I actually don't have a favorite ice type, they're all sort of meh for me. Instead, I did that other thing I like to do and picked one of the more "design-challenged" ones to throw my own spin on. Considering this was knocked out in an hour and a half or so I consider it a success; couldn't really think of anything spectacular to do with the design, but I did spruce it up and make her less ridiculous looking if nothing else.
Was gonna put in some ice or psychic effects, but I'm lazy so meh.
My entry for 's Ground type collab, finished up right as the month ends, just like always :U
Always liked Groudon, one of my favorite legendaries. Seeing it on the cover of Ruby version is what got me back into pokemon after I'd burnt out on Silver. Not a whole bunch of redesigning here, just a few touch ups detail work ins; I had another version with more intimidating eyes (little yellow dots glinting out from those shaded eye sockets) but I ended up liking the bigger, friendlier eyes for whatever reason even though it makes him look a bit smaller. This is the largest of the collabs I've done yet, mostly cause Groudon's huge, but also cause I didn't mind spending some extra time drawling on it.
The first of my two entries for 's monthly collab; Grass type for Feb
I wasn't really sure what to do with ferrothorn, I like the original but am completely unable to draw it. This one gets a redesign simply because I can't make it look any closer to the official design.
That said, I like it alright. It's not the worst thing I've ever drawn, and I like the color palette.
The strange, sole resident of the Mirage Island in Pokémon Ruby/Sapphire/Emerald, anyone who has legitimately visited the island can consider themselves extremely lucky since it only appears rarely. Very, VERY rarely. For more info on Mirage Island, check out Bulbapedia: [link]
Why is it smiling like that anyway? Bet it's scheming something...
My first dump this month so this may take a while...
Okay that was terrible. Just a few unimpressive sprites this time. I've started updating the Pokémon trainer mugshots some of you may remember way back from 2011, and along with other tweaks, I gave N his capless design. Miscellaneous Super Mario things, such as the new Cat Bell powerup from Super Mario 3D World...well it was new when I made the sprite at least. A Nu from Chrono Trigger because I was playing that a few months back. NES-palette Bob-Omb that is a few years old. Cha-Cha's Acorn Mask from Monster Hunter Tri/3U which is also completely from 2011. Five enemy sprites from my Foregone Guardians game project: Crushroud, Arachtera, King Spirit, Pyrodevil and Cryodevil. And lastly, a fairly new tree tile from Pokémon Coral, another game project me and my friends are slowly working on. It was fairly difficult to make, too! The rest is empty space because I couldn't be arsed to find any more older sprites or create new ones. Maybe on a later date.
I'd greatly appreciate it if no one stole, edited or used any of the sprites seen here. Also just giving credit is not enough. No touch. Comprendre? Begreifen?
The second of my two entries for 's monthly collab; Grass type for Feb
Breloom has always been a favorite of mine for whatever reason, they're always fun to draw. This design is a slight alteration on the more typical breloom design I use for Zato in my nuzlocke comic. Mainly I really like the idea of treating their little neck flap thing like a big hanging poncho, and their mushroom heads like wide hats.
This guy is an unused design from my 6XL application that I never finished (along with a scizor and an aggron) and has a sort of western gunslinger inspiration in contrast to Zato's samurai angle. He's also a bit older so the little fibers from the mushroom bit are hanginging down like hair and stuff. I really like this design, glad I finally used it