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Made with Blender 2.64a, rendered in Blender internal :iconhaterdanceplz:

So yeah, there's the skull I was planning on making :lol:

Skull modeled out of a plane, rendered using direct lighting with white environment, light blue sky, and an upturned spotlight under the floor.

1920 X 1200

:iconblenderlogoplz:
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Made with Blender 2.63, rendered in Cycles :iconwheeeplz:
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Made with Blender 2.64a, rendered in BI with only environment lighting

1920 X 1200

"Out here in the perimeter there are no stars..."
- Jim Morrison
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Made with Blender 2.65a, rendered in BI

1920 X 1080

:iconblenderlogoplz:
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Made with Blender 2.64a, rendered in Vray :icondoctordanceplz:

1920 X 1080
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Made with DAZ Studio, Wings3D, and Blender...rendered with Cycles :D
1920 X 1080

MANY thanks to *karma4ya for rendering this for me so my PC wouldn't explode :hug: Thanks girl!!! :#1:
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Made and rendered with Blender 2.62 (Internal render, no Cycles) :D

Pretty much remade an old room of mine into this, then tested out lighting it with only internal lights...no sunlights or area lights coming through a window. Not as easy as I thought it would be, but it's my first attempt at it.
Vignette, color curves, tiny bit of sharpening, all done in Blender's compositor.
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Made with SculptGen, rendered in Blender internal

1920 X 1200

:iconchristmas-treeplz:

EDIT: As this turned out to be unintentionally X-mas-like, I changed colors and added a few more balls :D Many thanks to :iconkarma4ya: for rendering this on her much faster PC for me :hug:
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Made with Blender 2.64a, rendered in BI :D

1920 X 1080
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Made with Blender 2.63, rendered internally :D

Pictures are from *TheOldestFart Go check him out! :w00t:



Rock on Rick! :headbang:
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