This one started out as just a study to try to work out some realistic proportions for Stump. I was a little dissatisfied with how many of my drawings of Stump seem to have legs that appear way too small for his body. So I decided to try creating a proportional drawing of Stump, something that I can use as a general reference as I move forward with the comic book. I also wanted to lower his center of gravity and not make him so top-heavy. This way his overall physique is more indicative of his namesake and gives the impression that he's someone who won't be easily moved once he gets himself planted; but once he gets moving he's going to be nearly impossible to stop. Basically, Stump is supposed to look like an unstoppable force and an immovable object all rolled into one compact package.
I discovered that just under 6 heads seems to be an appropriate height for Stump. Anything more than that and he starts to look too tall.
I probably won't be redrawing what I already have done on the comic, but this will be something that I will take into consideration in the future.
Just working on different coloring methods, digital inking techniques and loosening up before I get started on issue 2 of the comic (which I officially started inking today). Plus, I haven't done any drawings of Stump flexing his muscles in many years, so I thought it was time to draw one. I'm not completely happy with the face, but it is what it is.
Well, I got kind of caught up in playing Skyrim, so I've been neglecting my art a little bit. I'm getting to where I'm almost done with the game (at least until they release some DLC), so I decided that I needed to turn my attention back to my comic book.
Just another drawing of Stump as he is going to appear in the comic. There is a background and some other characters that have been masked out for now.
Just added some Photoshop colors to the pencil drawing. I'm trying to develop a decent method of adding color, without resorting to inking, while still preserving the integrity of the pencil drawing. Right now I think I've found a decent method involving Hue/Saturation adjustment layers and the Color Range selection tool.
I also developed more of his chest and upper body; but the perspective is creating some issues, so I've cropped out the real problem areas until I can get a decent photo reference.
Day 8 of Art challenge, a day late. Day 9 is probably going to be submitted tomorrow, oh well.
Crap title is crap.
This is how I play Skyrim. I run into creepy dungeons, praying that there aren't too many high-leveled baddies, and try to cut my way through them by swinging my sword and hoping to hit someone. Leroy Jenkins would be proud.
Anyway, most of the time it doesn't really work too well.
Ah, and Cicero is always there, faithfully taking people out with his warhammer. Bless him.
And yeah, in the third panel, the random guy there looks like an amputee. He's not, I assure you.