Final Design For the Mataddrakh's Gauntlet...i don't want to stay in 1 point for a long time... *Iron Sand Gatling (any metal can be used as bullet,in here,these ammos are unloaded) *Gravity control *Punch & Grab damage multiplier up infinity tons (according to the user's power) *Rail-Nailgun spear that can create sonicboom because of its acceleration speed
*Sworbreaking rotation *Slicing claws *many other functions up to the user creativity & resistance... WIP1 : WIP2 : Other:
travelling from one world to another, changing your abilities, your colour your base, trying to find yourself, challenging enemies... Finding your way...
Ok hello everybody. What you see here is my last finished work to this day. First of all it was planned as an effects showup, or showreel, but now It's finished like 2+ minutes of stickfigures battle. all the Dash_it (evil dead) fans sorry again, check out effects and conception.
Other Flash animations can be seen here [link] Other stickfigure fights can be seen here [link] You may also like this:
“Do you know of Mithraism? …It’s an old faith building temples out of caverns. The dark walls being the universe and inside are its followers, humans, watching the sky slowly turn. But the followers do have one thing to allow them a sense of connection to creation…the Orbs.”
It’s finished, the flash animation I’ve been working the past 3 weeks on! It depicts the Orbs being used in the Mithraic faith and how it affects others in The Dark Descent storyline.
For clarification: the scene with the soldier and the bearded man is a depiction of the end of a short story from the Remember collection released by Frictional Games (With the Blessing of a King). The soldier is Sokal, and the bearded man is Johann Weyer.