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I wanted to approach this contest and do it my own way, and god only knows how many sketches and even finishes I came to before I settled on this piece. I have a new found respect for the concept artists of this game, every time I looked at the armor I kept finding new screws and hooks and so many tiny details. So here is Anya and a Brumak.
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The Colossus in my work is designed based on the theme of death. It is called Terminal Monster with three heads and four hands. The Terminal Monster Inhabits in a horrible place called Skeleton Valley. Within a houndred miles of which not even a blade of grass could grow and it was strewn with dead bodies. So horrible is the Valley that even the fiercest tiger dares not to step in. For thousands of years, the Terminal Monster strengthened its power by absorbing human’s yang-qi (In Taoism, it is the most important energy of human beings). Its three heads representing happiness, anger, sadness, thus it has three characters. With the third eye on “anger” head, it can see through everthing in the world. So don’t trouble its third eye, unless you want to get trouble.
The Terminal Monster used to be the three-face boy guarding Free Life Pond in East Heaven. But for its moody and mercurial character and stealing lives from the Free Life Pond, the Jade Emperor in Heaven exiled it from Heaven down to the Earth. It later became a monster in the Skeleton Valley and did harm to human beings. It was getting stronger and one day it was even strong enough to jeopardize the Heaven. So the Jade Emperor in Heaven used an invocation to limit its movement temporarily.
The huge yellow invocation on its body was made by the Jade Emperor in Heaven several thousand years ago. Despite of this invocation, it still, with its strong and wicked power, commits all sorts of wickedness on Earth. With the growing of its wicked power, the invocation will have no longer influence on it and this will sooner lead to an end of the Earth!
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Often, art is just craftsmanship and teamwork. This design is a little tribute to this idea.
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Here's my Entry for the RIFT competition.
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This is my submission for the Rift: Colossus Challenge, and it's name is Basunex. Wherever this colossus walks, death follows in its wake, whether it is in the destruction wrought from it's girth, or the ghastly mist that flows from its wake, it is not a creature to be tested.
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Water colossus for the rift contest.
The red shark that is forming the eye of the colossus is called Enki =)
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Didn't Think I would like this creature when I first started, but by the end I really like how it turned out, especially its glowing lightning all over its body.
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my water colossus
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Sorceress Misha

A young sorceress , Necromancy is her specialty.
One drop of her blood is enough to raise a horde of mindless dead bodies from the grave.



That's what I wanted to do... but.. but.. but!! arghhh!!!>_<
Anyway hope you'll like it.. Wish me luck!


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My entry for Fantasy Earth Zero


Tools:

Sketch Pad
PS CS3
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Pardon the cheesy title — it comes with the theme :laughing:

The design challenge states:
"This time around, step back into the Retro Future and design a t-shirt that captures the essence of idealistic imagery of the future as imagined in the pre-1970s era. Skyscrapers that round to a bulb at their top, ringed with futuristic bands for extra support. Flying cars that drive their silver-suited inhabitants to their jobs on Mars. Sleek, spherical household appliances that do everything from shower you to cook your dinner in a matter of instants. You tell us!"

One of my resolutions this year was to challenge and train myself better by creating artwork as often as possible. Part of it is joining as many contests as I could manage, because it really is great exercise trying to work with a predetermined theme and medium.

The Retro Future shirt design challenge caught my interest because it brought back memories of watching cartoons like The Jetsons and stuff on Cartoon Network's Adult Swim as a teeny kid. Later on I was exposed to vintage futuristic art from even farther back. Their idea of what was 'modern' or 'futuristic' is entirely different from how it's depicted today — usually streamlined silhouettes, restrained color, and minimalism. In contrast, their vision of tomorrow was full of lots of bright color and odd forms that would give construction companies headaches (then again maybe it was because they planned to have the robots do all the grunt work).

:bulletblue: my design:
My main inspirations for my design are the futuristic illustrations of Arthur Radebaugh, and cartoons I watched growing up.

It's pretty straightforward — a stylized retro futuristic cityscape with the deviantART logo integrated as part of the crazy architecture. It fits in there pretty well, hahah. I also wanted to maximize the shirt as a canvas so I made the unprinted blue part serve as the sky so that that even the negative space is really part of the composition as a whole.

I did my best to make a shirt design I would wear, and I'd like to think my taste in clothes isn't horrible and hopefully other people would enjoy this too. :lol: I tried to balance the stylization in a such a way that it would keep with the theme but also appeal to a large demographic with modern tastes.

7 colors; halftones were used for the gradations and to simulate the look of more colors

I really enjoyed working on this, and even learned a couple of new tricks in the process so I'm happy. :)

It's fascinating to observe how these aesthetics evolve. And now I can't help wondering how the future is going to look in twenty years or so.
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