Well guys, finally did it, but together a downloadable native file of a “Shattered Vector Painting” you cats have fun with this one! and send me pics/links of your results!!!
Files: adobe Illustrator cs4, .ai and .eps cheers mates
Couple of things:
• Dont rely on my groups, break things, draw your own parts, etc. this is meant to be a experiment pack, not a brush pack. • Dont get too messy- get your machine’s pose/basic idea figured out with minimal pieces, and build up slowly • Use the magic wand tool to change the colour scheme • the glowy bits are made up of lighter shapes set at “overlay” transparencies. glowy = good. • Try to go for at least one 30min walk a day • Please, no commercial use • Again: Send me links to any work you try out with this kit- I can’t wait to see them!! • Comment with feedback on this- I may make another one with newer pieces, so feedback me please.
Here is a simple head construction that you may follow. I hope that this helps!
As you all know I will be teaching everything that I know about vector art and Anatomy in the near future. Subscribe to my VECTOLOGY NEWS LETTER [link] You can also follow me on twitter @HUMANNATURE_84
Here are all the Aperture Logos from the Portal series, vectored and in .ai and .svg format
There is some discrepancies from these, and what you might see on other computers, as the images were adjusted to have appropriate proportions.
Edit - version 1.2 - I recently became aware of another Aperture Science logo, this one seen only on Chell's jumpsuit. I also added the complete Aperture logo. I also edited the 1945 Aperture Science very slightly to more accurately reflect the in game logo. Edit - NOTICE - this image has been lifted and placed on Reddit, Memebase, and other sites without my permission.