lot of things, it makes you older, it gets you to places, it never stops going forward. However you control when and how you use it!
Everyone makes choices on a daily bases, most of them are actually done with your auto-pilot function out of habit.

Most people usually sit in the same spot on the couch, chooses what to wear based on previously made combinations and so on, unless they consciously become aware of their action and might decide it's time for a change. It can be a small thing that makes people aware of their options
You can count that pretty much every person out there works like this and YOU often depend on THEIR choices.
My point of this journal is saying: Use this in your advantage!
Time can be compared to a diet. Eating to much bad stuff will make you unhealthy and feel bad, while eating healthy things will keep you going and feel good. So time can either make you feel stuck in one place, maybe even going backwards (ageing already does that for you) or
Things I learned at: The Industry Workshops 2014Holy shit amazeballs... this past weekend....
But let me start of by shortly telling you what the industry workshops actually were.
(The artwork in this journal are from some of the lecturers.)
:bulletblue: What is: #IW_14?
The Industry workshops took place last weekend August 29 to 31 2014, at 2 venues both located at Hoxton Square, London United Kingdom.
It was organized and hosted by a group of industry professionals in the fields of concept art, matte painting and illustration in film, games and freelance.
Let me name the people that profited the lectures and demo's from 10 in the morning to 8 in the evening, ending with a 1+ hour QA session as seen on the picture below.

(Not in the same order as the picture)
Alex Brady, Alex Heath, Alex Negea, Andrei Riabovitchev, Björn Hurri, Dave Neale, emrah elmasli, Jama Djurabeav, Jon McCoy, Jonas De Ro, Kan Muftic, Levi Peterffy, Mark tompkins, Nadia Mogile
When inspiration is far to be found...We all get these anoying times when we really want to make something cool, get inspired and work that magic. We see everyone around us (online) do it, but how come we are not?
So we look for ways to get inspired, we ask around, find these usual answers: go watch a film, listen to music.. take a walk...
But even when we do that, we still end up stuck most of the time.
Part of the solution is knowing WHY we get stuck and this is my theory.

:bulletblue: ADT - Attention Deficit Trait.
'Experiencing an inner frenzy of distractability, impatience, difficulty in setting priorities, staying focused and managing time. Those are our biggest enemies as they all end up cluttering your head and keeping you from spending quality focused time on a singular topic.
Everything we do now a days is based around multitasking and it is giving us a constant overdose of information. Let me elaborate.
How many of you travel daily by public transport and don't look away

Thanks for reading, you amazing people! ^^ !
I write these journals to note down my thoughts and experiences and am really humbled by the fact it draws to many readers ^^ 
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Legacy of The Lens

Fri Mar 22, 2013, 8:13 PM

A study in artistic diversity, Bernardo Medina embodies the renaissance spirit of the consummate artist, always inspired and inspiring artists around him to create and capture the rhythms of life and beauty in a multitude of mediums.

At the core is his love and dedication to the realism in captured moments of humanity that only the lens of photography can provide. With a background in architecture and design underpinning his artistic journey, Bernardo joined deviantART almost a decade ago and in that time has generated a formidable and impressive body of work on his own but also through collaborative endeavors with the other members of the deviantART community. He serves as a model of not only individual personal dedication to his art – but as an artist ever ready to share from his vast reservoir of spiritual support with any deviants or other artists who need only ask.

Bernardo specializes in building teams of artists to realize his visions when imagining public spaces filled with artwork, media, and inspiration. On a recent notable project he worked with devilicious on bringing the interior of a 25,000 sq ft nightclub to devious life. On this, as with his other creations, much of the graphics, photography, modeling, design concepts, and artworks are sourced from dA when building massive public projects.

Many are most familiar with Bernardo’s work from his collaborations and photographic journeys in association with National Geographic that have yielded such absolutely beautiful imagery.  He manages to capture the human condition and the global pulse of our living planet in an unvarnished and dramatic yet life-affirming manner. His images rank with the very best of what has made National Geographic the touchstone and authority in naturalist photography since before most of us were born.

But of all his most treasured collaborative work, Bernardo cites as his most enduring, fulfilling and inspiring the projects he shares with his son Tomas, teemoh. Like father – like son: Tomas also began his photographic journey on deviantART. Whereas Bernardo’s life in photography has focused on capturing moments in the natural world, Tomas, with his background in video and graphic design, is achieving great things in experimenting with light, form and sound. The father & son team is currently collaborating on a media show, “My Thailand Story.” Theirs is the sort of professional and spiritual relationship that best defines and illustrates in living practice what the deviantART experience and community is all about.

Interview with Bernardo Medina


When did you first realize that deviantART was becoming your support system in your artistic endeavors?


When I started meeting many talented artists in deviantART, passionate about their work and about sharing it. They have been truly inspirational during the last 10 years. I come to deviantART every day. As an evolving community, it has a rhythm of it's own. In a world saturated with social media, deviantART remains true to it's original intent, connecting people through art. DeviantART has always been a reflection of new art trends, what's new, what's viral. In the modern world of business it is useless to be a creative original thinker unless you can share what you create and benefit from it.


Can you tell us a bit about your formal education and how it relates to the knowledge gained from an online community of photographers?


Architect by education. We have a Studio of Design and Construction in Texas. Photography is a source of inspiration for my architectural projects. It lets me play with the perception of the outside world, it's structures, forms, colors, illusions and cliches!

DeviantART artist/friends work with us on the artistic part of the architectural projects we do: graphics, photography, modeling, design concepts. The collab and team work is awesome!

Recently we worked with deviantART's devilicious on a 25,000 sq. ft. night club project in Fort Worth, Texas. We produced many deviantART inspired images. Her visual concepts had a unique deviant flair. Working with devilicious (Mary) is Nirvana!


Would you like to shed some light on your relationship with National Geographic?


Over the last few years some of my images have received photography awards and I've traveled with Nat Geo a couple of times. We are currently working on a multi-media show that includes a photography exhibit in Houston with The TAT ( Thailand Tourism Authority ) of the 2012 Thailand trip.


Do you feel like you’re an ambassador for the arts ethos of deviantART when you’re working in Thailand, etc?


A humble ambassador! It's always great when you have a deviantART friend tell you that your work inspired their creativity, or that they traveled to a certain place after seeing my photo.


What do you tell young artists about making best use of the human resources of arts communities as they begin building their careers?


Connect, connect, connect with artist-friends. The sorcery and charm of sharing our view of the world make it one of the most treasured of all creative arts. Access to talented and creative people is to modern business what access to coal and iron once was to steelmaking.


Can you name a photographer on deviantART whose work you admire?


We have followed jsmonzani for many years. The range of his work is inspiring. His work mixes photography, graphic design and cinema, and we like that!


What relationship do you see between the magic of art and the business of art?


To be a successful entrepreneur, one needs a vision of one's work. If we dream, we will be inspired beyond the straight jacket of the everyday world. There is a profound connection between art and enterprise, which allows businesses to overcome its limitations and break the rules. Creativity is the cutting edge of the art business.


Do you have future projects in mind in collaboration with your son?


We're working on a media show: "My Thailand Story."


Can you talk about the arc of a father and son collaboration?


My son Tomas (teemoh) joined deviantART 9 years ago. He went to film and photography school and now we work together on special projects. It's awesome! He is driven to create and has a passion for engaging with clients to turn their visions into striking images. As a video-photographer and graphic designer, he is working on several media projects experimenting with light, form & sound – the world in motion!

Interview with Tomas Medina


How has your Dad's arc as a photographer influenced your career personally and professionally?


It’s very exciting to be a part of a creative family.  It gave me the tools to create my own vision of the world.  Professionally, it's a great start if you have 4 eyes!


Can you talk a bit about your current camera set up and also offer some travel tips for the young photographer about to set out on a first trip as a paid photographer?


We like Canon Equipment, and we travel light, but bring very selective gear to cover any lighting  condition.


Have you ever instantly known when you’ve captured the death of the perfect moment?


Yes. Sometimes you can feel that instantly! But also, many great photographs are made only after observing a subject, learning when it looks best, and returning to photograph it at its most spectacular. This is how you make anything look extraordinary.

Video Narrated by Alan Watts

CREDIT: :iconjacquelinebarkla: A Dark Horse Running in a Fantasy by JacquelineBarkla

Questions For the Reader

  1. What happened that confirmed for you that you had chosen correctly in making the arts a focal point in your life?

  2. Have you ever collaborated with a close friend or family member?  Was it a moment of growth or did it result in a retreat.

  3. Are you in the process of planning a full commitment to a career in the arts?  Do you need to choose between many talents in the arts?

  4. Do you think there is a well of inspiration waiting to be tapped by the right artistic stimulus in every human being?

A study in artistic diversity, Bernardo Medina embodies the renaissance spirit of the consummate artist, always inspired and inspiring artists around him to create and capture the rhythms of life and beauty in a multitude of mediums.

Writers: $techgnotic
Designers: $marioluevanos
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Sketch of my new project... a Night Light
Sheogorath by ReneFelem

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Contest winners!!

Wed Jan 30, 2013, 11:30 AM

THANK YOU everyone that participated!! So many gorgeous pieces!! The decision was very difficult! Also a special thank you to my fellow judges :icondoll-fin-chick: and :icondeidarakitty: for their input!

:iconballoonsplz:3rd Place:iconballoonsplz2:

:thumb352698844: by :icon7knights:

Gorgeous use of color! Theme and originality really made this piece stand out to us. The intensity of their expressions was so in character for me that I was floored! Amazing!

:iconballoonsplz:2nd Place:iconballoonsplz2:

Teaching Magic by Tsundere-girl by :icontsundere-girl:

The detailing and the colors really complimented this scene beautifully! It's definitely something I can see happening on Kailani and Devlin's adventures! Lovely and captivating!!

:iconballoonsplz:1st Place:iconballoonsplz2:

CE | By the Water by Owlivia by :iconowlivia:

A simply stunning piece of work that incorporated the spirit of the contest wholly. Kailani and her companions meeting Owlivia's original character companions in a scene that is gorgeously rendered. The detailing is exquisite and the use of grey-scale really added something unique!! This really impressed every judge and struck a chord with me. :heart:

:star:Congratulations to the winners!!:star:

I will be contacting you soon with your prizes. If you have any questions in the meantime, please don't hesitate to note me. :glomp:

In all honesty I declare every entry a winner!! This was an amazing turn out and the art beyond incredible!! :iconinloveplz:



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AnotherContestGroup's Frequently Asked Questions

Journal Entry: Mon Nov 14, 2011, 11:29 AM

Welcome to AnotherContestGroup's FAQ. 
 Do you want a quick overview of the most frequently asked questions sent to ACG? Before messaging us with your query, check here first!

FYI. You do not need to thank us for letting you join this group!  Everyone is welcome and we auto accept all watchers/members/affiliates. :love:

Here's a guide for the most common questions. Simply scroll or Ctrl+f (Command+F for Mac) to the number associated with the answer (ex. the answer to Q04 is A04).

Quick Guide to Common Questions
Q1. What does ACG Mean?
02. Does ACG have a chat room if so what's it for?
03. What does LCEM mean?
04. Where are the contests?
05. What do those codes and emoticons beside the contest mean?
06. What is the ‘Winners Package’ and how do I get it?
07. When is the Winner's Package feature posted?
08. I was told you are featuring/promoting/listing my contest. What does this mean and how will it help me?
09. So how does this work; getting my contest featured I mean?
10. Can I advertise in the comments?
11. Why do the emoticons cease from showing up after a certain point in the blogs?
12. What is "The Wall"?
13. How do I become staff?
14. What about points payments? How do I get them?
15. Is there a quicker way to find a contest?
16. Will you promote my; raffle/points lotto?
17. Do you promote off site contests?
18. What is this "poll feature" and how do I get it?

Want to know simply how to start a contest? A couple of great resources are here!

Individually Host a Contest

Host a Contest As a Group

General Contest Tips


AnotherContestGroup's FAQ


Q01. What does ACG mean?
A01. ACG is an abbreviation of Another Contest Group.


Q02. Does ACG have a chat room if so what's it for?
A02. Yes the chatroom is available to all deviants (staff and none staff) as it is for discussion regarding ACG (such as Live Chat Event Meetings) and general based conversation also.


Q03. What does LCEM mean?
A03. LCEM stands for 'Live Chat Event Meetings' and more information about that can be found here.


Q04. Where are the contests?
A04. You can still use the journals to find contests, but you can also try out our new directory here: Contest Directory
Click the "Journal" tab at the top of the homepage, and feel free to browse freely through the listed journal entries (Note: They are out of order) or select a specific time span in the custom box on the right.


Q05. What do those codes and emoticons beside the contest mean?
A05. Those are part of the system we use to tell the user theme, prizes, and other information about the contest quickly. The meaning of these can be found at the top of every journal hosting contests, but will be linked here for your convenience.


Q06. What is the ‘Winners Package’ and how do I get it?
A06. Note: Deviants blocked from the group can not receive the Winners Package.

The Winners Package (WP) is guaranteed to offer your placing winners at most a month long journal feature, exclusive admittance into our gallery to be seen by hundreds if not thousands of our watchers, and a llama for your 1st place winners. The WP is submitted in a journal every month on Friday. Donations are encouraged for the use of the WP to help the group maintain Super Group status :nod:

Also, some members and staff offer items such as llamas, features, and art as prizes, but we do not guarantee your winners will get them, and we have no control over whether those that offer prizes will give them out. We can only guarantee the feature of the winners in our blog and be entered into our gallery collection of “Contest Winners”.  Also our “Contest Winners” gallery is displayed in slideshow on both our main page and our journal area page.  

:bulletgreen:Steps to Getting the WP:bulletgreen:
1. Request the WP via note to ACG while your contest is currently active.
2. After being confirmed add "Winners Package from AnotherContestGroup" into your prize list.
3. After your contest has ended send the group a new note listing your contest winner announcement journal. That journal must have the winners and their winning pieces featured.
4. Read below for other requirements and restrictions

Due to the popularity of our Winners Package, we have made some adjustments to our WP to not only improve the quality, but also lessen the burden of organizing and posting it.

:bulletgreen: The contest host must be a member, or in a group's case, an affiliate with ACG
:bulletgreen: The request for the WP must be made by active contests BEFORE the end of the contest by note.
:bulletgreen: Any winning entries that do not abide by dA or our rules or are missing a Mature Content feature when needed based on dA's guidelines will not be included in the feature.
:bulletgreen: Your contest announcement should have the winner(s)username and winning piece, if these are not included, only the information that is available will be included in the feature. It is far too time consuming to search for the winning works if they are not clearly indicated. Furthermore, runners-up and honorable mentions will not be featured.

 If your contests meets the requirements, then add it to your list of prizes (“Winners Package from AnotherContestGroup”) and then when your contest ends send us the results, also in a note, and we'll will do the rest! (Please know that the host, not the winner(s), of the contest is to contact us.) If you have any other questions regarding the WP, please send a note to ACG and not the personal accounts of staff, co-founders, or the founder


Q07. When is the Winner's Package feature posted?
A07. Our "Winner's Package" Feature is usually posted once a month, but there have been exceptions.


Q08. I was told you are featuring/promoting/listing my contest. What does this mean and how will it help me?
A08. Simple, when we list contests here it typically helps get more exposure for otherwise under-advertised or non-advertised contests. With over 8,000 members you're bound to get someone to at least see your contest if not enter it.

As for the purpose of the group it's easily accessed in the bar at the top of the homepage in the "Group Info" drop down window. But it will be posted here for convenience:
"Due to the amount of neglected contest groups I am living in hope that I could create this to reconnect people and contests throughout dA. This group will also be playing host to some of its own contests... " - missimoinsane ACG Founder

In short, we're here to help your contest get seen. :nod:


Q09. So how does this work; getting my contest featured I mean?
A09. You can now submit your contest to our new directory on your own! See this deviation for downloading the application and instructions: Submit Contest Application

Alternatively, you send us the link to your journal that contains the contest information ( which should include host of the contest, theme, medium, deadline, and prizes), and we will list it for you according to deadline. Please send only once via note or profile comment. This is completely for free and we ask nothing in return, but donations to ACG-PointsDonations are always welcomed. You could apply for the 'Winners Package' and/or take a look around the group and/or you could watch/join us, but that is optional as it is not required that you do anything. :aww:

We require that all contests have a deadline. If you add a date ending even as late as next year we will be happy to feature it and then if you wish to change your end date you can inform us by note. Please be sure to include the original date it was listed under.

Note: We do not list contests ending inside of a week (6 days or less).


Q10. Can I advertise in the comments?
A10. Generally speaking, no, but when you send us a message in the comments such as "I'm holding X contest that ends XYZ; here's the information: [link] Can you post it please?" you're already advertising. However, coming back to the page every 3 days or so to post the same message is prohibited.


Q11. Why do the emoticons cease from showing up after a certain point in the blogs?
A11. That is an issue on the part of deviantART. From what we understand there is only a certain amount of space that can process the information to make the emoticons appear. For the most part many of the entries retain their emoticon indication, so the system is still partially effective. Also, we rid our journal of contests almost daily, so those that previously did not have their emoticons showing, will be able to as fewer contests are present.


Q12. What is "The Wall"?
A12. "All Staff Requirements” was renamed "The Wall" due to its lengthy content.  This is the information we require deviants to read before becoming staff so that they know what the job is, how to perform to the best of their ability to keep the group running successfully and what is required. The Wall is now publicly available here


Q13. How do I become staff?
A13. Simple, just read the "All Staff Requirements" information and then send a note to missimoinsane and tell her you're interested in being staff of ACG.  (Please do not note the group as you will only be told to send a note to missimoinsane thank you).  She will then add you to the staff at the first available chance she has and create your starter pack.


Q14. What about points payments? How do I get them?
A14. Points payments are only awarded to our staff.  It seems as of late there has been quite a lot of confusion with deviants thinking if they send in contests to us they will be rewarded with points however this is not the case.  We offer points payments to our staff for the work they do.  If you’re interested in this then send a note to missimoinsane for applying to be a staff member.  Please be aware that these points come from ACG-PointsDonations. We are, in part, completely dependent upon donations to provide payment.


Q15. Is there a quicker way to find a contest?
A15. Yes! Press "F3" key OR press "F" key and "Ctrl" key at the same time it opens up browser search bar (this definitely works in Firefox and Internet Explorer for Windows- I am unsure about other browsers and Operating Systems!)  then search for a key word 'eg: OC' and it will highlight anywhere in our journal where ‘OC’ is listed.  Please note not all OC contests may be listed and entitled OC it is something we’re working on!


Q16. Will you promote my; raffle/points lotto?
A16. No. Consult deviantART's policy here: FAQ #894: Can I run a lottery for Points on deviantART? Furthermore, we do allow contests that have a giveaway as a component. For example, if you have a literature contest that has a raffle for the first 100 entrants, then we will still list your contests because the giveaway isn't the point, and no one has to pay money/:points: to enter.


Q17. Do you promote off site contests?
A17. No, well least we would prefer it if we stick to deviant contests held here on dA as this group is about promoting deviant contests on deviantART (well ok it's not just about that it's about trying something new, being creative, learning, achieving, seeing great art and much more!)


Q18. What is this "poll feature" and how do I get it?
A18. We are running a poll feature; which means we will promote your contests exclusively in our poll (as a poll feature) for a minimum of 48 hours on our main page and in our poll history thereafter.  The feature costs a minimum payment of 75 dA :points: to ACG-PointsDonations.  Guaranteeing more views for your contest.  Additionally if your contest is not already being promoted in our journals it will also be added to our journals!  For more information on this please see the Poll Feature Information

:iconanothercontestgroup: :iconacg-pointsdonations:
If you wish to have a contest featured in our journals (it's free) please send a note OR comment to the group and the staff will get it added a.s.a.p.
Skin created by missimoinsane
chal·lenge  [chal-inj] noun, verb, chal·lenged, chal·leng·ing, adjective: A call or summons to engage in any contest, as of skill, strength, etc.


The challenge was created by :icondarkchibishadow: on…
This group is simply a place for all challenge entries to gather in one place on Deviant Art: where they can inspire others to start, or to finish. Or simply just to inspire.

What are the challenges?

Original list:…
Copied list:

1| Harpy
2| Centaur
3| Slime
4| Naga
5| Mermaid
6| Spider Girl
7| Plant Girl
8| Octomaid
9| Demon
10| Succubus
11| True Monster
12| Zombie
13| Insect Girl
14| Dullahan
15| Dragon/Reptile Girl
16| Ghost
17| Robot
18| Alien
19| Cyclops
20| Satyr
21| Canine Girl
22| Feline Girl
23| Yōkai
24| Multiple Limbs
25| Favorite Monster Girl
26| Favorite Monster Girl Character
27| A Truly Gruesome Girl
28| A Group of Monster Girls Together
29| A Monster Girl and Her Significant Other
30| Celebrate Monster Girls!

Just change 'girl' to 'boy' if doing the MonsterBoy version.

This is a Challenge (as defined above), so the group will only host Monster girls and Monster boys. No grey area. That is the only uniform of the challenge: when you start, they all must be either MonsterGIRLS, or MonsterBOYS. Otherwise it would diminish the challenge of it all, no?

Please don't ask for clarification on any of the prompts within the list. Just go with your gut, or follow the lead of others. As the original list have no explanation on it's page, I will not provide any here. Have FUN!

How the founder tackled the challenge: As mentioned, you are free to tackle the challenge however you wish. This is simple how the founder tackled it themselves.
- Following the list: One Monster, One day.
- Kept them all the same gender.
- Spent at LEAST 1 hour on each.
- At least tried to explore different techniques and design possibilities (Only really managed the latter).

Group gallery submission regulations:
- MUST be marked as a submission to the challenge. Basically, we must see that the character was indeed created for the 30 day monster challenge. Preferably marked in the title of the submission. No uniform titling, just common sense :)
- MUST show effort. Acceptance will NOT be based subjectively (personal tastes of the voters), but objectively (it should be clear that effort was put into the design).
--That's it. Simply follow the above, and your piece will make it in. If your piece is declined, then it did not follow the above. If you ask 'why was I declined', it'll go ignored, as that answer is given right here.
- You don't have to be a member of the group to submit; Just follow the above, and the piece will be accepted.
- It's your responsibility to submit your 30 day monster to the group gallery, in the proper folder, at your own leisure.

How do I become a member of this group:
- At least START the challenge. When you submit your membership, you must ALSO submit a monster (for the challenge ONLY) to the gallery, (to show you've started.)
- To repeat: You must 1. select 'join', AND 2. submit at least one of your 30 day monsters to the group gallery by clicking 'submit art'.. Simply selecting join alone will NOT qualify you.
--That's it, then you're a member!
What is a member?:
- People who have at least started the 30 day monstergirl (or monsterboy) challenge.
- And have AT LEAST ONE monster for the challenge in the group gallery.
*If you don't submit a 30day monster to the gallery (as described above) when you submit for a membership, then you WILL be declined.... until you follow the mentioned requirements.

How do I become a Contributor
- Complete either the 30 day monsterGirl challenge, OR the monsterBoy challenge. (All submissions must be in the group as proof of your accomplishment.)
--That's it, then you are a contributor, and get to be displayed as a disciplined BOSS.
What is a contributor:
- People who have completed one or both of the 30 day monstergirl or monsterboy challenges.
- Voters who help maintain quality control for the group

How do I get my work in 'Featured'?
- The character must show much more than the minimal effort, plus an inspiring sense of creativity, design, and skill. These will be selected by the contributors.

Final Note from the 'Founder' of the group:
- Personally, the point of the challenge is to push oneself with creativity, skill, and discipline.
- Please shoot for outside the box as much as you can with your designs! But don't just throw things together simply because you never seen it before either (such things tend to turn out as horrible designs).
- For my own MonsterBOY challenge, I wanted to explore techniques, but all I managed were a practice in diversity and going outside my box. I hope you shot for a learning experience yourself! Even if you just manage one or two learning points, it'll be great!

Have any questions, that aren't related to the challenge itself, then ask in a comment to THIS blog.

This will probably be the only blog made for the group, as the idea of setting this group up is that it would be self-run. As long as people are tackling the challenge, or at least know folks who are tackling the challenge, then it should be updated fairly regularly.

In closing, explore that imagination of yours, different techniques if you have more luck than me with time, and most importantly,...finish the ONE monster, ONE day challenge, for 30 days straight!

....Oh, and have fun too :)
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'The Rebel' Contest

Journal Entry: Thu Mar 1, 2012, 7:51 AM
__________Official Contest Information__________

Contest Theme: Gingitsune Kaen

That's this guy right here:

Gingitsune Kaen: Break Time by NexusYuber…

Gingitsune Kaen: Snakebite by NexusYuber

All entries in this competition must be pictures of this specific character, who has been voted the most attractive male member of my Bleach Universe by no small amount during a somewhat recent poll. I've been looking to buff up the art on him for some time. But I've been busy spreading the love around, which leaves me the perfect opening to exploit him for use as contest fodder! And exploit him I will!

Contest Dates/Timetable: March 1st to April 1st - Midnight to Midnight (EST)

The contest has officially started and will end on the stroke of midnight (EST) on April 1st. Placements will be announced and prizes will be delivered before April 10th, during which time myself and the other four judges will sort out the scores and votes and select the winners. During this time, no more submissions will be accepted. Please remember to stick to the timetable provided. No late entries will be permitted.

All entries must be submitted to the Contest folder of Nexus-Nation.

__________Official Contest Rules__________

Display and Ownership

All entries must contain a statement that says that the work is for 'The Rebel' contest. I'd prefer that the image be watermarked in order to prevent people from hijacking your hard work and misusing my characters, but I don't require it. If you do decide to use a watermark, whether it's the natural DeviantArt stamp or another of your design, I require that you send me a copy of the unmarked original in order to accept the entry. This copy can be given to me either through e-mail, which I'll only give through a note, or through a private link to Photobucket or another image hosting service.

Once an artist completes an entry and submits it to this contest, they relinquish ownership of the image to me as if it were a normal commission. I'll obviously allow the original artist to use the image on their DeviantArt, portfolio, or personal website since they're the one that created it. If I decide to upload a copy of the image to my personal account, all information regarding the creator of the artwork will be displayed in the comments section of the deviation and in no way will I claim to be the artist behind the work. All praise be to the artists, so I always make sure to tell people who did what and, if they accept commissions, where to find their page. I love commissions and those who make them, so I credit artists wherever they deserve it. However, I retain the right to use the artwork submitted to this contest.

No Canon Characters/Outside OCs

Unlike some other Bleach fans, I do not place my characters anywhere in the canon world. This means that under no circumstances will I allow direct references to Ichigo, Rukia, Ukitake, or any of the characters from the Manga/Show to be entered in this contest. All entries must only contain the original characters found on my page. On that same note, the original characters of other people cannot be used in the contest, either. Under no circumstances do I want to see a pairing of Gingitsune Kaen and someone else's OC, specifically because that isn't the theme of the contest.

You may certainly put more than one character in the picture, but that will not increase your chance of winning if the quality decreases because of it. More does not necessarily equal better. And it must be obvious that Gingitsune Kaen, who is the point of this contest, is the center of attention in the piece.

No Multiple Entries

No artist may submit more than one entry into the contest. This is to make sure that the piece submitted is the highest quality it can be, and that the judges aren't overwhelmed at the end of the contest. If you want to withdraw a previous submission and replace it with another, please contact me through note.

__________Official Contest Criteria__________

Judges: :iconnexusyuber: :iconeverybodystepback: :iconlifes-lovely-roses: :iconinfernalfeather: :iconstrider-of-twilight:

Five judges, me included, will rate each entry on a scale from 1-20, with 20 being the highest possible score. This rating will take into account everything from quality of art to composition to the faithfulness towards the original character design. Creativity and ingenuity will also play a role. Once these numbers have been collected for a particular piece, the five different scores (one from each judge) will be combined into an overall rating out of 100. The contest prizes will be given out according to the final standings of these ratings.

In the event of a tie on any level of the competition, the five judges will vote towards which piece better fits the contest theme and shows the highest quality of work.

__________'THE REBEL' CONTEST PRIZES__________

Grand-Prize Winner

-150 USD from NexusYuber

-1500 Points donated by Narukamei

-1200 Points donated by infernalfeather

-Extended Journal Feature on NexusYuber's and Nexus-Nation's Page

Runner-Up Winner

-100 USD from NexusYuber

-500 Points donated by Narukamei

-Extended Journal Feature on NexusYuber's and Nexus-Nation's Page

Honorable Mentions (Four Slots)

-25 USD Each from NexusYuber

-Journal Features on NexusYuber's and Nexus-Nation's Page

All monetary payments are to be made to the winners through Paypal.


If anyone wants to contribute or advertise, let me know! It's all extremely welcome! And every little bit helps!

This Journal Skin was designed by Night-Beast
  • Listening to: Owl City
  • Reading: ---
  • Watching: The Colbert Report
  • Playing: Mass Effect 2
  • Eating: Clementines
  • Drinking: Water
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Hello everyone!

Welcome to the third of many Community Volunteer interviews! Community Volunteers are responsible for many things here on DA, one of them being Daily Deviations. Since Daily Deviations are the focus of this group, we thought you might enjoy interviews of the folks in control of the features! The third edition is with Thiefoworld, our Digital Art CV, we hope you'll enjoy the read!

1. Why did you choose to become a CV? Is the job what you expected it would be?

Well this is actually my second time as a CV, the first time was back in 2009 for Comics & Cartoons, I went back in 2012 for Digital Art. In both cases it was because I love the community and wanted to contribute in some way, to give back a little of what it has given me. I love featuring people, making activities, posting articles, etc.
It was better than I expected, the team is incredibly friendly and embracing and we support each other and talk and have fun behind the scenes and it's something you only get to experience once you're "in".

2. What would you say are the best and worst parts of the job?

I'm not sure if there's just one thing, I guess is the experience as a whole, but if I had to choose just one, I guess it would be to see the gratitude in the people when you feature them, be via the DDs or in a journal, etc. I've received incredibly nice comments and notes from people expressing this, and it always make my day.
The worst part? I guess not having enough time to do everything you want! :P (Lick) I wish I could do a lot more of what I currently do.

3. What exactly do you look for, when it comes to Daily Deviations? What type of suggestions are you most likely to feature? What are you least likely to feature?

I try to keep my selections as varied as possible, there are many sub-categories within Digital Art and I try my best to keep all of them well represented. This includes featuring deviations from a wide range of styles, themes, concepts and even technical skills, so instead of having a particular type of artwork I prefer to feature, it's actually the opposite, I try to NOT have a particular type. What I do try to keep is a high standard when it comes to presentation, attention to details, visual impact and/or a good message or concept. Also, deviations which stand out in some way within other artworks of the same type.

4. You overlook many categories of digital art, is it overwhelming, or would you actually like to receive more DD suggestions than you currently do?

I wouldn't say is overwhelming, I think is a big misconception that we CVs get flooded with an insane amount of notes each day and it's nearly impossible to check all of them, but it really isn't like that. Of course it varies, depending on the gallery, and Digital Art is a busy one, but even so, it's not something we can't handle ;) (Wink)

5. What would you say is the best way for people to get noticed on DeviantART?

Activity. Keep yourself active, there's not really any other way, there's not a magical recipe to get noticed, just keep yourself active. Comments on other's art, give thoughtful critiques, venture in the forums and chats, share your art, feature others in your journal, etc.

Here are some of Thiefoworld's works:

You weren't wanted by Thiefoworld (I wont) Let it go by Thiefoworld Home is where the tardIS by Thiefoworld

6. Do you have any suggestions for the many members who seek to receive daily deviations?

Suggest yourself. If nobody else does it, do it yourself! Also, don't feel bad about it, nobody is going to look at you weird.

7. What advice do you have for members who want to become Community Volunteers?

I actually wrote an extensive journal about the theme some time ago. But in a nutshell: start acting like a CV now, post articles, feature others, share your knowledge, etc. Be friendly, useful and supportive. Moonbeam13 will unlikely select you if you are a hermit with no activity who doesn't even seem to try!

8. Why did you first join DeviantART, and are there any things you'd like to see change within the website and community?

I joined back in 2005 because of recommendation of a friend and it was almost as a joke at the time because I always thought my art wasn't good enough and people would laugh at me :P (Lick) It turns out that people were actually friendly and I started making friends and it was so fun!
There are many things I would change, because for as much as I love the site, I'm aware is not perfect and there are always things that could be better, but I'm happy in general of how it currently is.

9. Could you share a random fact or anecdote about yourself? :D (Big Grin)

I get distracted easily and ...

10. What is one of the biggest misconceptions when it comes to being a Community Volunteer and Daily Deviations?

Mmmm well I already mentioned that many people think we get flooded with TONS of notes and we're always incredibly busy and if they contact us they're bothering us. But I actually love being approached by people, with questions or concerns, suggestions or even just to chat! I'm pretty friendly, and that's part of why I decided to be a CV after all, I love interacting with the community Wink/Razz

An insight on Digital Art, DDs, and being a CV from our Digital Art CV Thiefoworld! Enjoy!
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Contest end!

Mon Oct 7, 2013, 2:41 PM

OMG, how many entries! I've never thought that I'll get so many like this. Thank you  everyone, I seriously love ALL of them! It'll be  really hard to chose the winners. I really appreciate all of participants.
I'll announce the winners soon (at Saturday or Sunday).

  • 1st place: One year premium membership and a knee-up colored drawing from me
  • 2nd place: Three months premium membership and a bust sketch from me
  • 3rd place: One month premium membership and full body detailed black and white drawing from Ay-u
  • 4th place: Full body sketch from Ay-u


 <da:thumb id="405987174"/><da:thumb id="405964825"/>Icicle by KassidyBeth123Contest: Blue demon by NanaTHECoyoteIcicle by KaetlynShaeBeware the Kraken by Pat22Icicle Poliip OC by RodjimUntitled by TjasaVanDortContest entery for Poliip by FoodStamps1Syringe by BabyDeer-Draws[CE] Pcb-0 by TuskatPoliip Contest: Icicle by Dai-kunnSaur by SkyechuContest entry by LilithSinclairCE: Poliip by thefamilarwallflowerSyringe by badenstern<da:thumb id="407560298"/>CONTEST / Poliip 2013 by DECAYsToonstruckPCB-0 by AssasinbillPCB-O (Poliip's OC) by ohwelltowelSyringe3 by RaychelLeFaySaur by AnxiousGrumbler<da:thumb id="408834052"/>Saur - Poliip contest entry by konfusion-with-a-kPCB-O Contest by JackandSally16Cyborg Girl (Poliip) by DraegusFallsSaur by Shroomsta<da:thumb id="411261164"/>A tentacle for a Life by NarutoTomboyIcicle by Rini-tini<da:thumb id="412147405"/><da:thumb id="412364670"/>

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