More animation/expression practice with Pearl. I decided to dig up my old Animator's Survival Kit book and read through a couple things again since I understand animation a lot better now (it's been a couple years since I got it) ;v; and I found a part I'd forgotten about - changing the middle frame to something more interesting than just a straight inbetween. I've been drawing these parts in as if they were keyframes (and they technically are) but the book suggests adding them after drawing up the MAIN keyframes, sort of like sub-keyframes?
If you're a little confused about the tip, an example from the book goes like so: You have a transition from a happy to a sad face. The middle frame is drawn with a straight face, but let's say instead of drawing a straight face, you draw a different face as the middle frame, like a bigger smile, or an angle tilt of the head, or combined, ect.
So instead of drawing Pearl transition from a neutral face to an annoyed face with straight betweener frames, I decided to transition the two expressions by adding a middle frame of her eyelids closed, face angled downwards and lips in an O shape (for the 'oh') which makes the last contrasting expression 'ping' a lot more, if you know what I mean? ;v; So my process was the first and last expressions were drawn first (the keyframes), then I added a middle keyframe of her 'middle' expression, then smoothed it all out with betweener frames and added lipsyncing (on a new layer) ^v^ animation is a lot of work but a lot of fun too, I love seeing my creations after I'm done <3
I should... really draw a different character now ;_; I'm caught in a Pearl death trap
Pearl from Steven Universe belongs to Rebecca Sugar. Art/animation belongs to me. Made with Adobe Flash CS3.
Some basic stand-up grappling shit. I decided to do this after working on the How to spot a Trained Fighter thing.
- The single leg variation with your head on the opponent's midsection is nicknamed by Quinton "Rampage" Jackson as "The Lewinsky"
- Much of these moves are a little exaggerated for flashy effect but also to make it easier to see what is happening.
- A couple of pro wrestling moves shown here may be a little iffy in terms of effectiveness, but regardless, are quite dangerous if you're slamming some asshole into something like say...concrete.
- Now I'm not a fan of pro wrestling, but I will say this: Pro Wrestling may be staged for your entertainment, but it is not "fake." Those guys are physically trained to take all those slams and they'd better not fuck up. The real challenge they face is NOT injuring each other, and that takes skill.
Oh wow a DD!! I never saw that one coming! THanks people! This guy didn't bleed for nothing after all XD
Hi people, It's been such a long time yet again!
In the meantime I started my final year of my school. It's hellish! Anyway I made this movie to release some stress! the man in this movie looks retarded as hell as well
Warmachine versus man!
NOTE: sound gets out of synch because the movie is too big And I admit, Scorpion is my favorite mortal kombat character
I made it within 4-5 Months, sometime leaving it alone for weeks.
- 25 FPS - Music: Rock Tronic by Bafana - Newgrounds
Guy's damage report: - broken skull - ruptured organs - temporary loss of sight - severe cuts and bruises - first degree burns - lost 80% of his teeth - heavy bloodloss - braindamage and most likely upgraded his retard-level - crushed throat - broken spine - fractured pelvis and hips
Hope you like it!
Currently on: - Fluidanims [link] - DeviantArt - Youtube [link] -
Pilot SWORD Unit as Rico Lyfer and help him regain total independence. Experience 6 different Forms and Special Maneuvers, 6 Upgradeable Cores, and 10 Supportive Cards through the challenging missions!
Features: * 3 Base form + 3 Evolved form * 3 Special + 3 Freiheit module * 10 consumable supportive CARDs * 5 challenging Missions, each with Mini-boss and Boss unit * CARD Shop & Gear mods * Stylish and quality Graphics and Audio * Complete and detailed technical tutorials * Costume dress-up
Control: WSAD / Arrow : Move Z / O : Shoot F : Form Rotate V : Evolution 1,2,3,4 : Use CARDs Space : Special / Freiheit P : Pause
some pics related to the game : _______ Our very first flash game, SoA ^^ this released about 1 or 2 years ago, if you noticed i already posted so much image from this project.
that time we're under the name 'trimutation'. we're really proud of this project, though we know it has some flaws in the game design, along with the execution. this is our trial and errors. this project taught us a lot about game development world.
we're looking forward to make the sequel, (when we have the right chance to do it), therefore we need your supports like giving ANY feedbacks point us what's the good or bad points, etc. however unfortunately we cant really do anything to this project anymore (coder said it's been too long that he cant remember what is what ), instead, we might consider to add/remove/fix that on its sequel.
Edit: Due to the populatiy of these tutorials (who would have guessed?) I've changed the original format of them to a nice, shinier model~! Hope you enjoy the new interface!
Once again, I end up submitting really basic things! Oh, the life of me is going, going, goooone! DX
I've never really thought much about making bows. They're just something that, to me, comes really quickly and easily and it's all of a twenty-minute job. But I was commissioned to make a bow for the back of an Ariel dress, and really, who can resist Disney?
I do hope this helps somewhat! It's a lot easier to work on a smaller scale, though...