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I have such talented friends,

thanks for animation to Alexander Ambalov => :iconmarhiao:
And for music thanks to Alexander Tulupov.
Love them both.

original piece [link]
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HA!! Did you think i gave up! Not yet!
The thing is hapenning slowly. The code is cleaner, but still some weird bugs happens. Please report any strange reaction from it. The HUD changed a bit and there will more addition in the future since the super combos isnt implemented.

And attending requests, she now can lift and throw objects. These objects can be cars, containers, bikes, small jets, anything. I am still planning to add hand weapons, objects to be used like a bat(a big baseball bat i mean), like light posts and... er... i should think more about this.

Ah, she need 1 LP(love points... er...) to make the heavy attacks. I noticied they got too strong and the player will, wisely, prefer the heavy strikes than the light strikes.

I believe its close to the big day, where i gonna present a full stage to be played.
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StarTemple TD, an intense sci-fi themed tower defence game has been released! If you like it, register at www.startempletd.com to play the full version, and compete for the highscores!
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USS Cygnus Holds Gravity Belt Orbit.
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Downloadlink on Blendswap: [link]
Controllable spider for the Blender Gamengine(Blender2.62)
Controls:
W,A,S,D = walk
A,D = side step
walk + Space = run
Left Mouse Button = attack
Middle Mouse Button = jump
T = Die-animation 1
R = Die-animation 2
1,2,3 =camera change

Blender2.62
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by



"I always do a rough demo of any music idea (basic drum beat, 1 guitar, no bass and quick vocals) and then come back to it later to flesh it out. This is one of those that I thought I’d use in it’s “primitive” stage, couldn’t be bothered waiting till I’d finished the song or smoothed it out. It doesn’t get any rougher but you’ll get the gist.

Will end up performing this with MOLOTOV when done, maybe even with the flash projection when it's complete.'
-scart
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I made this for no reason. I drew everything, and I play the voice of the laughter too.
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>> WATCH THE ENTIRE VIDEO ON YOUTUBE <<

DRESS CLASSY.
DANCE CHEESY.

IN SPACE.



Backgrounds by :iconselkys:
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Part One: [link]

On consensus again, and Ryuu being fucking tired--- we decided to just skip the animated cutscene. no extra point for that anyway. So HERE YOU GO! Have part 2!


:iconmorphos-metaphor:
Points for Swords, Wands, and Pentacles
Item Used: :iconmmmarastaff: (used by *MistiousStar, *ryuuen)
MP Earned: [(title screen 400 (4x headshot lines ) ) + (character half body icons 1200 (5x) includes the shadow boss)+ headshot summon 800 (4x)+ (Fullbody summon colored 2000 (8x)+ (bgs 1000 ( 2x Hallway#2, Bossroom) ) + herculean strike ryuu and shadow (3600) + Mazionga shadow(2000) + Shadow swing ryuu away (2800) + Miwa head shot 2x(800) + Miwa three-quarter (1600) + Side Strike Shadow (2000)+ Hui head shot anger (800)+ Makie head shot anger (800) + Shadow Heal (2000)+ Final attack (4800)+1500 chapter bonus + 750 flash Visual Novel bonus] =53,050 x3 (Staff) = 159,150 mp

:bulletyellow:Hui-Ying Wu ©*MistiousStar
:bulletred:Miwa Akuten ©*kidoairaku
:bulletgreen:Makie Sonozaki ©=CamiIIe
:bulletred: Ryuuen Tanaka --- mine

All collaterals: [link]


Credits:
BGM: Brand New Days ~Beginning~ (P3/Altus) // Mistic (P3/Altus) // Calamity (P3/Altus) // Battle for Everyone’s Souls (P3/Altus)
BGs: Yamihara Hotel Front - *lacelazier // Hotel F1&F2 Hallway - *MistiousStar // Ballroom - *kidoairaku // Stairwell - =CamiIIe
Voices: Hui-Ying Wu - *MistiousStar // Ryuuen Tanaka - *ryuuen // Miwa Akuten - *kidoairaku // Makie Sonozaki - =CamiIIe
Battle Scenes Illustration: *MistiousStar // *kidoairaku // =CamiIIe // *ryuuen
Sprites, Flash Compiling/Layouting and Coding: *ryuuen
Voice, SFX and Music Editing, Layouting and Mixing: *ryuuen
RP & Battle Script Transcribing: *kidoairaku
#Morphos-Metaphor © *lacelazier
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