Costume description: While we didn\'t keep an accurate count of how long we spent on this costume, Emmy and I spent well over 100 hours on it.
was responsible for the patterning, heat forming, and base foam work when putting the armor together. She patterned each piece by hand, created the piece out of foam, and attached it all together to get it as form fitting as possible on me. She also did the wiring for the LED\'s in the backpack.
was responsible for all of the detailing on the costume. This includes all dremel work, sealing the foam, craft foam details, painting, weathering, harnessing, etc.
We both have such different skill sets that this really was an ideal project for us to not only learn, but also utilize those skills to produce something above and beyond what we could have done individually. I\'m forever grateful to Emmy for being willing to help me tackle such a large project, and it wouldn\'t have been half as good as it is without her assistance.
I did this video tribute 6 months ago in collaboration with my great friend Antonio, he is a master to make video tribute about MGS!! *.*. I drew Ocelot in 2006, and Old SNAKE in 2008. I'm so sorry for my bad english O.O!! XD. I want to draw in future too SOLID SNAKE from MGS1 , all Fox Hound Team, Gray FOX, and Big Boss from Peace Walker and Ground Zeroes .. I can't wait *.*!!
Is it a railgun? Is this a plasma cannon? Or maybe teh laz0r? No, it's just MSBS prototype rifle (aka Radon), currently under development in Poland by WAT Military Technology University in Warsaw and Łucznik-Radom Weapons Factory. It's chambered for 5.56x45mm standard NATO round. But still, am I the only one getting an impression that the designers played too much Halo or something?
Jokes aside, what is shown here is how the gun's second prototype will look like. The first one, made in bullpup and classical versions, was built to check the weapon's internal mechanisms only and looked much more conventional, in fact somewhat crude (see here: [link]). The fire tests were completed with success.
MSBS stands for Modułowy System Broni Strzeleckiej (Module-based Firearm System). The gun is meant to be easily re-configurable, depending on the needs. The modules in the final version should allow to assembly a classical rifle, a bullpup rifle, both with 2 different barrel lengths, a sniper rifle and a light machine gun. There will also be a 40 mm underbarrel grenade launcher dedicated for the system, with the new thermobaric grenades developed at ZM Dezamet it should kick some serious ass. As a bonus (??), the classical rifle with long barrel will be able to use a bayonet. Don't know what combat effectiveness of this will be on a modern battlefield, but our top brass is allegedly so deranged that they may just go for it (think "Catch 22"). But if the bayonet is going to look as much "sci-fi" as the gun itself, then I completely support it!
The second prototype will already contain parts for assembly of four versions: Classical and bullpup rifle, with short or long barrel (for comparison, check pictures here: [link]).
The gun's model shows the bullpup version with short barrel.
Software used: modeling started in Blender 2.49b, finished, textured and rendered in 2.54 beta. Converted from avi with Pazera Free Video to Flash Converter.
[ personality ] Quang keeps to himself, being the antisocial boy that he is. Most of the time is secludes himself in his office or loft in the dark cause he doesn't like being in the sun. Almost unconcern for others if they are not within the birdcage.
He also is a mean bastard and often threatens the other members of the birdcage, especially Tony. He mostly rants in his head. Quang commonly mentions that he will kill others. His favorite pasttime is to play mindgames.
Also he dotes on [ k i t e ] and his sister.
[ background ] Youngest child of the family, Quang was treated like a little baby all the way up to his adult life. He was invited into the birdcage when he hacked into one of the social network sites by accident and works as an information broker. lol idk
This is the 30th Chapter of the Marauder Shields Audiobook, based on the 30th Episode of the Marauder Shields Comic, available here: [link]
Story / Lead: Koobismo Audio Producer: JeffDaniel Editor: AdoreeLyssa Nihlus: Matt "Calavera" O'Connor Officer Howsham: Natalie Loftus Music: Derek Palmer
[The Mass Effect universe, its design and characters are owned by BioWare/EA Productions. This is a work of parody and fan-fiction, created under the terms of fair use.]
P.S. Say hello to yet another audio chapter with fully proper licensed music. Isn't it awesome? Yes, yes it is.
P.S.2. My newest journal entry and a great place to introduce yourself to our little community: [link]
P.S.3. Be sure to follow me on twitter, here: [link] - I've got, umm, candy bars shaped like little geth. And be sure to follow Jeff as well, here: [link] - he starts making charts and Excel graphs when he feels lonely.
It's finally done!! The final for my Interactive Design class that I spent the past 2 months on is finished!!
Leonardo Da Vinci said that "art is never finished; it is only abandoned." That pretty much sums this up. I could work on this forever, and it honestly feels like I have. But it was due today, so I finished up what I had planned, and HERE IT IS!!
This is a fairly simple interface. You select a song and K.K. will play it, and there are a few buttons that pause it and stuff. Also, don't do the last one til last. Also, there's more than meets the eye in the Roost...
And I'd like to send a special thanks out there to , who was the ONLY person who even bothered responding when I asked for help! She found me a downloadable file of all the Smash Bros. sound effects, and made my project possible! Thank you, Hikari! (I hope you find and enjoy the part I made for you~!) The rest of you can go SCREW! lol i'm kidding. (but not really).