After I finished my concept art on "Your Highness" ad did a day of 2nd unit directing for it, I then moved on into Game of Thrones and started conceptualising weaponry. I created the designs for all the hero weapons, at that time, 'Ice', 'Needle', 'long claw', etc, were mine, as well as developing the very first set of images of the "White Walkers", "The Godswood Tree", "Cersei's" carriage, and "The Three Eyed Ravens". I helped on some of the armour and helmet elements for Costume. I did a pretty neat version of the 'Hound', pretty close to what was made. After that, I went on to Storyboarding.
The comic side of me has generated a diverse artist, so having been recognised as such, I was used properly to generate ideas in the beginning. I've since storyboarded all four seasons, and will be getting into the fifth, coming this year.
It's not been the usual pathway, but then I don't think there actually is a 'usual'. Sometimes, I pitch myself at films, if I know in advance they're happening, though now, most of my time, I'm called up and asked, when am I available. It's nice when you get a call, which has a value on what you do as an artist with experience.
For anybody wanting to do any form of art, including storyboarding, you have to be in love with drawing, and storytelling. You have to have a perverse nature that allows you to work long hours drawing as a job, and then finding yourself also drawing for fun. You have to love this pursuit. No half measures. I try to bring all the sensitivity I had in comic strips, into what I do in storyboarding, though some may do it as a job, I tend to come at it as a solver of problems in storytelling and somebody who says, 'great, I'm going to be drawing all day!' No fear! It's another great mode of self expression.