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Made with Blender 2.64a, rendered in BI with only environment lighting

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"Out here in the perimeter there are no stars..."
- Jim Morrison
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Made with Blender 2.64a, rendered in BI :D

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Made with Blender 2.64, rendered with BI

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Made with Blender 2.64a, rendered in BI :iconhetaonialienplz:

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:iconblenderlogoplz:
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Made with Blender 2.64 test build, rendered with Blender Internal

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Made with DAZ Studio, Wings3D, and Blender...rendered with Cycles :D
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MANY thanks to *karma4ya for rendering this for me so my PC wouldn't explode :hug: Thanks girl!!! :#1:
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Made with Blender 2.64a, rendered in Vray :icondoctordanceplz:

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Made with Blender 2.63, rendered in Cycles :iconwheeeplz:
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Blender 2.64, rendered in Cycles
HDRI map by ~zbyg

Objects were solidified then separated, and I put some glass on the outer layer.

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Made with Blender 2.64a, rendered in Blender internal :iconhaterdanceplz:

So yeah, there's the skull I was planning on making :lol:

Skull modeled out of a plane, rendered using direct lighting with white environment, light blue sky, and an upturned spotlight under the floor.

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:iconblenderlogoplz:
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