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Similar Deviations
walk cycle made from scratch.. i think the front looks good now but the side still looks kinda weirdish.. but big improvement on the feet.. they dont have any weird movements anymore.. :hooray:

380 frames @ 512x720 pixels
total render time: 1 hours 48 min 47 sec


program used:
photoshop
poser
zbrush
3ds max



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Banana? I don't need it!Love :happybounce: 
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walk cycle made from scratch.. its still not perfect but finally we are getting somewhere.. :hooray:

180 frames @ 1280x540 pixels
total render time: 2 hours 21 min 41 sec


program used:
photoshop
poser
zbrush
3ds max



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210 frames  @ 600x800 pixels
total render time: 2 hours 01 min


program used:
photoshop
poser
zbrush
3ds max
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simple walking cycle.. this is easier made then i thought.. :D

80 frames @ 512x720 pixels
total render time: 1 hours 01 min 15 sec


program used:
photoshop
poser
zbrush
3ds max



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..and an other attempt on a walk cycles..

now please, people.. try to think a little bit before leaving a comment.. i know there is still a lot wrong with the animation.. the walk still is very slippery, and it feels very rigid.. i know that.. so please dont tell me the obvious.. i think everybody knows what and how a walk cycles should look like and that includes me too.. the problem here is projecting the movement on the model itself.. please realize there is huge difference between knowing theoretically how it works, and actually making it..

i know physics arent working either.. im just not trying to get that working yet, so there is no hair movement, no boob bouncing and so on.. i need to get a good understanding about body movement first before i can start doing physics on the body too..

now i dont say that you cant leave a critic, i actually appreciate it when you do, but if you do then please be sure you know what you are talking about and dont state the obvious.. this is all about learning and experimenting, and no one ever learned anything from the obvious and/or nonsense.. thank you..




725 frames @ 1280x540 pixels
total render time: 7 hours 03 min 45 sec


program used:
photoshop
poser
zbrush
3ds max



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180 frames (6 sec) @ 512x720 pixels
total render time: 5 hours 46 min 16 sec


program used:
photoshop
poser
zbrush
3ds max



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304 frames @ 600x800 pixels
total render time: 4 hours 11 minutes 13 seconds (50 seconds average per frame)


program used:
photoshop
poser
zbrush
3ds max



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A turntable animation of Katt from Breath of Fire 2

The animation can be controlled with the arrow keys (It may be necessary to click on it first)

A rigged model for blender is available on ersatzanime.com: ersatzanime.com/katt/


The model was made in Zbrush.

It's available for download here: www.mediafire.com/download/3ep…
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210 frames @ 512x720 pixels
total render time: 1 hours 22 min 32 sec


program used:
photoshop
poser
zbrush
3ds max



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