[Tutorial] Making of Kasper On The BeachUPDATE: An outdoor lighting video tutorial is here.[Tutorial] Making of Kasper On The Beach1 month ago in Personal More Like This
Here is the render. There are better ones, definitely, but there are worse; and what I am about to explain will hopefully be of help to those who are still confused about skin and lights.
I loaded the Ultimo Paradiso product from DAZ3D via the "Build Island" and "Few Plants Only" scripts (I may be getting their names a little wrong). Most materials I did not convert, just the ocean (to the DAZ Water shader, with the aqua color added to the glossy color) and the Island itself (so that I could add metallic flakes to the sand). If anything, this ends up looking less realistic than the character even after I added SubD to all the meshes that are visible close up. It wasn't really made to be seen this close. I deleted the sky dome to use DAZ Studio's Sun-Sky.
The amount of geometry in the scene doesn't slow down the render much, b
Commission Sale!!! HELP ME MOVE! :DLast list is finished.. gotta start a new one...Commission Sale!!! HELP ME MOVE! :D3 years ago in Personal More Like This
at the end of November (end of THIS MONTH OMG!!) :iconthechamba: is moving to the US to live with my girlfriend and I for a year or two. and I gotta get money for a larger apartment so he can have an Actual room and not sleep on my couch AND have space to work. SO really need your help and hopefully you need some arts... cause we will both be offering to raise funds.
Here is a General listing of Commission MOVING SALE info.
Pricing will go as such:
Single character pricing
Concept Sketch commissions: $20
Full Color Marker commission + original shipped free: $60 (unless outside US)
Simple Color Commissions: $50
For the huge discount of $30 OFF!!!
thats Right the $50 = Simple Color Sale, is Back for a limited time. Theyre a simple, brush style bold black line, flat color base, 1 shade + 1 highlight and Original base sketch
Why Your Renders Suck (Part 1)This article is so long, it's been split up into 2 parts, you can find Part 2 hereWhy Your Renders Suck (Part 1)4 years ago in Art Features More Like This
Don't forget to check the =3D Week Announcement= regularly for updates on events and contests, we've got a lot on this week!
Thank you to Nanaki-Murasaki for his efforts in helping write this!
Why Your Renders Suck and What you Can Do About It! (Part 1)
You can find Part 2 Here
This is the most important phase of your production and often the most neglected. Most of the worst renders completely skip this step and dive straight into disaster.
You are lacking a purpose and intended audience
Before even coming up with an idea, it's good to think to yourself "Who is the story for? Why am I doing this? What do I really want to do?". A lot of people skip this step, thinking it's unimportant, this usua
REDSPEC TGX SSS material for Octane Poser PluginOk Just finished my first and latest skin of 2014. called REDSPEC TGX.REDSPEC TGX SSS material for Octane Poser Plugin1 year ago in Personal More Like This
This render was done with path tracing Kernel maxdepth 2 at 3000 msamples and filtersize set to 1 (to show the max detail that can be achieved with v4 based textures.
Email me at email@example.com if you are interested.
A lot of work went into this. Prob 4 months of testing and development, as a bonus for those that like tony sculptors skin I've included the latest version as well, called RXT. If you can donate $30 Ill be extremely motivated, But i dont want to be greedy... So what ever you can afford would be appreciated as well
Unblock liveStill with an art block for the past 3 weeks, no inspiration, no guts, nothing, no next level. It happens to all. there are no formula or magic steps to push it away, maybe only trying new things.Unblock live3 years ago in Personal More Like This
Feel free to join in click were it says channel.
Also if you are new into corel painter try this video seminar, how to use brushes correctly, you need to learn about brush tracking.
Okay see ya online people.
D in D Historical Fantasy Style it's Blades 123Please Welcome Our Lady is Down Featured Artist of The MonthD in D Historical Fantasy Style it's Blades 1231 year ago in Personal More Like This
From the UK its Blades 123
Blades 123 is one the Internet's most talented masters of 3D art using the tools of DAZ Studio/Poser to create amazing life accurate 3D one theme scene of DiD artwork
His work feature the perils of a young damsel in distress, with amazingly detailed scenes and props that capture a cinematic image of what life would have been like in Biblical to Medieval Times
TLD: How do' Sir? and thanx for the 3D artwork you've shared with us here at The Lady is Down What made you join DA ?
Blades: Thank you! I blundered in to dA by accident basically, but I was delighted by the levels of feedback and encouragement I got here. People respond to and comment upon stuff to a far greater extent here.
TLD: Can you share with us the history behind how you got started using DAZ/Poser ?
Blades: I remember seeing 3d art and being so impressed by what was becoming possible, that if wanted to give it
Why Your Renders Suck (Part 2)This article is so long, it's been split up into 2 parts, you can find part 1 hereWhy Your Renders Suck (Part 2)4 years ago in Personal More Like This
Don't forget to check the =3D Week Announcement= regularly for updates on events and contests, we've got a lot on this week!
Why Your Renders Suck and What you Can Do About It! (Part 2)
You can find Part 1 Here
Lighting and Texturing
The light seems to come from everywhere at once
In many 3D packages, under the lighting toolset, there is a button called "Ambient Light". Every time you use this light, a little part of you dies inside. There is no example in the real world of anything that is lit from all sides at once. This is a cheap trick that used to be used back before lighting was accessible and able to be used realistically, and looks something like this:
What you're effectively doing by using
Warrenlouw.com is hereOn this twelfth day of the twelfth month of the twelfth year of this century, I am very pleased to present to you WarrenLouw.com. Feel free to take a look around at all the artistic content added, perhaps sign the guestbook and make sure to add this page to your bookmarks. Then check back regularly as the site will only continue to be developed. Last but not least, thank you so very much for your support. Its been a great year and I would not be where I am today without you all.Warrenlouw.com is here3 years ago in Personal More Like This
I would also like to mention that I have signed up with Society6. I havent made available too many of my artworks yet, but I will make sure to upload many more over the next short while. I hear a lot of great things about the quality that Society6 produce, with things like art prints, canvases, laptop and apple device skins, t-shirts, pillows and more, so I hope you'll enjoy the variety Oh, and product feedback is totally welcome!
On this no
[Tutorial] Getting Started With IrayIntroduction[Tutorial] Getting Started With Iray4 months ago in Personal More Like This
Here is the tutorial on YouTube.
Here is a .pdf version.
This is for those of you who are looking at the interface going, "Now what?" This covers how to convert existing shaders and how to set up lighting for your render.
This is a text version that, while different from what I'm saying in the video word by word, contains the same information.
To use this you need DAZ Studio 4.8 Pro or later.
Part 1: The Environment and Camera Settings
Before we get started, we need to check the environment, camera and render settings.
The Render Settings tab has an Editor and an Advanced section. Advanced is where you check or uncheck your CPU and graphics cards. I render with just my cards most of the time, and if you have good cards with lots of CUDA
Iray Surfaces And What They MeanI've updated and corrected this article based on DAZ's documentation. You should read that if you want more information. This will continue to be more of a "plain talk" breakdown.Iray Surfaces And What They Mean4 months ago in Personal More Like This
Let us begin with the different types of shaders from the "Base Mixing" dropdown at the top. Choosing one of these will hide or gray out some options and reveal others.
The Iray shader behaves as though it has three layers: The "base" layer, the "metallic flakes" layer on top of that, and the "top coat layer" on top of that. It is possible to turn off the top two layers and not use their settings, but the ability to use them is a property this shader has that 3Delight did not. This makes using shaders made for Iray very important when rendering to get the best look in Iray!
PE: Importance of AnatomyThe importance of anatomy.PE: Importance of Anatomy3 years ago in Art Features More Like This
Understanding anatomy is crucial to many aspects of your art.
You'll notice that anatomy is essential for drawing. It becomes difficult to accurately draw a complex pose, or even a simple one, if you don't understand what's under all that skin or fur, or even bark. Knowing how everything fits together is important.
Once you notice where that certain muscle is, shading and form become much more accurate and more natural. Knowing why the nose and eyes fall where they do make it much easier to draw from memory, and nail that natural look you were going for.
Learning the anatomy of the subject you're going to draw is quite important, and will definitely help you on several levels.
It's also easier to drawing sequences of movement. One will know what connects to what, and how they move. What is possible, and what isn't. (Range of motion)
Drawing people and other animals can be intimidating. Once you have a solid foundation, it's much easier
Dante's Inferno, What's the Worst that Can Happen?Dante's Inferno, What's the Worst that Can Happen?3 years ago in DeviantArt Announcements More Like This
Oct 17, 2012 by techgnotic
Sometimes in youth we play crazy mind games. One gruesome game was trying to think of the worst way to die. Or even better, the "which would you choose" version of the same conceit. Another was what would be the worst torture to endure. If there is one international touchstone that best captures youthful fears and wonders in speculation of what lies beyond the veil of death and awaits as possible punishment for our sins, it must be - to the few who have actually read it to the millions who "know" it – "Dante's Inferno." Who does not shiver at the thought of being lost somewhere in the "Nine Rings of Hell?"
NEW WEBCOMIC!Hey deviantART friends! Check out my new comic that I'm working on! Drawn by the awesome Kasey Brianne Williams http://1946.brofu.com and written by ME!NEW WEBCOMIC!3 years ago in Personal More Like This
I hope you dig it!
Why Magnets Over Morphs?** Why Magnets Over Morphs? **Why Magnets Over Morphs?2 years ago in Personal More Like This
I suspect my recent poll made no sense to a lot of people, because I didn't explain why would anybody want to use Poser magnets to shape figure bodies when they already have morphs to do just that. I started using magnets to customize Poser figures over 2 years ago, and things became "obvious" to me when I was doing it for so long. So now it's time to explain things, so people can take a more conscious decision to whether or not they want to learn this method. ^__^
First of all, I assume you already know how to use morph dials to change the shape of a figure. Those that affect the whole body are called "Full body morphs" (FBM), while the ones that only affect a portion of the body are called "Partial Body Morphs" (PBM). Those are fundamental terms when using morph dials. Now lets discuss morphs and what we can do with them.
Most DAZ3D Millennium 4 figures (V4, M
Street Photography: The Capture vs. The PoseStreet PhotographyStreet Photography: The Capture vs. The Pose3 years ago in DeviantArt Announcements More Like This
The Capture vs. The Pose
portrait of a WW2 vet...
When a subject poses to have his or her photograph taken, the subject tries to project a message about himself or
herself by how he or she “poses”, by the attitude of his or her body language or facial expression.
If the subject is posed by the photographer, the body pulled and prodded into the desired angles,
the facial expression “directed”, it is the photographer who is intending to communicate a message.
In either case, posing or posed, there is undeniably something “false” in the representation.
Happy Halloween... and video tutorialsHappy Halloween everyoneHappy Halloween... and video tutorials3 years ago in Personal More Like This
Haaaaaaaaaapy Halloween everyone What are you gonna do today?! Will you dress yourself in something scary ?! Hahaha... I'm just gonna draw something with Muro under this journal (you can see it somewhere in the comments below...more at the end ) You can draw something too Spend a great day
Autumn leaves by ani-rSetaperium Palace Distirict by lathander1987
GINTAMA - GINTAMA by ihirotangBrook walk by oro-pThe supernatural by EnferDeHellwolf by Elda-QD
Yeah... another free journal skin for you (note: only premium me
Video of my process of colorization(EN)Video of my process of colorization3 years ago in Personal More Like This
As I promised, here is a video I made with :iconUrbanMelon: that shows the colorization process I use for the characters painting.
I know it's a little quick, but maybe in the future I'll try to add more videos like that. They probably only will show some little elements painting like eyes, hands, etc... with a normal playing speed.
The character, Fulbert is an OC of :iconChristouffe: .
Comme promis, j'ai réalisé une tite vidéo avec l'aide du sieur :iconUrbanMelon: sur la manière dont je colorise... C'est par là que ça se passe!
C'est un peu rapide, mais j'avais peur que les gens se lassent si c'était trop long... Peut être que dans quelques temps je rajouterai des bouts de vidéo à vitesse réelle pour montrer la création d'éléments précis, yeux, ombres etc... N'hésitez pas à me faire des suggestions sur ces vidéos ou à m
Submissions closed. Now judgingEDIT: Submissions are closed! The four other judges and I are now judging the hell out of your entries.Submissions closed. Now judging3 years ago in Deviant Events More Like This
Who wants to do a contest??? :iconthaxterlaplz:
I've got BIG prizes to offer this time so if you're interested, keep on reading!
So some of you may have noticed that my webcomic series, Post-Mortem, is taking HELLA long to update. This was actually because commissions were taking up most of my free drawing time, but LET'S PRETEND THAT WASN'T THE CASE FOR A SECOND
So... what if something else had happened instead that prevented the comic from being updated? This is where you come in. Draw what you think could have happened that prevented the comic from being updated.
There could be all sorts of possibilities, from Thaxter and Grimm (the main characters) being kidnapped by the Russian mafia to medli20's arms falling off and taking ages to grow back. It's all up to you; get creative! :icont
[Tutorial] Lighting and Tone Mapping In IrayVideo is now live at YouTube![Tutorial] Lighting and Tone Mapping In Iray2 months ago in Personal More Like This
I forgot to mention f-stop on the scene cameras and the exposure value chart on that one, so it may be worth looking at the bottom of this one for that even if you wait to watch the video.
Here is the infographic I used. Special thanks to fuseling and Lyoness1 for helping me find online resources.
This tutorial will discuss adding more realism to your lighting by balancing your light and tone mapping settings. It is not identical to the YouTube tutorial, but it will cover the same information.
I. Render Settings, Default HDR Lighting And Tone Mapping
a. Camera And Render Settings
First let me discuss the camera and render settings, though render settings in general is where you will find nearly all of the controls relevant to this tutorial.
Always render through a "Default Camera" or add one; do not use
Octane vs Reality** Octane vs Reality **Octane vs Reality2 years ago in Personal More Like This
Gone are the days when my only option in Poser was to render with Firefly. Nowadays we have high-end 3rd party renderers available that offer a new level of realism that was never possible before. In this article I will discuss Octane and LuxRender.
Same Poser scene rendered in Firefly, Octane and Reality/Lux with a single HDRI image
First of all, let's see the pricing:
* Octane: $380 includes stand-alone renderer + integrated Poser plugin.
* Lux: free renderer + $60 Poser "Reality 3" plugin.
Now let's see the specs:
- 100% GPU render (extremely fast).
- Requires high-end video card with at least 1Gb memory.
- Renders inside of Poser itself.
- Preview your changes as you do them in Poser.
- 100% CPU render (slow), with option to include GPU raytracing (still slow).
- Does not require high-end video card, but high-end CPU may help compensat
Protect Your WorkFor many artists, art theft is a frustrating reality. No matter how we watermark, logo, or constrain the resolution of our work, there are instances where artwork will be reposted, ripped, or used for commercial gain without credit or compensation. For some, this can be almost flattering, to know that there are those that like your work enough to steal it. But, the fact still remains, that your work has been used without permission, and for no gain of your own.Protect Your Work1 year ago in Deviant Events More Like This
I have been a photographer for four years now, and throughout that time I am always learning. Part of that education is around copyright, and how to protect my work. The collage above is a brief representation of some of the ways my photography has been stolen. Some were edited without permission, event advertisements, included in a calendar, manipulated to advertise jewelry, sold on canvas, for promoting a cosmetic brand, or even for music videos.
COMMISSIONINGCommission/Freelance Status and InformationCOMMISSIONING3 years ago in Personal More Like This
Status: Green: Desperate need of money. ALL Funds will be going to paying debts and preventing my lifespan from being dramatically shorter.
Note: Sta.sh writer is acting up and the example thumbnails are not functioning properly.
Commission Payment Method:
After we discuss the commission and payment, and ultimately agree, I will start working on your commission as soon as I can. When I am done, I'll return a note to you that it is done. As soon as you can, please pay via PayPal to Knickinator@gmail.com. Once I receive the payment, I will upload the work (and/or email it to you, if you prefer).
If you're planning on d
Introducing the Premium Content PlatformIntroducing the Premium Content Platform3 years ago in DeviantArt Announcements More Like This
DeviantART is proud to announce our Premium Content Platform
Providing the ability for content creators to become sellers and generate real earnings by making digital files of their high-quality work available for download. Sellers are able to set their own prices while retaining 80% of all revenue earned, and buyers are able to quickly get the things they want with the satisfaction of supporting the artists they love.
What is Premium Content?
The Premium Content Platform was built to represent high-quality content — the premier pieces in an artist's repertoire of work. We encourage the sale of everything from comics or stories for download, to high-res files like .PSDs, textures, tutorials, brush packs, and more!