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Similar Deviations
A collection of tutorials I'm featuring for you !

Find your department and have fun ! :)

:bulletblue: Watercolors and other paints
Step-By-Step by Noss91+Watercolors Tutorial-Layers+ by larienneWatercolors Tutorial by Martina-G+CRAYOLA WATERCOLORS TUTORIAL+ by mmmaohWatercolors - Tutorial by AliTheBandit+Tutorial Step by Step-A Day to Remember+ by larienneUsing Watercolours -TUTORIAL by A-XofiaPainting Tutorial: The Rider by PinkParasolACEO Rabbit Coloring Tutorial by MorRokko

:bulletpink: Copics and other markers
Copic Marker Tutorial I by cartoongirl7Jad's Copic Tutorial by Jad-ArdatComplete Copic Tutorial by Jad-ArdatTutorial: Copic Skin Coloring by MzzAznCopic marker Tutorial - part 1 by yaichinoTUTORIAL :: COPIC by EcthelianGuide: Buying Copics v2.1 by KhallandraCopic Eye Tutorial by XXAnemiaProMarker Tutorial by NashimusCOPIC marker tutorial by luleiyaWalkthrough: Colouring with Copics Version 2 by Khallandra

:bulletyellow: Colored Pencils
Color Pencil Tutorial by VerlisaerysTutorial Techniques with Colored Pencil by anikasgubimColor Pencil Tutorial Part I by Mana-KyusaiColored Pencil Tutorial by nokechaColor pencils Tutorial English by Yenni-VuColored Pencil Tutorial by vantidFog's Colored Pencil Tutorial by fog-mireTRADITIONAL COLOURING TUTORIAL by EliciaElricColoring Skin (Color pencils tutorial) by BKLH362Painting with Pencils: a Tut by Lusc-FireColor Pencil Tutorial by YueYukiSteps :Curiosity killed the Cat: by Youmi-dtColored Pencil Tutorial Part 2 by medli20COLOURING TUTORIAL PART 1 by tavington

:bulletorange: Handcrafts
Vodka Mutini sewing tutorial by lishlitzPlush Donut Tutorial by devliannVideo Tutorial Ramen by SmallCreationsByMelHow to: Rainbow Cupcakes by Marki-san-DesignFun Tip Friday #13 by SmallCreationsByMelKoi Tutorial from Polymer Clay 1/3 by SmallCreationsByMelFun Tip Friday #14 by SmallCreationsByMelSculpting Tutorial by SgtMilenkoTutorial 3 - Head Sculpting by capnkupoCelestia WIP How-To Tutorial Part 2 by Blackout-Comix

:bulletorange: Sketching/Inking and Charcoal
Traditional Inking Tutorial 8D by miaow:thumb330801386:Charcoal Tutorial, WIP by variationsCharcoal Eye Tutorial by ZindyHair Tutorial With Charcoal by disdaindespairCharcoal Reduction Tutorial by AreteEireneCharcoal portrait tutorial by AnndreaLeeannCharcoal tutorial: Marilyn by AnndreaLeeann

:bulletgreen: "How to"
Tutorial: feet 'n' legs by NeMi09nose_tutorial. by Lady2Quick hand-legs-foot tutorial by HellobabyDrawing Feet Tutorial by PoiJanssenTUTORIAL: Drawing Hair by Red-Priest-UsadaTUTORIAL: How to Draw Manga 2 by ember-snowTutorial: Detailed Hair part 1 by Cataclysm-X

F.A.Q - Ask me about materials and techniques! I specialize in paints, but I'm also familiar with markers and colored pencils. However, feel free to ask anything art-related, I'm sure we will figure something out ;)
DeviantART is a great place to find not only art but also some awesome tutorials. It doesn't matter if you are interested in photo manipulation or writing, usually there is a tutorial for that. But at the same time there are so many great tutorials outside of deviantART and most deviantART users might never find them unless someone shows these tutorials to them. So I'm happy to introduce you a new #TutorialsForYou journal series called "Tutorial Showcase" which features some awesome tutorials outside of deviantART. System is pretty simple. Every showcase journal showcases five tutorials from a specific category and this category changes with every new journal. There's no special placement, all of them are equal. So here we go!

Theme for this time is:

Web Interfaces





This web interface tutorial is about how to create a sleek portfolio layout. It is very well designed and color choice on this interface is fantastic. I also like the tutorial process as it is really well explained and has a screenshot of almost every step he makes. just follow the steps and you will have yourself a cool looking interface.

:pointr: Sleek portfolio tutorial

-------------------------------------------



A little more artsier tutorial than the last one but also great one to follow. But if you are a beginner then it might not be as easy to follow the steps in this tutorial because some steps require you to have some knowledge about some photoshop functions. However, if you do succeed then you will be more than happy with your final result.

:pointr: Grungy portfolio tutorial

-------------------------------------------



Time to move on from portfolio interfaces for a second and go a bit more professional. This tutorial teaches you how to create a great basic web interface. Compared to first two tutorials its a bit more complicated in a way of using some photoshop functions. It is also much longer tutorial and if you want to follow it step by step then it might take you some time. However I'm sure that the end result will be awesome.

:pointr: Professional layout tutorial

-------------------------------------------



And now one of my own favorite website tutorials. I like the lightness of it and the overall clean look. It also uses some icons from the great iconset and shows you how icons can make things so much better. Again, really easy tutorial to follow.

:pointr: Clean portfolio tutorial

-------------------------------------------



And last but not least a very different website tutorial. While all the other feature tutorials where quite smooth and clean then this one is a bit different and teaches you how to make some vintage web interfaces. Its a really fun tutorial to follow and at the same time teaches you some awesome tricks that you can use later on.

:pointr: Vintage layout portfolio




And this is for this time. I hope you liked it and if you have some ideas for next time then please be sure to let me know.
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Tears for Joy in the Garden of Giants
By Michaël Zancan, Copyright 2005
This analysis copyright Scott M. McDaniel, 2009.

The Image

Tears for Joy in the Garden of Giants by Michaël Zancan

I saw Tears for Joy in the Garden of Giants because it was a Daily Deviation here on Deviant Art on January 18, 2009.  It immediately stood out from the many fantasy paintings because it didn't focus on scantily clad women (though they're there, sort of), nor did it have a horrible monster, nor vicious violence.  On his web site, Zancan explains what he was going for this way:

In the immense diversity of emotions one can feel, I choose to extract a striking and rare one and turn it to spectacle. This emotion is a joy so immense that it makes cry tears; smiling and weeping at the same time, the widest range of behaviors concentrated in one single emotion.


That's no small challenge for an image.  For me, anyway, he got there.  If you'll forgive the jargon, having such a "mission statement" for an image at the outset helps crystallize your goal and helps you make decisions every step of the way.  Without one you might produce something nice and intriguing, but it will be missing focus.  Let's look at the choices Zancan made to get there.  (There is a story to go with this picture.  See his web site or Deviant Art page for that.)


Colors
There are lots of greens here, with some spot blues and faded reds.  Saturation is generally low - I'll get to that in a minute.  Let's start with the greens, though.  The color choices suggest calm and peace.  These are the colors you find in a stroll through the woods with sunlight filtering through.  Since the point of this is joy and wonder, Zancan doesn't give us stark color and brightness contrasts.  We don't see bright, highly saturated reds, purples, and oranges.  Since the palette suggests nature and safety, that means it's OK for us to slow down a bit and experience the wonder and joy.

One thing that does vary is saturation.  Zancan uses high saturation to bring our eyes to the picture's focus.  He also uses atmospheric perspective - things further away are generally less saturated.  Notice the blue flower on the lower left side of the picture - this bit of high saturation tells us that the tree-woman there is both the primary focus and is closest to us.  Here is a look at a sampling of saturation levels around the image.  I've separated out the foreground, midground, and background to make it easier to see how saturation decreases as we go further back.

Grounds

Saturation Levels

A quick look shows that the background saturation levels tend to be around 20 - 25%.  The midground saturation is around 35%, and the foreground colors range from 45% to the low 80's.   


Composition
The joy and wonder relies strongly on the near figure - the focus of the painting.  Her expression and posture communicate it most clearly, so Zancan must bring our eye to her.  When we overlay the painting with a golden section grid, we see that she occupies the lower left rectangle - a shape that's the same as the shape of the overall painting.  I'll go into the golden section more next week with the Parrish analysis, but for now it's good to note that part of the natural, organic feeling of the painting comes because its composition lines up with the golden ratio.  I dislike the word "organic."  Often it just means that the person likes it.  I use it here because the golden ratio appears regularly in natural, organic things from leaf distribution patterns to the curve of a seashell.  It's even there in the spiral of galaxies, though that's not strictly organic.  Here's the picture with the golden section grid overlaid.

Golden Grid

We can also see that the secondary figure occupies the upper left rectangle, and hanging vines take up the upper right rectangle.

So far we have a combination of saturated colors and "organic" placement of the central figure to draw our eyes to her.  There are plenty of other compositional lines and elements here that also bring our gaze to her.

Eye Guidance

Almost all of the metal grillwork leads us to one of the main routes to her face.  On the left side we have an arch that goes into the secondary tree's shoulder.  That figure brings us right down to the main figure's face.  On the right side, the foreground vines point down to a large metal column that intersects the figure's outstretched hand.  The hand brings us right over to her face.  Lower down, the metalwork lines up with her other arm, which also brings us back up to her face.  The spot saturation of the blue flowers pulls our eye in that direction.  Most of the background figures are even looking at her.  Visually, there's no escape.

Perspective
The perspective lines of the metal greenhouse also point straight at the tree-woman's face, as we can see below.

Perspective Lines

The railing in the greenhouse roof brings our eyes to the vanishing point.  From there it's a short skip to the tree-woman's face.  (The lower part of the gate at the vanishing point is an arrow taking us right to her.)

Aside from guiding our eyes, the perspective choices give a sense of space to the picture.  Coupled with the saturation-perspective, we see a vast open space despite the fact that the picture's aspect ratio is tall and thin.  (1.6 to be precise - quite close to the golden ratio.)  The choice of viewpoint is particularly important to the picture.  Why do you suppose we are viewing it from so high up - so far away from the people looking up at everything?  Why is the horizon tilted like that?

The answer to the first question goes back to that "mission statement."  Zancan was aiming for overwhelming joy.  Had we been stationed on the ground looking up, like the background figures, the primary emotion would have been awe and wonder.  As cool as those trees are, they would be remote objects of wonder.  In this scene, the tree people are waking up after a long hibernation.  The rain and sunshine together is what has awoken them, and they are delighted with them.  It's the tree people feeling the joy, so they are the ones we need to identify with.  Our viewpoint needs to be on their scale, not the scale of the people.  To give us a good look at the expressions on their faces, we have to be this high up.  The downward viewpoint adds to the joy, though, because those people are in the background.  Though we don't identify with them first, as we take in the picture we realize the sense of surprise and wonder they have, which then mixes with the overall joy.


Faces and Details
Since the expression of the tree-woman is so critical in communicating the joy, let's have a closer look.  (These details are from Zancan's web site.)

Detail of face

We've got a relaxed, gentle smile here.  We can see that her face is wet, both from the rain and from her tears.  She's completely in the moment.  Most of her face is relaxed.  Use your fingers to cover the mouth for a moment and you'll see that it's that smile that's the key.  In his book The Artist's Complete Guide to Facial Expression Gary Faigin classifies joy as one of the six primary emotions that our faces express.  Combining the six leads to all manner of subtlety, but in this case Zancan shows us a fine example of that primary emotion.  Hallmarks include a rounded bulge on the cheek just next to the nose wings, an arched upper lip, smooth forehead and relaxed brows, and the mouth showing the upper teeth.  If this were a wider smile, we'd see the top bit of the lower teeth and more of the gums along the upper teeth.

On a sideline, take a look at the eyebrows and those eyelashes.  They're plantlike.  One of the elements that we look at each week is "micro/macro."  Which details should the artist include to help us build a complete picture?  One answer is that we need more detail where the focus is.  Those eyelashes help us accept her plant/person hybrid nature.  They're excellently placed because our eye hits that face over and over as we look at the picture.  Contrast that to the detail below, showing the gate and some of the background people.

Background detail 1

And here we have some of the metalwork.

Background detail 2

In the first case we can see that the people don't even have faces.  We can see complexity in the metalwork, but that's mainly silhouette, not something as intricate as the fully depicted veinwork to the left of the tree-woman's eyebrow.  In the second detail we see swirls and shapes, but not the level of rendering we'd see on the face.  Zancan has put the detail where it matters most and not distracted us with more than is necessary elsewhere.


The Elements
Time again to wrap up.  Lee Moyer's essay on the Elements of a Successful Illustration comes to the rescue again.

Focus:  The focus is the tree-woman and, more specifically, the emotion of all-encompassing joy.

Composition and Design: Many elements work together to bring our attention to the focus, including use of golden rectangles, lines and contours, and saturation.

Palette: Primarily we see cool, natural greens.  There are spot blues with the flowers, and warm but desaturated colors creep in with reds and yellows to give some balance.

Value: The brightest parts of the picture are sky above and the main figure's face.  The most brightness contrast is just to the left of the main figure's face - something else that draws our eyes to her.

Mass: Zancan uses perspective to give us the sense of space.  Shading and values on the main figures make them rounder and more solid than the background figures and gates.

Texture: I'd like to see this one at full size to get a better sense of texture.  The veinwork on the main figure is neat.

Symbolism:  There is a clear sense here that the tree people are natural and good.  It's the man-made structure that contains and constrains them.  Yet the people aren't evil - just clueless.  We see their amazement through the postures Zancan chose for them.

Micro/Macro: Discussed above.  There is a lot of detail in this image, but it's used with control.  We can spend our time with it, but we read the picture easily the first time without being overwhelmed.

Ornament: We see natural ornament in the flowers and twisting vines.  It contrasts nicely with the ornament of the gates and treehouse structure, which is also beautiful.

Narrative: At his site Zancan provides us with a narrative for the image.  Without that I wouldn't have known that it was the combination of sunlight and rain that was waking up the trees.  In fact, I didn't register the fact that it was raining.  While this may be a failing in the storytelling of the image, it doesn't get in the way of the understanding of the tree figures' joy - which is the ultimate point.  We don't need to know all the details of what's going on.  We understand that something is, in fact, happening even if we don't have the details.

Juxtaposition: The contrast of the natural plant-life with the elegant symmetry and regularity of the metalwork is interesting.  At the same time we see a theme of man-made structures binding the natural world, we also see the two of them combining into something wonderful.

Stylization: It's a realistic style for the most part.  I like realism in fantasy since fantasy is inherently unrealistic.  It lets us focus on things like the extra-long fingers and wood hair without being distracted by distinctive linework or other stylistic tricks.

Character: The trees are at peace and completely in the moment.  We see that through expression and posture.  

Tension: There's not a lot of tension here, but there is a little.  What will the people in the background do next?  Will they participate in the experience or just stand there gawking?

Line: Lines appear most strongly in the greenhouse structure.  There are no outlines, however.

Research/Reference: Zancan has two pages for this painting.  This page shows his approach for creating a physical painting based on this digital version.  This page is his gallery page for it.  I believe he used a 3D rendering program to work out the structure of the greenhouse, and then he moved over to the painting.  I'd be interested to know whether he used figure models for the trees or background people.

Vignette: The figures are in clear poses against their backgrounds - more so as you move toward the front of the picture.  The primary character has her hand out in the classic "feeling for rain" pose.

Perspective: Zancan uses traditional perspective and atmospheric perspective to give us the sense of space in the picture.

Fun: I hope Zancan had as much joy painting this picture as appears in it.  Fantasy art so often tends to the dark and the violent.  While I can appreciate those kinds of pieces, a fantasy image that shows wonder and joy is so much less common.  We need more work like this.



Next time I'll finally get to that Maxfield Parrish piece.  I'll be doing Daybreak - the 20th century's single most popular print in America.  Because it's founded on Dynamic Symmetry principles, I bought Jay Hambidge's book on the topic.  I'm finding it to be clear and fascinating, despite the fact that it's a math book written in the 1920's.  So, next up - using math to get to that "organic" feeling everyone likes so much.
  • Mood: Artistic
  • Listening to: Pat Boone - In a Metal Mood
  • Reading: Blackest Night, God help me
  • Playing: Wii Pinball
  • Eating: lunch
  • Drinking: Iced Tea
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in order for expressions to load with motion data
they have to have their japanese names.

here is a cheat sheet for copy and pasting the symbols into the correct facial slot
this is especialy good if you want to rig game models with mmd working facials. copy the japanese symbol and paste it into the JName slot above the english name for the facial.

Mouth Facials
a = あ
i = い
u = う
o = お
e- = えー
grin = にやり
Triangle = ▲

Eye Facials
blink = まばたき
smile = 笑い
wink = ウィンク
wink2 = ウィンク2
wink R = ウィンク右
WinkR2 = ウィンク2右
>.< = はぅ
Calm = なごみ
surprise = びっくり
doubt = じと目
Pupil shrink = 瞳小



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A Beginner's Guide to Archery in Stock and Art

Journal Entry: Fri Sep 7, 2012, 2:43 PM


With movies like Avengers, Brave and Hunger Games, 2012 seems to be the Year of the Archers and many artists have already been inspired to create their own archer characters.
Whether you're thinking about having one of your OCs pick up bow and arrow (in writing or drawing) or you're a stock artist who wants to create some decent archery stock, I hope this little guide helps you understand the wonderful thing that is archery.


First and foremost, a little disclaimer: For this article I will mainly draw from my own experiences over the past few years. I am what you'd call an intuitive or instinctive archer, which roughly comes closest to medieval-styled archery. At the moment I'm shooting a modern Samick bow (without stabilizer or sights) and am in the process of making my own recurve bow out of robinia wood (similar to a few bows you can see in my gallery).
However, in archery there are many styles and differences in material used, draw, stance, finger position etc. – it all depends on the context of your story/drawing/stock shoot and I can't possibly provide sufficient information here for every aspect of archery. I'd be happy, though, if this little compilation sparked some interest and encourages you to learn more about archery.

I'll try and include a few images to illustrate the text as well as links and videos for further research. And I'd like to thank snappapple and PirateLotus-Stock for the feedback and help in creating this article – and of course all my wonderful models who are featured here as example pics





Let's start with the equipment:


1. Bows


There are many different types of bows, the most common ones in western style archery being longbow and recurve bow. There are both modern versions of these bows (made out of modern materials such as fiberglass) and traditional versions carved out of one piece of wood (creating recurved limbs is rather easy: all you need is boiling water = steam) or made of different materials (so-called composite bows).
Traditional: Archer's Longbow 7 by syccas-stock Robin Hood 15 by syccas-stock
Modern: Female Archer 7 by syccas-stock Male Archer 8 by syccas-stock


The advantage of recurved limbs is that they permit the bow to be shorter and thus easier to handle while maintaining the same level of energy and power. A reflex bow is an extreme form of recurve: Rider bows for example need to be shorter so that the rider can turn around on horseback without whacking their faithful steed every time they do.
Horseback Archer 17 by syccas-stock


Another impressive and very distinctive bow is the so-called yumi, used in Japanese archery (=kyudo) as well as horseback archery (=yabusame), you'll usually see the long, asymmetrical version. Japanese archery is often seen as meditative, with a focus on the art of repetition, the perfection of the shot rather than scoring as many points as possible, however it did start out as a weapon of the Samurai and is not to be underestimated.
archer by gauzyghost Women Warrior series by maxre


For contemporary bow hunting most hunters today will use compound bows that feature a system of cables and pulleys. Not only does it store more energy, it also allows for the archer to aim without the pressure of the bow string.
HIAPL_4 by jademacalla





2. Arrows


There are again different types of arrows, plumage and arrowheads. Nowadays most modern arrows are made of carbon or aluminum, but wooden arrows are still in use.
Male Archer 6 by syccas-stock  :thumb278855542:


I'm going to tell you how I've learned to fletch my arrows but if you dare take a look into an archery forum you'll soon find that there's almost endless discussion on what's the best way to do it. I use three feathers, they are glued to the wooden shaft and secured with string (see image above).
The cock feather often has a different colour and should be placed in a 90° angle to the nock (= slot to place on the bow string) and when you shoot it points away from the bow (again, that seems to be open for discussion).
example - fletching by syccas-stock


A special type of arrow is the so called flu-flu, used for bird and short distance hunting. The big feathers spiral around the wood, which makes the arrow slow down faster and thus easier to find if the archer misses their target.
(They also go "whooooosh!")
example - fluflu by syccas-stock


As for arrowheads,  you'll find that most modern archers use narrow points (field or target points) that are easy to pull from the target and don't cause much damage. However, there are also arrowheads designed to cause as much damage to the victim/prey as possible: broadheads, that feature two or four sharp blades and cause a bigger wound and massive bleeding. Those would be used for hunting and war-related matters.
example - points by syccas-stock





3. Protection


The basic protection kit nowadays would be an armguard or cuff for your forearm and a finger-glove  for the fingers you draw the bow string with.
Technically neither is necessary if you shoot often and correctly, however when using wooden arrows I still recommend the cuff as I've only recently witnessed what a (more or less unnoticeably) damaged wooden arrow can do to you when you try to shoot it and it basically explodes on your bow string.
example - protection by syccas-stock


If you shoot a bow without an arrow rest you could also use a glove for the hand that holds the bow, and there's much more gear to give your archer if you want, such as chest guards or armguards that cover the whole arm that holds the bow.


One thing you should keep in mind: if your archer has long hair  it might get caught in the bow string  – same goes, of course, for other dangly things like necklaces or ribbons etc. That doesn't mean you have to get rid of everything, but keep it in mind when designing your character.









Here is where it gets interesting for stock artists, and while I can try to describe the posture and show you the images, I know that it's still difficult to get it right when you've never had actual training or instructions. So I hope I can still give you a few pointers to make it easier to get started:


1. Posture


For a good archery posture the most important thing to consider is the following:
The strength comes from the archer's back, not their arms.   
In fact, many physical therapists recommend archery as a therapy for back problems. When I started out it helped me to imagine the point between my shoulder blades like a pulley to take my mind off the arm muscles.


Your archer should stand sideways to their target and only rotate their torso, feet slightly apart and relaxed. The way that works best for me is to lean slightly forward with more weight on the foot that's closer to the target.
Both eyes are open, the string is drawn to the face (don't lower their face to meet the string). The movement should be fluid and quick without any overly capricious, show-off extra moves.
Female Archer 4 by syccas-stock Hungarian Archer 12 by syccas-stock





2. Arms and Hands


The arm that holds the bow should be straight but not over-stretched from the very beginning with the elbow pointing to the side rather than to the floor, else they will probably end up smacking their forearm (which is something every beginner has to go through).
example - bad posture2 by syccas-stock  example - good posture by syccas-stock


The arm that holds the string should draw the string straight backwards, with the forearm being in line with the arrow. A very common mistake I see is the elbow being held higher than the arrow line.
example - bad posture by syccas-stock example - good posture by syccas-stock


The hand that draws the string holds the string, not the arrow. Typically you'd draw with index, middle and ring finger (either all three fingers below the arrow OR index above, middle and ring finger below the arrow) but that varies in different styles. The release should be smooth and relaxed and the hand should stay in place for a few seconds after.


The hand that holds the bow holds the bow, not the arrow. The arrow should never go between the fingers, it will be painful and probably derail the arrow of its target. The grip around the bow is soft and never tense, some archers keep their hands open during the draw and only close it around the bow last second.
Typically a right-hand bow places the arrow left of the bow grip but, again, that varies in different styles (it's different in kyudo, for example, and in horseback archery for faster reloading)





3. Anchor Point


Find a suitable anchor point. The anchor point is a point on an archer's face they always draw the string to. This ensures that the full draw stays consistent – that means when you paint or draw your archer-OC you should always give him the same anchor point.
It doesn't matter whether it's a high anchor point (cheekbone, ear, even corner of the eye) or low anchor point (jaw, chin or under) as long as it's consistent.
example anchor points by syccas-stock


For stock-artists this means: Don't be afraid of the string. I often see models drawing the string to a "safe" point in front of their face, not to the side of their cheek or chin. That just won't work.
Btw, in Japanese kyudo things are a bit different again – the arrow is usually drawn to a point behind the ear and the hand is not touching the face at all. It's the same for horseback archery, there you'll often find a floating anchor, often drawn to the collarbone area.
Horseback Archer 18 by syccas-stock





4. Common Mistakes


When I look through dA's archery stock I see a few very common posture mistakes which are then often translated to drawings and paintings. Research is essential for both stockers and artists, and with archery it's probably best to not just look at single pics, but rather go to youtube and watch the whole process.


Pixar's "Brave" shows us three wonderful examples of typical posture problems when they gave them to the competing suitors at the tournament. In contrast, Merida actually does a wonderful job. There's a great article that analyzes the trailer and the overall-archery in this movie, seriously have a look: www.wired.com/geekdad/2012/02/…









I hope this article could give you a little visual guide on how-to and how-not-to ;) If you have any questions please let me know, I'm in no way a big authority in archery but maybe I can help you out or point you in the right direction.
Archery has become an important part of my life and I can only urge you to give it a try, especially now that it has become a bit more mainstream and archery clubs are growing everywhere. Pick up a bow and shoot something! :D





For further research:



Here's a very nice and compact Beginner's Guide to Archery, including some information on different styles, equipment and what to think of when you want to get into archery and need to buy your set-up: www.merlinarchery.co.uk/merlin…

And this is a wonderful summary on the anchor point, which is something every archer should know:
www.archery-tips.com/archeryle…

There's a page that offers a few traditional books on archery to read online, amongst them "Toxophilus" by Roger Ascham (written in 1545), which is sometimes considered the traditional archer's bible. If you can deal with the 16th century English, have a look at it here: www.archerylibrary.com/books/

And last but not least: Wikipedia's archery section is actually very reliable and very extensive, so that's always a good place to start: en.wikipedia.org/wiki/Archery

Oh, and before I forget, here are a few of dA's reliable archery stock providers (beside myself, of course ;)):
:iconrobynrose: :iconlinzstock: :iconmagikstock: :iconlindowyn-stock:








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:iconginkgografix:


  • Listening to: Alanis Morissette
  • Reading: Lamb - The Gospel according to Biff
  • Watching: Dr. Who
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Rats are very fascinating little creatures. They have small hands like humans, minus the thumbs. They are intelligent and social, and each rat has a unique personality. They can also easily stand on their hind legs, making them an easy transition to an anthropomorphic form for stories and art.

Unfortunately, though, they are damn difficult to draw, and there are precious few resources for those wishing to delve into their anatomical structure (certainly me included). So I will be collecting references, both photos and drawings, that I think might be helpful to someone looking to draw my charming friend Rattus norvegicus (and perhaps some of his closest family members). I will probably add to this from time to time as I find new resources, so please feel free to suggest things that you think might be useful!


Scans from "An Illustrated Dissection Guide to the Rat," by Allen Kurta
Lineart only, these are not gory
Rat Skeleton: i181.photobucket.com/albums/x2…
Rat Muscles, Ventral View: i181.photobucket.com/albums/x2…
Rat Muscles, Lateral View: i181.photobucket.com/albums/x2…
Rat Muscles, Shoulder: i181.photobucket.com/albums/x2…


Rat Musculature Sketches, from fastol.com
Linked from tumblr, suggested by kaijae
scientificillustration.tumblr.…


Rat Skeletal Drawing
Suggested by kaijae
www.apuche.org/OIA/Diagram%20I…


3D Rat Anatomy Model
Unfortunately, the download model is expensive, but the sample images are still well worth a look
Suggested by kaijae and Duzloo
www.turbosquid.com/3d-models/a…,


Rat X-ray GIF
Suggested by LannVouivre
i.chzbgr.com/maxW500/689765708…


DA Artists with Rat Stock Photos for Reference
Suggestions by DawnFrost and myself
:iconpandemoniumfire:
Her rat gallery is here: pandemoniumfire.deviantart.com…
:iconnickistock:
No dedicated rat section, just browse her gallery


Rat feet by phantompanther-stock
Reference - Rat Feet 01 by phantompanther-stock


Rat Drawing Guide by Deskleaves
Drawing rats by Deskleaves


Rat Tutorial by NezuPanda
Rat Tutorial by NezuPanda


Drawing Rats: Some pointers by Deskleaves
Drawing Rats: some pointers by Deskleaves


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Is down.
All because Mr. damesukekun is really bored and decided to report everyone around who uses TDA.
*slow clapping*
I will put it for DL sometime again. 
But not on dA. Because lawl.
Someone is really really lonely.
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Tutorials!

Wed Sep 3, 2008, 2:56 AM

Here is the club's tutorial list.
Here in "EverybodyPlush", we collect tutorials for this list and put them into categories. This makes searching for the right plush pattern easier!
The stars next to the links indicate how easy the tutorials are, :star: = easy, :star::star::star::star::star: = hard.
:new: = New tutorial.
:thumbsup: = Very cool, gotta try tutorial!

Human Form Plushies
:star:Zenimoonchild's Plushie Tutorial PART ONE And the pattern for it. Part two Part three Part 4 All the basics found here with a lot of different parts to try
:star:Devdasi's Plushie Tutorial Very basic plushies, great for beginners.
:star:Stormeouth's Plushie Tutorial Very basic, makes human shape in just 4 steps!
:star:Inuaxel's Plushie Tutorial Well made tutorial, Inuaxel also has a clothes making tutorial.
:star:Keysha-chan's Plushie Tutorial Easy peasy tutorial for a simple plushie!
:star:Mahkohime's Plushie Tutorial Nice, easy plushies in 12 steps!
:star:Damnreccaishot's Plushie Tutorial Easy and well explained tutorial.
:star::star:AshFantastic's Dollie Tutorial Make a human shaped doll from four body peices. Other tutorials include face/hair and clothes.
:star::star::star:Theclicheromance's Big Doll Tutorial Make a lovely big doll with realistic fingers and toes :)
:new::star::star::star::star: Plushabilities basic plush pattern part 1Part 2 Basic plushie pattern
:new::star::star::star::star:Plushabilities kiriban plush pattern part 1 part 2Basic plushie pattern
thumbsup::star::star::star::star::star-half:AshFantastic's Long Doll Silver Head Tutorial And Body Tutorial Patterns 1 Patterns 2
:thumbsup::star::star::star::star::star:BabyLondonStar's HumanPlushie Tutorial A hard tutorial, but extremely professional looking plushies are made from it. Give it a go, you know you want to!
  

Plushie Face And Hair Tutorials
:star:Callykarishokka's Felt Eye Tutorial Make a lovely round eye, without the use of transfer paper or paint.
:star:Starry-eyedkid's Plush Hair Tutorial An easy tutorial for plushie hair.
:star:SuzyWong's Nose Tutorial Easy tutorial for a 3D nose :)
:star::star:Sweetplushiecake's Pointy Nose Plushie Tutorial Useful tutorial to make your plushie have a pointy anime nose!
:star::star:AshFantastic's Dollie Face And Hair Tutorial Tutorial for painting a face and using wool for hair.
:thumbsup::star::star::star::star: Pheleon's How to paint plushie eyes tutorial NO DOWNLOAD, please follow the link to the actual deviation! Step by step on how to paint amazing eyes for your plushie!


Plushie Human Body Parts
:thumbsup::star:Sweetplushiecake's plushie toes tutorial Make cute toes for your plushie!
:star::star::star::star-half: Sweetplushiecake's plushie feet tutorial Learn to make plushie feet!
:thumbsup::star::star::star::star-half:Theredbat's Plushie Boobies Tutorial Plastic surgery, plush style! Nicely laid out, easy to follow tutorial.

Clothing
:star:Zenimoonchild's Sailor Fuku Pattern Make a sailor fuku like Sailor Moon's! Fit's Bratz style dolls. Or this one zenimoonchild.deviantart.com/a… for Kelly size dolls :)
:star:AshFantastic's Plushie T-shirt Tutorial Make a simple t-shirt!
:star:Inuaxel's Plush Clothing Tutorial Nicely made, for basic clothes.
:star::star:AshFantastic's Dollie Clothes Tutorial Clothes for smaller plushies.
:thumbsup::star::star:AshFantastic's Jeans Tutorial Make jeans for medium sized Plushies!
:thumbsup::star::star:AshFantastic's Iron On transfer Tutorial Want to try iron on transfers, but don't know how? This is the tutorial for you!
:star::star::star::star:AshFantastic's Plushie Trilby Hat Tutorial A tutorial for a Trilby Hat.


Animals
:star:Toylantis's Bunny Plushie Tutorial Make a simple and cute bunny!
:thumbsup::star:Supercat0000's Lollipop Bunny Tutorial Very cute bunnies with lollipops attatched! Makes great gifts!
:star::star:TeenageRobotFan777's 4-Legged Plushie Pattern Very useful for all your four-legged needs :)
:new::star::star: SuzyWong's pocket dragon Very cute and fun to make
:new::star::star:Wiremysouls amigurumi snake tutorial part 1part 2 Amugurumi snake (offsite video) offers step-by-step instructions. Very easy to follow!
:star::star: Plushie Snail Tutorial Off-site tutorial, how to make a lovely snail!! Very CUTE!
:star::star:BabyLondonStar's Moogle Plushies Lovely, squishy looking animal creatures!
:star::star:Aldriona's Kitty Plushie Tutorial Make a lovely kitty plush!
:star::star:VioletLunchell's Bunny Keychain Tutorial Make an extremely easy and cute bunny keychain!
:star::star::star-half:Dragon/Bat Tutorials Offsite link to make beautiful dragons and cute bats.
:thumbsup::star::star::star::star:Piripanda's Turtle Tutorial Very cute, beautiful turtle! Try it!!
:new::star::star::star::star:Fish To Sushi Tutorial From another site, VERY funny plushie!!
:star::star::star::star::star:Ludicrouslouisa's Horse Plushie Tutorial 1and 2 and the patterns Make a beautiful horse, step by step :)

Book Related
:star::star:Almaxquotal's Golden Snitch Tutorial Own your very own Golden Snitch from the Harry Potter series!


Game Related
:star::star::star-half: MarlinGrey's Sneasel Tutorial Make Sneasel, from Pokemon!!
:star::star::star: MarlinGrey's Jigglypuff tutorial Well explained way to create your very own Jigglypuff!
:star::star::star: MarlinGrey's Midna Tutorial Nice tutorial for Midna.
:new::star::star::star:MarlinGrey's Baby Zora tutorial Make adorable baby Zora
:star::star::star::star-half:Vestenotus's Chao Plushie Tutorials Make a cute Chao from the Sonic series :)


Music related
:thumbsup::star::star::star:Starry-eyedkid's Bass Guitar Plush Tutorial Make a cool bass guitar plushie!

TV Related
:star:Sayume's Totoro plush keychain tutorial Make a tiny chibi Totoro keychain!
:star:Sven-is-kool's Domo-kun Plushie TutorialMake a cute Domo-kun!
:new::star:Domo-Kun Plush Tutorial Another cool Domo-kun tutorial!
:star::star::star::star::star-half:Chronicdoodler's TMNT Plushie Tutorial Make a Teenage Mutant Ninja Turtle!


Food Related
:new::star:Myako's Strawberry Tutorial MAke an adorable strawberry, or a whole bunch!!
[Star!]SuzyWong's Pocket Eggplant Pattern Cute and good for you!
[Star!] Pandari's Mini Odango Pattern Make a cute dumpling!!
[Star!] Sweetplushiecake's Happy Dumpling Plushie Tutorial Yummy and happy at the same time! Animated, step by step tutorial.
[Thumbs Up][Star!]Supercat0000's Strawberry Jam Plushie Tutorial Make some really yummy looking strawberries! Check it out!
[Star!]Toruu's Onigiri Keychain Make a tasty rice ball keyring :)
[New][Star!][Star!]Make a cute pumpkin! Found by AshFantastic. A great pattern for making pumpkins of all sizes.
[New][Star!][Star!]SuzyWong's Banana Peel Pattern Make a cute banana plushie!!
[Star!][Star!]Aiwa-9's Plush Toast Tutorial Very cute and popular toast tutorial (loads of people have tried them already!)
[Star!][Star!]Apple-pai's Felt Strawberry Scroll Cake Make a delicious plushie strawberry scroll cake!
[Star!][Star!][Half Star]Sweetplushiecake'sLime pattern and Lime plushie tutorial Make a juicy lime! Also includes information on hidden stitch!

Other
[Star!] Suzywong's cube plushie tutorial Very easy to use cube tutorial for many needs :)
[Star!]Chisa's Internet Explorer Logo Voodoo Doll! Torture it every time it crashes!
[Star!]Blackmago's ?? Plush Keychain Make anything you want into a keychain!
[Star!]Apple-pai's Anti Smoking Keychain Express your view on smoke free zones with this keychain!
[Star!][Star!][Star!]Crochet Tutorial - Amigurumi part one, Part two by WireMySoul
[Star!][Star!][Star!]Cherry Amigurumi (How To) Video by WireMySoul

Useful Tips
[Thumbs Up][Star!] RestlessWillow's Lightbox Tutorial A great tip on taking great photos with the use of your own light box!
[Star!][Star!] Buttonhole Stitch By AshFantastic. Tricky, yet popular stitch.
[Thumbs Up][Star!][Star!][Half Star] Sweetplushiecake's HIDDEN STITCH tutorial Lime plushie tutorial including a very useful stitch!

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Ranger Activity: DA Ranger Logo Contest! [ART]

Journal Entry: Wed Dec 11, 2013, 2:06 AM


superhero weekly feature themeContest  ended.

:bulletred: Entries:
:iconmushyeyeballs: - Risembool Rangers Logo Contest Entry by MushyEyeballs
:iconkitsuneray: - risembool rangers logo contest entry by kitsuneray
:icontheblazingartist: - DeviantArt Rangers Logo Contest Entry by TheBlazingArtist
:iconvanillagirl6: - :thumb425012461:
:iconasel1: - DA Rangers: Logo entry by asel1
:iconmickeyelric11: - DA Risembool Rangers Contest Entry: Vic, The Voice by mickeyelric11
:iconparadiss2009: - DA logo by Paradiss2009
:iconmistylovesrocklee: - Risembool DA Rangers Logo by mistylovesrocklee
:icongummigator: - Risembool Rangers icon by gummigator

Hey all you Rangers, time for another Contest. ^^

Some of you members who've been around for a while might remember the first contest we ever had.  It was a contest to create a Logo here for the DeviantART Rangers.
You can still see the winner if you press my admin user and return to the original page, our Admin Kristy was the first ever to win a contest here at the DA Rangers.  =)  

We thought it'd be fun to re-visit that contest after the years. (Wow, now I feel old. lol)  I hope you all have fun.  It'd be wonderful if a lot of you Rangers contributed to this, cause it'd be great to see the many creative ways you all come up with a logo.  Have fun! :la:

This is an Art Contest.

There's only one category for this contest, so both traditional and digital art are in the same category!

:star: :star: :bulletred: Contest Info: :star: :star:
The theme for this contest is, "DeviantART Risembool Rangers" draw and design a logo for the DeviantART Risembool Rangers!  It should involve some of Vic's characters in some way, or even Vic himself too if you wanna Anime-tize him. :giggle:
Be really creative with your entries, we'd love to see what you all come up with!

superhero weekly feature theme

:bulletred: Rules:
:bulletred: Must be fitting to the Theme.
:bulletred: No tracing or copying of official art.
:bulletred: No yaoi or yuri.
:bulletred: No hentai.
:bulletred: Must be drawn after Contest opens.

:bulletred: Deadline:
January 15th.

:bulletred: How will we pick who wins?
Contest decided by member vote.

:bulletred: How do I enter?
Post your contest entry as a url in the comments here and specify for what category.

:bulletred: Regarding Polls:
-Contests are decided by member vote.
-There are no campaigning for votes allowed in any contest.
-The Deadlines for contests are both a deadline as well as the date that the polls go up, give or take a few minutes.  Midnight, right when the clock turns to the new day, is when the polls go up for each contest so please be sure your entries are up by then. (Central Time, USA)
-If there is a deadline conflicting with another contest, the polls may be delayed until the first contest that was put up ends.

:bulletred: Prizes:
If anyone would like to offer a Donation Prize let us know! :la:

:star: :star: :bulletred: 1st Place: :star: :star:
:bulletred: A year-long feature!
:bulletred: A drawing by: :iconwindrider01: one of our AWESOME Prize Artists!
:bulletred: A drawing by: :iconblackhayate02:
:bulletred: A drawing by: :iconyugi-dan-yami:
:bulletred: A drawing by: :icontessa95:
:bulletred: A drawing by: :iconcinderella-hime: and a month premium membership.
:bulletred: A drawing by: :icongreenandnavybluerae:
The logo will be featured on the Ranger Yammer Page! ( Yammer link: www.yammer.com/risemboolranger… )

Speedy Tagline

~Speedy


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Ranger Activity: Broken Contest [COSPLAY]

Journal Entry: Sat Aug 24, 2013, 8:38 PM


superhero weekly feature themeContest ended.

Haha!  Bet you Cosplayers thought we forgot about you!  :giggle:

:star: Entries:
:iconr-spanner: -
:iconcosplay-pics-account: - Broken - The Weight on my Shoulders by Cosplay-Pics-Account
:iconlostdreamz82: - The Mage's breaking point by Lostdreamz82
:iconawffulwafflez: - B  R  O  K  E  N by AwffulWafflez
:iconfullmetalusagi: - Edward Elric - BROKEN by FullmetalUsagi
:iconcloudoholic22: - Bloody and broken by Cloudoholic22
:iconnashoba-lusa: - :thumb400267199:
:iconbloodkaika: - I Am Not Open, Parts of Me are Broken by BloodKaika
:iconbirdman-hwah: - Step Up and Watch Me Break Down by BirdMan-Hwah
:iconthedragonsensi: - You Can't Save Them All by TheDragonSensi

:star: :star: :bulletred: Contest Info COSPLAY: :star: :star:
The theme for this contest is, "Broken" how you chose to interpret that word is up to you, emotionally, physically, or another take on it.  Take your picture with that word in mind, heavy or lighthearted, it's up to you, just be sure that it's clear your take on the word comes out in your picture.  Make sure you have good lighting!  And frame your picture very well, we're very interested to see what you guys have to show us!  Do your best!

You are allowed to Cosplay any character from any Series you want, video game, anime, book, movie, whatever you'd like!  Make sure you're in character though, and keep to the theme!

:bulletred: Rules COSPLAY:
:bulletred: Must be fitting to the Theme.
:bulletred: No photo manipulation. (Aside from red-eye adjustment.)
:bulletred: No yaoi or yuri. (Referring to the character Cosplayed.)
:bulletred: No hentai.
:bulletred: Picture must be taken after Contest opens.

:bulletred: Deadline:
September 29th.

:bulletred: How will we pick who wins?
Contest decided by member vote.

:bulletred: How do I enter?
Post your contest entry as a url in the comments here.

superhero weekly feature theme
:bulletred: Regarding Polls:
-Contests are decided by member vote.
-There are no campaigning for votes allowed in any contest.
-The Deadlines for contests are both a deadline as well as the date that the polls go up, give or take a few minutes.  Midnight, right when the clock turns to the new day, is when the polls go up for each contest so please be sure your entries are up by then. (Central Time, USA)
-If there is a deadline conflicting with another contest, the polls may be delayed until the first contest that was put up ends.

:bulletred: Prizes:
If anyone would like to offer a Donation Prize let us know! :la:

:star: :star: :bulletred: 1st Place Cosplay: :star: :star:
:bulletred: A year-long feature!
:bulletred: A drawing by: :iconabsolutebaroque: one of our AWESOME Prize Artists!
:bulletred: 1-shot story by: :iconxxamufujibioshixx:

:star: :star: :bulletred: 1st Place Photographer: :star: :star:
:bulletred: A year-long feature!
:bulletred: A drawing by: :iconsugarbearkitty: one of our AWESOME Prize Artists!
:bulletred: 1-shot story by: :iconxxamufujibioshixx:

Speedy Tagline

~Speedy


layout designed by rockinrobin
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