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Here's the Newest chick that came out in League.
You can check out the champion [link]

Property of Riot Games Entertainment, 2012

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Heya! Zyra the 101st Champion is finally out!
She's the first champion that I've designed at Riot.
So far, the level of excitement and anticipations of the huge league community has been crazy! so thanks to all!

The 3D model is also done by Sam Yang.
Check out his work here! [link]

Property of Riot Games Entertainment, 2012

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Here's the concept that I worked on for the Tryndamere Statue.

The process of the modeling can be found here at my Art Director's gallery.

Check out the results here!




Property of Riot Games Entertainment, 2012

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Here's the lastest skin concept for Nidalee.

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Property of Riot Games Entertainment, 2012
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Vi is out! The final champ of this year.
I was eager to show this champion to everyone and it's happening now! This is the splash art that I collaborated with Josh Smith. I did the character int he foreground while he worked on the background. Another splash artist named Bo Lu did the initial design of the background Piltover interior.
I do Champion and Skin concept designs most of the time at Riot but this was a fun collaboration!


Check out the animated version of the splash on the login page! The motion animation team did an awesome job on it!
Vi Splash Login Screen

You can check out Josh Smith's work here
Josh "HUGEnFAST"Smith

Bo Lu's art works can be found here.
Bo "Obullubo" Lu

Property of Riot Games Entertainment, 2012

UPDATE::::::::::::::::::::::::::::::::::::::

Today, I found out from my colleague that this splash art has received a GOLD AWARD on Cghub.
I wanna congratz my friend Josh Smith for getting this! you can check out the rest of the stuff on here.
Josh Smith CGHUB

Awesome Cosplay featured on Kotaku!
:thumb369173595:

:thumb366415316:
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for "Prime World" project
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Finally, Hecarim is out!
now I can upload the art that created this champion.
This is the first champion I worked for Riot as an outsource freelance artist.
I was actually surprised that they decided to make this champion.
With the extra effort of the production team, I think he came out pretty awesome!

Since I became a full time concept artist for the champions team, I've been doing tons of fun art concepting for the upcoming champions. I'll definitely share more concept art with you guys when the time comes.

Check out the game League of Legends. Its free and super fun to play!

Property of Riot Games Entertainment, 2012

Check out the Hecarim Spotlight


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Here's the process of making Zyra. These are early ideation sketches before she was finalized to be who she is now.
I did many explorations and started doing some subtle variations here. Me and Morello(Ryan Scott) worked hard on picking the right direction for the character. We really thought about playing with the thick vine hair that could potentially show really cool attack moves and animations. We also played with the short vine hair that could glow when she casted magic. Ultimately what we wanted was a deadly and fierce Zyra that represented nature's wrath.

Property of Riot Games Entertainment, 2012



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This was recently done for the character design class with Kevin Chen and Hong Ly at Art Center.
Definitely one of my favorite classes that I took.

UPDATE:
To be clear, This is my iteration, an iteration as a video game perhaps, my take on the story Nausicaa. It's not meant to compete with Studio Ghibli's version. This not a fanart, therefore the characters may seem entirely different from the originals.

Thanks everyone for the wonderful comments! really appreciate it! I do read them, I apologize for not being able to reply to every one of them.




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This was a one day mini assignment that I was asked to do at Riot for the Hecarim release.

Property of Riot Games Entertainment, 2012


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