How did I made that helmet!check the process here: http://hi.baidu.com/protoss0083/blog/item/3bfccbfd6683ae65d6887db7.htmlHow did I made that helmet!3 years ago in Personal More Like This
tons of photos... hope you guys like it （· v · ）
Artist Alley 101: Things to Consider/ResourcesHello everyone! Welcome to the 4th and final part of my Artist Alley tutorial!Artist Alley 101: Things to Consider/Resources2 years ago in Personal More Like This
This is meant to be a good start for those who have never been a part of an artist alley before, as well as a nice refresher to those of you who are veterans of alleys everywhere! I will try to be as detailed as possible, but make the information easy to reference and read through!
Hope you enjoy, and feedback is definitely appreciated! Let me know your thoughts, reactions, some of your own alley stories, as well as if you have any suggestions to add to this tutorial! I definitely haven't thought of everything, so if you had new ideas to share, I'd love to hear them!
Here are the links to Part 1 http://theartslave.deviantart.com/journal/Artist-Alley-101-The-Basics-Applying-for-a-Table-343899201 Part 2 http://theartslave.deviantart.com/journal/Artist-Alley-101-Planning-What-to-Sell-Pricing-345146923 and Part 3 http://theartslave.deviantart.com/journal/Artist-Alley-101-Displaying-Your-Work-DOs-n-DONTs-34998855
Artist Alley 101: Planning What to Sell/PricingHello everyone! Welcome to Part 2 of my Artist Alley 101 guide!Artist Alley 101: Planning What to Sell/Pricing2 years ago in Personal More Like This
This is meant to be a good start for those who have never been a part of an artist alley before, as well as a nice refresher to those of you who are veterans of alleys everywhere! I will try to be as detailed as possible while making the information easy to reference and read through!
Hope you enjoy, and feedback is definitely appreciated! Let me know your thoughts, reactions, some of your own alley stories, as well as if you have any suggestions to add to this tutorial! I definitely haven't thought of everything, so if you have new ideas to share, I'd love to hear them!
And if you'd like a refresher on part 1, feel free to go here http://theartslave.deviantart.com/journal/Artist-Alley-101-The-Journal-Part-1-343899201
ARTIST ALLEY 101
Planning What to Sell/Pricing
PLANNING WHAT TO SELL…
I decided to talk about this here because it would have been a bit too much to include it in the
7 awesome crafts you probably didn't know existed7 Awesome Crafts you probably didn't know existed7 awesome crafts you probably didn't know existed10 months ago in Art Features More Like This
The world of crafting is fascinating and never ending. We have been crafting since the first human molded some mud into a pot, and a seemingly endless list of crafts has been created since. Some crafts are very well known, and you have probably dabbled a bit into them yourself... but some of them are a lot less known. I put some examples together, please enjoy them and leave a comment below letting us know how many of them you already knew if you know any unknown crafts, feel free to share them with us!
Extra credits if you already tried some of these!
Note: These are NOT totally obscure crafts that are only practiced in remote places of the world or that require specialized equipment, I chose crafts that should be easy enough to pick up but not a lot of people are doing.
1. Stone carving.
Incredible works of art can be made even from the humble common stone. Precious or semi-
How is your Chroma?As artists we all know that color is our friend, whether full spectrum, monochromatic, or simply black and white. But knowing just how to use this very special friend can be frustrating at times or just downright confusing (trust me, I've been there plenty before!) This blog is for those of us who work traditionally (not to worry my futuristic friends, I'll be writing a blog specifically for you as well!) Here are some terms you need to become acquainted with: chroma, value, tint, shade, and intensity/saturation.How is your Chroma?2 years ago in Art Features More Like This
What is Chroma?
Chroma is the Greek word for "color", it refers to the purity or intensity of a color.
What is Value?
Value is the lightness or darkness of a color.
What is a Tint?
Tinting a color means lightening it by adding white.
What is a shade?
Shading a color means darkening it by adding black.
What is intensity and saturation?
This refers to the strength of
''DON'T SCRAP THAT!''Two of the best pieces of advice I ever got considering art and drawings came from the very same person: A graphic designer who often stopped by at the comicshop. We spent a lot of time chatting about techniques and most of my knowledge about fibonacci and golden ratio I have because of him.''DON'T SCRAP THAT!''8 months ago in Personal More Like This
As for the points of advice:
One was that I should just take my time with my drawings and paintings. If I don't have a deadline, there is no need to finish it within a fixed timeframe. And I can work on it as long as I want, till it's finished. Or till I get bored with it. And never finish it and start something new. It's not like I'm bound in any way, right?
The second tip was to never shy back from starting from scratch. Whatever the reason might be. Just because I have just spent hours on that one detailed bit does not mean that the final image will look great if I build it around my initial hours of work. It can. But it does not have to.
So, I often I scrap drafts, paint over a painting or s
Live the dream, don't talk about it!Doug TenNapel, independent comics creator, is an inspiration to me in many ways. He has a fun, accessible art style that is dramatic and fresh. His story telling is always askew in the best of ways. I don't think I've read one of his graphic novels without having some smiles and a surprise or two along the way. On top of that, he is outspoken about almost everything in his life. (I think of him as the Rush Limbaugh of comics- oh man, that sounds really bad, but early Rush, not present day Rush, if that helps.) I agree with most things he states on Facebook. BUT- the thing I am most inspired about him is his drive (in the old days we would call that "work ethic"). The guy does NOT give up. Because of that, he single-handedly will put out a new graphic novel a year. While creating a webcomic. While pitching new TV show development ideas in Hollywood. While running a half marathon. While working freelance jobs.Live the dream, don't talk about it!2 years ago in Personal More Like This
Tip of the Day: baring fruitWe don't water plants irregularly and expect them to be healthy. Dreams (like plants) needs constant care and effort for it to bear fruit.Tip of the Day: baring fruit3 years ago in Personal More Like This
Common Misconceptions: Traditional ArtFirst of all, hello! It's been almost a year since I contributed a blog post to this lovely group so I want to say hi I'm back folks! I have a lot of artsy things to share with you all that I've learned (and am still learning) so hang on tight! While I was thinking what to write as my first topic, I decided to kind of go back to the beginning as far as our thinking as artists goes in the creation process. I've come up with a short series called "Common Misconceptions" just to debunk some myths and misguided trends that are so often part of what we experience as we grow. This first "Common Misconceptions" topic will focus on traditional art.Common Misconceptions: Traditional Art2 years ago in Personal More Like This
Traditional is better than digital because it takes more talent and skill
WRONGWRONGWRONGWRONGWRONGWRONGWRONG. Did I say that was wrong, I'll say it again for emphasis WRONG! Like all mediums, digital art is simply different than traditional art in the same way photography is different than fi
Tutorial Treasury 05In the Tutorial Treasury, you will find tutorials geared towards Photomanipulators and some that will deal with a broader subjects, such as lighting, colour etc. The tutorials will be from dA as well as from all over the web and in each episode, there will be 3 to 6 tutorials for your reading pleasure (any more than that I guess no one will have time to read anyway). If you find any good ones, shoot me a note so I can include them in the next installment!Tutorial Treasury 051 year ago in Art Features More Like This
"Learn how to create this cinematic scene in quick and easy steps! This Photoshop tutorial will show you how to blend images to create an apocalyptic scene and add flying meteors with premade Photoshop brushes. You’ll also learn several different ways to add lighting effects and create a strong atmosphere. ~ written by Jarka Hrnčárková ~"
The CritStop #1Greetings Concepteez!The CritStop #11 year ago in Personal More Like This
First a quick note to mention that Shimmering-Sword our very own guru of future military tech. has succeeded in getting funding for his kickstarter project: The Protectorate Wars!!!
A big congrats to Shimmy and a huge thank you to everyone who helped support him. If you aren't a supporter yet not to worry! There are stretch targets to hit too so go check it out.
The ConceptWorld team have always been clear that one of the main reasons we continue to dedicate our personal time to running this group is to inspire and help every single member develop their craft as artists. It's a tough business, learning how to do this art thing, and getting feedback specific to your work is essential but hard to come by especially if you are learning in a non-formal envi
The 10 CommandmentsHello esteemed colleagues! This blog is particularly targeted to those of you who are considering pursuing a career in an art/creative field and those of you who are in art school as well. If you're not doing either of those things, the concepts here are good general advice for anything you're striving for, so definitely hang around and read on!The 10 Commandments2 years ago in Art Features More Like This
These '10 Commandments' were formulated by curator/artist/designer/entrepreneur/amazinginlyawesomehumanbeing Sergio Gomez. I had the opportunity of going to a lecture of his a few months back and it was very inspiring. So without any further ado, here they are!
10. You shall be PATIENT and CONSISTENT
One of the biggest lies you can tell yourself is that you will be an overnight success. Like any skill set, developing your artwork will take time. This is the same when looking for ways to advance your career, it won't fall into your lap. You must be earnest in looking for opportunities to show and sell your work, you
January ContestOne Week Left to Enter!January Contest1 year ago in Deviant Events More Like This
Check out the great prizes we have for this contest!
Chinese New Year
Chinese New Year is a traditional Chinese holiday. The animal representing 2014 is the horse. But you can represent any Chinese Zodiac animal in your project (one that represents your birth year for example), or the whole zodiac if you want!
Check out these links:
Wiki- Chinese New Year
About.com Find Your Chinese Zodiac Animal
Only knit and crochet work is accepted. ANY type of projects are acceptable for this contest! Hats, scarves, blankets, a cell phone cozy, etc....be
cyclesI'm always mystified by people who can draw every day in the same style, one thing, from sketch to posting the fully rendered colour version, because for me things tend to come and go over the span of a month. When I can't draw I'll feel like writing a lot, talking a lot, playing games, cleaning house, and it's hard to shake the feeling that I'm being "unproductive" when that tends to be the time I spend putting my life in order. While any drawings I work out tend to be stiffly posed and very "left brain", I have no problem with technical drawing during this time. Conversely, when I can and do feel like drawing, the poses flow well, the faces might be simplified, but there's a gestural quality and a singularity to the lineart that I just can't achieve when I'm in that other mode. At the same time, my social abilities tend to disappear and I become some kind of grunting cave troll and make a huge mess. This makes it challenging to manage my time in terms of commissions and errands, andcycles5 months ago in Personal More Like This
Improving and The Magic NibFrom time to time I'll hear questions from other artists concerning artistic pathways.Improving and The Magic Nib2 years ago in Personal More Like This
It probably stems from seeing my work over the years. Early in my career I was given a tremendous opportunity to draw the first Prophet book for Image Comics. I had years of inking experience behind me but I had never drawn a full comic book prior to that experience. The first issue sold nearly a half million copies. My first foray into penciling/inking was quite a spectacle... Looking back, it's one of the most cringe-worthy books from the 90's. That was a little over 20 years ago. When I returned to the comic book field I was a different artist thankfully. Obviously 20 years is a long time for a growth curve.
Check out some of my Journals here on DA. I delve into getting into the business and what pushed me, etc. Mostly it's just focusing on weaknesses and addressing them. Fixing what's broke or doesn't perform as well as I feel it should. Whic
Cards on the tableI sometimes feel like a bit of a moral coward, like a great many I know who are straight and white and male - the least persecuted combination on the planet! - but who are also very open-minded. I worry about saying what I truly think and believe - particularly online - for fear of getting into an argument with less tolerant, more puritanical people than I, or people that have faith in the unknowable (which is something I took a good stab at for a decade or so, but ultimately found misleading, hollow, insubstantial and unsubstantiated.) I hate conflict, and the internet often gives people bigger bollocks than they might have face to face. It gets pretty nasty, I've noticed, with very little tolerance and almost no give and take.Cards on the table2 years ago in Personal More Like This
Sometimes, though, I feel a need to put my cards on the table. If I am to call myself an artist I should be clear about what defines me, who I am, and how I perceive everything around me. It is what drives me after all! So with that said...
What the hell
Know your Basics - TexturesThere are a lot of tutorials out there on how to create / photograph texture as well as how to use them on a technical level, but the question of why and when to use textures is rarely touched. This article wants to fill that gap and therefore looks at texures from a slightly different perspective.Know your Basics - Textures2 years ago in Art Features More Like This
Textures in Manips as you know them
For a photomanipulator, the first thing that comes to mind when hearing the word "texture" are images that can be used in soft light or overlay mode to texture a manipulation or parts thereof. What most manipulators therefore have in mind, are images like the following:
Beautiful textures, sure, and useful, too, but have you ever thought of doing more with them than the aforementioned overlays? And have you ever considered using other kinds of textures, too?
A more objective look at Textures
The following definition is an excerpt
The Three problems with how we learn art: pt.2 I've been thinking about how and why we learn to draw for a few years now. I started self-analazing my own drawing and character design thought process when I began writing my first art instruction book, "Creating Characters with Personality". It was harder than I thought to verbalize how I've learned and how I process drawing. This has led me to start looking back at my artistic life and how I learned art. What made me learn the most? What drove me to draw and stick with it? What led to others I knew as a child to stop drawing? I think I'm ready to present some of those thoughts here on DA and hear what you think. This is part 2 of three in a series. I'm not sure where this is leading, but step one is my establishing an online art instruction school called Taught ByA PRO (http://taughtbyapro.com) that will (in phase one) concentrate on drawing instruction for all forms of media. Here we go:The Three problems with how we learn art: pt.21 year ago in Personal More Like This
I believe there are T
How to improve painting techniquesBeing a better PainterHow to improve painting techniques1 year ago in Personal More Like This
In the past few months, I have been asked again and again how can one improve painting skills. Each time it took a long time to provide an answer which due to the lack of time was somehow incomplete; hence I decided to submit this journal to present in an ordered format all resources for all who wish to know how to go to the next level.
The following suggestions and resources worked for me and might not necessarily work for all, but keep in mind that within the time span of two years I managed to bring up my skills from sub zero to being able to paint anything through these resources and completely self thought. So if it worked for me, it could also work for you. The other things that you should keep in mind before going through resources is that: A) here gathered I the best resources there is, but almost noun spoon feed you so you ne
my current philosophy...if i wanna draw something , i draw it.. if it creatively itches, i scratch immediately....my current philosophy...3 years ago in Personal More Like This
try it , its fun XD
The Secret Drawing IngredientIf you're an artist of any kind it's extremely important to hone your craft and technical abilities. After all, the better you draw and the better you are at mastering the drawing tools you use - the easier it is to convey your unique message for public consumption.The Secret Drawing Ingredient1 year ago in Personal More Like This
But how important is technical ability, really? Obviously, it's very important. Understanding anatomy, light and shadow and perspective are key to solid drawing. It's important to always be improving in those departments. It's also very important to master the tools you use to draw with. Learning to render or color professionally can only increase your appeal to both fans and other professionals.
But what about developing artistic appeal on a much deeper level?
It's not just about finding a pleasing style. Anyone can do that with enough practice. You can always choose a popular artist and emulate his or her style. The blueprint is right there. But why d
Bobby Chiu's 4 keys to setting good goalsGOOOAAALS! The World Cup is the perfect time to talk about goals.Bobby Chiu's 4 keys to setting good goals8 months ago in Personal More Like This
Setting good goals is useful to not just artists but anyone who wants to achieve something.
When I graduated college and started my career, my goals were unfocused. Basically, I just wanted to get a job doing what I love, which in my case is of course drawing and painting. That was my whole goal. I didn't aim for anything more than that, and as a result, my career went nowhere.
Then, after reflecting on my career and examining the careers of people I admired (again, not just artists), I developed a master plan for my success that basically boiled down to four things:
1. Recognize the importance of setting goals.
Let's say you have the extraordinary ability to kick a ball farther and more accurately than anyone you know. As a result, you want to become a soccer player. But then when you're on the soccer pitch and the ball comes to you, you just kick it as hard as you can in what
TO THE ASPIRING ARTISTS OUT THERE....TO THE ASPIRING ARTISTS OUT THERE....3 years ago in Personal More Like This
Stylization and Avoiding Being an Art AssholeStumbled on an "anatomy blog" showcasing breakdowns of [mostly] bad art to highlight how broken their anatomy is. Which is fine, it can be a great learning tool and exercise, but finding obviously stylized work by master character designers getting shat on by amateur artists is...frustrating**.Stylization and Avoiding Being an Art Asshole3 years ago in Personal More Like This
Designs like these come from a shape-based theory of character design where anatomy doesn't matter as much as mood and implication. It's part of a design language stretching back to studios like Bauhaus and UPA.
If you're looking at something designed like Kim Possible* and going "HAHA THIS WORK IS SHIT LOOK THEIR HIPS ARE TOO LOW THAT'S NOT HOW PEOPLE ARE BUILT!" you are missing the point. THOSE designers aren't going for verisimilitude. Fidelty wasn't the point. The point is matching the feel of a character and making them match their world.
(*not the show the critique was aimed at, but the design they were ripping on was by Step