This is Why We Don't Do Free Samples at HCSClient: "Hey, I want you to do art for my new game. Can you draw?"This is Why We Don't Do Free Samples at HCS2 years ago in Personal More Like This
HCS: "Here is our portfolio."
Client: "Ok, but I don't see anything that looks like it belongs in my game."
HCS: "Those examples were drawn for other clients."
Client: "Hmmm.. I'm going to have to see some proof you can draw something in the right style for my game."
HCS: "You're probably right. We only have a library of 15,000 illustrations and a portfolio of 26 games. What can we do for you?"
Client: "I need a blah with a blah and some blah that looks like blah."
HCS: "Okay, that's going to take four people two days to complete."
Client: "I need it tomorrow."
HCS: "We would normally charge extra for a rush job."
Client: "I need it tomorrow. 8AM. Sharp."
(A day passes)
HCS: "Here is your sample."
Client: "I will give it to the art approver and they will decide whether we hire you or not."
HCS: "You will of course explain to them this is not representative of our finished work."
Client: "The art approver wil
The Art Production ProcessTo do a page of art, it needs to be designed.The Art Production Process1 year ago in Personal More Like This
The design needs to be written down. This can be anywhere from 100 to 1000 words.
The design needs to be communicated to a producer, who takes charge of the project.
The producer recruits a designer, inker and colorist.
A sketch needs to be produced, then approved.
After any necessary changes are made, the sketch is cleaned up and a finished sketch is produced.
Then an inker goes in and replaces every pixel of the sketch with finished high contrast line art.
Then a colorist does a set of flats. That has to be approved.
Then after the necessary changes are made, the flats are shaded and any effects are added.
Then the full-res design is delivered to the client.
The whole time this is going on, a producer is watching the project step-by-step and coordinating with the Exec and the client.
A full page of art takes four people anywhere from 12 to 18 man hours to produce.
A comic page takes more, because it also has to be lettered, an