Preview here [link]
Available at Target View [link]
In this tutorial, we are going to show you several ways to export from poser or Daz studio
to autodesk maya.
1 The old fashioned way - Exporting figures and bvh files
2 Exporting with Poser collada or Daz studio collada
3 Exporting Daz studio fbx
Also we are handling, how to export your figures.
complete skinning in autodesk maya ( if you need to export by the old fashioned way )
Problemsolving and adjusting weightmaps.
Setting up the character in autodesk maya 2012
importing blendshapes / morphs and how to set them up.
Creating constraints and handles for your character
Length : +/- 2,5 hours
Products needed :
Autodesk maya 2012
Poser 5 till 2009 or poser pro versions
or Daz studio with fbx plugin