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Made with Blender 2.64a, rendered in BI :iconhetaonialienplz:

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:iconblenderlogoplz:
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Made with Blender 2.64a, rendered in Vray :icondoctordanceplz:

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Made with Blender 2.62, rendered in Cycles :headbang:
HDRI map from :iconzbyg: [link]

Floor/bump map made with GIMP

1600 X 1200 Please ZOOM :iconmc-hammer:
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Made with Blender 2.64a, rendered in BI :D
Playing around with the Halo settings...

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:iconblenderlogoplz:
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Made with Blender 2.64a, rendered in BI with only environment lighting

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"Out here in the perimeter there are no stars..."
- Jim Morrison
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Made with Blender 2.64, rendered in BI:iconfeefoedanceplz:

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:iconblenderlogoplz:
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Made with Wings3D, rendered in Blender internal

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Made with DAZ Studio, Wings3D, and Blender...rendered with Cycles :D
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MANY thanks to *karma4ya for rendering this for me so my PC wouldn't explode :hug: Thanks girl!!! :#1:
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Made with Blender 2.63, rendered in Cycles :iconwheeeplz:
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Made with Blender 2.64a, rendered internally

My main focus here was to maintain the integrity of the poor mangled twisted torus, and make sure that no pieces are touching each other, as well as...........:blahblah:

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:iconblenderlogoplz:
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