Costume description: While we didn\'t keep an accurate count of how long we spent on this costume, Emmy and I spent well over 100 hours on it.
was responsible for the patterning, heat forming, and base foam work when putting the armor together. She patterned each piece by hand, created the piece out of foam, and attached it all together to get it as form fitting as possible on me. She also did the wiring for the LED\'s in the backpack.
was responsible for all of the detailing on the costume. This includes all dremel work, sealing the foam, craft foam details, painting, weathering, harnessing, etc.
We both have such different skill sets that this really was an ideal project for us to not only learn, but also utilize those skills to produce something above and beyond what we could have done individually. I\'m forever grateful to Emmy for being willing to help me tackle such a large project, and it wouldn\'t have been half as good as it is without her assistance.
I did this video tribute 6 months ago in collaboration with my great friend Antonio, he is a master to make video tribute about MGS!! *.*. I drew Ocelot in 2006, and Old SNAKE in 2008. I'm so sorry for my bad english O.O!! XD. I want to draw in future too SOLID SNAKE from MGS1 , all Fox Hound Team, Gray FOX, and Big Boss from Peace Walker and Ground Zeroes .. I can't wait *.*!!
It's finally done!! The final for my Interactive Design class that I spent the past 2 months on is finished!!
Leonardo Da Vinci said that "art is never finished; it is only abandoned." That pretty much sums this up. I could work on this forever, and it honestly feels like I have. But it was due today, so I finished up what I had planned, and HERE IT IS!!
This is a fairly simple interface. You select a song and K.K. will play it, and there are a few buttons that pause it and stuff. Also, don't do the last one til last. Also, there's more than meets the eye in the Roost...
And I'd like to send a special thanks out there to , who was the ONLY person who even bothered responding when I asked for help! She found me a downloadable file of all the Smash Bros. sound effects, and made my project possible! Thank you, Hikari! (I hope you find and enjoy the part I made for you~!) The rest of you can go SCREW! lol i'm kidding. (but not really).
The Animation shows the C-22 Viper Assault Attackship for Avatar (James Cameron)
This helicopter is my own attempt for a new model in the Avatar universe. Its working title is C-22 Viper and it is a shorter, faster version of the C-21 Dragon. It offers room for a few soldiers and a small tank. He has a flight and a landing mode, by opening at the his two stilts. Build with Cinema 4D.
Changelog: Minor changes and jeah, the animation
(C) All shown trademarks and objects belong to their rightful owners and are only a tribute and new interpretation and are not intended for commercial purposes.
MERRY CHRISTMAS EVERYONE!!! AND HAPPY BIRTHDAY LEVI~~~~ Our beloved Heichou!<3
Soooo as a surprise present for everyone, I made THIS!
My very first complete sim date~~~~ *cries*
It's far from perfect but it's my first step towards some more decent stuff.
I made this in 2 days....Yes, you heard right ...TWO DAYS. A simdate takes at least a few weeks to make usually...but I was like "Heck...only 2 days till Christmas and Levi's birthday....so why not try and make something special? "and sooo...I've spent 2 almost completely sleepless nights making this. I've had to run tests after tests and check for errors at every step...my God..my brain feels like melting right now...
But I made it.
Ok,so this one is the Levi version. Meaning you can only try to get close to him. The other characters are there for other reasons.
I'll make a better version with more characters later on,but for making something in 2 days,I had to limit myself to Levi....and why not? He's almost everyone's favorite anyway xDDD
I had to reuse graphics and codes,also I had to use Eren/Armin/Erwin official pics (so YES. I'm not claiming those. Don't worry) because it was like....5 am during Christmas morning and I had to have it ready before 1 pm?....I was going to die if I wouldn't do that.
And soooo here it is~Hope you enjoy it~
It's not much ,but it's something at least.
Hopefully the stuck error is gone now. I tried to fix it.
There are some secrets in the game. First time playing will most likely lead to fail xDD so don't worry.. It was meant to be that way.lol. You'll get the good ending eventually-
Don't talk just to Levi. You'll see why.
If the game doesn't work,please install the latest version of flash player.
Levi won't talk to you unless you have over 20 HP. He'll also drain you off the last 20 hp that you have...because apparently he's a jerk . ...I couldn't fix that thing,so try to keep that in mind!
Also,there are hidden stats such as Agility and dexterity. You'll need to figure out how to get those.
An important tip - try to talk to Eren, Armin and Erwin to raise your stats and survive. TALK TO EREN at least 11 time before the titans attack on day 8. If you don't want to die,try to talk to them first and raise your stats before you start talking to Levi.
Without further ado, hope you'll have fun and try to beat it (though it's not that hard to beat after a certain point). I'll add more tips later on as people will start playing.
Many thanks to :
- for all her support/testing/texts for Armin and Eren.
for being my bro xDD
-Flashkit for resources and google for being a great mentor
Is it a railgun? Is this a plasma cannon? Or maybe teh laz0r? No, it's just MSBS prototype rifle (aka Radon), currently under development in Poland by WAT Military Technology University in Warsaw and Łucznik-Radom Weapons Factory. It's chambered for 5.56x45mm standard NATO round. But still, am I the only one getting an impression that the designers played too much Halo or something?
Jokes aside, what is shown here is how the gun's second prototype will look like. The first one, made in bullpup and classical versions, was built to check the weapon's internal mechanisms only and looked much more conventional, in fact somewhat crude (see here: [link]). The fire tests were completed with success.
MSBS stands for Modułowy System Broni Strzeleckiej (Module-based Firearm System). The gun is meant to be easily re-configurable, depending on the needs. The modules in the final version should allow to assembly a classical rifle, a bullpup rifle, both with 2 different barrel lengths, a sniper rifle and a light machine gun. There will also be a 40 mm underbarrel grenade launcher dedicated for the system, with the new thermobaric grenades developed at ZM Dezamet it should kick some serious ass. As a bonus (??), the classical rifle with long barrel will be able to use a bayonet. Don't know what combat effectiveness of this will be on a modern battlefield, but our top brass is allegedly so deranged that they may just go for it (think "Catch 22"). But if the bayonet is going to look as much "sci-fi" as the gun itself, then I completely support it!
The second prototype will already contain parts for assembly of four versions: Classical and bullpup rifle, with short or long barrel (for comparison, check pictures here: [link]).
The gun's model shows the bullpup version with short barrel.
Software used: modeling started in Blender 2.49b, finished, textured and rendered in 2.54 beta. Converted from avi with Pazera Free Video to Flash Converter.