Costume made/modeled by Heather Photo by Eurobeat Kasumi Photography
I decided to re-wear this costume for (hopefully) the last time for SacAnime Winter. A lot of people were calling me crazy for wearing this in winter, but it's actually a VERY warm costume. I'd be crazy to wear it in summer! I made the weapon about 3-5 hours before I actually had to pack up and leave for the con. It's not perfect, but considering that I made it in a couple of hours, I'm satisfied with it. It was much easier to transport than my gigantic staff.
Cosplay! I am on a Nightingale cosplay kick right now, but hey, if you spend 4-5 months working on a costume you need to get your times worth of fun from it! There is still so much I could do with this costume we shall have fun for for years to come.
This weekend my photographer, Andrew Snucins, and I hiked into the woods and took photos of me modeling my costume. I spent the last week upgrading it with a new mask, more folds to the skirting, a scabbard for my sword, and touching it up from some damage that happen at the last shoot. This costume is originally designed by Bethesda Softworks for their videogame Elderscrolls V: Skyrim. Called Nightingale Armor, it is a set your character receives in the game for completing a group of Thieves Guild quests. The bow and sword you see in my pictures below are also made by me and I tried to make them look as close to the game versions as possible.
Hi there! Thanks for viewing my image. I am the maker of and model of the costume, Nightingale Armor from the video game Elderscrolls V: Skyrim. These lovely photos were taken by the talented Andrew Snucins Photography, www.andrewsnucins.com. The Nightingales are the original concept of Bethesda.
I play Skyrim and as I was wondering what costume to make I decided to just go for my favorite one! My character is always in this armor.
About the costume: I began planning and collecting materials in September 2012. Most of it is sewn out of pleather and vinyl which I then treated with black paint, silver spray paint, hot glue, model magic, and way more black paint. I made the pattern by cutting out pieces of paper and holding them up my body to see if they would be the right size and shape. Then I used those paper pieces to cut out my fabric. Very time consuming as I don't have a dress form. One day I'll get one. I completed the costume 4 months later in December.
That is my very first attempt in cosplaying and it was pretty rushed... shouldn´t have started it right before a convention... Nevertheless it survived the 168.000 visitors and several train journeys with just a few cracks around the shoelaces. I was uncertain about his boots since they actually look different on the samples (they were shiny golden metal in the loading-screen but looked like rugged brown leather in the inventory-screen). The same goes for the clothes, since they were anthracite on the promotional render but more greenish in the actual game. So ehm: it´s something. ^^°
materials: XPS- and rubber foam, acrylics, canvas-fabric, 500 sheets of copy-paper, a lot of glue costs: ~ 80 € time: ~ 2,5 weeks
photography by pohmme-d-adham [link] costume by me
I made the rest of the armor/costume. My friend Dante Kim made the axe and shield.
For this shoot I dirtied up the cloth parts of my armor a bit more, and I added way more dramatic rust effects to match Volpin's helmet. Before the rust was so subtle it almost wasn't there at all, and the main complaint I got about this costume was that it was "too clean" - and I agree! It looks much better now!
For more pictures and construction notes, visit my website! [link]