TO THE ASPIRING ARTISTS OUT THERE...." I haven't reached the point where I think I'm good at this. that's the drive. i know that its in me to be really good at it. and i think i've come close a few times, but i don't usually look at things i've completed and feel content. Which that means the next thing you start, you go in with that attitude that 'this time, I'm gonna get it right.' it doesnt mean you hate everything you do, but i'm never content. And maybe i never will be but i secretly know that that's what makes you grow." - Jamie HewlettTO THE ASPIRING ARTISTS OUT THERE....2 years ago in Personal More Like This
Disneys PAPERMAN : 2D and CGI FEELSDirected by John Kahrs, Disney has just posted the complete film online. Pretty much the greatest blending of 2D/CGI compositing i've ever seen. Brings back the feel of how powerful 2D is ( when it isn't being talked down next to CGI). Brilliant stuff!Disneys PAPERMAN : 2D and CGI FEELS2 years ago in Personal More Like This
The Making of PAPERMAN:
SEOUL SESSIONS: EPISODE 2"From creativecontrol.tv comes Episode 2 of Seoul Sessions, "The Foreign Exchange." LeSean Meets TV Animation Director Kim Kidoo at JM Animation Studios and talks about The Korean Animation Industry. Follow @ twitter.com/LeSeanThomas"SEOUL SESSIONS: EPISODE 23 years ago in Personal More Like This
"Creative Control TV is an online TV network which features coverage of talents in music, fashion and the arts. It has collaborated with artists like Curren$y, Ski Beatz, Mos Def, J. Ivy, Big K.R.I.T., Smoke DZA, the London Souls, Locksmith, Genesis the Greykid, Erykah Badu, and Terri Walker."
Good luck on your projects!
Deviousness Award Interview with cheeks-74What is this Awesome Achievement?Deviousness Award Interview with cheeks-742 years ago in Art Features More Like This
The Deviousness Award is an accolade which is traditionally handed out
on the 1st of every month to one truly outstanding deviant.
The Deviousness Award for April 2013 goes to cheeks-74.
Hi! I am Sean "Cheeks" Galloway.
I'm currently a freelance artist. I first started off in comics pencilling on Marvel's Venom #13. Later, I moved over to DC Comics to work on covers for Teen Titans Go! for 2 years. Then, I made the jump into animation to work as the lead character designer for the Hellboy Animated movies, and Spectacular Spider-man Animated. For feature animation I did a some viz dev work on DreamWorks' Mastermi
RANDOMVEUS CHARACTER DESIGN CONTEST + extra infoRANDOMVEUS CHARACTER DESIGN CONTEST + extra info2 years ago in Personal More Like This
RandomVeus Character Design Contest!
Wanna see a character of your design in RandomVeus Vol.2?If so then this can be your chance.
The contest is simple.
You create a character that YOU could see as an employee of the '1 Dimensional Couriers' in the Veuniverse.
- Your character will join the 1 Dimensional Couriers crew. (They will appear in several scenes with speaking dialogue)
- Design credit for character.
- Your character will be featured at the receiving end of a delivery. (They ordered package, and 1DC is delivering it)
- Design credit for character.
1. One character per person (so make it count)
2. The character has to be created specifically for this contest (so no existing OC's will be accepted)
3. Full Colour if possible, any medium. Full body preferable.
4. Your submission doesn't have to look 'professional'. So long as the concept is clear and understandabl
TO THE ASPIRING ARTISTS OUT THERE... TEDxTEDxTalk in Sinchon, Seoul at the Seodaemun Art Center, South Korea, JULY 28thTO THE ASPIRING ARTISTS OUT THERE... TEDx2 years ago in Personal More Like This
TED.com Event information: http://www.ted.com/tedx/events/4471
DO YOU KNOW THESE ARTISTS?It's been a while since i've shared some of my favorite deviants. Here's a list of talent that some of you may or may not be aware of that i've been drooling over lately. I love this place!DO YOU KNOW THESE ARTISTS?2 years ago in Personal More Like This
Check 'em out!:
:iconmonk-art: Fabian Schlaga. LEGEND. If you haven't heard of this guy, you're missing out!
:iconsaspy: Saspy's work is amazing. The female mega-talent from Italy shows no sign of slowing down with her bright and fun approaches to character design, expressions and energy.
:iconjoel27: Joel is currently my FAVORITE ARTIST on Deviantart. Just flip through his gallery and you might find yourself there all day.
:icontchokun: French Artist who worked on online games and flash shorts such as WAKFU is not to be missed. serious talent here
:iconrikkitikki: Rikkitikki's light hearted animation influence illustrations are something to fall in love with. He's got a detective concept he's been playing with that shows the main characters quite often and i usually fave when he draws th
Celebrating Deviousness - April 2013Celebrating Deviousness - April 20132 years ago in DeviantArt Announcements More Like This
Congratulations to `
My Thoughts on ImprovementI get a lot of questions on how to go about improving your drawing ability. I never really know how to answer them since every artist I've met seems to grow better under different conditions. For example, my friend :icondana-t: has completed over one hundred sketchbooks in the past four years. I've completed four in the same amount of time, but our trends of improvement are (kinda) similar because we learn in different ways.My Thoughts on Improvement1 year ago in Personal More Like This
One of the reasons I never end up making a tutorial is basically because I don't think they work. Plenty of people will disagree with me on this, but that's my honest opinion. There might be a lot of opinions I type out here you'll disagree with, so keep in mind these are just my views. Here are my general thoughts on how to improve.
Stop thinking about style. Style is something you will develop gradually after you've spent years emulating other styles, talking with other artists, observing the world, and pinpointing what looks best to you. Ev
TO YOU ASPIRING ARTISTS...FROM JOE MADUREIRAHere's some of the most amazing and invaluable advice you'll most-likely ever get from one of my good colleagues and legends in comics/gaming, creator JOE MADUREIRA. It's what i've been preaching to you aspiring artists since i arrived on DA, but i think his POV says it perfectly:TO YOU ASPIRING ARTISTS...FROM JOE MADUREIRA2 years ago in Personal More Like This
*WARNING: SOME MATURE LANGUAGE*
"DO YOU REALLY WANT TO BE A SUCCESSFUL ARTIST?
Or a successful WORKING PROFESSIONAL?
Believe it or not there is a difference. I'm not usually a soapbox type guy, I don't like instructing people, and I think I'm a terrible teacher. But hey, it's Friday and I'm in a strange mood. So here goes:
I've noticed that a good number of my fans happen to be aspiring artists themselves. This is for all you guys. I get asked constantly: "Where should I go to school?" "What classes should I take?" "What should I study for anatomy?" "What pencils and paper do you use?" "Should I be working digitally now instead of traditionally?" "How do I fix my poses? Learn composition? Perspective?" "When
Irrational Confidence and how it Helps the ArtistFolks,Irrational Confidence and how it Helps the Artist1 year ago in Personal More Like This
I was doing some studying of construction this morning and it got me to thinking on some stuff that might be helpful to you crazy kids that wanna break into comics as artists.
When I was coming up, I had an irrational confidence. I didn't know it was irrational at the time, but I can now see it upon reflection. I just KNEW that I was gonna be able to do this one day.
But when I go back and look at old drawings I did, I think, "What the hell was I thinking?" I mean, I was BAD. I definitely could draw, but I was a complete amateur in every way. A hobbyist. I was a guy that had a better jump shot than his friends and somehow I knew that meant I could play in the NBA.
This confidence could have been a hindrance, though, if it was the wrong type of confidence. My confidence wasn't that I was already good enough to draw professionally. My confidence was in that I would look at art and think, "I can figure out how to do that".
I've seen plenty of guys along the way that had the w
5 Ways to Avoid Being DiminishedThere's a discussion brewing in comics about artists being more diminished as of late--that readers, reviewers, and publishers are focusing too much on writers rather than the artists who draw the book. I agree it's happening, but I'm not sure it's worth sounding an alarm over. I never felt diminished, but maybe I'm part of the exception. Maybe it's because I'm an artist and a writer.5 Ways to Avoid Being Diminished1 year ago in Personal More Like This
Either way, I do have a few thoughts on what artists can do to pull themselves out from under the rug.
1. DON'T DRAW LIKE A COG.
If you conform to a "house style", then you're at higher risk of being treated like an interchangeable cog in the comics machine. Yes, you're more likely to get consistent work, but you won't stand out as much. Therefor you'll be sought after less by big name writers, you're less likely to make a lasting impression on reviewers and readers, and you'll have a harder time getting raises (12 others draw like you and for less money).
I also suggests inking yourself if it helps. Penc
Know your origin: Some history of our craftYou know, as digital artists we have some amazing tools available to us to help bring our imaginations to life.Know your origin: Some history of our craft3 years ago in Personal More Like This
The latest graphic tablets (now affordable for most anyone,) matched with the latest high-definition screens (displaying billions of colors,) connected to the latest computers (whose size are measured in inches and not feet,) all to render work near instantaneously. It's hard to imagine that with what we have today, publishers and artists were using these same types of devices as much as 40 years ago to set type, scan images, or even draw pictures.
So if you were an artist in the late 1970's, what would it have been like?
Well, click here (or above) to watch a video to get a bit of an idea.
If that's anything to go by, straight-up drawing was still a little out of reach. But you could scan drawings, save them, view them on a screen, scale them,
In defense of Beware the Bat and Teen Titans GO!:iconfarfie-land:In defense of Beware the Bat and Teen Titans GO!2 years ago in Personal More Like This
Art Tumblr | Blog | Art Store
This is NOT directed towards people who have general opinions (go ahead, have em'). This is a response to some of the recent EXTREME attitudes that I've seen around here and Tumblr. If you don't like candid opinions, please click here. You will not be disappointed.
It's probably more in defense of TTGO than BTB, since I've seen more people grumble about that show. Teen Titans and Teen Titans Go are not the same show. Let's get that straight out. It's not a continuation, it is a variation. If you can understand that, then maybe it will be less painful for you.
Teen Titans Go may not be your cup of tea, it might irritate you, it might even make you mad. Boycotting DC Nation because you want to stick it to those CN an
Dream Job|Fan Support|Society6|BandcampI honestly don't know where to begin BUT HERE GOES NOTHING--(I'll try to not burn your eyes with a lot of text but this is too important to keep it short short)Dream Job|Fan Support|Society6|Bandcamp2 years ago in Personal More Like This
:iconctplz::iconsaysplz:Hey guys, CT here.
Last year this time, I was sitting somewhere around 1k watchers and I definitely wasn't thinking I'd be where I am right now--more than 24k have clicked that +watch button (I owe a lot of Annie Mei images!) and I honestly cannot tell you how much your support means to me.
When the New Year's came around, I gave myself a bit of an ultimatum for my resolution. It was one of two things: "Follow my dreams or accept reality." Accepting reality would mean dropping the things that I love to do. Get a "real" job. And take care of business. I may be really realistic but I'm a stubborn ol' dream chaser. Reality?? Ain't nobody got time fo' that! All I want to see is my dream become a reality! Who wouldn't want their dream t
Kids have the best answers"When my daughter was about seven years old, she asked me one day what I did at work. I told her I worked at the college — that my job was to teach people how to draw.Kids have the best answers2 years ago in Personal More Like This
She started back at me, incredulous and said, "You mean they forget?!""
-- Howard Ikemoto
Kids' wisdom is flawless~
Just a think I felt like sharing
SO YOU WANNA BE A COMIC ARTIST RIGHT?Okay so I get a bunch of these question all the time about being an Artist. Questions like "How do you draw like that?" "Will you draw my comic for Free?" "What do I need to do to get better?" "What are the tools you use?" Ect...SO YOU WANNA BE A COMIC ARTIST RIGHT?1 year ago in Personal More Like This
I'm going to provide all these Answer and more here, so listen up.
1.The most commonly asked question is "How did you learn how to draw"
I get asked this question a ton and my answer is pretty much the same every time. "PRACTICE!!!" I cannot stress this enough, but you have to practice. You will only get out of it what you put into it. How good do You want to be?
Truthfully thats up to you.
I've put in a good 15 years of drawing almost everyday. I've wanted to be a comic artist more than anything. I WANTED IT! And now I'm doing it. But I had to work at it. I didn't just wake up one day an
5%If you're reading this now, it means you're roughly in the 5%. Most people who go online to read about comics will end up reading previews and "top 10" lists--subjects we all, or course, enjoy. But the articles/blogs that critically analyze our industry are usually only read by two types: people in the biz whom are affected by this stuff, and the few readers who are interested in reading more than word balloons when it comes to comics.5%3 years ago in Personal More Like This
And I'm not knocking people who don't care to read these articles. All readers are contributing to the industry with their buying power, and I'm thankful for them, even if they're not in the 5%. I admit, if I had a normal 9-5 job and a boss that was kicking my ass 5 days a week, I might not have the tolerance for these sorts of articles either.
That being said, I think we need more of these articles/blogs written from different points of view--more from creators especially. The 2010s will likely be r
Had the Urge...…to write this because I'm getting repeated questions that are pretty much along the same lines and rather than direct each one to my FAQ, I have a different way to answer the question, which is basically:Had the Urge...2 years ago in Personal More Like This
"Why am I not getting anywhere in my art? What can I do to get better? No one is liking my work, how can I get more people to like my work so they can pay me?"
The real question you should be asking yourselves is:
"Why am I drawing?"
I mean, I take a look all the time at people who may not be skilled or whatever, and I'm sure they don't feel the best about their work (or they may), but they always have something to say that made them feel good while drawing it. Saw a sunset beach picture earlier that someone drew/painted and of course, it's not professional-looking at all. What ringed to me was the fact that in their comments, they said they "enjoyed it and was a relaxing piece". Not complaining about how the sand looks too crappy or the colors in the s
I HATE THIS GUY. Seriously. I quit, LOL.I discovered Kim Jung Gi during my years living in South Korea when I came across his first sketchbook in '09. It was a blue and red bible of non-stop art. it made me cry. SEEING him do what he does, however, makes me contemplating giving up art altogether, lol. T________T #SoGoodI HATE THIS GUY. Seriously. I quit, LOL.2 years ago in Personal More Like This
CANNONBUSTERS IS NOW A THING!!!!!!WE DID IT!!!CANNONBUSTERS IS NOW A THING!!!!!!2 months ago in Personal More Like This
WE DID IT!!!!
Thanks to your unwavering support and HIGH DEMAND for new ideas and Action & Adventure themed animation, CANNON BUSTERS has reached it’s funding of $120,000 with 4 days left!!!!!!!!!
We’re currently in the process of planning stretch goal announcements but for the night, It’s time to take a celebratory fist pump (And sigh of relief) and we did it because YOU WANTED IT!!!
Now the HARD WORK BEGINS!
Stay tuned for more updates!!!! :-D
NICKELODEON AND DREAMWORKS ARE LOOKING FOR TALENT!NICKELODEON ANIMATION launched an Animated Comedy Shorts Program. They are looking for writers/animators/artists to contribute.NICKELODEON AND DREAMWORKS ARE LOOKING FOR TALENT!1 year ago in Personal More Like This
APPLY TO NICKELODEON HERE:
DREAMWORKS ANIMATION LOOKING TO TRAIN STORY ARTISTS:
"The Story Initiative Program at DreamWorks Animation is a comprehensive immersion program for recent college graduates who wish to pursue artistic careers as story artists.
The objective of the program is to identify and train entry-level storytellers in the techniques and practices of storyboarding for feature-length animated films. Over the course of an initial three month curriculum, trainees are instructed by a DWA senior story artist in a training environment that replicates the production environment on actual projects. Trainees learn how to: evaluate and plan their storyboard sequences,
5 Reasons to WriteI wrote a blog once that urged comic artists to try writing their own books. I held back a bit on what I said--Punk Rock Jesus hadn't come out yet, so I didn't feel like I had the proper authority to really speak up.5 Reasons to Write2 years ago in Personal More Like This
Since then, there's been a lot more discussion about the etiquette of publishers toward their freelancers, the recent rise of creator owned books, and the effects of Hollywood moving into comics (or vice versa). And as friend of mine at Newsarama pointed out recently, I'm one of a few guys who's found a middle ground--not only because I'm writing and drawing my own book, but because my OGN is partially owned by DC Comics.
Certain events of the last year have created new concerns within our industry. Do you still need to work for big publishers if you want to "make it"? Do they deliver a better product than creator owned books? Are the Big Two treating creators as fairly as they've always been? Between the rise of digital comics and comic-based movies, are creators getting
Sketchbook Pro 6So most of you know that I'm a Sketchbook Pro user.Sketchbook Pro 62 years ago in Personal More Like This
A few days back, Autodesk released Sketchbook Pro 6, and I think this is the version that's going to make a lot of people who have YET to experience Sketchbook Pro in full, or haven't really given the past versions a chance, switch over to making it their digital drawing software of choice; heck, even their PAINTING software of choice.
We still have the cleverly-designed user interface, that makes it easy on the eyes and mind when we're brainstorming and sketching. With the handful of new tools introduced, we still have a clutter-free drawing environment, and man, there's some awesome tools this time around. I'll go down the list:
The Brush Library
The main brush toolbar itself has a click-and-drag function, allowing you to store all your often-used brushes in each of the "lanes". You then can click the button on the upper-right and then a fu