PE: Walkthroughs, an alternative way to learn
Walkthroughs, alongside tutorials, are always an excellent way to learn. It's really helpful to get educated through a tutorial which tells exactly what to do in a detailed way step by step. However at times what is even more helpful is to actually see the artist in action, there are things you need to see get done by yourself and here is where walkthroughs come into play.
There's always something fascinating about seeing the different stages of the creation process of a piece, and you can always learn from the artists and adapt part of said process to your own.
Besides showing part of this process through images which show the different stages of a piece, and
PE: Introduction to the Digital Art categoriesHi! Welcome to the Digital Art categories central! The following article is intended to be a quick guide on the Digital Art categories to get you started, most of the descriptions included here came from past Project Educate articles (so thanks for all the current and past CVs for their indirect help :P) and will include links to more articles if you want a more deep insight of said category, as well as a list of CVs you can send your DD suggestions to. (As of December 2012, for the updated list of current volunteers you can always check this blog)PE: Introduction to the Digital Art categories1 year ago in Art Features More Like This
But first, what is considered DIGITAL Art?
Digital Art includes every artwork created with the use and/or help of digital software and tools. Said in simple words: art you create with a computer (or other devic
PE: Daily Deviations - The Myth and the LegendDaily Deviations, or DDs . . . for some deviants, receiving one is the epitome of awesomesauce in the deviantART world. For others, they are a nice way to show off the work of lesser-known artists. Still others treat them as a special way to bring attention to great art that exemplifies works being done by a particular gallery or community.PE: Daily Deviations - The Myth and the Legend2 years ago in Deviant Events More Like This
Perhaps because there are so many different ways of conceptualizing DDs, there are also many myths and misconceptions. I would like to address some of those myths by responding to the ones most frequently heard. Please note that these opinions are mine and reflect my experiences with the photomanipulation community, but perhaps they will be informative nevertheless.
Myth 1: DDs should always be perfect.
To many of us, the ideal Daily Deviation goes to an artist with amazing talent whose work draws you in and makes you think, "Wow, everyone needs to see this!" A DD should move you, inspire you, and provoke you to think, b
PE: 10 tips and tricks not very known about PS10 useful and not very known Photoshop tricksPE: 10 tips and tricks not very known about PS1 year ago in Art Features More Like This
1. Saving your .psd with all layers hidden makes a smaller file compared to saving it with all layers visible.
2. You can use the Crop Tool to quickly increase the canvas size of an image by holding down Ctrl + Alt whilst dragging the Crop Tool outside the current canvas.
3. If you want to see only one of your layers at a time, hold down Alt whilst clicking the eye icon of the layer. (do it again to show all layers again)
4. Holding down Alt while in a dialog box turns the Cancel button into a Reset button, so you can reset the values back to default.
5. If you want to just quickly check a very heavy .psd file, you can hold down Shift + Alt while clicking the Open button. This way Photoshop will open a flattened version of the file.
6. You can change the gray background that surrounds your image with the Paint Bucket Tool, just hold down Shift and make click on the background.
7. Not a very unknown tip, but if y
Tutorial Writing TipsTutorial Writing TipsTutorial Writing Tips1 year ago in Art Features More Like This
This article has been written both for projecteducate's Community Week and for the second FeedbackFrenzy contest.
There are many tutorials right here on deviantART, most of which are provided by other deviants for free. All of us can take a look at these tutorials, and hopefully learn something new. While it's wonderful people spend their spare time helping others learn for free, the truth is some tutorials are much better than others. In this article, I am aiming to share my tutorial-writing knowledge to help others make their tutorials better! After all, if you're going to spend some of your spare time writing a tutorial, you might as well make it the best it can be!
What are you good at?
First of all, think about what you're good at! If you haven't already decided what you want to write your tutorial on, you'll need to have a think about the sorts of things you're good at, which you could teach others. You don't ha
PE: 9 ways to overcome (artistic) Frustration.9 ways to overcome (artistic) FrustrationPE: 9 ways to overcome (artistic) Frustration.1 year ago in Art Features More Like This
Everyone has heard of it, everyone fears the very sight of it, but if you are an artist, there is a good chance it creeps at you regularly, more often than a flu, in various forms and intensity; in psychology, Frustration is a common emotional response to opposition / obstacle, is related to anger and disappointment and its strength depends on the size of the established challenge. When Frustration calls you more often than your mother does, it's time to take an action!
1. - TAKE A WALK
Try to get your feelings straight by walking it out of your system. Is it raining or snowing? Even better, get soaked and dry out.
2. - SHIFT YOUR FOCUS
Sleep on it. Make yourself busy with small repetitive tasks, watch a good movie or comedy, play a game, visit your family or a friend, cook a new recipe, get a haircut, tidy up your room or house, watch a documentary, have a chocolate, take a horse ridi
Surprise! Let's talk about Feedback Taboos!Hello, everyone!Surprise! Let's talk about Feedback Taboos!1 year ago in Art Features More Like This
Surprise, surprise! I'm fluf-studios, and I'm using this tasty article labeled as "Small Surprise #2" to cover an equally surprising topic. A topic so surprising yet so indulging, you'll have no idea why they let an insane person like me write it. Ladies and gentlemen, I introduce you to "Feedback Taboos"!
"What are these so called 'Feedback Taboos?" you are asking.
Giving Feedback on amazing artworks that don't need improvement
Giving Feedback on an art form you're not familiar with
Giving Feedback on Articles And Tutorials
Why are they considered taboos? Because they may seem 1. too hard to do, 2. too far-fetched, or 3. just outright pointless. Sure, not doing these taboos does not seem like a big deal, but it is. They are all helpful in a whole, yet rarely done, if not done at all. Feedback, as long as it's constructive and helpful, is good, regardless of the submission it was made on.
Photography Troubleshooting: The Watermark FAQ"How do I protect my photography and art in general?"Photography Troubleshooting: The Watermark FAQ2 years ago in Art Features More Like This
"As Eitvys200 pointed out, at least 1 journal per month makes it to the top of the list and is about stealing art. Sometimes this is something small such as posting a piece to facebook, other times you see hoards of pieces on a website selling wallpapers or something similar. Regardless of how it happens, or where, it can hurt just as much to see your hard work disregarded and especially someone else profiting or taking credit.
Protecting work is a huge deal for some people, and not for others. It depends entirely on your outlook - how you view your work and indeed whether or not there needs to be some constrictions on it due to the content being a child, or family member. But how do we protect our work properly from art theft and wrongful use? The simple answer is you can't provide for every eventuality. Even if you upload your work to a website where right click -> copy is disabled,
How to: Make thumbs big in features?I get this asked a lot!How to: Make thumbs big in features?1 year ago in Art Features More Like This
Back when they introduced sta.sh, I didn't really use it. Because it seemed hard to get used to. I always wrote my articles in the old way.
Then I toyed with it a little and noticed that is is something really awesome!
Not to mention that the only way to make articles and journals is through Sta.sh Writer.
So I assume not so many if you know that there is a way to make thumbs big!
That is actually pretty easy. All you have to do is add big in front of a thumb code!
: thumb159252268 :
This is the "regular" size
: bigthumb159252268 :
This is the big size
Of course: without the spaces between the colon ( : )
But this is not what I wanted to show
Fancy Features with sta.sh Writer
Go to your Sta.sh!
After that, hit the
PE: Digital Art VS other categoriesThe category system within deviantArt has the purpose to organize the thousands of artworks submitted every day and group them together in accordance to style, media, genre and/or theme, etc. Imagine deviantArt without categories, it would be a chaos! Imagine yourself wanting to browse for photography only; without the system organizing every deviation by media, you would find yourself unable to filter artworks that aren't photography in your search results.PE: Digital Art VS other categories1 year ago in Art Features More Like This
Thus the importance of categorizing your artwork correctly. By submitting your work to the appropiate category combined with a correct use of keywords, you're a step ahead of being discovered by people wanting to search for art like yours.
All this sounds so nice and all, but what happens when a particular piece could fit in several categories? The category system as it is now is very specialized and has literally thousands of different subcategories buried down tons of more subcategories, which is both a blessing and a curse. Havi
Getting the Most out of dA: CommentingUsually, when you read something involving 'Commenting', you think of deviations and the commenting platform that allows other members of the community to voice their thoughts and opinions on the art shown. However, what is pretty evident, and something that most of us may forget, is that deviantART runs on the ability to give and get comments, be it on pieces of artwork, our profile pages, forums, and everywhere else in between.Getting the Most out of dA: Commenting1 year ago in Art Features More Like This
In a sense, without the ability to give and get comments, deviantART wouldn't be much of a website, much less #1 of online art communities around. Comments are not solely the cause of what makes deviantART what it is, but it has a huge impact on a lot of things. By giving and getting comments, not only do we interact with other members to really make this a community, we also have the ability to get our voices heard.
It's quite an odd concept with us all facing screens, typing out our thoughts and opinions, but one thing we shouldn't forget is that commen
The CR Stamp ProjectThe CR Stamp Project1 year ago in Deviant Events More Like This
Stamps are a great way to show your support for a project, a person or a group of people, spread awareness for a cause or promote a contest. It is also valid to do them just for fun, with just a funny image and/or message.
Since their introduction to the deviantArt galleries, millions of stamps have been created with a great variety of messages, both silly and serious, and you can see them all over the place, from journals to profile widgets.
The Community Relations department exists to encourage, facilitate and develop the relationship with our deviantART community. Our goal is to nurture our community by encouraging, stimulating artists to create, collaborate, and participate in a friendly, safe, and supportive artistic environment.
It's now time t
Getting the Most out of dA: GroupsGroups are a platform on deviantART which allow you to share your art - what it is primarily used for. Immediately, once your art is accepted into the Gallery, your art is sent to the message centres of many members of that particular group, gaining you instant and wider exposure. However, to really enhance your deviantART experience, and to get the most out of deviantART, Groups shouldn't, and aren't, simply used for that.Getting the Most out of dA: Groups1 year ago in Art Features More Like This
There are many roles you can play within a group. By taking up a role, you immediately get more out of deviantART than if you had not done so.
Let's start with being a...
Not only do you get the chance to submit your art to the group, as a Member, you also the many happenings within the group too. This means you can read about the immediate happenings as soon as they are launched through the group, such as contests, projects and more in between. As a member, seizing the
Photomanipulation vs. Digital Mixed MediaWhat is this series?Photomanipulation vs. Digital Mixed Media1 year ago in Art Features More Like This
The "Fix that Miscat" series has been designed to help educate deviantART members about the different galleries to which they can submit their art. Tired of submitting to a particular gallery and having your art moved to a different one? We will help minimize this occurrence by examining pairs of categories that frequently get confused and doing our best to clarify them for you.
What is a Photomanipulation?
What it is:
On deviantART, we define photomanipulation as "two or more PHOTOGRAPHIC elements that have been combined to form something NEW."
This means that:
At least 2 elements must be from photographs.
The result must be something new and different, distinguishable from the original.
What it is not:
It does not involve 3D images, even if there are also photos involved.
Groups: Tutorial + Resources There are many groups on deviantART. DeviantART Community aims to help you find ones that you are looking for, or introduce you to new ones you have never seen before!Groups: Tutorial + Resources1 year ago in Art Features More Like This
Project Educate: User Friendly Journal SkinningThis article is written for fellow CSS coders who already have basic+ knowledge of deviantART journal codes. This is not a beginner's tutorial.Project Educate: User Friendly Journal Skinning1 year ago in Art Features More Like This
User Friendly Journal Skin Coding
I've been making journal skins on DeviantART since 2010, I'd dabbled in CSS before, but never for other people. I know what my codes are and how to use them to their full potential and often, just code on the fly when I want something to do something. But making free and commission skins here showed me that I needed to make them as easy to use as they are pretty. And really, who wants to type in a lot of extra HTML when they go to write a journal? It is easy enough to access the artist's comments.
But even then, copy & paste, memorize that.... It can be a lot to deal with if you do not know CSS and HTML. Which is the reason most people get someone else's skin design in the firs
What is Traditional Darkroom?What is Traditional Darkroom?What is Traditional Darkroom?1 year ago in Art Features More Like This
Traditional Darkroom is where it all began. It started in a world where the word 'photography' didn't yet exist and the art of creating images of reality with light and chemicals sat somewhere between science and magic. Did you know that the mathematicians Aristotle and Euclid describe pinhole cameras in the 4th and 5th centuries?
In the early 1800s, artist/inventors like Louis Dageurre and Henry Fox Talbot (among others) experimented with ways of fixing images using chemicals, including silver compounds, following exposures on materials like glass and metal, lasting from several minutes to several hours. By 1840, Talbot was creating negative images using the calotype process and John Herschel had invented the cyanotype process (where the term 'blueprint' comes from) and created the first glass negative in 1839.
In the middle part of the 1800s, the wet plate collodion process be
Hundreds of free art e-booksThis was originally written by David J.C. Briggs on the Conceptart.org forums. (The original post can be found here.) All credit goes to him for compiling this list, I'm just passing the word on.Hundreds of free art e-books1 year ago in Literature Features More Like This
The Internet Archive is a massive digital library that stores all sorts of material in the public domain, from music and movies to images, webpages and nearly three million books. All of this is open-source and available to the general public free of charge. The books documented below cover all sorts of subjects from different eras, from anatomy to portraiture, fashion to architecture, from the works of Leonardo Da Vinci to the letters of Vincent van Gogh.
And this is only scratching the surface! If you head over to the Archive and search for whatever subjects catches your interest most you can find much, much more. Just select "Texts" in the search box at the top of the page.
Sketchmatch rulesWhat is Sketchmatch?Sketchmatch rules1 year ago in Deviant Events More Like This
The original Sketchmatch saw its origins in Twitter by idea of eL-HiNO, toonfed and Tebin-Art and later transfered to deviantArt via dAmn
The rules and way to participate have changed slightly since then but the main idea remains the same; we gather, we set a theme and then you must make a drawing based on said theme....
The catch is that you only get 10 minutes to do your entry!
Here are a couple of examples:
Yes! Each one of these was created in just 10 minutes!
So how will this work?
We gather over :#communityrelations: The theme will be set at the moment by the participants currently in there. The theme could be literally anything; french maids, steampunk ponies, how would you look if you were a superhero, the most crazy hat you would wear in a wedding, etc. When the theme is se
Digital Art DD RoundUp - October 2012:iconthiefoworld:Digital Art DD RoundUp - October 20121 year ago in Deviant Events More Like This
Features by Thiefoworld
Part of me by VargasNi Another Nightmare by FransMensinkArtist
sailing by pinkpigflying Blue sky by RadonKalmor Post Apocalyptic Perth by SimonBoxer 25.09.2012 by trockn
The Hearse Song by gregbo The Watch of Hope by Khorghil The Summoning by NelEilis The Viper Fox Assassin by VNC-Children
L'ete de Bertille by Guillaume-Magnin Pandora by SteveDelamare Nagori Yuki by syh3iua83 Roman Lake by Tabon
portrait297 by NadinSeed Jagannath Puri by CHERDAK :thumb328836944: Contemplation. by Ame-Power
Sunlit Forest by Araless Okaera by mckadesinsanity Death comes for us all by Grimbro
Features by etherealbeast
Chaos Sword by tommasorenieri Desidia by Disezno Privateer Press Works! by artbycarlosdoner kebab by romantik111
The owner of the Dark Park by Deviangread The Evil Guys Are Coming by TWPictures NecromancerMelkor by KaizenDesign The Ugliest Creature of the Night by AlexKonstad
Tycho by MikeAzevedo The Golden Hind by dauntingfire :thumb3
PE Photomanip: Let there be LIGHT!Light in PhotomanipulationPE Photomanip: Let there be LIGHT!2 years ago in Deviant Events More Like This
Getting your light right when creating a photomanipulation sounds easy . . . until you sit down to try to do it! There are seemingly endless things to keep in mind: where the light source is, the intensity of the light, how pieces of your manipulation need to be composed so that they line up with the direction of the light in the piece, whether there could be multiple light sources, what color the light will be. . . .
And the goal for light in your manipulation is for the light to be consistent throughout so that it is telling a story. No pressure! It is not an overstatement to say that light will make or break your manipulation; I have declined many DD suggestions because of bad lighting.
Light can help you tell a story and is critical to your deviation. It adds emphasis, adds depth, contributes to realism, and draws the viewer's attention to where you want it to be
Starting with dA CSSBack when CSS was allowed for journals for the first time there had been only a few deviants like ClaireJones, Lilyas or kuschelirmel-stock who provided free skins for everyone. Through the time more and more people enjoyed working on CSS skins and we also got the chance to skin our galleries.Starting with dA CSS1 year ago in Art Features More Like This
These days, and thanks to the great resources about journal and gallery CSS that have been created, it is possible for nearly everyone to code their own skins and/or to share them with others. Still there are many people who struggle with some basic things, which is why we want to focus on some of them here.
Where can you use CSS/HTML
On deviantART you can only use HTML and CSS on your journals, group blogs, your custom gallery folders, as well as your groups' galleries.
When you customize your profile widgets you can't add CSS or HTML like you can for journals/galleries. All you can do is using existing dA code that can be re-us
PE DD Week: Why did an icon get a DD?Why did an icon get a DD?PE DD Week: Why did an icon get a DD?2 years ago in Deviant Events More Like This
Daily deviations tend to be a controversial topic within the community and whether or not a DD is worthy of the feature is, as such, often discussed.
As a CV for Icons & Handhelds I often find it interesting to read these discussions, since that way I can see what the community expects of the features, but the recent negativity on the Icons & Handhelds DDs is something I would like to address, which is why I'm thankful I'm given this opportunity during the Daily Deviation PE-week. I will try to explain why I think icons and handhelds are worthy of the feature and why they may be dismissed just a bit too quickly.
Let's begin at the beginning.
When deviantART first started, it was a site that mainly geared towards customization. Be it wallpapers or icons, if you take a look at some of the first DDs. So how come there'
PE: Dealing with a negative feedbackPE: Dealing with a negative feedbackPE: Dealing with a negative feedback1 year ago in Art Features More Like This
"To escape criticism - do nothing, say nothing, be nothing."
Everyone wants to be praised for their work. It's the extremely rare individual who creates things and doesn't care how they're received. Dealing with criticism can be painful, but at the same time enormously helpful.
Let's begin with understanding the function that positive and negative feedback serve. Positive feedback (pointing out things you did WELL) increases commitment to the work you do, by enhancing your experience and your confidence, white Negative feedback (pointing out things you did WRONG), on the other hand, is informative - it tells you where you need to spend your effort, and offers insight into how you might improve.
With that being said, positive and negative feedback are affective and motivate differently, their impact varies from different peop