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MMD Usausa by Trackdancer

So as it turned out someone wrote the following message to me:

nah, i gave up on it ages ago... its not only hard but also frustrating and depressing... approx. 1 month for 1 min motion duration = got burned-out before i'd even finish it... so i raise up my hands in the air and just retire... don't have any spare time to make it. still have life and work to do after all... ahahaha...

Now this is not the first time I've seen something like this written and so I felt it would be a nice idea to write down the method that I use to do my animation work.

First off, to save you alot of time, this is not a tutorial on computer animation. There are plenty of excellent tutorials around on this topic all over the Internet. Rather this article gives you a method; specifically mine; on how to approach the process of producing animation. So if you're looking for a "How to" guide, this is not it.

Before anything else, let me categorically state that computer animation is hard work. Although the computer takes away a lot of the drudge work, it still is hard. However, it is extremely rewarding and actually a lot of fun PROVIDED THAT YOU KNOW WHAT YOU'RE DOING.

And this is where I think a lot of MMDers come to grief when it comes to trying to make their own animations. MMD is actually an extremely powerful tool and makes a lot of things very easy to do. Especially since there are plenty of models and motion data to work with. Literally, you could be an absolute idiot and provided that you're willing to invest a little time to learn the basics of the program, you can have your model of Miku dancing to a favorite tune in no time.


If you want to animate in MMD, you need to know at least the basics theories of animation. If you don't understand how animation works, you'll just be setting yourself up for disappointment when trying to use MMD to create your own motion data. On the otherhand, if you understand how it works, you'll appreciate how great the program is for creating this type of work.

So ...

STEP 1: Learn to animate

You don't have to goto animation school to learn how to do this. There are plenty of excellent animation tutorials on You Tube (for example) that teaches the basics of animation, traditional or with computers. Spend some quality time with these material. You will not regret it.

STEP 2: Learn how to use MMD

This may be an obvious statement, but I'm still putting this out there as it is important. Just like when you learn how to draw in art school, you need to learn the nuances of how to use, for example, how to use a pencil, to do animation in MMD you need to understand all the tools available to you in MMD. Honestly, MMD just gives you what you need with no thrills, so it's an excellent computer animation package for a complete beginner and still a useful tool for someone with more experience.

STEP 3: Don't climb mountains before ...

If you're new to animation, don't start out by trying to animate an entire dance sequence. You'll just be setting yourself up for disappointment and failure. Just as you have to learn to walk before you run, learn by beginning to animate, well a "walk" for starters. You'll be amazed at how much you'll learn by doing simple things to begin with.

STEP 4: Have a plan

When you're ready to seriously develop an animation sequence, for goodness sakes, have a plan. Once again, this may seem to be an obvious step but you'll be amazed at how much difference having a plan makes. In case you're wondering what this is, it is a clear picture in your mind of what it is exactly that you're setting out to do. Write this down on paper if you have to. Better still, create a story board.

STEP 5: Have a methodology

There is a method to this madness and I will outline what it is. This is what I've learnt from professional animators so they must know what they're talking about so here it is:

[A] Have a very clear vision, at least in your mind, of what it is you're trying to animate. If you're going to animate a walk, you need to know exactly what the body is doing to take a simple step. Get hold of whatever references you need and do the motion yourself so that you can see exactly what motions are involved with your eyes closed.

[B] When you're ready to program the animation, make sure you're in the mindset to do some real work and in an environment where you will not be disturbed when you're in production. This means no music, noise, noisy siblings, barking dogs, etc. You need to be TOTALLY FOCUSED or you're not going to be able to accomplish much. When you're tired or run into a roadblock, STOP. Take a break and comeback to it later on. Just save your work so that you can comeback to it later on and continue. Don't try to force it, it just won't work.

[C] Block out your motion. What this means is to identify and create the key poses in your animation sequence. These are not hard to recognise. These are the positions your character will be in at either the begining of, or at the end of an individual motion. So for example, to animate a character waving, start with the arm position at rest, the arm raised to wave and then returning to rest. If you learn to block, it makes things really easy.

[D] Go back in and fill in the details. So in the wave example, this is where you'll actually animate the wave. Play it back and fix any obvious flaws. Keep at it until you can see something you're happy with BEFORE going to the next segment in your animation. If you're tired, save your work and comeback to it later. Don't try to force yourself to do this, for us it's a hobby not work.

[E] Look at your work again later. See if anything can be improved, made more lifelike, etc. This is the step where you make your animation shine and the most rewarding part of the production process. Take your time, you're not working to a deadline.

When it's all done; finally; make a movie with your motion data and watch it and if you've gotten to this step, congradulations!

It's not impossible to make custom animations in MMD even for an absolute beginner. IT WILL TAKE TIME TO LEARN and IT IS HARD WORK. I'm not going to try to disguise these facts from you, but IT IS WORTH THE EFFORT TO PERSEVERE.


(1) MMD 7.39. Don't bother with earlier versions. This version has much better tools overall.
(2) MOGG Project MMM (Miku Miku Moving). This is a good alternative for making animation with MMD models. It is not as good as MMD for the final rendering but in some ways it is vastly superior to MMD for preparing VMD files.
(3) MOGG Project Face ad Lips. This is a great tool - almost an absolute must - if you want to build accurate lip sync animations. Very easy to learn and it's extremely powerful.
(4) Pen and paper. This should be obvious. Make notes, sketch things out. It's a wonder what stick men can do in trying to resolve a pose.
(5) References, lots of them. There are literally thousands, if not millions of images of people in all sorts of poses which can be easily referenced from the Internet.
(6) Your body - yes your body. Assuming that you're not a paraplegic (and sorry if you are), this is one of your most useful references. Doing the motion yourself can help you understand all the nuances of a pose or motion.
(7) A mirror - yep a plain simple mirror so you can see your good ugly self. Especially useful if you're doing lip syncs.
(8) Your brain ... use it.

I hope this helps. Cheers.

PS. I'm a rank amateur at this too. Honestly, other than learning how to use MMD, it only took me two to three weeks working on this part-time to learn how to animate in MMD good enough to start creating presentable results. 


Usausa model by Japanese modeler Kanihira
Please do not post questions about how to do a specific animation here, but I will answer general questions on how to do something. If you need a tutorial on something, note me privately.

Example - original MMD animation: [link]
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Remember a few weeks back when I asked if anyone wanted to join me in a Minecraft survival PVP game? Well, I recorded some of my gameplay with everyone and made a simple video. It's been uploaded to the Fresh Epic's youtube channel and you can watch it right here:

I've been wanting to try and set up a Minecraft series of videos with other Fresh Epic members like Dayvi and Humon, but setting it all up has proved to be a little more complicated and time consuming than I thought... so I just started recording my own experiences. I'm not very good at PVP, but I enjoyed making the video and hope to make more.

If you've got some suggestions on what either I or other Fresh Epics artists could do/play in Minecraft or whatever, leave them below. Also, thumb up and like the video if you enjoyed it.
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The-Mew3-Townside is hosting a design contest for the ultimate Fakemon, the Mewthree. The premise is simple. From August 1st to the end of August 31st we're inviting both members and non-members alike to participate in designing their very own Mewthree. There are a few rules to follow in this contest:
1.) Unless it is literally a black and white character, the Mewthree must be in color.
2.) It can be any medium you like!
3.) Drawing/art skills do not count here. It's all about your creative design, not your skill.
4.) The design must be new. No copies, and no old designs that you made from the past and already posted.
5.) The last image you enter will be the only one that counts, but you can enter multiples.

Here is a couple tips to help you win (you can see pre-existing designs by doing a search for 'Mewthree' so you know what not to do):
1.) Avoid certain colors. Black and red mostly. It's very common.
2.) Don't be too simple, like just change the colors of a Mewtwo.
3.) Also don't be too complicated. If it's hard for even Vaporeon249 to replicate, that is not good design.

Here is what the entrants will win:
For the top 3 designers, Vaporeon249 will redraw them all in her style. For the rest, one of the following:
1st place: Two year Premium Membership or/4800 deviantArt Points or/$60.00 sent to Paypal
2nd Place: One year Premium Membership or/2000 deviantArt Points or/$30.00 sent to Paypal

And finally, here is how you enter:
1.) Be a deviant. Meaning, you must have a deviantArt account.
2.) Either Note the Admins or you can submit art directly to the Mew3 Design Contest folder.
3.) Nothing more. Spread the word!
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Poses by 50 points!

Journal Entry: Fri Aug 23, 2013, 11:43 PM
At your request I did it.

All pose set by 50 points for each! Bigger size!

Pose study by Kate-FoXPose study1...girls.
Pose study2 by Kate-FoXPose study2...guys.
Pose study3 by Kate-FoXPose study3...girls.
Pose study4 by Kate-FoXPose study4...couples.
Pose study5 by Kate-FoXPose study5...girls.
Pose study6 by Kate-FoXPose study6...girls.
Pose study7 by Kate-FoXPose study7...mermaids.
Pose study8 by Kate-FoXPose study8...guys.
Pose study9 by Kate-FoXPose study9...girls.
Pose study10 by Kate-FoXPose study10...couples.
Pose study11 by Kate-FoXPose study11...children.
Pose study12 by Kate-FoXPose study12...girls with swords.
Pose study13 by Kate-FoXPose study13...girls.
Pose study14 by Kate-FoXPose study14... anorexic girls... again :)

Female set:

Female set by Kate-FoX

How to buy:

Thank you for your attention ^_____~

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Rats are very fascinating little creatures. They have small hands like humans, minus the thumbs. They are intelligent and social, and each rat has a unique personality. They can also easily stand on their hind legs, making them an easy transition to an anthropomorphic form for stories and art.

Unfortunately, though, they are damn difficult to draw, and there are precious few resources for those wishing to delve into their anatomical structure (certainly me included). So I will be collecting references, both photos and drawings, that I think might be helpful to someone looking to draw my charming friend Rattus norvegicus (and perhaps some of his closest family members). I will probably add to this from time to time as I find new resources, so please feel free to suggest things that you think might be useful!

Scans from "An Illustrated Dissection Guide to the Rat," by Allen Kurta
Lineart only, these are not gory
Rat Skeleton:…
Rat Muscles, Ventral View:…
Rat Muscles, Lateral View:…
Rat Muscles, Shoulder:…

Rat Musculature Sketches, from
Linked from tumblr, suggested by kaijae

Rat Skeletal Drawing
Suggested by kaijae…

3D Rat Anatomy Model
Unfortunately, the download model is expensive, but the sample images are still well worth a look
Suggested by kaijae and Duzloo…,

Rat X-ray GIF
Suggested by LannVouivre…

DA Artists with Rat Stock Photos for Reference
Suggestions by DawnFrost and myself
Her rat gallery is here:…
No dedicated rat section, just browse her gallery

Rat feet by phantompanther-stock
Reference - Rat Feet 01 by phantompanther-stock

Rat Drawing Guide by Deskleaves
Drawing rats by Deskleaves

Rat Tutorial by NezuPanda
Rat Tutorial by NezuPanda

Drawing Rats: Some pointers by Deskleaves
Drawing Rats: some pointers by Deskleaves

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WARNING: YOU MIGHT want to turn your Sound DOWN or OFF before watching any video, that is all .

Head Tutorial:

Click this   to go to main page to find the Tex version of this video .

Anime Head Tutorial:

Anime Hair Tutorial:

  Anime Eye Texture Tutorial:

More Anime Hair:

Zbrush Anime Sculpt:
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Other Information Journals:
- What is Pixel Art? (Pixel Art vs Oekaki Pixel)…

This Information Journal is a brief, short address to the subject stated in the title. Please make sure you make full use of the helpful journals and tutorials mentioned within the journal!

So we know what pixel art is. Great. But now how do you shade pixel art exactly? Can you just swipe your pencil tool over the image like you do with a brush tool in order to create shadows?


As we recall, real pixel art involves the careful and thoughtful placement of most, if not all, of the pixels in the image. So we need to know the correct way to add shadows and highlights to our pixel masterpieces, yes? Well here is one way to shade pixel art:


Dithering is when you pixel two or more colors in a pattern to give them a blended look. You can dither with any two colors and it will always turn out right if you do so properly. So, how do you dither? Take a look at this very basic and easy-to-understand tutorial by kitted on dithering basics:

DITHERING TUTORIAL - Basics by kitted

As you can see, the two colors are pixeled in a checkerboard-like pattern until they look evenly blended. This is a main distinction of dithering, and it is pretty easy to do. Also, you do not have to dither in straight lines either. As long as you keep the pattern consistent, you can curve your dithering to fit the object you are shading. Here a great tutorial by Sinister-Starfeesh on circular dithering:

Circular Dithering Tutorial by Sinister-Starfeesh

Here is a piece by ShoneGold that showcases different dithering styles:

Dithering Styles by ShoneGold

And here are some helpful tips from ToySkunk about regular and irregular dithering and the dangers of pillow shading:

Pixel Art Tips by ToySkunk

Pillow Shading

Beware of pillow shading! Pillow shading makes your pixel piece look flat and fake due to the center position of the light source. Many starting pixel artists use pillow shading without knowing it, and then wonder why their piece looks kind of... ew.
When adding shades and highlights to your pixel art, try to use a light source that shines from an angle or anywhere other than directly into the middle of the pixel. Doing this adds a touch of realism to your piece. Here are some handy pillow shading tips by nekkers :

Furc Port Tips: Pillow Shading by nekkers

And last but not least, here are a few other forms of pixel shading:

Manual Anti-Aliasing

Pixel Blending + Shading Tips by BluE3

Easy Shading

Easy Shading PixelArt Tutorial by LittleKai

And make sure to check out this helpful compilation journal by :iconprojecteducate:!

PE: Pixel Art TutorialsSo you have discovered the wonderful world of pixel art and want to create your own :la:  But you don't know where to start or what techniques you might need to learn.  This article will give you some tips and tutorials to help you on your way.  Some links in this article do go off-site, as a warning.
Do I need a special program?
No!  Something as simple as Microsoft Paint, Paint Shop Pro or the Gimp, all of which are free, are all you need to start with pixel art.  Well, that and a mouse/touchpad (and a computer ;)).  Photoshop can be used to pixel as well, but it is costly, so unless you plan to use Photoshop for a multitude of digital media, it isn't the best investment for pixel art.
Free downloads of MS Paint and Paint Shop Pro can be found here:
What are some useful Pixel techniques?
When it comes to shading, both dithering and anti-aliasing (often called AA-ing) are your best

If you find any other useful pixel art tutorials on dA, feel free to submit them to the group's Pixel Art Tutorials folder!
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Artist Walkthrough

Journal Entry: Wed Sep 12, 2012, 6:53 AM

This walkthrough focuses on:
- guiding you as an artist and improving your artistic skills

So having said that... let's get started!

I have been drawing for a long time. Since I was little I would draw all the time on anything I could find. That passion for drawing and art has always stayed with me. But the problem is talent or potential will only get you so far. If you really want to become a great artist you will have to put in many hours of work. And you would preferably have someone there to guide you. Even now I am learning about basic skills I wish I had learned years ago. That is the problem of being self taught... you have to figure everything out yourself. Of course there are benefits to that too. Self taught artists are generally very motivated and passionate people. I have only come to the point where I am now just because I am passionate and slightly obsessed with drawing. But I want to know more, learn more and improve more. So that is why I am setting up this little drawing walkthrough.
I have recently talked to several professional artists and it really has me fired up to learn even more faster.

I'll start with the most important tips that I have learned from the PRO's.

#1 - If you LOVE drawing never quit. Just keep at it! You'll get there but building up skills takes time. So don't despair. We all started somewhere.

#2 - Master the basics!!!!
This will make your drawing life so much easier.

#3 - Don't be afraid and just do it. If it doesn't work out that's okay. It's all part of the process. Learn from your mistakes and try again.

#4 - Don't stick to one thing or style (like anime). Learn from real life. Try out everything. Every style and medium. Make backgrounds, characters, objects etc. See what suits YOU and create your own style.

I have learned a lot from other artist, books and tutorials.
I wanted to share a great site set up by the former concept artist Xia Taptara. See his deviant account here: :iconxiaman:
The art classes!

Here are some very wise and helpful words from Xia Taptara to get you started.

The basics from the pros/masters:

What pencil is the best to draw and sketch

How to hold a pencil for drawing

5 ways to avoid smearing when drawing

Sketchbook tips

Tips from concept artist SUMEET SURVE (God I love this guy his art :worship:)

Okay before we go any further let me give you another tip. If you like certain tutorials or video's save them on your hard drive because there is always a chance that they will no longer be there in the future.

The following are some of my favourite tutorials I have collected from all around the Internet. I hope this will help you in your quest of becoming a better artist.

General drawing advice:
4 tips to get your idea into concept art

Tutorial: Shading and Blending by Cataclysm-X Tutorial: Basic drawing tips by Red-Priest-Usada relationships and neg. space by Marker-Guru Global Lighting Tutorial by Angelus-Tenebrae

My two favourite composition tutorials by amazing artists.


Philip Straub's composition tutorial

The Secret to Composition by Lulie

Perspective + Composition Pt.1 by fox-orian Perspective + Composition Pt.2 by fox-orian Freehand Perspective Drawing Tutorial by AdamMasterman Perspective Pill that wont Kill pt2 by syo-senpai Perspective Pill that wont Kill pt4 by syo-senpai Manga BG Tutorial by verticalfish Perspective Tutorial by Angelus-Tenebrae

Color Theory
The Dimensions of Color - by David Briggs --> Found this lovely link at :iconlulie: Check out her helpful journals as well
Color Theory Crash Course by pronouncedyou Quick and Dirty Color Theory by DarlingMionette Unified Color Palette Tutorial by Cpresti Light and Color Tutorial by Cpresti

Before continuing remember that anatomy is different when drawing from real life and drawing cartoon or anime. It's best to learn 'real' proportions and anatomy first before you go on and learn about cartoon/manga/anime anatomy. Having knowledge and understanding of real anatomy makes it easier for you to use in different forms like manga.

Drawing tutorials on humans and the other living beings:

Draw people/bodies/poses:

A list of helpful tutorials on bodies

Tutorial- Pose and Body by Fyuvix Foreshortening from Reference by SenshiStock Pose Collection 001 by what-i-do-is-secret  Pose tutorial by shingworks Big Guide to Drawing the Body by Majnouna Express guide: Figure drawing by Majnouna  Guide to Movement1:Flexibility by Majnouna UNDERSTANDING ANATOMY: part I by FOERVRAENGD IFX - Strike A Pose by WarrenLouw TUTO: introduction to drawing by Noiry Ladies Tutorial by shingworks Fellas Tutorial by shingworks Female Anatomy Patterns by Snigom -Anatomy Tutorial- by odduckoasis Proportions Guide by FOERVRAENGD 12 realistic woman body shape chart by NinaSquirrelly Gesture and Curvature Tutorial by Jeff-H

Body parts:
Hands and arms:
Drawing Hands by Majnouna Tutorial : Drawing Hands by Zue Hand tutorial by shingworks Arms and Hands Tutorial by Snigom Tutorial- Proportionate Arms by Fyuvix

Feet and legs:
Drawing Feet by Majnouna Art Tips - The Foot by ArandaDill Foot tutorial by shingworks +TUTORIAL-Feet drawing guide+ by goku-no-baka :thumb288343894:

Draw Faces:

List of tutorials on how to draw faces

Face Drawing Tutorial by hel999 Face Patterns Tutorial by Snigom Face Proportions: PROFILE VIEW by FOERVRAENGD head_proportions_tutorial. by Lady2 Face Tutorial by shingworks face tutorial by Phobs + Tutorial - Drawing heads + by goku-no-baka  Resources: Head-Neck 1 by deeJuusan Tues 4: Head in Perspective by genekelly MANGA to REALISTIC: PART ONE by FOERVRAENGD Character Aging Sheet by deeJuusan

Tutorial: Detailed Hair part 1 by Cataclysm-X The Rynnay-way: Ears + Eyes by Rynnay Semi-realistic + anime Eye Tutorial and References by Qinni -Eye Tutorial- by ChiyoNemuri Everything Concerning Lips by Mytherea Tutorial: how to draw noses by Cataclysm-X Nose Tutorial by MasterSS nose and lips - sketch tut by Griffinfly TUTORIAL - EARS by Kaoyux Expressions- Mouth + Jaw by JenPenJen

Tutorial: How to draw hair by Cataclysm-X Tutorial - How To Draw Hair 1 by DarlingMionette TUTORIAL: Drawing Hair by Red-Priest-Usada Tutorial: Detailed Hair part 2 by Cataclysm-X Hair Tutorial - Second Edition by OneFreeInternet Tutorial: Hair by kitten-chan hair-eyes tutorial by viria13

Emotions and Facial Expression by Majnouna Expression tutorial by shingworks Basic Expression Tutorial by Jeff-H Lackadaisy Expressions by tracyjb

Tutorial - Clothing + Folds 1 by DarlingMionette Tutorial - Clothing + Folds 2 by DarlingMionette Clothing Folds Tutorial by solfieri


Tree tutorial by griffsnuff tree tutorial part 3 by calisto-lynn Scarypet's 'ROCK'ing tutorial+ by scarypet tutorial:BACKGROUND-eng.ver by E-park Freehand Perspective Drawing Tutorial by AdamMasterman Drawing Cities 2 - Academic Perspective by fox-orian How to draw isometric mountains by torstan fantasy map - step by step city icon by Djekspek Fantasy map - Step by step tutorial - Canyon by Djekspek Fantasy Map Tutorial - Castle Symbol by Djekspek

People and places I recommend you go see:

:iconartistshospital: :icondrawing-tutorials: :iconmangaacademy: :iconpose-emporium: :iconreference-library: :iconsenshistock: :icondaposes: :iconanimal-anatomy: :iconfoervraengd: -->check out her awesome art & tutorials

Thanks for reading. :iconthankyousignplz:
Be sure to :+fav: if you like this article and want to share it with others by getting it more exposure.

If you have any tutorials or ideas how to improve this article please leave a comment.

My other walkthroughs:
Coloring tutorial
Photomanipulation walkthrough

  • Mood: Artistic
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Journal no longer supported- sorry, I won't answer your questions anymore, there's too many and 99% can be solved with a Google search so please refer to that for any questions thank you

thx everyone
thank you
9,000 + views we did it kids. I'm going to revise this a bit later (some of the information is outdated OTL
This person has a lot of great tutorials on making bodies and Metasequoia:…
and the groups
:iconmmdmodelers: , :iconmetaseq-models: and :iconmqo-love: have great tutorials too (Metasequoia is probably the best program to make MMD models with^^)
Oh yeah, and helpful tip: USE REFERENCES
the groups
:iconreference-library: , :icontutorialsclub: , and :iconbody-shaping: have great references for you to use (plus they have digital coloring tutorials- great for UV mapping and making eyes ^-^)
and the group :iconlowpolyworkshop: have great tips (though there not really just for metasque^^

Making a model from scratch is hard, but its worth it in the edit (plus is uber fun to do)
end edit
First, The animation program "Blender"
BLENDER is a free animation software that is just as good as what professionals use. Blender is hard to master and you can't just go in and hope to learn on  your own- considering this is similar to a 1000$+ only-for-commercial use 3D animation program you'll need to learn basic math, at LEAST.
Unlike other 3D programs, BLENDER can export into .pmd and now recently .pmx format, but in order to do this you will need the 2.5 python script encoded into the blender program, which automatically comes with the blender programs 4.5 and up.
Blender is hard to master, yes, but there are a lot of tutorials out there, though considering blender changes a bit for each version you get- the tutorial you look at may only apply to the version you have.

Blender to PMD:…
Blender to PMX:
I... don't know the password sorry
Making Human: This is a software that allows you to make human like models very easily, and it goes hand-in-hand with blender. Careful: I don't know how high the polygon count is on these models, so when you load the model into MMD it may slow it down, and also this doesn't make anime-like models, so you may have a hard time making a cute-moe face

Other helpful features: Blender can animate and create video games as well as make models.


This is the program I normally use to make models. Metasequioa is a freeware and a shareware, but you can't use most tutorials without the full version
the full version is 50.00$, which isn't a lot in 3D modeling terms -@
Though, I will give you 1 hint. If you get the 3.0 BETA version while its still BETA, you can use some things ((not all though)) as you would as if you paid for it.

By MMD-artist…

Metaseqioa PMD import:…
And thats about it for metaseq. Metaseq was made by O. Mizno

This program goes hand-in-hand with Metasequioa.…
You can make the model here, import into metasequioa ((no conversion needed!)) then convert the model from there.
You will need to have a good idea of perspection on this program

Google Sketchup:
Another way to make MMD models
like I had said, I don't like to make it for models, but for stages. But unlike The other programs. this doesn't export directly into .pmd or .pmx, only directX, and you still need a plug-in.

DirectX exporter:…

But here:


3D Custom Girl, Polygon Love, and LoveDeath
I.... won't give links for these programs, because
1. I could get a virus
2.Its hentai.
Google it for the links to these
WANRING: If you get 3Dcustom Girl, you WILL get a virus. No doubt about it. And beware of copyright: 3DCG doesn't want the models that you have to pay for made into MMD models. Polygon Love Doesn't want any of their models turned at all, only with permission ((there is a group on deviantart that has legal ploygon love parts, And because making MMD models ISN'T the main function of these erotic games, **emphasis on EROTIC** The poly count is VERY high. And in my opinion, 3DCG girls and all others looks terrible in MMD.
Oh, and .tso to .pmd is free, and I have it and it didn't get me viruses. ((I got it because I thought it was another version of PMD Editor, so....))
Edit Since this is how to make it from scratch, I'm crossing this part out. Its still up for people interested, though

Tutorials ((they have download links to the programs)):………
((Only for 3DCG, sorry))

If there are other programs you are intrested in me telling about, please tell me. I will look into it and add the programs and other things here.
Math helps.…  it helps but its not nessisary

Please be aware of copyright; some companies do not like their characters and such turned into MMD models.
Crypton Future Media: Good
Walt Disney Comapny: REALLY BAD
Yamaha: Good
Studio Ghibili: NOPE
Anything vocaloid is good. And also be ware of UTAU owners.
CONCERNING DISNEY: I know a lot of people "Grew Up" with Disney, and on nostalgic impulse would make an MMD model of their characters or something ((I didn't grow up with them, so I don't care to make models of them)) But please refrain from doing so. Disney is known to sue for every little thing. For example, read this…
And I see a lot of people reigging Kingdom Hearts Characters. Please be aware of the copyright.
Also be aware that Toei Animation doesn't like for models to be made of their characters, but they don't normally take action and as long as you make money, you'll be fine. If you want to make a character of an anime character, find the original animation company and look at their copyright terms. EX: Masisi ((Or Piron, I forgot who this was)) usually allows free edit and redistribution, but when he made Pretty Cure Versions of Luka and Meiko, he had to make it to where you couldn't for those models

Other helpful sites:…
and Google is good, too
  • Mood: Optimism
  • Listening to: Blue ((F9 and Michan))
  • Reading: Rosario to Vampire
  • Watching: Utaite
  • Playing: Meta
  • Eating: Dinner
  • Drinking: Coke
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My upcoming contest! + Any prize donations?

Journal Entry: Fri Jan 6, 2012, 10:09 AM

The "official" journal about the contest will be submitted when the contest starts on Jan 29th. This one's purpose is help with a list of contest prizes.

THEME: an artwork of your animal friend

A bit of info to get you interested (or not): your pet, your family's pet or simply an animal you're closely connected to and like very much (like that special horse of your granddad's you like very much and love to ride for example), can be any animal, artwork can be b&w, in color, or both, a portrait, full body, you can be creative and original as you want, but your pet should be in focus, you can also enter with artwork of your an animal that isn't alive anymore. Always wanted to draw your dog named Rex with whom you spent so many wonderful years together, but somehow never actually got to finally draw him? Now's a good time.

CATEGORY: Traditional Art only (drawing, painting, mixed media, scratchboard, etc.)

Contest donations needed! Is there anything you want to donate to this contest? Subs, points, llamas, features, free commissions, artwork gifts, requests etc.?

How to donate :points: :

option 1: if you don't care how the points will be divided among the winners make your donation on the donation poll on my Profile (each winner gets certain % of all points)
option 2: for a specific amount of points - write me in a comment how many points and for which place - these points are to be donated directly from you once the winners have been announced

How to donate anything else: comment on this Journal and specify which prize for which winner. (example: 100 points for the 1st place, journal feature for all the winners)
Features for all contest donors! Donors can participate in the contest, judges can't.

The Judges


Full list of rules, all the details, contest end, etc. will be provided once the contest starts.

Current list of Contest prizes!

:winner: 1st place

:bulletgreen: 636 :points: or a 3 month DA membership from cmdrtekk
:bulletgreen: 3 month premium membership from Wicked-Illusion
:bulletgreen: 1 month custom box feature on Profile from Wicked-Illusion
:bulletgreen: 50% of all :points: collected through donation poll
:bulletgreen: free request from Loomiq
:bulletgreen: literature request from MeganLawler94
:bulletgreen: 100 :points: from artorifreedom
:bulletgreen:  100 :points:, critique and artist card sized drawing of the subject of their choice from AthenaTT
:bulletgreen: colored portrait from BKLH362
:bulletgreen: 200 :points: from dreamarian
:bulletgreen: ACEO commission from SecondGoddess
:bulletgreen: 200 :points: from Rockinfroggi
:bulletgreen: 50 :points: from Passion91

:winner: 2nd place

:bulletgreen: 396 :points: or a 1 month DA membership from cmdrtekk
:bulletgreen: 1 month premium membership from Wicked-Illusion
:bulletgreen: 1 month custom box feature on Profile from Wicked-Illusion
:bulletgreen: 30% of all :points: collected through donation poll
:bulletgreen: 100 :points: from artorifreedom
:bulletgreen: critique from AthenaTT
:bulletgreen: 200 :points: from dreamarian
:bulletgreen: 100 :points: from Rockinfroggi

:winner: 3rd place

:bulletgreen: 1 month premium membership from Wicked-Illusion
:bulletgreen: 1 month custom box feature on Profile from Wicked-Illusion
:bulletgreen: 20% of all :points: collected through donation poll
:bulletgreen: 100 :points: from artorifreedom
:bulletgreen: critique from AthenaTT
:bulletgreen: 200 :points: from dreamarian
:bulletgreen: 50 :points: from Rockinfroggi
:bulletgreen: 240 :points: from cmdrtekk

Journal feature for all winners from: Wicked-Illusion, Loomiq, SquirrelGirl15, N0rks, TiaVon, TalviEnkeli, youngmoons, pbird12, VampInMask, artorifreedom, aurelia-acc, AthenaTT, OliviasArtwork, dreamarian, Ilojleen, SecondGoddess, Rockinfroggi, Passion91

Llamas badges for all winners from: Wicked-Illusion, Loomiq, AthenaTT, OliviasArtwork, Ilojleen

Copyright info | FAQ

All rights of images and content in my gallery are reserved to I.P. aka Wicked-Illusion. My work may not be reproduced, copied, edited, published, transmitted or uploaded in any way without my written permission. My work does not belong to the public domain. If you want to use my work for anything you'll need my written permission.
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