I gave up waiting on Deviantart's response so I have to figure out a way to upload the file differently. Turned out it also accepts SWF files, yippie.
So, after about 50+ days after my birthday, I finally uploaded this. As I had planned to upload it on the 19th of June when my birthday was, oh well...Better late than never I suppose. ------
What you're seeing here are 3 characters of my story; Lycan, Spyx and Hogger. All three from a hidden clan that are known to be the rebels against their own races and clans. Their demonic transformation, however, is something just these three have in common, which is the reason why these three pair up together a lot.
Specific information about the demonic transformation and the clans will be uploaded soon some other time. For now, enjoy this first test effort in After effects. : '' ) I hope you guys like it despite some errors in it.
Meanwhile in those days, I made a lot more things in AE which look more improved, but I didn't want to let this go to waste. I was and still am p-pretty proud of it. I've got something bigger planned I which I will upload soon. Rawr.
[warning, it's looped. hue.]
------ Characters and Art - SpyxedDemon Music: New Era, Against the Tide The music belongs to their rightful owners.
This was created as soon as the Legends were announced so I didn't have a good reference to follow by when I made this. I feel it could've been better if I waited a bit. Anyway, here's Zekrom. One of the Legendary Pokemon from Pokemon Black and White. Reshiram has been created by me also and can be found here: [link] I had more time to examine Reshiram so he looks a bit better.
States: Idle/Walk/Flight/Battle Stance/Pokeball Actions: *Sound* Roar/Knock Off
It took me awhile to like Reshiram's look but now I think it looks awesome. This animation has sound also so be prepared to turn your volume down a little. I'm still planning to get Pokemon White for Zekrom but I must say, Reshiram's cry sounds awesome. I can't wait to catch the both of them.
1. preloader testing*just found out it works *
2. some minor game balancing and stuff
3. full sound effects not complete yet
4. i ripped the in between animations before the game started, still have to figure out coding from calling separate files through the net XD
5. and if you dont mind... dont skip the intro even if it was badly done, it helps you get rid of the confusion of the plot/story
This game is actually a prototype for the next games that ill do*if ill have the luxury of time* so I decided to put the players to the climax of the story already, so it is advisable to view the intro, no matter how it was horribly done XD..
Me,Janelyn and to those who helped
and try to finish the game, its worth it lol
Another track for Novus Aeterno. This is one of the 3 battle tracks that are included in the game. All of the battle tracks are driven by epic latin choirs, in the final game there'll be 2 dynamic layers for each track, making the choirs only come out when all hell breaks loose. Mixed and mastered by John Rodd again, without him the mix would've been as flat as my screen.
"Novus Aeterno is a full Real Time Strategy (RTS) game that takes place in a massive and seamless galaxy full of great opportunities and challenging threats. Players familiar to RTS games will be able to grasp the controls and layout to get right into the action of Novus Aeterno."
For infos on the game check out the Facebook page! [link]
Check out screenshots and some amazing artwork here: [link]
I have been locked away in my room for a few months now working on this for my boyfriend. It was originally for Vday but I never made it so I'm passing it off as a birthday present. This was also something to help cement what I'm learning at TAFE into my brain. I learnt a lot and I'm very proud of it...lets hope my boyfriend likes it too! They're all really cheesy so don't yell at me for it XD