A lot of people ask me how I paint my paintings and collaborations, so I decided to finally make tutorials explaining the steps I take to get to the results you can see in my gallery.
Here's part 1, which shows how to get the shapes down easily. In Part 2 I will explain how to lay down the colors, and in Part 3 I will further explain how to polish and detail the picture.
This technique is actually a variation of really old traditional oilpainting-technique called grisaille, aka greyscale. It's a very useful technique which helps separate the painting-process into more easily controllable steps.
I know I personally can get carried away by all the lovely colors of the world and my painting turns out to be a complete mess unless I think about the shapes first, as a separate step! Then comes the colors, then comes the detailing and polishing.
I'm sorry about certain inconsistency with the screencaps and whatnot, I painted the painting in another city with a mac and then came home and changed to my PC, I used two different versions of photoshop, etc. So getting this together was a bit messy. Hopefully you peeps can still understand something of it! @_@
Here's FINALLY the last part of my painting-tutorial series! I tried to show the extent of overpainting I do when finishing a piece - not everything has to be painted over! Just find the raw spots and cover them using a new layer, it's quite simple really. I hope this series has been helpful, and as always: please ask any questions you might have! I'll do my best to answer! Painted with Photoshop.
TUTORIAL 1: Building the Form
TUTORIAL 2: Adding Colors
FINISHED PAINTING: The original lineart was drawn by the talented *MeganeRid!
Hi everybody! I've been asked to make some tutorials, so I finally got around to making this one! With this technique you can easily paint pearls, beads, marble balls, eyeballs or whatever round shiny thing you want to paint! You can add more layers for patterns, textures, whatever you want!
If you have any questions, feel free to ask!
Tool: PHOTOSHOP CS4
 amgfghgg!! Whatwhatwhat thank you so much for the DD! O______________________________________O
My other tutorials: Tutorial about shading with greyscale-technique: Tutorial about laying basecolors onto the greyscale: Tutorial about finishing and polishing a painting:
Here's a new tutorial, this time on how to paint braids! Braids are so much fun. So so so so much fun. X3 I hope this helps you enjoy painting them too! Link to the full painting: Photoshop. My three-part tutorial series on how to build grey-scale, how to lay over the colors and how to finalize the piece:
after a lot of inquiries about my colouring technique i have finally put together this walkthrough. sadly the file i prepared was too big for dA to support, but i hope this is still readable. i also hope this will answer at least part of your questions regarding my colouring process.
some of the changes between the steps shown here are not easy to spot, which is why i included miniatures of how each new layer look like in normal mode (at least where i thought it necessary).
good look trying out this (very fun and effective) technique^^
If there's anything in particular you want to know you'll just have to ask me specifically about it heh;;
edit: People have asked about the overlay step. Overlay brightens and darkens the colours as well as make the piece knit together more fluently??? its hard to explain. it sorta gives an overall atmosphere to the piece to make it look like everything belongs together =~=;; //shotdown
for sketching and lining i like to use the first marker tool presented in step 7!
--- i wish i could have gone to anime north or a con this year weh i want to cosplay snk =^=
Please read my commentary before asking any more questions~! thanks
Edit: I've had a few repeated question of how I work my lineart into the drawing. I'd like to clarify that i don't really actually have a clean line-art. I have clean-sketches that I work under, but they're not what I personally call lineart. If you zoom in, they are very messy. I do merge the layers together at some point in step 5, and I continue to literally work the colours of the lineart into the skin (which is why i turned the sketch layer into overlay so the colours become very similar and nice to work with). That way I can get an almost none-lineart quality.
also, if you're wondering about canvas sizes, check out my journal about them: [link]
The program I used was Painttool SAI, but I think you can achieve similar effects via photoshop with a low-opacity textured brushes.
I hope this helped : ) Sorry it's so darn long. I kept it as short as I could but it's still a pretty long process. Please keep in mind this is more of a guide to my painting process and how I technically go about doing this; It's not going to automatically teach you how to render or understand structure or anatomy (which I hope I will cover in more tutorials in the future.), which is very important, of course, to the painting itself. That's why I'll be slowly going through and doing more tutorials on anatomy and structure in the next few months, hopefully .
A good practice for rendering is actually to do still life and human sketches. preferably with a pencil, and not digitally (yet) . If you have any questions feel free to ask me
In the mean time, have some of my other anatomy tutorials: