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This is a flash animation of several Jedi involved in the Clone Wars. It uses images from the Star Wars Republic comic books illustrated by Jan Duursema.
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The sides You never seen ... :giggle:

Programs used:

Poser Pro 2012
Photoshop CS5
After Effect CS4
XMedia Recode
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This is also several years old. This was mainly a physics and trigonometry test.

If it is too small or large on your screen, click to the download button to play it perfectly scaled to fit inside of your browser window.

After seeing VectorWars: Jedi Trainer ([link]) online, I couldn't resist the programming challenge presented in writing something similar.

I'm not going into the directions, just try holding down the mouse button and dragging and clicking on some of the different things. All of the scores are relative to a specific computer.


DIRECTIONS:

First, I never really finished it, so you just play for as many points as you can get.

You have 10 lives. You lose a life when a laser shot gets too close to the lightsaber's handle.

You get points for destroying drones. The only way you can kill a drone is by reflecting a shot back at it. Shots will not destroy a drone until they are reflected off your lightsaber. Moreover, you cannot actually damage a drone by hitting it with your lightsaber. Beating the drones around with your lightsaber will, however, shake them up. A drone will not shoot at you until it has recovered from such a beating.

To reflect shots, you simply let the shot hit the blade of your lightsaber. Each time a shot is reflected, it gets smaller. For this reason, you can only reflect a shot twice before it disintegrate when it hits the lightsaber. However, if your lightsaber is swinging too fast when you hit a shot, it will destroy the laser blast immediately.

Until a shot is deflected, it will 'loop' from one side of the screen to the other as it moves 'off-screen'. After the shot is reflected, it will simply disappear once it moves off-screen.

To swing your lightsaber, you simply move your cursor around the red "+" near the lightsaber's handle. This "+" is the point which the lightsaber rotates about. It can take a while to get use to the motion, but, with practice, you can master the blade.

Sometimes you just want your lightsaber to stay still so that you can deflect a shot more easily. As you hold down your left (generally) mouse button, the lightsaber will cease to rotate and will "freeze." While the lightsaber is frozen, you can freely move the lightsaber around the screen while retaining the lightsaber's rotation. This allows you to rotate your lightsaber the way you want it and hold that position while you move around to reflect a shot.

There are two types of drones that shoot two different laser bolts, red and green. The drone that shoots the green laser bolts is worth more points, moves faster, and shoots more often. The green laser bolts do not hurt you any more than the red ones, but the green bolts move much faster than the red bolts.

There are different lightsaber colors to choose from. You can change your color by simply clicking one of the colored icons in the upper-right area of the game window.

You can also choose between a single or double bladed lightsaber. You can switch by clicking the different lightsaber handles at the top of the game window. It will automatically switch you to a double-bladed saber when you have one life remaining. This is because it is easier to clear the screen of laser shots by spinning the double-bladed saber than by spinning the single-bladed lightsaber. Deflecting shots may be easier with the single-bladed saber, though.
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Here is a a game I created while learning Flash. You can be a Rebel or A Imperial. Have fun Blasting them out of the Sky.
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When the urge to work in Flash hits, what can you do?

Simple, but I forgot most of my Flash skills. :P

Also I always wanted to make an annoying looping animation based off of this old KotOR comic.

See, Carth has to live with this every day.
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I highly recommend playing this superb piece of music in the background, I've been using this as a guide whilst working on the extended animation - [link]

First 40k triage, now this.... I'm currently working on a Warhammer 40k animation project, entirely for my own enjoyment.

This piece started out as an attempt to do an exposition of some of my fluff in a 1980 Hitch-hiker's Guide style animation.

I did that, and may share that later, but this is what started out as the "front end" of it - inspired by the monochrome screens of my yoof :P, but is now going to be recycled in an animated short story revolving around the Adeptus Mechanicus I've wanted to do for some time.

Much of this was done frame by fame and the skull and cog was hand drawn :)

There will be a lot of Delia Derbyshire inspired music in the soundtrack ;)

Legal Disclaimer: This artwork is and unofficial creation by Light-Tricks, derived without permission, upon the Warhammer 40,000 intellectual property owned by Games Workshop Ltd.

This piece is completely unofficial and in no way endorsed by Games Workshop Limited.

Adeptus Astartes, Blood Angels, Bloodquest, Cadian, Catachan, the Chaos devices, Cityfight, the Chaos logo, Citadel, Citadel Device, Codex, Daemonhunters, Dark Angels, Dark Eldar, 'Eavy Metal, Eldar, Eldar symbol devices, Eye of Terror, Fire Warrior, Forge World, Games Workshop, Games Workshop logo, Genestealer, Golden Demon, Gorkamorka, Great Unclean One, Inquisitor, the Inquisitor logo, the Inquisitor device, Inquisitor:Conspiracies, Keeper of Secrets, Khorne, Kroot, Lord of Change, Necron, Nurgle, Ork, Ork skull devices, Sisters of Battle, Slaanesh, Space Hulk, Space Marine, Space Marine chapters, Space Marine chapter logos, Tau, the Tau caste designations, Tyranid, Tyrannid, Tzeentch, Ultramarines, Warhammer, Warhammer 40k Device, White Dwarf, the White Dwarf logo, and all associated marks, names, races, race insignia, characters, vehicles, locations, units, illustrations and images from the Warhammer 40,000 universe are either , TM and/or Copyright Games Workshop Ltd 2000-2012, variably registered in the UK and other countries around the world. Used without permission. No challenge to their status intended. All Rights Reserved to their respective owners.
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Asajj Ventress close up .........
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Collab with ~Herzschatten! Check out the disclaimer button to see who did what and stuff!

I wanted the whole thing in my gallery, but didn't want to crowd it, sooo I went ahead and made it in a flash comic; that way you can read it all at once! <:

You can see them page by page with bigger resolution if this is too small for you in Herz's gallery starting here: [link]

Featuring


Cameos:
Kimi of Team Akano
Zig of Team Tambourin
Pascal of Team Voyagers
Aya of Team Valhalla
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Here's another quick rig test of an ape monster that I'm working on.

Let me know what you think!
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I don't know WHY IT SKIPS, but clearly it has something to do with the raster art in the beginning...


Feel free to play with the Blue Latte while it loads. I still haven't taken the time to build a loading screen... I will though, I will.

WAIT A MINUTE BEFORE YOU PLAY IT!! For quality assurance, of course.
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